Passive Skill:AscendancyMercenary2Notable6: Difference between revisions

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|ascendancy_class                    = Witchhunter
|ascendancy_class                    = Witchhunter
|is_notable                          = True
|is_notable                          = True
|stat1_id                            = sorcery_ward_+%_strength
|stat1_id                            = sorcery_ward_applies_to_physical_chaos
|stat1_value                        = 50
|stat1_value                        = 1
|stat2_id                            = x%_faster_start_of_sorcery_ward_recovery
|stat_text                          = Sorcery Ward's Barrier can also take [[Physical]] and [[Chaos]] Damage from [[Hit]]s
|stat2_value                        = 50
|stat_text                          = 50% increased effect of Sorcery Ward<br>Sorcery Ward recovers 50% faster
|connections                        = AscendancyMercenary2Small6
|connections                        = AscendancyMercenary2Small6
}}
}}

Latest revision as of 09:07, 13 December 2025

Ceremonial Ablution
Ascendancy Notable Passive Skill
IdAscendancyMercenary2Notable6
Integer Id6935
Ascendancy ClassWitchhunter
Connections
Sorcery Ward's Barrier can also take Physical and Chaos Damage from Hits

AscendancyMercenary2Notable6 is the internal id for the Ceremonial Ablution passive skill.

Stats
#Stat IdValue
1sorcery_ward_applies_to_physical_chaos1