Elemental Equilibrium: Difference between revisions
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{{Passive skill box|Elemental Equilibrium}} | {{Passive skill box|Elemental Equilibrium}} | ||
'''Elemental Equilibrium''' is a [[keystone passive skill]] that causes your [[infusion remnant]]s to | '''Elemental Equilibrium''' is a [[keystone passive skill]] that causes your [[infusion]] [[remnant]]s to be of a random [[element]] between [[fire]], [[cold]], and [[lightning]]. | ||
==Mechanics== | ==Mechanics== | ||
Revision as of 11:50, 24 August 2025
Elemental Equilibrium
Keystone
Infusion Remnants you create are random elements
Balance is good in all things, but especially in the realm of magic.
Elemental Equilibrium
Keystone
Create Cold Infusion Remnants instead of Fire Infusion Remnants
Create Fire Infusion Remnants instead of Lightning Infusion Remnants
Create Lightning Infusion Remnants instead of Cold Infusion Remnants [1]
Create Fire Infusion Remnants instead of Lightning Infusion Remnants
Create Lightning Infusion Remnants instead of Cold Infusion Remnants [1]
Balance is good in all things, but especially in the realm of magic.
Elemental Equilibrium is a keystone passive skill that causes your infusion remnants to be of a random element between fire, cold, and lightning.
Mechanics
Location
Elemental Equilibrium is located on the bottom right of the passive skill tree.
Version history
| Version | Changes |
|---|---|
| 0.3.0 |
|
| 0.1.0 |
|