Chaos Inoculation: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
Because [[bleed]] damage is based on damage dealt to [[life]], CI effectively grants immunity to bleeding. | Because [[bleed]] damage is based on damage dealt to [[life]], CI effectively grants immunity to bleeding, due to [[energy shield]] (or [[mana]]) taking all of the hit damage. | ||
CI also grants immunity to chaos damage, therefore also being [[unaffected]] by [[poison]] or other chaos [[damage over time]]. | |||
The player's [[stun]] and [[ailment]] thresholds are based on the player's maximum life as if this keystone was not allocated, rather than using the new value of 1. | |||
==Location== | ==Location== | ||
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{{Version history table end}} | {{Version history table end}} | ||
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Revision as of 21:29, 29 November 2024
Chaos Inoculation (or CI) is a keystone passive skill that that grants immunity to chaos damage, but sets maximum life to 1.
Mechanics
Because bleed damage is based on damage dealt to life, CI effectively grants immunity to bleeding, due to energy shield (or mana) taking all of the hit damage.
CI also grants immunity to chaos damage, therefore also being unaffected by poison or other chaos damage over time.
The player's stun and ailment thresholds are based on the player's maximum life as if this keystone was not allocated, rather than using the new value of 1.
Location
Chaos Inoculation is located on the top right side of the passive skill tree.
Related unique items
These unique items have the Chaos Inoculation modifier, which provides the same effect as this keystone. Allocating the keystone while equipping one of these items will impart no additional benefit.
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Version history
Version | Changes |
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0.1.0 |
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