Module:Game: Difference between revisions

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(Rebuilt item classes table to support item re-categorization effort. Cosmetic item types table now includes categories, which were previously in Module:Item2/config.)
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Line 17: Line 17:
         short_upper_singular = 'Sec',
         short_upper_singular = 'Sec',
         short_lower_singular = 'sec',
         short_lower_singular = 'sec',
     }
     },
    metres = {
        full = 'Metres',
        long_upper = 'Metres',
        long_lower = 'metres',
        short_upper = 'M',
        short_lower = 'm',
        long_upper_plural = 'Metres',
        long_lower_plural = 'metres',
        short_upper_plural = 'M',
        short_lower_plural = 'm',
        long_upper_singular = 'Metre',
        long_lower_singular = 'metre',
        short_upper_singular = 'M',
        short_lower_singular = 'm',
    },
}
}


Line 40: Line 55:


-- Characters.dat
-- Characters.dat
game.constants.characters_order = {'Witch', 'Shadow', 'Ranger', 'Duelist', 'Marauder', 'Templar', 'Scion'}
game.constants.characters_order = {'Marauder', 'Witch', 'Ranger', 'Duelist', 'Shadow', 'Templar', 'Warrior', 'Sorceress', 'Huntress', 'Mercenary', 'Monk', 'Druid'}
game.constants.characters = {
game.constants.characters = {
     Marauder = {
     Marauder = {
Line 46: Line 61:
         str_id = 'Str',
         str_id = 'Str',
         name = 'Marauder',
         name = 'Marauder',
         str = 32,
         str = 15,
         dex = 14,
         dex = 7,
         int = 14,
         int = 7,
         passive_skill_tree_start_id = 'marauder594',
         passive_skill_tree_start_id = 'marauder594',
     },
     },
Line 55: Line 70:
         str_id = 'Int',
         str_id = 'Int',
         name = 'Witch',
         name = 'Witch',
         str = 14,
         str = 7,
         dex = 14,
         dex = 7,
         int = 32,
         int = 15,
         passive_skill_tree_start_id = 'witch595',
         passive_skill_tree_start_id = 'witch595',
     },
     },
     Scion = {
     Ranger = {
         id = 2,
         id = 2,
        str_id = 'StrDexInt',
        name = 'Scion',
        str = 20,
        dex = 20,
        int = 20,
        passive_skill_tree_start_id = 'seven1490',
    },
    Ranger = {
        id = 3,
         str_id = 'Dex',
         str_id = 'Dex',
         name = 'Ranger',
         name = 'Ranger',
         str = 14,
         str = 7,
         dex = 32,
         dex = 15,
         int = 14,
         int = 7,
         passive_skill_tree_start_id = 'ranger596',
         passive_skill_tree_start_id = 'ranger596',
     },
     },
     Duelist = {
     Duelist = {
         id = 4,
         id = 3,
         str_id = 'StrDex',
         str_id = 'StrDex',
         name = 'Duelist',
         name = 'Duelist',
         str = 23,
         str = 11,
         dex = 23,
         dex = 11,
         int = 14,
         int = 7,
         passive_skill_tree_start_id = 'duelist597',
         passive_skill_tree_start_id = 'duelist597',
     },
     },
     Shadow = {
     Shadow = {
         id = 5,
         id = 4,
         str_id = 'DexInt',
         str_id = 'DexInt',
         name = 'Shadow',
         name = 'Shadow',
         str = 14,
         str = 7,
         dex = 23,
         dex = 11,
         int = 23,
         int = 11,
         passive_skill_tree_start_id = 'six704',
         passive_skill_tree_start_id = 'six704',
     },
     },
     Templar = {
     Templar = {
         id = 6,
         id = 5,
         str_id = 'StrInt',
         str_id = 'StrInt',
         name = 'Templar',
         name = 'Templar',
         str = 14,
         str = 11,
         dex = 23,
         dex = 7,
         int = 23,
         int = 11,
         passive_skill_tree_start_id = 'templar598',
         passive_skill_tree_start_id = 'templar598',
     },
     },
}
    Warrior = {
 
        id = 6,
game.constants.characters.Str = game.constants.characters.Marauder
        str_id = 'Str',
game.constants.characters.Dex = game.constants.characters.Ranger
        name = 'Warrior',
game.constants.characters.Int = game.constants.characters.Witch
        str = 15,
 
        dex = 7,
game.constants.characters.StrDex = game.constants.characters.Duelist
        int = 7,
game.constants.characters.DexStr = game.constants.characters.StrDex
        passive_skill_tree_start_id = 'marauder594',
    },
    Sorceress = {
        id = 7,
        str_id = 'Int',
        name = 'Sorceress',
        str = 7,
        dex = 7,
        int = 15,
        passive_skill_tree_start_id = 'witch595',
    },
    Huntress = {
        id = 8,
        str_id = 'Dex',
        name = 'Huntress',
        str = 7,
        dex = 15,
        int = 7,
        passive_skill_tree_start_id = 'ranger596',
    },
    Mercenary = {
        id = 9,
        str_id = 'StrDex',
        name = 'Mercenary',
        str = 11,
        dex = 11,
        int = 7,
        passive_skill_tree_start_id = 'duelist597',
    },
    Monk = {
        id = 10,
        str_id = 'DexInt',
        name = 'Monk',
        str = 7,
        dex = 11,
        int = 11,
        passive_skill_tree_start_id = 'six704',
    },
    Druid = {
        id = 11,
        str_id = 'StrInt',
        name = 'Druid',
        str = 11,
        dex = 7,
        int = 11,
        passive_skill_tree_start_id = 'templar598',
    },
}
 
--[[
game.constants.characters.Str = game.constants.characters.Marauder
game.constants.characters.Dex = game.constants.characters.Ranger
game.constants.characters.Int = game.constants.characters.Witch
 
game.constants.characters.StrDex = game.constants.characters.Duelist
game.constants.characters.DexStr = game.constants.characters.StrDex


game.constants.characters.StrInt = game.constants.characters.Templar
game.constants.characters.StrInt = game.constants.characters.Templar
Line 126: Line 187:
game.constants.characters.IntStrDex = game.constants.characters.StrDexInt
game.constants.characters.IntStrDex = game.constants.characters.StrDexInt
game.constants.characters.StrIntDex = game.constants.characters.StrDexInt
game.constants.characters.StrIntDex = game.constants.characters.StrDexInt
]]--


-- No character starts with attributes lower than this.
-- No character starts with attributes lower than this.
game.constants.characters.minimum_attributes = {
game.constants.characters.minimum_attributes = {
     str = 14,
     str = 7,
     dex = 14,
     dex = 7,
     int = 14,
     int = 7,
}
}


game.constants.leagues = {
game.constants.leagues = {
     ['Onslaught'] = {
     ['Hunt'] = {
         name = 'Onslaught',
         name = 'Hunt',
     },
     },
     ['Anarchy'] = {
     ['Abyss'] = {
         name = 'Anarchy',
         name = 'Abyss',
     },
     },
     ['Nemesis'] = {
     ['Vaal'] = {
         name = 'Nemesis',
         name = 'Vaal',
     },
     },
     ['Domination'] = {
}
         name = 'Domination',
 
    },
-- Ascendancy.dat
    ['Invasion'] = {
game.constants.ascendancy = {
         name = 'Invasion',
     ['Marauder1'] = {
         id = 1,
        character = 0,
         name = '[DNT] Bait Fisher',
     },
     },
     ['Ambush'] = {
     ['Marauder2'] = {
         name = 'Ambush',
        id = 2,
        character = 0,
         name = '[DNT] Handliner',
     },
     },
     ['Beyond'] = {
     ['Marauder3'] = {
         name = 'Beyond',
        id = 3,
        character = 0,
         name = '[DNT] Rodman',
     },
     },
     ['Rampage'] = {
     ['Warrior1'] = {
         name = 'Rampage',
        id = 4,
        character = 6,
         name = 'Titan',
     },
     },
     ['Bloodlines'] = {
     ['Warrior2'] = {
         name = 'Bloodlines',
        id = 5,
        character = 6,
         name = 'Warbringer',
     },
     },
     ['Torment'] = {
     ['Warrior3'] = {
         name = 'Torment',
        id = 6,
        character = 6,
         name = 'Smith of Kitava',
     },
     },
     ['Tempest'] = {
     ['Ranger1'] = {
         name = 'Tempest',
        id = 7,
        character = 2,
         name = 'Deadeye',
     },
     },
     ['Warbands'] = {
     ['Ranger2'] = {
         name = 'Warbands',
        id = 8,
        character = 2,
         name = '[DNT] Piscator',
     },
     },
     ['Talisman'] = {
     ['Ranger3'] = {
         name = 'Talisman',
        id = 9,
        character = 2,
         name = 'Pathfinder',
     },
     },
     ['Perandus'] = {
     ['Huntress1'] = {
         name = 'Perandus',
        id = 10,
        character = 8,
         name = 'Amazon',
     },
     },
     ['Prophecy'] = {
     ['Huntress2'] = {
         name = 'Prophecy',
        id = 11,
        character = 8,
         name = '[DNT] Harpooner',
     },
     },
     ['Essence'] = {
     ['Huntress3'] = {
         name = 'Essence',
        id = 12,
        character = 8,
         name = 'Ritualist',
     },
     },
     ['Breach'] = {
     ['Witch1'] = {
         name = 'Breach',
        id = 13,
        character = 1,
         name = 'Infernalist',
     },
     },
     ['Legacy'] = {
     ['Witch2'] = {
         name = 'Legacy',
        id = 14,
        character = 1,
         name = 'Blood Mage',
     },
     },
     ['Harbinger'] = {
     ['Witch3'] = {
         name = 'Harbinger',
        id = 15,
        character = 1,
         name = 'Lich',
     },
     },
     ['Abyss'] = {
     ['Witch3b'] = {
         name = 'Abyss',
        id = 16,
        character = 1,
         name = 'Abyssal Lich',
     },
     },
     ['Bestiary'] = {
     ['Sorceress1'] = {
         name = 'Bestiary',
        id = 17,
        character = 7,
         name = 'Stormweaver',
     },
     },
     ['Incursion'] = {
     ['Sorceress2'] = {
         name = 'Incursion',
        id = 18,
        character = 7,
         name = 'Chronomancer',
     },
     },
     ['Delve'] = {
     ['Sorceress3'] = {
         name = 'Delve',
        id = 19,
        character = 7,
         name = 'Disciple of Varashta',
     },
     },
     ['Betrayal'] = {
     ['Duelist1'] = {
         name = 'Betrayal',
        id = 20,
        character = 3,
         name = '[DNT] Giller',
     },
     },
     ['Synthesis'] = {
     ['Duelist2'] = {
         name = 'Synthesis',
        id = 21,
        character = 3,
         name = '[DNT] Filleter',
     },
     },
     ['Legion'] = {
     ['Duelist3'] = {
         name = 'Legion',
        id = 22,
        character = 3,
         name = '[DNT] Waterman',
     },
     },
     ['Blight'] = {
     ['Mercenary1'] = {
         name = 'Blight',
        id = 23,
        character = 9,
         name = 'Tactician',
     },
     },
     ['Metamorph'] = {
     ['Mercenary2'] = {
         name = 'Metamorph',
        id = 24,
        character = 9,
         name = 'Witchhunter',
     },
     },
     ['Delirium'] = {
     ['Mercenary3'] = {
         name = 'Delirium',
        id = 25,
        character = 9,
         name = 'Gemling Legionnaire',
     },
     },
     ['Harvest'] = {
     ['Templar1'] = {
         name = 'Harvest',
        id = 26,
        character = 5,
         name = '[DNT] Seaman',
     },
     },
     ['Heist'] = {
     ['Templar2'] = {
         name = 'Heist',
        id = 27,
        character = 5,
         name = '[DNT] Trawler',
     },
     },
     ['Ritual'] = {
     ['Templar3'] = {
         name = 'Ritual',
        id = 28,
        character = 5,
         name = '[DNT] Boatman',
     },
     },
     ['Ultimatum'] = {
     ['Druid1'] = {
         name = 'Ultimatum',
        id = 29,
        character = 11,
         name = 'Oracle',
     },
     },
     ['Expedition'] = {
     ['Druid2'] = {
         name = 'Expedition',
        id = 30,
        character = 11,
         name = 'Shaman',
     },
     },
     ['Scourge'] = {
     ['Druid3'] = {
         name = 'Scourge',
        id = 31,
        character = 11,
         name = '[DNT] Wildfowler',
     },
     },
     ['Archnemesis'] = {
     ['Shadow1'] = {
         name = 'Archnemesis',
        id = 32,
        character = 4,
         name = '[DNT] Ice Fisher',
     },
     },
}
     ['Shadow2'] = {
 
         id = 33,
-- Ascendancy.dat
         character = 4,
game.constants.ascendancy = {
         name = '[DNT] Longliner',
     ['Juggernaut'] = {
         id = 1,
         character = 0,
         name = 'Juggernaut',
     },
     },
     ['Berserker'] = {
     ['Shadow3'] = {
         id = 2,
         id = 34,
         character = 0,
         character = 4,
         name = 'Berserker',
         name = '[DNT] Dredger',
     },
     },
     ['Chieftain'] = {
     ['Monk1'] = {
         id = 3,
         id = 35,
         character = 0,
         character = 10,
         name = 'Chieftain',
         name = 'Surf Caster',
     },
     },
     ['Raider'] = {
     ['Monk2'] = {
         id = 4,
         id = 36,
         character = 3,
         character = 10,
         name = 'Raider',
         name = 'Invoker',
     },
     },
     ['Deadeye'] = {
     ['Monk3'] = {
         id = 5,
         id = 37,
         character = 3,
         character = 10,
         name = 'Deadeye',
         name = 'Acolyte of Chayula',
     },
     },
     ['Pathfinder'] = {
}
         id = 6,
 
         character = 3,
game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
         name = 'Pathfinder',
game.constants.attributes = {
     strength = {
        long_upper = 'Strength',
        long_lower = 'strength',
        short_upper = 'Str',
         short_lower = 'str',
         icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
         color = 'red',
     },
     },
     ['Occultist'] = {
     dexterity = {
         id = 7,
        long_upper = 'Dexterity',
         character = 1,
        long_lower = 'dexterity',
         name = 'Occultist',
        short_upper = 'Dex',
         short_lower = 'dex',
         icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
         color = 'green',
     },
     },
     ['Elementalist'] = {
     intelligence = {
         id = 8,
        long_upper = 'Intelligence',
         character = 1,
        long_lower = 'intelligence',
         name = 'Elementalist',
        short_upper = 'Int',
         short_lower = 'int',
         icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
         color = 'blue',
     },
     },
     ['Necromancer'] = {
}
         id = 9,
 
        character = 1,
game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}
         name = 'Necromancer',
 
game.constants.damage_types = {
     ['physical'] = {
         short_upper = 'Physical',
         short_lower = 'physical',
     },
     },
     ['Slayer'] = {
     ['fire'] = {
         id = 10,
         short_upper = 'Fire',
        character = 4,
         short_lower = 'fire',
         name = 'Slayer',
     },
     },
     ['Gladiator'] = {
     ['cold'] = {
         id = 11,
         short_upper = 'Cold',
        character = 4,
         short_lower = 'cold',
         name = 'Gladiator',
     },
     },
     ['Champion'] = {
     ['lightning'] = {
         id = 12,
         short_upper = 'Lightning',
        character = 4,
         short_lower = 'lightning',
         name = 'Champion',
     },
     },
     ['Inquisitor'] = {
     ['chaos'] = {
         id = 13,
         short_upper = 'Chaos',
        character = 6,
         short_lower = 'chaos',
         name = 'Inquisitor',
     },
     },
     ['Hierophant'] = {
}
         id = 14,
 
         character = 6,
-- Tags.dat
         name = 'Hierophant',
game.constants.tags = require('Module:Game/tags')
 
game.constants.item = {}
 
-- PassiveJewelRadii.dat
game.constants.item.jewel_radius_to_size = {
     [0] = 'Variable',
    [800] = 'Very Small',
    [1000] = 'Small',
    [1075] = 'Small-Medium',
    [1150] = 'Medium',
    [1225] = 'Medium-Large',
    [1300] = 'Large',
    [1500] = 'Very Large',
    [2400] = 'Massive',
}
 
game.constants.influences = {
    shaper = {
         id = 1,
        full = 'Shaper',
         long_upper = 'Shaper',
         long_lower = 'shaper',
     },
     },
     ['Guardian'] = {
     elder = {
         id = 15,
         id = 2,
         character = 6,
        full = 'Elder',
         name = 'Guardian',
         long_upper = 'Elder',
         long_lower = 'elder',
     },
     },
     ['Assassin'] = {
     crusader = {
         id = 16,
         id = 3,
         character = 5,
        full = 'Crusader',
         name = 'Assassin',
         long_upper = 'Crusader',
     },
         long_lower = 'crusader',
     ['Trickster'] = {
     },
         id = 17,
     redeemer = {
         character = 5,
         id = 4,
         name = 'Trickster',
        full = 'Redeemer',
         long_upper = 'Redeemer',
         long_lower = 'redeemer',
     },
     },
     ['Saboteur'] = {
     hunter = {
         id = 18,
         id = 5,
         character = 5,
        full = 'Hunter',
         name = 'Saboteur',
         long_upper = 'Hunter',
         long_lower = 'hunter',
     },
     },
     ['Ascendant'] = {
     warlord = {
         id = 19,
         id = 6,
         character = 2,
        full = 'Warlord',
         name = 'Ascendant',
         long_upper = 'Warlord',
         long_lower = 'warlord',
     },
     },
}
}


game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
game.constants.attributes = {
game.constants.rarities = {
     strength = {
     normal = {
         long_upper = 'Strength',
         id = 1,
         short_upper = 'Str',
         full = 'Normal',
         arg = 'str',
         long_upper = 'Normal',
        icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
         long_lower = 'normal',
         color = 'red',
     },
     },
     dexterity = {
     magic = {
         long_upper = 'Dexterity',
         id = 2,
         short_upper = 'Dex',
         full = 'Magic',
         arg = 'dex',
         long_upper = 'Magic',
        icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
         long_lower = 'magic',
         color = 'green',
     },
     },
     intelligence = {
     rare = {
         long_upper = 'Intelligence',
        id = 3,
         short_upper = 'Int',
        full = 'Rare',
         arg = 'int',
         long_upper = 'Rare',
         icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
         long_lower = 'rare',
         color = 'blue',
    },
    unique = {
         id = 4,
        full = 'Unique',
         long_upper = 'Unique',
         long_lower = 'unique',
     },
     },
}
}


game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}
-- ItemClasses.dat
 
game.constants.item.classes = {
game.constants.damage_types = {
    ['LifeFlask'] = {
    ['physical'] = {
        id = 1,
         short_upper = 'Physical',
        name = 'Life Flasks',
         short_lower = 'physical',
        full = 'Life Flask',
    },
        long_upper = 'Life Flask',
    ['fire'] = {
        long_lower = 'life flask',
         short_upper = 'Fire',
        long_upper_plural = 'Life Flasks',
         short_lower = 'fire',
         long_lower_plural = 'life flasks',
         cats = {'life flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_desecrated_mods = false,
     },
     },
     ['cold'] = {
     ['ManaFlask'] = {
         short_upper = 'Cold',
         id = 2,
         short_lower = 'cold',
        name = 'Mana Flasks',
        full = 'Mana Flask',
        long_upper = 'Mana Flask',
         long_lower = 'mana flask',
        long_upper_plural = 'Mana Flasks',
        long_lower_plural = 'mana flasks',
        cats = {'mana flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['lightning'] = {
     ['DONOTUSE5'] = {
         short_upper = 'Lightning',
         id = 3,
         short_lower = 'lightning',
        name = '',
         disabled = true,
     },
     },
     ['chaos'] = {
     ['Currency'] = {
         short_upper = 'Chaos',
         id = 4,
         short_lower = 'chaos',
        name = 'Currency',
        full = 'Currency Item',
        long_upper = 'Currency Item',
        long_lower = 'currency item',
         long_upper_plural = 'Currency Items',
        long_lower_plural = 'currency items',
        cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
     },
     },
}
     ['Amulet'] = {
 
        id = 5,
-- Tags.dat
         name = 'Amulets',
game.constants.tags = {
        full = 'Amulet',
     ['default'] = {},
        long_upper = 'Amulet',
    ['shield'] = {},
        long_lower = 'amulet',
    ['ring'] = {},
         long_upper_plural = 'Amulets',
    ['amulet'] = {},
        long_lower_plural = 'amulets',
    ['boots'] = {},
        cats = {'amulets'},
    ['bow'] = {},
        can_be_corrupted = true,
    ['equipment'] = {},
        can_be_double_corrupted = true,
    ['armour'] = {},
        can_have_influences = true,
    ['weapon'] = {},
        can_have_desecrated_mods = true,
    ['wand'] = {},
        tags = {},
    ['staff'] = {},
    ['mace'] = {},
    ['sword'] = {},
    ['dagger'] = {},
    ['claw'] = {},
    ['axe'] = {},
    ['body_armour'] = {},
    ['life_flask'] = {},
    ['mana_flask'] = {},
    ['hybrid_flask'] = {},
    ['flask'] = {},
    ['quiver'] = {},
    ['gloves'] = {},
    ['onehand'] = {},
    ['twohand'] = {},
    ['helmet'] = {},
    ['belt'] = {},
    ['gem'] = {
         name = 'Gem',
    },
    ['relic'] = {},
    ['not_str'] = {},
    ['not_dex'] = {},
    ['not_int'] = {},
    ['ranged'] = {},
    ['not_for_sale'] = {},
    ['caster'] = {
         name = 'Caster',
    },
    ['magic'] = {},
    ['rare'] = {},
    ['sceptre'] = {},
    ['str_armour'] = {},
    ['dex_armour'] = {},
    ['int_armour'] = {},
    ['str_dex_armour'] = {},
    ['str_int_armour'] = {},
    ['dex_int_armour'] = {},
    ['str_dex_int_armour'] = {},
    ['focus'] = {},
    ['utility_flask'] = {},
    ['critical_utility_flask'] = {},
    ['humanoid'] = {},
    ['mammal_beast'] = {},
    ['reptile_beast'] = {},
    ['skeleton'] = {},
    ['zombie'] = {},
    ['ghost'] = {},
    ['earth_elemental'] = {},
    ['water_elemental'] = {},
    ['demon'] = {},
    ['map'] = {},
    ['rapier'] = {},
    ['necromancer_raisable'] = {},
    ['lots_of_life'] = {},
    ['indoors_area'] = {},
    ['beach'] = {},
    ['dungeon'] = {},
    ['cave'] = {},
    ['forest'] = {},
    ['swamp'] = {},
    ['mountain'] = {},
    ['temple'] = {},
    ['urban'] = {},
    ['high_level_map'] = {},
    ['human'] = {},
    ['beast'] = {},
    ['undead'] = {},
    ['construct'] = {},
    ['insect'] = {},
    ['spider'] = {},
    ['undying'] = {},
    ['goatman'] = {},
    ['stone_construct'] = {},
    ['fishing_rod'] = {},
    ['one_hand_weapon'] = {},
    ['two_hand_weapon'] = {},
    ['atziri1'] = {},
    ['atziri2'] = {},
    ['drops_no_mods'] = {},
    ['drops_no_rares'] = {},
    ['drops_no_quality'] = {},
    ['drops_no_sockets'] = {},
    ['drops_not_dupeable'] = {},
    ['shore'] = {},
    ['darkshore'] = {},
    ['inland'] = {},
    ['prison'] = {},
    ['axis'] = {},
    ['cavern'] = {},
    ['southernforest'] = {},
    ['southernforest2'] = {},
    ['church'] = {},
    ['sins'] = {},
    ['forestdark'] = {},
    ['weavers'] = {},
    ['inca'] = {},
    ['city1'] = {},
    ['city2'] = {},
    ['city3'] = {},
    ['crematorium'] = {},
    ['catacombs'] = {},
    ['solaris'] = {},
    ['docks'] = {},
    ['sewers'] = {},
    ['barracks'] = {},
    ['lunaris'] = {},
    ['gardens'] = {},
    ['library'] = {},
    ['scepter'] = {},
    ['secret_area'] = {},
    ['limited_strongbox_benefits'] = {},
    ['red_blood'] = {},
    ['ghost_blood'] = {},
    ['mud_blood'] = {},
    ['insect_blood'] = {},
    ['bones'] = {},
    ['water'] = {},
    ['noblood'] = {},
    ['unusable_corpse'] = {},
    ['hidden_monster'] = {},
    ['devourer'] = {},
    ['wb_basic'] = {},
    ['wb_support'] = {},
    ['wb_elite'] = {},
    ['wb_leader'] = {},
    ['rare_minion'] = {},
    ['undeletable_corpse'] = {},
    ['jewel'] = {},
    ['strjewel'] = {},
    ['dexjewel'] = {},
    ['intjewel'] = {},
    ['gladiator'] = {},
    ['karui'] = {},
    ['flying'] = {},
    ['large_model'] = {},
    ['specific_weapon'] = {},
    ['two_handed_mod'] = {},
    ['dual_wielding_mod'] = {},
    ['shield_mod'] = {},
    ['one_handed_mod'] = {},
    ['melee_mod'] = {},
    ['twostonering'] = {},
    ['poison_zombie'] = {},
    ['divination_card'] = {},
    ['currency'] = {},
    ['no_divine'] = {},
    ['unique_map'] = {},
    ['low_tier_map'] = {},
    ['mid_tier_map'] = {},
    ['top_tier_map'] = {},
    ['old_map'] = {},
    ['act_boss_area'] = {},
    ['no_tempests'] = {},
    ['cannot_be_twinned'] = {},
    ['no_shroud_walker'] = {},
    ['no_echo'] = {},
    ['immobile'] = {},
    ['limited_tempests'] = {},
    ['small_staff'] = {},
    ['support_gem'] = {},
    ['level_capped_gem'] = {},
    ['no_effect_flask_mod'] = {},
    ['area_with_water'] = {},
    ['no_bloodlines'] = {},
    ['has_caster_mod'] = {},
    ['has_attack_mod'] = {},
    ['maraketh'] = {},
    ['uses_suicide_explode'] = {},
    ['cannot_be_monolith'] = {},
    ['no_zana_quests'] = {},
    ['atlas_base_type'] = {},
    ['ringatlas1'] = {},
    ['ringatlas2'] = {},
    ['amuletatlas1'] = {},
    ['amuletatlas2'] = {},
    ['beltatlas1'] = {},
    ['beltatlas2'] = {},
    ['helmetatlas1'] = {},
    ['bootsatlas1'] = {},
    ['bootsatlas2'] = {},
    ['bootsatlas3'] = {},
    ['glovesatlasstr'] = {},
    ['glovesatlasdex'] = {},
    ['glovesatlasint'] = {},
    ['shaped_map'] = {},
    ['no_boss'] = {},
    ['no_monster_packs'] = {},
    ['no_strongboxes'] = {},
    ['hall_of_grandmasters'] = {},
    ['vaults_of_atziri'] = {},
    ['cowards_trial'] = {},
    ['breach_map'] = {},
    ['breach_commander'] = {},
    ['breach_leaguestone'] = {},
    ['breachstone'] = {},
    ['breachstone_splinter'] = {},
    ['essence_leaguestone'] = {},
    ['prophecy_leaguestone'] = {},
    ['perandus_leaguestone'] = {},
    ['talisman_leaguestone'] = {},
    ['warbands_leaguestone'] = {},
    ['torment_leaguestone'] = {},
    ['rampage_leaguestone'] = {},
    ['domination_leaguestone'] = {},
    ['tempest_leaguestone'] = {},
    ['bloodlines_leaguestone'] = {},
    ['beyond_leaguestone'] = {},
    ['ambush_leaguestone'] = {},
    ['invasion_leaguestone'] = {},
    ['nemesis_leaguestone'] = {},
    ['anarchy_leaguestone'] = {},
    ['onslaught_leaguestone'] = {},
    ['god'] = {},
    ['unset_ring'] = {},
    ['no_leaguestone'] = {},
    ['chaos_warband'] = {},
    ['templar'] = {},
    ['cultist'] = {},
    ['female'] = {},
    ['str_shield'] = {},
    ['dex_shield'] = {},
    ['str_dex_shield'] = {},
    ['str_int_shield'] = {},
    ['dex_int_shield'] = {},
    ['currency_shard'] = {},
    ['harbinger_orb_shard'] = {},
    ['not_harbinger_minion'] = {},
    ['abyss_jewel_melee'] = {},
    ['abyss_jewel_ranged'] = {},
    ['abyss_jewel_caster'] = {},
    ['abyss_jewel_summoner'] = {},
    ['abyss_jewel'] = {},
    ['abyssal'] = {},
    ['unarmed'] = {},
    ['worlds_map'] = {},
    ['shaper_item'] = {},
    ['elder_item'] = {},
    ['boots_shaper'] = {},
    ['boots_elder'] = {},
    ['sword_shaper'] = {},
    ['sword_elder'] = {},
    ['gloves_shaper'] = {},
    ['gloves_elder'] = {},
    ['helmet_shaper'] = {},
    ['helmet_elder'] = {},
    ['body_armour_shaper'] = {},
    ['body_armour_elder'] = {},
    ['amulet_shaper'] = {},
    ['amulet_elder'] = {},
    ['ring_shaper'] = {},
    ['ring_elder'] = {},
    ['belt_shaper'] = {},
    ['belt_elder'] = {},
    ['quiver_shaper'] = {},
    ['quiver_elder'] = {},
    ['shield_shaper'] = {},
    ['shield_elder'] = {},
    ['2h_sword_shaper'] = {},
    ['2h_sword_elder'] = {},
    ['axe_shaper'] = {},
    ['axe_elder'] = {},
    ['mace_shaper'] = {},
    ['mace_elder'] = {},
    ['claw_shaper'] = {},
    ['claw_elder'] = {},
    ['bow_shaper'] = {},
    ['bow_elder'] = {},
    ['dagger_shaper'] = {},
    ['dagger_elder'] = {},
    ['2h_axe_shaper'] = {},
    ['2h_axe_elder'] = {},
    ['2h_mace_shaper'] = {},
    ['2h_mace_elder'] = {},
    ['staff_shaper'] = {},
    ['staff_elder'] = {},
    ['sceptre_shaper'] = {},
    ['sceptre_elder'] = {},
    ['wand_shaper'] = {},
    ['wand_elder'] = {},
    ['rune_dagger_shaper'] = {},
    ['rune_dagger_elder'] = {},
    ['warstaff_shaper'] = {},
    ['warstaff_elder'] = {},
    ['grants_crit_chance_support'] = {},
    ['no_legacy_of_zeal'] = {},
    ['bestiary_beast_boss'] = {},
    ['elder_occupied_map'] = {},
    ['bestiary_wilds'] = {},
    ['bestiary_sands'] = {},
    ['bestiary_caverns'] = {},
    ['bestiary_deep'] = {},
    ['no_cannot_die_aura'] = {},
    ['bestiary_net'] = {},
    ['up_to_level_2_gem'] = {},
    ['up_to_level_8_gem'] = {},
    ['essence'] = {},
    ['talisman'] = {},
    ['armour_divination'] = {},
    ['weapon_divination'] = {},
    ['jewellery_divination'] = {},
    ['delve_chest'] = {},
    ['incursion_monster'] = {},
    ['fire'] = {
        name = 'Fire',
     },
     },
     ['cold'] = {
     ['Ring'] = {
         name = 'Cold',
        id = 6,
         name = 'Rings',
        full = 'Ring',
        long_upper = 'Ring',
        long_lower = 'ring',
        long_upper_plural = 'Rings',
        long_lower_plural = 'rings',
        cats = {'rings'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['lightning'] = {
     ['Claw'] = {
         name = 'Lightning',
        id = 7,
    },
         name = 'Claws',
    ['chaos'] = {
        full = 'Claw',
         name = 'Chaos',
        long_upper = 'Claw',
    },
        long_lower = 'claw',
    ['physical'] = {
         long_upper_plural = 'Claws',
         name = 'Physical',
        long_lower_plural = 'claws',
        cats = {'claws'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
         tags = {},
     },
     },
     ['poison'] = {},
     ['Dagger'] = {
    ['bleed'] = {},
        id = 8,
    ['life'] = {
        name = 'Daggers',
         name = 'Life',
        full = 'Dagger',
        long_upper = 'Dagger',
        long_lower = 'dagger',
        long_upper_plural = 'Daggers',
        long_lower_plural = 'daggers',
         cats = {'daggers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['defences'] = {
     ['Wand'] = {
         name = 'Defences',
        id = 9,
    },
         name = 'Wands',
    ['elemental'] = {
        full = 'Wand',
         name = 'Elemental',
        long_upper = 'Wand',
    },
         long_lower = 'wand',
    ['attack'] = {
        long_upper_plural = 'Wands',
         name = 'Attack',
        long_lower_plural = 'wands',
    },
         cats = {'wands'},
    ['minion'] = {
        can_be_corrupted = true,
         name = 'Minion',
         can_be_double_corrupted = true,
    },
        can_have_influences = true,
    ['aura'] = {
        can_have_desecrated_mods = true,
         name = 'Aura',
         tags = {},
     },
     },
     ['vaal'] = {},
     ['One Hand Sword'] = {
    ['mana'] = {
        id = 10,
         name = 'Mana',
        name = 'One Hand Swords',
        full = 'One Hand Sword',
        long_upper = 'One Hand Sword',
        long_lower = 'one hand sword',
        long_upper_plural = 'One Hand Swords',
        long_lower_plural = 'one hand swords',
         cats = {'one hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['speed'] = {
     ['DONOTUSE6'] = {
         name = 'Speed',
        id = 11,
         name = '',
        disabled = true,
     },
     },
     ['flat_life_regen'] = {},
     ['One Hand Axe'] = {
    ['einharbeast'] = {},
        id = 12,
    ['einharmonkey'] = {},
        name = 'One Hand Axes',
    ['einharcavespiders'] = {},
        full = 'One Hand Axe',
    ['einhardropbear'] = {},
        long_upper = 'One Hand Axe',
    ['einharsnake'] = {},
        long_lower = 'one hand axe',
    ['einharthornspiders'] = {},
        long_upper_plural = 'One Hand Axes',
    ['einharrhoa'] = {},
        long_lower_plural = 'one hand axes',
    ['einharbonerhoa'] = {},
        cats = {'one hand axes'},
    ['einharinsectspawner'] = {},
        can_be_corrupted = true,
    ['einharspiker'] = {},
        can_be_double_corrupted = true,
    ['einharkiweth'] = {},
        can_have_influences = true,
    ['einharchimeral'] = {},
        can_have_desecrated_mods = true,
    ['einharvultureparasite'] = {},
        tags = {},
    ['einharsandleaper'] = {},
    ['einharfuryhound'] = {},
    ['einharbull'] = {},
    ['einhargoatman'] = {},
    ['einharmountaingoat'] = {},
    ['einharshieldcrab'] = {},
    ['einharcrabparasite'] = {},
    ['einharparasite'] = {},
    ['einharscorpion'] = {},
    ['quality_currency'] = {},
    ['einharmaps'] = {},
    ['rusted_scarab'] = {},
    ['old_map_series'] = {},
    ['map_not_on_atlas'] = {},
    ['warehouse_area'] = {},
    ['act6_karui_area'] = {},
    ['kaom_area'] = {},
    ['daresso_area'] = {},
    ['library_area'] = {},
    ['marketplace_area'] = {},
    ['belly_area'] = {},
    ['solaris_area'] = {},
    ['prison_area'] = {},
    ['fields_area'] = {},
    ['chamber_of_sins_area'] = {},
    ['has_road_area'] = {},
    ['garden_area'] = {},
    ['dock_area'] = {},
    ['sewer_area'] = {},
    ['crossroad_area'] = {},
    ['catacomb_area'] = {},
    ['lunaris_outer_area'] = {},
    ['crypt_area'] = {},
    ['vaal_pyramid_area'] = {},
    ['forest_map_area'] = {},
    ['urban_sarn_area'] = {},
    ['aqueduct_area'] = {},
    ['thicket_area'] = {},
    ['bandit_area'] = {},
    ['pitfight_area'] = {},
    ['slums_area'] = {},
    ['lunaris_area'] = {},
    ['vaal_ruin_area'] = {},
    ['reef_area'] = {},
    ['mine_area'] = {},
    ['has_foxes_area'] = {},
    ['flooded_area'] = {},
    ['fetid_area'] = {},
    ['necropolis_area'] = {},
    ['sceptre_of_god_area'] = {},
    ['graveyard_area'] = {},
    ['den_area'] = {},
    ['river_area'] = {},
    ['ship_graveyard_area'] = {},
    ['tower_area'] = {},
    ['relic_area'] = {},
    ['dark_forest_area'] = {},
    ['parapet_area'] = {},
    ['cave_area'] = {},
    ['desert_area'] = {},
    ['arena_area'] = {},
    ['lightning_area'] = {},
    ['rain_area'] = {},
    ['snow_area'] = {},
    ['fire_area'] = {},
    ['mausoleum_area'] = {},
    ['wealthy_area'] = {},
    ['otherworldly_story_area'] = {},
    ['harvest_area'] = {},
    ['triple_boss_map'] = {},
    ['lighthouse_area'] = {},
    ['lunaris_blood_area'] = {},
    ['ruined_vaal_city_area'] = {},
    ['coast_boat_area'] = {},
    ['snow_mountain_area'] = {},
    ['synthesised_monster'] = {},
    ['has_damage_taken_as_mod'] = {},
    ['has_physical_conversion_mod'] = {},
    ['polished_scarab'] = {},
    ['gilded_scarab'] = {},
    ['high_gardens_area'] = {},
    ['crystal_ore_area'] = {},
    ['tropical_island_area'] = {},
    ['jungle_valley_area'] = {},
    ['wasteland_area'] = {},
    ['desert_map_area'] = {},
    ['mud_geyser_area'] = {},
    ['southern_forest_area'] = {},
    ['northern_forest_area'] = {},
    ['dried_lake_area'] = {},
    ['labyrinth_end_area'] = {},
    ['old_fields_area'] = {},
    ['archives_area'] = {},
    ['labyrinth_OH_area'] = {},
    ['temple_of_decay_area'] = {},
    ['arachnid_tomb_map_area'] = {},
    ['cemetery_map_area'] = {},
    ['quay_area'] = {},
    ['local_item_quality'] = {},
    ['synthesised_monster2'] = {},
    ['core_map_area'] = {},
    ['breachstone2'] = {},
    ['breachstone3'] = {},
    ['breachstone4'] = {},
    ['breach_blessing'] = {},
    ['corrupted_vaal'] = {},
    ['shaper_divination'] = {},
    ['elder_divination'] = {},
    ['fire_prison_area'] = {},
    ['synthesis_area'] = {},
    ['attack_staff'] = {},
    ['attack_dagger'] = {},
    ['legion_monster'] = {},
    ['has_percent_mana_mod'] = {},
    ['ringatlas3'] = {},
    ['ringatlas4'] = {},
    ['rare_monster_pack'] = {},
    ['weapon_can_roll_minion_modifiers'] = {},
    ['wandatlas1'] = {},
    ['has_atlas_mission'] = {},
    ['legion_splinter'] = {},
    ['has_mana_cost_mod'] = {},
    ['unique_shard'] = {},
    ['unique_shard_base'] = {},
    ['infected_map'] = {},
    ['can_be_infected_map'] = {},
    ['mushrune'] = {},
    ['blight_death_fire'] = {},
    ['blight_death_cold'] = {},
    ['blight_death_lightning'] = {},
    ['blight_death_physical'] = {},
    ['blight_death_chaos'] = {},
    ['blight_doesnt_engage'] = {},
    ['map_area_with_open_water'] = {},
    ['vile_areas'] = {},
    ['no_frenzy_charge_on_death'] = {},
    ['no_soul_conduit'] = {},
    ['no_fractured'] = {},
    ['boots_crusader'] = {},
    ['boots_adjudicator'] = {},
    ['boots_eyrie'] = {},
    ['boots_basilisk'] = {},
    ['gloves_crusader'] = {},
    ['gloves_adjudicator'] = {},
    ['gloves_eyrie'] = {},
    ['gloves_basilisk'] = {},
    ['helmet_crusader'] = {},
    ['helmet_adjudicator'] = {},
    ['helmet_eyrie'] = {},
    ['helmet_basilisk'] = {},
    ['body_armour_crusader'] = {},
    ['body_armour_adjudicator'] = {},
    ['body_armour_eyrie'] = {},
    ['body_armour_basilisk'] = {},
    ['shield_crusader'] = {},
    ['shield_adjudicator'] = {},
    ['shield_eyrie'] = {},
    ['shield_basilisk'] = {},
    ['belt_crusader'] = {},
    ['belt_adjudicator'] = {},
    ['belt_eyrie'] = {},
    ['belt_basilisk'] = {},
    ['amulet_crusader'] = {},
    ['amulet_adjudicator'] = {},
    ['amulet_eyrie'] = {},
    ['amulet_basilisk'] = {},
    ['ring_crusader'] = {},
    ['ring_adjudicator'] = {},
    ['ring_eyrie'] = {},
    ['ring_basilisk'] = {},
    ['quiver_crusader'] = {},
    ['quiver_adjudicator'] = {},
    ['quiver_eyrie'] = {},
    ['quiver_basilisk'] = {},
    ['claw_crusader'] = {},
    ['dagger_crusader'] = {},
    ['wand_crusader'] = {},
    ['sword_crusader'] = {},
    ['axe_crusader'] = {},
    ['mace_crusader'] = {},
    ['sceptre_crusader'] = {},
    ['bow_crusader'] = {},
    ['staff_crusader'] = {},
    ['2h_sword_crusader'] = {},
    ['2h_axe_crusader'] = {},
    ['2h_mace_crusader'] = {},
    ['rune_dagger_crusader'] = {},
    ['warstaff_crusader'] = {},
    ['claw_eyrie'] = {},
    ['dagger_eyrie'] = {},
    ['wand_eyrie'] = {},
    ['sword_eyrie'] = {},
    ['axe_eyrie'] = {},
    ['mace_eyrie'] = {},
    ['sceptre_eyrie'] = {},
    ['bow_eyrie'] = {},
    ['staff_eyrie'] = {},
    ['2h_sword_eyrie'] = {},
    ['2h_axe_eyrie'] = {},
    ['2h_mace_eyrie'] = {},
    ['rune_dagger_eyrie'] = {},
    ['warstaff_eyrie'] = {},
    ['claw_basilisk'] = {},
    ['dagger_basilisk'] = {},
    ['wand_basilisk'] = {},
    ['sword_basilisk'] = {},
    ['axe_basilisk'] = {},
    ['mace_basilisk'] = {},
    ['sceptre_basilisk'] = {},
    ['bow_basilisk'] = {},
    ['staff_basilisk'] = {},
    ['2h_sword_basilisk'] = {},
    ['2h_axe_basilisk'] = {},
    ['2h_mace_basilisk'] = {},
    ['rune_dagger_basilisk'] = {},
    ['warstaff_basilisk'] = {},
    ['claw_adjudicator'] = {},
    ['dagger_adjudicator'] = {},
    ['wand_adjudicator'] = {},
    ['sword_adjudicator'] = {},
    ['axe_adjudicator'] = {},
    ['mace_adjudicator'] = {},
    ['sceptre_adjudicator'] = {},
    ['bow_adjudicator'] = {},
    ['staff_adjudicator'] = {},
    ['2h_sword_adjudicator'] = {},
    ['2h_axe_adjudicator'] = {},
    ['2h_mace_adjudicator'] = {},
    ['rune_dagger_adjudicator'] = {},
    ['warstaff_adjudicator'] = {},
    ['grants_2h_support'] = {},
    ['no_prophecies'] = {},
    ['warstaff'] = {},
    ['expansion_jewel_large'] = {},
    ['expansion_jewel_medium'] = {},
    ['expansion_jewel_small'] = {},
    ['affliction_axe_and_sword_damage'] = {},
    ['affliction_mace_and_staff_damage'] = {},
    ['affliction_dagger_and_claw_damage'] = {},
    ['affliction_bow_damage'] = {},
    ['affliction_wand_damage'] = {},
    ['affliction_damage_with_two_handed_melee_weapons'] = {},
    ['affliction_attack_damage_while_dual_wielding_'] = {},
    ['affliction_attack_damage_while_holding_a_shield'] = {},
    ['affliction_attack_damage_'] = {},
    ['affliction_spell_damage'] = {},
    ['affliction_elemental_damage'] = {},
    ['affliction_physical_damage'] = {},
    ['affliction_fire_damage'] = {},
    ['affliction_lightning_damage'] = {},
    ['affliction_cold_damage'] = {},
    ['affliction_chaos_damage'] = {},
    ['affliction_minion_damage'] = {},
    ['affliction_fire_damage_over_time_multiplier'] = {},
    ['affliction_chaos_damage_over_time_multiplier'] = {},
    ['affliction_physical_damage_over_time_multiplier'] = {},
    ['affliction_cold_damage_over_time_multiplier'] = {},
    ['affliction_damage_over_time_multiplier'] = {},
    ['affliction_effect_of_non-damaging_ailments'] = {},
    ['old_do_not_use_affliction_aura_effect'] = {},
    ['old_do_not_use_affliction_curse_effect'] = {},
    ['affliction_damage_while_you_have_a_herald'] = {},
    ['affliction_minion_damage_while_you_have_a_herald'] = {},
    ['affliction_warcry_buff_effect'] = {},
    ['affliction_critical_chance'] = {},
    ['affliction_minion_life'] = {},
    ['affliction_area_damage'] = {},
    ['affliction_projectile_damage'] = {},
    ['affliction_trap_and_mine_damage'] = {},
    ['affliction_totem_damage'] = {},
    ['affliction_brand_damage'] = {},
    ['affliction_channelling_skill_damage'] = {},
    ['affliction_flask_duration'] = {},
    ['affliction_life_and_mana_recovery_from_flasks'] = {},
    ['affliction_maximum_life'] = {},
    ['affliction_maximum_energy_shield'] = {},
    ['affliction_maximum_mana'] = {},
    ['affliction_armour'] = {},
    ['affliction_evasion'] = {},
    ['affliction_chance_to_block'] = {},
    ['affliction_fire_resistance'] = {},
    ['affliction_cold_resistance'] = {},
    ['affliction_lightning_resistance'] = {},
    ['affliction_chaos_resistance'] = {},
    ['affliction_chance_to_dodge_attacks'] = {},
    ['affliction_strength'] = {},
    ['affliction_dexterity'] = {},
    ['affliction_intelligence'] = {},
    ['has_affliction_notable'] = {},
    ['map_device'] = {},
    ['jewelled_scarab'] = {},
    ['critical'] = {
        name = 'Critical',
     },
     },
     ['heist_contract'] = {},
     ['One Hand Mace'] = {
    ['evasion'] = {},
        id = 13,
    ['energy_shield'] = {},
        name = 'One Hand Maces',
    ['power_charge'] = {},
        full = 'One Hand Mace',
    ['frenzy_charge'] = {},
        long_upper = 'One Hand Mace',
    ['endurance_charge'] = {},
        long_lower = 'one hand mace',
    ['damage'] = {
        long_upper_plural = 'One Hand Maces',
         name = 'Damage',
        long_lower_plural = 'one hand maces',
    },
         cats = {'one hand maces'},
    ['resistance'] = {
        can_be_corrupted = true,
         name = 'Resistance',
         can_be_double_corrupted = true,
    },
        can_have_influences = true,
    ['attribute'] = {
        can_have_desecrated_mods = true,
         name = 'Attribute',
         tags = {},
     },
     },
     ['block'] = {},
     ['Bow'] = {
    ['ailment'] = {
        id = 14,
         name = 'Ailment',
        name = 'Bows',
        full = 'Bow',
        long_upper = 'Bow',
        long_lower = 'bow',
        long_upper_plural = 'Bows',
        long_lower_plural = 'bows',
         cats = {'bows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['blue_herring'] = {},
     ['Staff'] = {
    ['skill'] = {},
        id = 15,
    ['support'] = {},
        name = 'Staves',
    ['curse'] = {
        full = 'Staff',
         name = 'Curse',
        long_upper = 'Staff',
        long_lower = 'staff',
        long_upper_plural = 'Staves',
        long_lower_plural = 'staves',
         cats = {'staves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['green_herring'] = {},
     ['Two Hand Sword'] = {
    ['red_herring'] = {},
        id = 16,
    ['heist_coin'] = {},
        name = 'Two Hand Swords',
    ['heist_equipment_utility'] = {},
        full = 'Two Hand Sword',
    ['heist_equipment_reward'] = {},
        long_upper = 'Two Hand Sword',
    ['heist_equipment_weapon'] = {},
        long_lower = 'two hand sword',
    ['heist_equipment_lockpick'] = {},
        long_upper_plural = 'Two Hand Swords',
    ['heist_equipment_bruteforce'] = {},
        long_lower_plural = 'two hand swords',
    ['heist_equipment_perception'] = {},
        cats = {'two hand swords'},
    ['heist_equipment_demolition'] = {},
        can_be_corrupted = true,
    ['heist_equipment_counterthaumaturge'] = {},
         can_be_double_corrupted = true,
    ['heist_equipment_trapdisarmament'] = {},
         can_have_influences = true,
    ['heist_equipment_agility'] = {},
         can_have_desecrated_mods = true,
    ['heist_equipment_deception'] = {},
         tags = {},
    ['heist_equipment_engineering'] = {},
    ['trinket'] = {},
    ['heist_equipment_tool'] = {},
    ['elemental_damage'] = {},
    ['physical_damage'] = {},
    ['resource'] = {},
    ['caster_damage'] = {},
    ['heist_equipment_melee'] = {},
    ['heist_equipment_ranged'] = {},
    ['heist_equipment_caster'] = {},
    ['heist_blueprint'] = {},
    ['affliction_orb'] = {},
    ['affliction_splinter'] = {},
    ['catalyst'] = {},
    ['sextant'] = {},
    ['heist_job_level_1'] = {},
    ['heist_job_level_2'] = {},
    ['heist_job_level_3'] = {},
    ['heist_job_level_4'] = {},
    ['heist_job_level_5'] = {},
    ['heist_guard'] = {},
    ['heist_equipment'] = {},
    ['watchstone_item'] = {},
    ['watchstone_league'] = {},
    ['watchstone_environment'] = {},
    ['watchstone'] = {},
    ['no_maven'] = {},
    ['allow_maven'] = {},
    ['no_tangle'] = {},
    ['no_cleansing_fire'] = {},
    ['shaper_monster'] = {},
    ['elder_monster'] = {},
    ['eyrie_monster'] = {},
    ['basilisk_monster'] = {},
    ['crusader_monster'] = {},
    ['adjudicator_monster'] = {},
    ['maven_map'] = {},
    ['maven_void_map'] = {},
    ['maven_void_map_feared'] = {},
    ['abyss_monster'] = {},
    ['influence_monster'] = {},
    ['blight_boss'] = {},
    ['no_possessed_foe'] = {},
    ['vaal_gem'] = {},
    ['weapon_can_roll_totem_modifiers'] = {},
    ['staffatlas1'] = {},
    ['quiveratlas1'] = {},
    ['ringatlas5'] = {},
    ['amuletatlas3'] = {},
    ['glovesatlasstrint'] = {},
    ['bootsatlasdexint'] = {},
    ['chaos_damage'] = {},
    ['no_proximity_shield'] = {},
    ['no_final_gasp'] = {},
    ['demigods'] = {},
    ['dot_multi'] = {},
    ['no_forced_item_drops'] = {},
    ['unveiled_mod'] = {},
    ['ultimatum_trial'] = {},
    ['expedition_templar_remnant'] = {},
    ['expedition_vaal_remnant'] = {},
    ['expedition_vaal_remnant2'] = {},
    ['expedition_karui_remnant'] = {},
    ['expedition_eternalempire_remnant'] = {},
    ['expedition_eternalempire_remnant2'] = {},
    ['expedition_eternalempire_remnant3'] = {},
    ['expedition_eternalempire_remnant4'] = {},
    ['expedition_maraketh_remnant'] = {},
    ['expedition_maraketh_remnant2'] = {},
    ['expedition_sirens_remnant'] = {},
    ['expedition_monkeytribe_remnant'] = {},
    ['expedition_lostmen_remnant'] = {},
    ['expedition_logbook'] = {},
    ['ward_armour'] = {},
    ['adaptation_armour'] = {},
    ['disallowed_in_generic_currency_stash_slots'] = {},
    ['expedition_common_remnant'] = {},
    ['expedition_common_remnant_logbook'] = {},
    ['expedition_flask'] = {},
    ['expedition_currency_faction1'] = {},
    ['expedition_currency_faction2'] = {},
    ['expedition_currency_faction3'] = {},
    ['expedition_currency_faction4'] = {},
    ['expedition_monster'] = {},
    ['has_flat_strength_mod'] = {},
    ['has_flat_dexterity_mod'] = {},
    ['has_flat_intelligence_mod'] = {},
    ['expedition_faction_druids_of_the_broken_circle'] = {},
    ['expedition_faction_black_scythe'] = {},
    ['expedition_faction_order_of_the_chalice'] = {},
    ['expedition_faction_knights_of_the_sun'] = {},
    ['map_has_blight_encounter'] = {},
    ['breachstone5'] = {},
    ['no_delve_nodes'] = {},
    ['delve_city_biome'] = {},
    ['affliction_reservation_efficiency_small'] = {},
    ['affliction_curse_effect_small'] = {},
    ['has_flat_armour_mod'] = {},
    ['has_flat_evasion_mod'] = {},
    ['has_flat_energy_shield_mod'] = {},
    ['fake_currency'] = {},
    ['bandit'] = {},
    ['military'] = {},
    ['eldritch'] = {},
    ['exile'] = {},
    ['crustacean_beast'] = {},
    ['avian_beast'] = {},
    ['canine_beast'] = {},
    ['feline_beast'] = {},
    ['amphibian_beast'] = {},
    ['rodent_beast'] = {},
    ['primate_beast'] = {},
    ['ursine_beast'] = {},
    ['golem'] = {},
    ['rodent'] = {},
    ['melee'] = {},
    ['physical_affinity'] = {},
    ['fire_affinity'] = {},
    ['cold_affinity'] = {},
    ['lightning_affinity'] = {},
    ['chaos_affinity'] = {},
    ['aura_bearer'] = {},
    ['cursing_monster'] = {},
    ['summoner'] = {},
    ['raises_dead'] = {},
    ['has_one_handed_melee'] = {},
    ['has_dual_wield_melee'] = {},
    ['has_two_handed_melee'] = {},
    ['has_one_hand_sword'] = {},
    ['has_thrusting_one_hand_sword'] = {},
    ['has_two_hand_sword'] = {},
    ['has_one_hand_mace'] = {},
    ['has_two_hand_mace'] = {},
    ['has_sceptre'] = {},
    ['has_wand'] = {},
    ['has_one_hand_axe'] = {},
    ['has_two_hand_axe'] = {},
    ['has_bow'] = {},
    ['has_dagger'] = {},
    ['has_staff'] = {},
    ['has_claw'] = {},
    ['has_shield'] = {},
    ['is_unarmed'] = {},
    ['extra_extra_small_height'] = {},
    ['extra_small_height'] = {},
    ['small_height'] = {},
    ['medium_small_height'] = {},
    ['medium_height'] = {},
    ['large_height'] = {},
    ['extra_large_height'] = {},
    ['extra_extra_large_height'] = {},
    ['kitava_height'] = {},
    ['very_slow_movement'] = {},
    ['slow_movement'] = {},
    ['medium_movement'] = {},
    ['fast_movement'] = {},
    ['very_fast_movement'] = {},
    ['flesh_armour'] = {},
    ['light_armour'] = {},
    ['hard_armour'] = {},
    ['mail_armour'] = {},
    ['plate_armour'] = {},
    ['stone_armour'] = {},
    ['energy_armour'] = {},
    ['bone_armour'] = {},
    ['ghost_armour'] = {},
    ['metal_armour'] = {},
    ['liquid_armour'] = {},
    ['wood_armour'] = {},
    ['is_daemon'] = {},
    ['cleaving_weapon'] = {},
    ['slashing_weapon'] = {},
    ['bludgeoning_weapon'] = {},
    ['puncturing_weapon'] = {},
    ['animal_claw_weapon'] = {},
    ['unique_map_boss'] = {},
    ['non_unique_map_boss'] = {},
    ['standalone_map_boss'] = {},
    ['elder_map_boss'] = {},
    ['rogue_exile'] = {},
    ['is_clone'] = {},
    ['non_attacking'] = {},
    ['no_tier_1_eldritch_implicit'] = {},
    ['no_tier_2_eldritch_implicit'] = {},
    ['no_tier_3_eldritch_implicit'] = {},
    ['no_tier_4_eldritch_implicit'] = {},
    ['no_tier_5_eldritch_implicit'] = {},
    ['no_tier_6_eldritch_implicit'] = {},
    ['scarab'] = {},
    ['alira_area'] = {},
    ['ocean_area'] = {},
    ['voll_monster_story'] = {},
    ['voll_monster_map'] = {},
    ['military_area'] = {},
    ['thaumaturgy_area'] = {},
    ['piety_area'] = {},
    ['summoner_area'] = {},
    ['gold_pile_area'] = {},
    ['undying_boss_area'] = {},
    ['merveil_area'] = {},
    ['sea_witch_boss_area'] = {},
    ['golem_boss_area'] = {},
    ['chaos_golem_boss_area'] = {},
    ['windy_area'] = {},
    ['templar_boss_area'] = {},
    ['doedre_monster_story'] = {},
    ['doedre_monster_map'] = {},
    ['shavronne_monster_story'] = {},
    ['shavronne_monster_map'] = {},
    ['maligaro_monster_story'] = {},
    ['maligaro_monste_map'] = {},
    ['unholy_trio_monster_story'] = {},
    ['unholy_trio_monster_map'] = {},
    ['voll_area'] = {},
    ['doedre_area'] = {},
    ['shavronne_area'] = {},
    ['maligaro_area'] = {},
    ['unholy_trio_area'] = {},
    ['kitava_area'] = {},
    ['atziri_area'] = {},
    ['trap_exile'] = {},
    ['kraityn_area'] = {},
    ['toxic_pool_area'] = {},
    ['dominus_monster_story'] = {},
    ['dominus_monster_map'] = {},
    ['dominus_area'] = {},
    ['necromancer_boss'] = {},
    ['necromancer_area'] = {},
    ['bestiary_spirit_boss'] = {},
    ['archer_boss'] = {},
    ['archer_boss_area'] = {},
    ['bameth'] = {},
    ['dishonoured_queen'] = {},
    ['rigwald_area'] = {},
    ['ruined_area'] = {},
    ['spider_boss_area'] = {},
    ['beyond_demon'] = {},
    ['female_rogue_exile'] = {},
    ['scavenger_boss_area'] = {},
    ['goatman_boss_area'] = {},
    ['totem_boss_area'] = {},
    ['kitava_cultist_area'] = {},
    ['abyss_commander_monster'] = {},
    ['solaris_boss_story'] = {},
    ['solaris_boss_map'] = {},
    ['elder_portal_monster'] = {},
    ['shaper_void_entity_monster'] = {},
    ['abaxoth_monster'] = {},
    ['beyond_commander_monster'] = {},
    ['unholy_trio_combined_boss_story'] = {},
    ['unholy_trio_combined_boss_map'] = {},
    ['crystalline_area'] = {},
    ['rogue_exile_boss_area'] = {},
    ['shaper_guardian_boss'] = {},
    ['trio_soul_area'] = {},
    ['abyss_lich_boss'] = {},
    ['elder_guardian_boss'] = {},
    ['chayula_boss'] = {},
    ['harbinger_portal_monster'] = {},
    ['invasion_boss'] = {},
    ['screeching_boss'] = {},
    ['king_boss_story'] = {},
    ['king_boss_map'] = {},
    ['king_boss_area'] = {},
    ['labyrinth_tileset_area'] = {},
    ['betrayal_syndicate_member'] = {},
    ['betrayal_janus'] = {},
    ['necromancer_exile'] = {},
    ['innocence_story'] = {},
    ['innocence_map'] = {},
    ['betrayal_catarina'] = {},
    ['bridge_area'] = {},
    ['incursion_architect_breach'] = {},
    ['god_boss_map_area'] = {},
    ['betrayal_breach'] = {},
    ['kitava_map_boss'] = {},
    ['vaal_architect_incursion'] = {},
    ['vaal_architect_temple'] = {},
    ['elder_boss'] = {},
    ['betrayal_cameria'] = {},
    ['crusader_conqueror_boss'] = {},
    ['breachlord_boss_domain'] = {},
    ['argus_labyrinth'] = {},
    ['rigwald_map_boss'] = {},
    ['warlord_conqueror_boss'] = {},
    ['betrayal_guff'] = {},
    ['hunter_conqueror_boss'] = {},
    ['shaper_boss'] = {},
    ['betrayal_haku'] = {},
    ['metamorph_boss'] = {},
    ['nature_boss'] = {},
    ['atziri_boss'] = {},
    ['delve_protovaal_boss'] = {},
    ['delve_vaal_boss'] = {},
    ['delve_lich_boss'] = {},
    ['heist_science_miniboss_monster'] = {},
    ['chaos_breachlord'] = {},
    ['elder_lightning_guardian'] = {},
    ['redeemer_conqueror_boss'] = {},
    ['incursion_architect_card_sharp'] = {},
    ['malachai_boss_map'] = {},
    ['simulacrum_boss'] = {},
    ['incursion_temple_boss'] = {},
    ['oshabi_boss'] = {},
    ['exile_molten_shell'] = {},
    ['rhoa_map_boss'] = {},
    ['incursion_temple_area'] = {},
    ['vaal_flesh_merchant'] = {},
    ['primordial_map'] = {},
    ['cleansing_fire_altar'] = {},
    ['tangle_altar'] = {},
    ['primordial_altar_upside'] = {},
    ['primordial_altar_downside'] = {},
    ['cannot_be_archnemesis'] = {},
    ['pinnacle_boss'] = {},
    ['great_tangle_currency'] = {},
    ['cleansing_fire_currency'] = {},
    ['all_eldritch_currency'] = {},
    ['cannot_be_map_archnemesis'] = {},
    ['drops_in_maps_only'] = {},
    ['eldritch_ember'] = {},
    ['eldritch_ichor'] = {},
    ['not_part_of_pack'] = {},
    ['no_strider_mod'] = {},
    ['trade_market_legacy_item'] = {},
    ['blight_monster'] = {},
    ['sentinel_drone'] = {},
    ['sentinel_a'] = {},
    ['sentinel_b'] = {},
    ['sentinel_c'] = {},
    ['cortex_boss'] = {},
    ['vaalsidearea_boss'] = {},
    ['special_sentinel_mod'] = {},
    ['inventing_area'] = {},
    ['elderslayer'] = {},
    ['peaceful_map'] = {},
    ['blood_mage_boss_map'] = {},
    ['city_home_map'] = {},
    ['karui_map'] = {},
    ['sentinel_power_core'] = {},
    ['cannot_possess_boss'] = {},
}
 
game.constants.item = {}
 
game.constants.item.jewel_radius_to_size = {
    [0] = 'Variable',
    [800] = 'Small',
    [1200] = 'Medium',
    [1500] = 'Large',
}
 
game.constants.influences = {
    shaper = {
         id = 1,
         full = 'Shaper',
         long_upper = 'Shaper',
         long_lower = 'shaper',
     },
     },
     elder = {
     ['Two Hand Axe'] = {
         id = 2,
         id = 17,
         full = 'Elder',
        name = 'Two Hand Axes',
         long_upper = 'Elder',
         full = 'Two Hand Axe',
         long_lower = 'elder',
         long_upper = 'Two Hand Axe',
         long_lower = 'two hand axe',
        long_upper_plural = 'Two Hand Axes',
        long_lower_plural = 'two hand axes',
        cats = {'two hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     crusader = {
     ['Two Hand Mace'] = {
         id = 3,
         id = 18,
         full = 'Crusader',
        name = 'Two Hand Maces',
         long_upper = 'Crusader',
         full = 'Two Hand Mace',
         long_lower = 'crusader',
         long_upper = 'Two Hand Mace',
         long_lower = 'two hand mace',
        long_upper_plural = 'Two Hand Maces',
        long_lower_plural = 'two hand maces',
        cats = {'two hand maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     redeemer = {
     ['Active Skill Gem'] = {
         id = 4,
         id = 19,
         full = 'Redeemer',
        name = 'Skill Gems',
         long_upper = 'Redeemer',
         full = 'Skill Gem',
         long_lower = 'redeemer',
         long_upper = 'Skill Gem',
    },
         long_lower = 'skill gem',
    hunter = {
        long_upper_plural = 'Skill Gems',
         id = 5,
        long_lower_plural = 'skill gems',
         full = 'Hunter',
        cats = {'skill gems'},
         long_upper = 'Hunter',
         can_be_corrupted = true,
         long_lower = 'hunter',
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_desecrated_mods = false,
     },
     },
     warlord = {
     ['Support Skill Gem'] = {
         id = 6,
         id = 20,
         full = 'Warlord',
        name = 'Support Gems',
         long_upper = 'Warlord',
         full = 'Support Gem',
         long_lower = 'warlord',
         long_upper = 'Support Gem',
         long_lower = 'support gem',
        long_upper_plural = 'Support Gems',
        long_lower_plural = 'support gems',
        cats = {'support gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
}
    ['Quiver'] = {
 
        id = 21,
game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
        name = 'Quivers',
game.constants.rarities = {
        full = 'Quiver',
    normal = {
        long_upper = 'Quiver',
         id = 1,
        long_lower = 'quiver',
         full = 'Normal',
        long_upper_plural = 'Quivers',
         long_upper = 'Normal',
        long_lower_plural = 'quivers',
         long_lower = 'normal',
        cats = {'quivers'},
        can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_desecrated_mods = true,
         tags = {},
     },
     },
     magic = {
     ['Belt'] = {
         id = 2,
         id = 22,
         full = 'Magic',
        name = 'Belts',
         long_upper = 'Magic',
         full = 'Belt',
         long_lower = 'magic',
         long_upper = 'Belt',
    },
         long_lower = 'belt',
    rare = {
        long_upper_plural = 'Belts',
         id = 3,
        long_lower_plural = 'belts',
         full = 'Rare',
        cats = {'belts'},
         long_upper = 'Rare',
        can_be_corrupted = true,
         long_lower = 'rare',
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_desecrated_mods = true,
         tags = {},
     },
     },
     unique = {
     ['Gloves'] = {
         id = 4,
         id = 23,
         full = 'Unique',
        name = 'Gloves',
         long_upper = 'Unique',
         full = 'Gloves',
         long_lower = 'unique',
         long_upper = 'Gloves',
         long_lower = 'gloves',
        long_upper_plural = 'Gloves',
        long_lower_plural = 'gloves',
        cats = {'gloves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
}
     ['Boots'] = {
 
         id = 24,
-- ItemClasses.dat
         name = 'Boots',
game.constants.item.classes = {
         full = 'Boots',
     ['LifeFlask'] = {
         long_upper = 'Boots',
         id = 1,
         long_lower = 'boots',
         name = 'Life Flasks',
         long_upper_plural = 'Boots',
         full = 'Life Flask',
         long_lower_plural = 'boots',
         long_upper = 'Life Flask',
         cats = {'boots'},
         long_lower = 'life flask',
         can_be_corrupted = true,
         long_upper_plural = 'Life Flasks',
         can_be_double_corrupted = true,
         long_lower_plural = 'life flasks',
         can_have_influences = true,
         cats = {'life flasks'},
        can_have_desecrated_mods = true,
         can_be_corrupted = false,
        tags = {},
         can_be_double_corrupted = false,
         can_have_influences = false,
     },
     },
     ['ManaFlask'] = {
     ['Body Armour'] = {
         id = 2,
         id = 25,
         name = 'Mana Flasks',
         name = 'Body Armours',
         full = 'Mana Flask',
         full = 'Body Armour',
         long_upper = 'Mana Flask',
         long_upper = 'Body Armour',
         long_lower = 'mana flask',
         long_lower = 'body armour',
         long_upper_plural = 'Mana Flasks',
         long_upper_plural = 'Body Armours',
         long_lower_plural = 'mana flasks',
         long_lower_plural = 'body armours',
         cats = {'mana flasks'},
         cats = {'body armours'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['HybridFlask'] = {
     ['Helmet'] = {
         id = 3,
         id = 26,
         name = 'Hybrid Flasks',
         name = 'Helmets',
         full = 'Hybrid Flask',
         full = 'Helmet',
         long_upper = 'Hybrid Flask',
         long_upper = 'Helmet',
         long_lower = 'hybrid flask',
         long_lower = 'helmet',
         long_upper_plural = 'Hybrid Flasks',
         long_upper_plural = 'Helmets',
         long_lower_plural = 'hybrid flasks',
         long_lower_plural = 'helmets',
         cats = {'hybrid flasks'},
         cats = {'helmets'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Currency'] = {
     ['Shield'] = {
         id = 4,
         id = 27,
         name = 'Currency',
         name = 'Shields',
         full = 'Currency Item',
         full = 'Shield',
         long_upper = 'Currency Item',
         long_upper = 'Shield',
         long_lower = 'currency item',
         long_lower = 'shield',
         long_upper_plural = 'Currency Items',
         long_upper_plural = 'Shields',
         long_lower_plural = 'currency items',
         long_lower_plural = 'shields',
         cats = {'currency items'},
         cats = {'shields'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        disabled = true,
    },
    ['Amulet'] = {
        id = 5,
        name = 'Amulets',
        full = 'Amulet',
        long_upper = 'Amulet',
        long_lower = 'amulet',
        long_upper_plural = 'Amulets',
        long_lower_plural = 'amulets',
        cats = {'amulets'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = true,
         tags = {
        can_have_desecrated_mods = true,
            elder = 'amulet_elder',
         tags = {},
            shaper = 'amulet_shaper',
    },
            crusader = 'amulet_crusader',
    ['SmallRelic'] = {
            eyrie = 'amulet_eyrie',
        id = 28,
            basilisk = 'amulet_basilisk',
        name = 'Small Relics',
            adjudicator = 'amulet_adjudicator',
         disabled = true,
         },
     },
     },
     ['Ring'] = {
     ['MediumRelic'] = {
         id = 6,
         id = 29,
         name = 'Rings',
         name = 'Medium Relics',
         full = 'Ring',
         disabled = true,
        long_upper = 'Ring',
        long_lower = 'ring',
        long_upper_plural = 'Rings',
        long_lower_plural = 'rings',
        cats = {'rings'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        tags = {
            elder = 'ring_elder',
            shaper = 'ring_shaper',
            crusader = 'ring_crusader',
            eyrie = 'ring_eyrie',
            basilisk = 'ring_basilisk',
            adjudicator = 'ring_adjudicator',
        },
     },
     },
     ['Claw'] = {
     ['LargeRelic'] = {
         id = 7,
         id = 30,
         name = 'Claws',
         name = 'Large Relics',
         full = 'Claw',
         disabled = true,
        long_upper = 'Claw',
        long_lower = 'claw',
        long_upper_plural = 'Claws',
        long_lower_plural = 'claws',
        cats = {'claws'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        tags = {
            elder = 'claw_elder',
            shaper = 'claw_shaper',
            crusader = 'claw_crusader',
            eyrie = 'claw_eyrie',
            basilisk = 'claw_basilisk',
            adjudicator = 'claw_adjudicator',
        },
     },
     },
     ['Dagger'] = {
     ['StackableCurrency'] = {
         id = 8,
         id = 31,
         name = 'Daggers',
         name = 'Stackable Currency',
         full = 'Dagger',
         full = 'Currency Item',
         long_upper = 'Dagger',
         long_upper = 'Currency Item',
         long_lower = 'dagger',
         long_lower = 'currency item',
         long_upper_plural = 'Daggers',
         long_upper_plural = 'Currency Items',
         long_lower_plural = 'daggers',
         long_lower_plural = 'currency items',
         cats = {'daggers'},
         cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['QuestItem'] = {
        id = 32,
        name = 'Quest Items',
        full = 'Quest Item',
        long_upper = 'Quest Item',
        long_lower = 'quest item',
        long_upper_plural = 'Quest Items',
        long_lower_plural = 'quest items',
        cats = {'quest items'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = true,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'dagger_elder',
            shaper = 'dagger_shaper',
            crusader = 'dagger_crusader',
            eyrie = 'dagger_eyrie',
            basilisk = 'dagger_basilisk',
            adjudicator = 'dagger_adjudicator',
        },
     },
     },
     ['Wand'] = {
     ['Sceptre'] = {
         id = 9,
         id = 33,
         name = 'Wands',
         name = 'Sceptres',
         full = 'Wand',
         full = 'Sceptre',
         long_upper = 'Wand',
         long_upper = 'Sceptre',
         long_lower = 'wand',
         long_lower = 'sceptre',
         long_upper_plural = 'Wands',
         long_upper_plural = 'Sceptres',
         long_lower_plural = 'wands',
         long_lower_plural = 'sceptres',
         cats = {'wands'},
         cats = {'sceptres'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = true,
         tags = {
         can_have_desecrated_mods = true,
            elder = 'wand_elder',
        tags = {},
            shaper = 'wand_shaper',
            crusader = 'wand_crusader',
            eyrie = 'wand_eyrie',
            basilisk = 'wand_basilisk',
            adjudicator = 'wand_adjudicator',
        },
     },
     },
     ['One Hand Sword'] = {
     ['UtilityFlask'] = {
         id = 10,
         id = 34,
         name = 'One Hand Swords',
         name = 'Charms',
         full = 'One-Handed Sword',
         full = 'Charm',
         long_upper = 'One-Handed Sword',
         long_upper = 'Charm',
         long_lower = 'one-handed sword',
         long_lower = 'charm',
         long_upper_plural = 'One-Handed Swords',
         long_upper_plural = 'Charms',
         long_lower_plural = 'one-handed swords',
         long_lower_plural = 'charms',
         cats = {'one-handed swords'},
         cats = {'charms'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'sword_elder',
            shaper = 'sword_shaper',
            crusader = 'sword_crusader',
            eyrie = 'sword_eyrie',
            basilisk = 'sword_basilisk',
            adjudicator = 'sword_adjudicator',
        },
     },
     },
     ['Thrusting One Hand Sword'] = {
     ['DONOTUSE7'] = {
         id = 11,
         id = 35,
         name = 'Thrusting One Hand Swords',
         name = '',
         full = 'Thrusting One-Handed Sword',
         disabled = true,
        long_upper = 'Thrusting One-Handed Sword',
        long_lower = 'thrusting one-handed sword',
        long_upper_plural = 'Thrusting One-Handed Swords',
        long_lower_plural = 'thrusting one-handed swords',
        cats = {'thrusting one-handed swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        tags = {
            elder = 'sword_elder',
            shaper = 'sword_shaper',
            crusader = 'sword_crusader',
            eyrie = 'sword_eyrie',
            basilisk = 'sword_basilisk',
            adjudicator = 'sword_adjudicator',
        },
     },
     },
     ['One Hand Axe'] = {
     ['Map'] = {
         id = 12,
         id = 36,
         name = 'One Hand Axes',
         name = 'Waystones',
         full = 'One-Handed Axe',
         full = 'Waystone',
         long_upper = 'One-Handed Axe',
         long_upper = 'Waystone',
         long_lower = 'one-handed axe',
         long_lower = 'waystone',
         long_upper_plural = 'One-Handed Axes',
         long_upper_plural = 'Waystones',
         long_lower_plural = 'one-handed axes',
         long_lower_plural = 'waystones',
         cats = {'one-handed axes'},
         cats = {'waystones'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'axe_elder',
            shaper = 'axe_shaper',
            crusader = 'axe_crusader',
            eyrie = 'axe_eyrie',
            basilisk = 'axe_basilisk',
            adjudicator = 'axe_adjudicator',
        },
     },
     },
     ['One Hand Mace'] = {
     ['Unarmed'] = {
         id = 13,
         id = 37,
         name = 'One Hand Maces',
         name = '',
         full = 'One-Handed Mace',
         disabled = true,
        long_upper = 'One-Handed Mace',
        long_lower = 'one-handed mace',
        long_upper_plural = 'One-Handed Maces',
        long_lower_plural = 'one-handed maces',
        cats = {'one-handed maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        tags = {
            elder = 'mace_elder',
            shaper = 'mace_shaper',
            crusader = 'mace_crusader',
            eyrie = 'mace_eyrie',
            basilisk = 'mace_basilisk',
            adjudicator = 'mace_adjudicator',
        },
     },
     },
     ['Bow'] = {
     ['FishingRod'] = {
         id = 14,
         id = 38,
         name = 'Bows',
         name = 'Fishing Rods',
         full = 'Bow',
         full = 'Fishing Rod',
         long_upper = 'Bow',
         long_upper = 'Fishing Rod',
         long_lower = 'bow',
         long_lower = 'fishing rod',
         long_upper_plural = 'Bows',
         long_upper_plural = 'Fishing Rods',
         long_lower_plural = 'bows',
         long_lower_plural = 'fishing rods',
         cats = {'bows'},
         cats = {'fishing rods'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'bow_elder',
            shaper = 'bow_shaper',
            crusader = 'bow_crusader',
            eyrie = 'bow_eyrie',
            basilisk = 'bow_basilisk',
            adjudicator = 'bow_adjudicator',
        },
     },
     },
     ['Staff'] = {
     ['MapFragment'] = {
         id = 15,
         id = 39,
         name = 'Staves',
         name = 'Map Fragments',
         full = 'Staff',
         full = 'Map Fragment',
         long_upper = 'Staff',
         long_upper = 'Map Fragment',
         long_lower = 'staff',
         long_lower = 'map fragment',
         long_upper_plural = 'Staves',
         long_upper_plural = 'Map Fragments',
         long_lower_plural = 'staves',
         long_lower_plural = 'map fragments',
         cats = {'staves'},
         cats = {'map fragments'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'staff_elder',
            shaper = 'staff_shaper',
            crusader = 'staff_crusader',
            eyrie = 'staff_eyrie',
            basilisk = 'staff_basilisk',
            adjudicator = 'staff_adjudicator',
        },
     },
     },
     ['Two Hand Sword'] = {
     ['HideoutDoodad'] = {
         id = 16,
         id = 40,
         name = 'Two Hand Swords',
         name = 'Hideout Doodads',
         full = 'Two-Handed Sword',
         full = 'Hideout Decoration',
         long_upper = 'Two-Handed Sword',
         long_upper = 'Hideout Decoration',
         long_lower = 'two-handed sword',
         long_lower = 'hideout decoration',
         long_upper_plural = 'Two-Handed Swords',
         long_upper_plural = 'Hideout Decorations',
         long_lower_plural = 'two-handed swords',
         long_lower_plural = 'hideout decorations',
         cats = {'two-handed swords'},
         cats = {'hideout decorations'},
         can_be_corrupted = true,
         can_be_corrupted = false,
        can_be_double_corrupted = true,
        can_have_influences = true,
        tags = {
            elder = '2h_sword_elder',
            shaper = '2h_sword_shaper',
            crusader = '2h_sword_crusader',
            eyrie = '2h_sword_eyrie',
            basilisk = '2h_sword_basilisk',
            adjudicator = '2h_sword_adjudicator',
        },
    },
    ['Two Hand Axe'] = {
        id = 17,
        name = 'Two Hand Axes',
        full = 'Two-Handed Axe',
        long_upper = 'Two-Handed Axe',
        long_lower = 'two-handed axe',
        long_upper_plural = 'Two-Handed Axes',
        long_lower_plural = 'two-handed axes',
        cats = {'two-handed axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        tags = {
            elder = '2h_axe_elder',
            shaper = '2h_axe_shaper',
            crusader = '2h_axe_crusader',
            eyrie = '2h_axe_eyrie',
            basilisk = '2h_axe_basilisk',
            adjudicator = '2h_axe_adjudicator',
        },
    },
    ['Two Hand Mace'] = {
        id = 18,
        name = 'Two Hand Maces',
        full = 'Two-Handed Mace',
        long_upper = 'Two-Handed Mace',
        long_lower = 'two-handed mace',
        long_upper_plural = 'Two-Handed Maces',
        long_lower_plural = 'two-handed maces',
        cats = {'two-handed maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        tags = {
            elder = '2h_mace_elder',
            shaper = '2h_mace_shaper',
            crusader = '2h_mace_crusader',
            eyrie = '2h_mace_eyrie',
            basilisk = '2h_mace_basilisk',
            adjudicator = '2h_mace_adjudicator',
        },
    },
    ['Active Skill Gem'] = {
        id = 19,
        name = 'Active Skill Gems',
        full = 'Skill Gem',
        long_upper = 'Skill Gem',
        long_lower = 'skill gem',
        long_upper_plural = 'Skill Gems',
        long_lower_plural = 'skill gems',
        cats = {'skill gems'},
        can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['Support Skill Gem'] = {
     ['Microtransaction'] = {
         id = 20,
         id = 41,
         name = 'Support Skill Gems',
         name = 'Microtransactions',
         full = 'Support Gem',
         full = 'Cosmetic Item',
         long_upper = 'Support Gem',
         long_upper = 'Cosmetic Item',
         long_lower = 'support gem',
         long_lower = 'cosmetic item',
         long_upper_plural = 'Support Gems',
         long_upper_plural = 'Cosmetic Items',
         long_lower_plural = 'support gems',
         long_lower_plural = 'cosmetic items',
         cats = {'support gems'},
         cats = {'cosmetic items'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['Quiver'] = {
     ['Jewel'] = {
         id = 21,
         id = 42,
         name = 'Quivers',
         name = 'Jewels',
         full = 'Quiver',
         full = 'Jewel',
         long_upper = 'Quiver',
         long_upper = 'Jewel',
         long_lower = 'quiver',
         long_lower = 'jewel',
         long_upper_plural = 'Quivers',
         long_upper_plural = 'Jewels',
         long_lower_plural = 'quivers',
         long_lower_plural = 'jewels',
         cats = {'quivers'},
         cats = {'jewels'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'quiver_elder',
            shaper = 'quiver_shaper',
            crusader = 'quiver_crusader',
            eyrie = 'quiver_eyrie',
            basilisk = 'quiver_basilisk',
            adjudicator = 'quiver_adjudicator',
        },
     },
     },
     ['Belt'] = {
     ['DivinationCard'] = {
         id = 22,
         id = 43,
         name = 'Belts',
         name = 'Divination Cards',
         full = 'Belt',
         full = 'Divination Card',
         long_upper = 'Belt',
         long_upper = 'Divination Card',
         long_lower = 'belt',
         long_lower = 'divination card',
         long_upper_plural = 'Belts',
         long_upper_plural = 'Divination Cards',
         long_lower_plural = 'belts',
         long_lower_plural = 'divination cards',
         cats = {'belts'},
         cats = {'divination cards'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'belt_elder',
    },
            shaper = 'belt_shaper',
    ['DONOTUSE8'] = {
            crusader = 'belt_crusader',
        id = 44,
            eyrie = 'belt_eyrie',
        name = '',
            basilisk = 'belt_basilisk',
         disabled = true,
            adjudicator = 'belt_adjudicator',
         },
     },
     },
     ['Gloves'] = {
     ['DONOTUSE9'] = {
         id = 23,
         id = 45,
         name = 'Gloves',
         name = '',
         full = 'Gloves',
         disabled = true,
        long_upper = 'Gloves',
        long_lower = 'gloves',
        long_upper_plural = 'Gloves',
        long_lower_plural = 'gloves',
        cats = {'gloves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        tags = {
            elder = 'gloves_elder',
            shaper = 'gloves_shaper',
            crusader = 'gloves_crusader',
            eyrie = 'gloves_eyrie',
            basilisk = 'gloves_basilisk',
            adjudicator = 'gloves_adjudicator',
        },
     },
     },
     ['Boots'] = {
     ['DONOTUSE10'] = {
         id = 24,
         id = 46,
         name = 'Boots',
         name = '',
         full = 'Boots',
        disabled = true,
         long_upper = 'Boots',
    },
         long_lower = 'boots',
    ['MiscMapItem'] = {
         long_upper_plural = 'Boots',
        id = 47,
         long_lower_plural = 'boots',
        name = 'Misc Map Items',
         cats = {'boots'},
         full = 'Miscellaneous Map Item',
         long_upper = 'Miscellaneous Map Item',
         long_lower = 'miscellaneous map item',
         long_upper_plural = 'Miscellaneous Map Items',
         long_lower_plural = 'miscellaneous map items',
         cats = {'miscellaneous map items'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'boots_elder',
            shaper = 'boots_shaper',
            crusader = 'boots_crusader',
            eyrie = 'boots_eyrie',
            basilisk = 'boots_basilisk',
            adjudicator = 'boots_adjudicator',
        },
     },
     },
     ['Body Armour'] = {
     ['Leaguestone'] = {
         id = 25,
         id = 48,
         name = 'Body Armours',
         name = 'Leaguestones',
         full = 'Body Armour',
         full = 'Leaguestone',
         long_upper = 'Body Armour',
         long_upper = 'Leaguestone',
         long_lower = 'body armour',
         long_lower = 'leaguestone',
         long_upper_plural = 'Body Armours',
         long_upper_plural = 'Leaguestones',
         long_lower_plural = 'body armours',
         long_lower_plural = 'leaguestones',
         cats = {'body armours'},
         cats = {'leaguestones'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'body_armour_elder',
            shaper = 'body_armour_shaper',
            crusader = 'body_armour_crusader',
            eyrie = 'body_armour_eyrie',
            basilisk = 'body_armour_basilisk',
            adjudicator = 'body_armour_adjudicator',
        },
     },
     },
     ['Helmet'] = {
     ['PantheonSoul'] = {
         id = 26,
         id = 49,
         name = 'Helmets',
         name = 'Pantheon Souls',
         full = 'Helmet',
         full = 'Captured Soul',
         long_upper = 'Helmet',
         long_upper = 'Captured Soul',
         long_lower = 'helmet',
         long_lower = 'captured soul',
         long_upper_plural = 'Helmets',
         long_upper_plural = 'Captured Souls',
         long_lower_plural = 'helmets',
         long_lower_plural = 'captured souls',
         cats = {'helmets'},
         cats = {'captured souls'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'helmet_elder',
            shaper = 'helmet_shaper',
            crusader = 'helmet_crusader',
            eyrie = 'helmet_eyrie',
            basilisk = 'helmet_basilisk',
            adjudicator = 'helmet_adjudicator',
        },
     },
     },
     ['Shield'] = {
     ['UniqueFragment'] = {
         id = 27,
         id = 50,
         name = 'Shields',
         name = 'Pieces',
         full = 'Shield',
         full = 'Item Piece',
         long_upper = 'Shield',
         long_upper = 'Item Piece',
         long_lower = 'shield',
         long_lower = 'item piece',
         long_upper_plural = 'Shields',
         long_upper_plural = 'Item Pieces',
         long_lower_plural = 'shields',
         long_lower_plural = 'item pieces',
         cats = {'shields'},
         cats = {'item pieces'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['AbyssJewel'] = {
        id = 51,
        name = 'Abyss Jewels',
        full = 'Abyss Jewel',
        long_upper = 'Abyss Jewel',
        long_lower = 'abyss jewel',
        long_upper_plural = 'Abyss Jewels',
        long_lower_plural = 'abyss jewels',
        cats = {'abyss jewels'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'shield_elder',
            shaper = 'shield_shaper',
            crusader = 'shield_crusader',
            eyrie = 'shield_eyrie',
            basilisk = 'shield_basilisk',
            adjudicator = 'shield_adjudicator',
        },
     },
     },
     ['SmallRelic'] = {
     ['IncursionItem'] = {
         id = 28,
         id = 52,
         name = 'Small Relics',
         name = 'Incursion Items',
        disabled = true,
         full = 'Incursion Item',
    },
         long_upper = 'Incursion Item',
    ['MediumRelic'] = {
         long_lower = 'incursion item',
        id = 29,
         long_upper_plural = 'Incursion Items',
        name = 'Medium Relics',
         long_lower_plural = 'incursion items',
        disabled = true,
         cats = {'incursion items'},
    },
    ['LargeRelic'] = {
        id = 30,
        name = 'Large Relics',
        disabled = true,
    },
    ['StackableCurrency'] = {
        id = 31,
        name = 'Stackable Currency',
         full = 'Currency Item',
         long_upper = 'Currency Item',
         long_lower = 'currency item',
         long_upper_plural = 'Currency Items',
         long_lower_plural = 'currency items',
         cats = {'currency items'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['QuestItem'] = {
     ['DelveSocketableCurrency'] = {
         id = 32,
         id = 53,
         name = 'Quest Items',
         name = 'Delve Socketable Currency',
         full = 'Quest Item',
         full = 'Resonator',
         long_upper = 'Quest Item',
         long_upper = 'Resonator',
         long_lower = 'quest item',
         long_lower = 'resonator',
         long_upper_plural = 'Quest Items',
         long_upper_plural = 'Resonators',
         long_lower_plural = 'quest items',
         long_lower_plural = 'resonators',
         cats = {'quest items'},
         cats = {'resonators'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['Sceptre'] = {
     ['Incubator'] = {
         id = 33,
         id = 54,
         name = 'Sceptres',
         name = 'Incubators',
         full = 'Sceptre',
         full = 'Incubator',
         long_upper = 'Sceptre',
         long_upper = 'Incubator',
         long_lower = 'sceptre',
         long_lower = 'incubator',
         long_upper_plural = 'Sceptres',
         long_upper_plural = 'Incubators',
         long_lower_plural = 'sceptres',
         long_lower_plural = 'incubators',
         cats = {'sceptres'},
         cats = {'incubators'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        tags = {
            elder = 'sceptre_elder',
            shaper = 'sceptre_shaper',
            crusader = 'sceptre_crusader',
            eyrie = 'sceptre_eyrie',
            basilisk = 'sceptre_basilisk',
            adjudicator = 'sceptre_adjudicator',
        },
    },
    ['UtilityFlask'] = {
        id = 34,
        name = 'Utility Flasks',
        full = 'Utility Flask',
        long_upper = 'Utility Flask',
        long_lower = 'utility flask',
        long_upper_plural = 'Utility Flasks',
        long_lower_plural = 'utility flasks',
        cats = {'utility flasks'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['UtilityFlaskCritical'] = {
     ['UniqueShard'] = {
         id = 35,
         id = 55,
         name = 'Critical Utility Flasks',
         name = 'Shards',
         disabled = true,
         disabled = true,
     },
     },
     ['Map'] = {
     ['UniqueShardBase'] = {
         id = 36,
         id = 56,
         name = 'Maps',
         name = 'Shard Hearts',
         full = 'Map',
         disabled = true,
        long_upper = 'Map',
        long_lower = 'map',
        long_upper_plural = 'Maps',
        long_lower_plural = 'maps',
        cats = {'maps'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
     },
     },
     ['Unarmed'] = {
     ['DONOTUSE11'] = {
         id = 37,
         id = 57,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['FishingRod'] = {
     ['Warstaff'] = {
         id = 38,
         id = 58,
         name = 'Fishing Rods',
         name = 'Quarterstaves',
         full = 'Fishing Rod',
         full = 'Quarterstaff',
         long_upper = 'Fishing Rod',
         long_upper = 'Quarterstaff',
         long_lower = 'fishing rod',
         long_lower = 'quarterstaff',
         long_upper_plural = 'Fishing Rods',
         long_upper_plural = 'Quarterstaves',
         long_lower_plural = 'fishing rods',
         long_lower_plural = 'quarterstaves',
         cats = {'fishing rods'},
         cats = {'quarterstaves'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['MapFragment'] = {
     ['DelveStackableSocketableCurrency'] = {
         id = 39,
         id = 59,
         name = 'Map Fragments',
         name = 'Delve Stackable Socketable Currency',
         full = 'Map Fragment',
         full = 'Resonator',
         long_upper = 'Map Fragment',
         long_upper = 'Resonator',
         long_lower = 'map fragment',
         long_lower = 'resonator',
         long_upper_plural = 'Map Fragments',
         long_upper_plural = 'Resonators',
         long_lower_plural = 'map fragments',
         long_lower_plural = 'resonators',
         cats = {'map fragments'},
         cats = {'resonators'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['HideoutDoodad'] = {
     ['AtlasUpgradeItem'] = {
         id = 40,
         id = 60,
         name = 'Hideout Doodads',
         name = 'Atlas Upgrade Items',
         full = 'Hideout Decoration',
         full = 'Voidstone',
         long_upper = 'Hideout Decoration',
         long_upper = 'Voidstone',
         long_lower = 'hideout decoration',
         long_lower = 'voidstone',
         long_upper_plural = 'Hideout Decorations',
         long_upper_plural = 'Voidstones',
         long_lower_plural = 'hideout decorations',
         long_lower_plural = 'voidstones',
         cats = {'hideout decorations'},
         cats = {'voidstones'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['Microtransaction'] = {
     ['DONOTUSE4'] = {
         id = 41,
         id = 61,
         name = 'Microtransactions',
         name = '',
         full = 'Cosmetic Item',
         disabled = true,
        long_upper = 'Cosmetic Item',
    },
        long_lower = 'cosmetic item',
    ['HiddenItem'] = {
        long_upper_plural = 'Cosmetic Items',
         id = 62,
         long_lower_plural = 'cosmetic items',
         name = 'Hidden Items',
         cats = {'cosmetic items'},
         disabled = true,
        can_be_corrupted = false,
        can_be_double_corrupted = false,
         can_have_influences = false,
     },
     },
     ['Jewel'] = {
     ['DONOTUSE1'] = {
         id = 42,
         id = 63,
         name = 'Jewels',
         name = '',
         full = 'Jewel',
        disabled = true,
         long_upper = 'Jewel',
    },
         long_lower = 'jewel',
    ['DONOTUSE2'] = {
         long_upper_plural = 'Jewels',
        id = 64,
         long_lower_plural = 'jewels',
        name = '',
         cats = {'jewels'},
        disabled = true,
    },
    ['DONOTUSE3'] = {
        id = 65,
        name = '',
        disabled = true,
    },
    ['HeistContract'] = {
        id = 66,
        name = 'Contracts',
         full = 'Contract',
         long_upper = 'Contract',
         long_lower = 'contract',
         long_upper_plural = 'Contracts',
         long_lower_plural = 'contracts',
         cats = {'contracts'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['DivinationCard'] = {
     ['HeistEquipmentWeapon'] = {
         id = 43,
         id = 67,
         name = 'Divination Cards',
         name = 'Heist Gear',
         full = 'Divination Card',
         full = 'Rogue\'s Gear',
         long_upper = 'Divination Card',
         long_upper = 'Rogue\'s Gear',
         long_lower = 'divination card',
         long_lower = 'rogue\'s gear',
         long_upper_plural = 'Divination Cards',
         long_upper_plural = 'Rogue\'s Gear',
         long_lower_plural = 'divination cards',
         long_lower_plural = 'rogue\'s gear',
         cats = {'divination cards'},
         cats = {'rogue\'s gear'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['LabyrinthItem'] = {
     ['HeistEquipmentTool'] = {
         id = 44,
         id = 68,
         name = 'Labyrinth Items',
         name = 'Heist Tools',
         full = 'Labyrinth Key',
         full = 'Rogue\'s Tool',
         long_upper = 'Labyrinth Key',
         long_upper = 'Rogue\'s Tool',
         long_lower = 'labyrinth key',
         long_lower = 'rogue\'s tool',
         long_upper_plural = 'Labyrinth Keys',
         long_upper_plural = 'Rogue\'s Tools',
         long_lower_plural = 'labyrinth keys',
         long_lower_plural = 'rogue\'s tools',
         cats = {'labyrinth keys'},
         cats = {'rogue\'s tools'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['LabyrinthTrinket'] = {
     ['HeistEquipmentUtility'] = {
         id = 45,
         id = 69,
         name = 'Labyrinth Trinkets',
         name = 'Heist Cloaks',
         full = 'Labyrinth Trinket',
         full = 'Rogue\'s Cloak',
         long_upper = 'Labyrinth Trinket',
         long_upper = 'Rogue\'s Cloak',
         long_lower = 'labyrinth trinket',
         long_lower = 'rogue\'s cloak',
         long_upper_plural = 'Labyrinth Trinkets',
         long_upper_plural = 'Rogue\'s Cloaks',
         long_lower_plural = 'labyrinth trinkets',
         long_lower_plural = 'rogue\'s cloaks',
         cats = {'labyrinth trinkets'},
         cats = {'rogue\'s cloaks'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['LabyrinthMapItem'] = {
     ['HeistEquipmentReward'] = {
         id = 46,
         id = 70,
         name = 'Labyrinth Map Items',
         name = 'Heist Brooches',
         disabled = true,
         full = 'Rogue\'s Brooch',
        long_upper = 'Rogue\'s Brooch',
        long_lower = 'rogue\'s brooch',
        long_upper_plural = 'Rogue\'s Brooches',
        long_lower_plural = 'rogue\'s brooches',
        cats = {'rogue\'s brooches'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['MiscMapItem'] = {
     ['HeistBlueprint'] = {
         id = 47,
         id = 71,
         name = 'Misc Map Items',
         name = 'Blueprints',
         full = 'Miscellaneous Map Item',
         full = 'Blueprint',
         long_upper = 'Miscellaneous Map Item',
         long_upper = 'Blueprint',
         long_lower = 'miscellaneous map item',
         long_lower = 'blueprint',
         long_upper_plural = 'Miscellaneous Map Items',
         long_upper_plural = 'Blueprints',
         long_lower_plural = 'miscellaneous map items',
         long_lower_plural = 'blueprints',
         cats = {'miscellaneous map items'},
         cats = {'blueprints'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['Leaguestone'] = {
     ['Trinket'] = {
         id = 48,
         id = 72,
         name = 'Leaguestones',
         name = 'Trinkets',
         full = 'Leaguestone',
         full = 'Trinket',
         long_upper = 'Leaguestone',
         long_upper = 'Trinket',
         long_lower = 'leaguestone',
         long_lower = 'trinket',
         long_upper_plural = 'Leaguestones',
         long_upper_plural = 'Trinkets',
         long_lower_plural = 'leaguestones',
         long_lower_plural = 'trinkets',
         cats = {'leaguestones'},
         cats = {'trinkets'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['PantheonSoul'] = {
     ['HeistObjective'] = {
         id = 49,
         id = 73,
         name = 'Pantheon Souls',
         name = 'Heist Targets',
         full = 'Captured Soul',
         full = 'Heist Target',
         long_upper = 'Captured Soul',
         long_upper = 'Heist Target',
         long_lower = 'captured soul',
         long_lower = 'heist target',
         long_upper_plural = 'Captured Souls',
         long_upper_plural = 'Heist Targets',
         long_lower_plural = 'captured souls',
         long_lower_plural = 'heist targets',
         cats = {'captured souls'},
         cats = {'heist targets'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['UniqueFragment'] = {
     ['ExpeditionLogbook'] = {
         id = 50,
         id = 74,
         name = 'Pieces',
         name = 'Expedition Logbooks',
         full = 'Item Piece',
         full = 'Expedition Logbook',
         long_upper = 'Item Piece',
         long_upper = 'Expedition Logbook',
         long_lower = 'item piece',
         long_lower = 'expedition logbook',
         long_upper_plural = 'Item Pieces',
         long_upper_plural = 'Expedition Logbooks',
         long_lower_plural = 'item pieces',
         long_lower_plural = 'expedition logbooks',
         cats = {'item pieces'},
         cats = {'expedition logbooks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['IncubatorStackable'] = {
        id = 75,
        name = 'Incubators',
        full = 'Incubator',
        long_upper = 'Incubator',
        long_lower = 'incubator',
        long_upper_plural = 'Incubators',
        long_lower_plural = 'incubators',
        cats = {'incubators'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['AbyssJewel'] = {
     ['ArchnemesisMod'] = {
         id = 51,
         id = 76,
         name = 'Abyss Jewels',
         name = 'Archnemesis Mods',
         full = 'Abyss Jewel',
         full = 'Itemised Archnemesis Modifier',
         long_upper = 'Abyss Jewel',
         long_upper = 'Itemised Archnemesis Modifier',
         long_lower = 'abyss jewel',
         long_lower = 'itemised Archnemesis modifier',
         long_upper_plural = 'Abyss Jewels',
         long_upper_plural = 'Itemised Archnemesis Modifiers',
         long_lower_plural = 'abyss jewels',
         long_lower_plural = 'itemised Archnemesis modifiers',
         cats = {'abyss jewels'},
         cats = {'itemised Archnemesis modifiers'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Meta Skill Gem'] = {
        id = 77,
        name = '',
        full = 'Meta Skill Gem',
        long_upper = 'Meta Skill Gem',
        long_lower = 'meta skill gem',
        long_upper_plural = 'Meta Skill Gems',
        long_lower_plural = 'meta skill gems',
        cats = {'meta gems'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['IncursionItem'] = {
     ['Spear'] = {
         id = 52,
         id = 78,
         name = 'Incursion Items',
         name = 'Spears',
         full = 'Incursion Item',
        full = 'Spear',
         long_upper = 'Incursion Item',
        long_upper = 'Spear',
         long_lower = 'incursion item',
        long_lower = 'spear',
         long_upper_plural = 'Incursion Items',
        long_upper_plural = 'Spears',
         long_lower_plural = 'incursion items',
        long_lower_plural = 'spears',
         cats = {'incursion items'},
        cats = {'spears'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Crossbow'] = {
        id = 79,
        name = 'Crossbows',
        full = 'Crossbow',
        long_upper = 'Crossbow',
        long_lower = 'crossbow',
        long_upper_plural = 'Crossbows',
        long_lower_plural = 'crossbows',
        cats = {'crossbows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Focus'] = {
        id = 80,
        name = 'Foci',
        full = 'Focus',
        long_upper = 'Focus',
        long_lower = 'focus',
        long_upper_plural = 'Foci',
        long_lower_plural = 'foci',
        cats = {'foci'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['InstanceLocalItem'] = {
        id = 81,
        name = 'Instance Local Items',
         full = 'Instance Local Item',
         long_upper = 'Instance Local Item',
         long_lower = 'Instance local item',
         long_upper_plural = 'Instance Local Items',
         long_lower_plural = 'Instance local items',
         cats = {'instance local items'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['DelveSocketableCurrency'] = {
     ['SentinelDrone'] = {
         id = 53,
         id = 82,
         name = 'Delve Socketable Currency',
         name = 'Sentinels',
         full = 'Resonator',
         full = 'Sentinel',
         long_upper = 'Resonator',
         long_upper = 'Sentinel',
         long_lower = 'resonator',
         long_lower = 'sentinel',
         long_upper_plural = 'Resonators',
         long_upper_plural = 'Sentinels',
         long_lower_plural = 'resonators',
         long_lower_plural = 'sentinels',
         cats = {'resonators'},
         cats = {'sentinels'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         disabled = true,
         can_have_desecrated_mods = false,
     },
     },
     ['Incubator'] = {
     ['MemoryLine'] = {
         id = 54,
         id = 83,
         name = 'Incubators',
         name = 'Memories',
         full = 'Incubator',
         full = 'Memory',
         long_upper = 'Incubator',
         long_upper = 'Memory',
         long_lower = 'incubator',
         long_lower = 'memory',
         long_upper_plural = 'Incubators',
         long_upper_plural = 'Memories',
         long_lower_plural = 'incubators',
         long_lower_plural = 'memories',
         cats = {'incubators'},
         cats = {'memories'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         disabled = true,
         can_have_desecrated_mods = false,
     },
     },
     ['UniqueShard'] = {
     ['Flail'] = {
         id = 55,
         id = 84,
         name = 'Shards',
         name = 'Flails',
         disabled = true,
         full = 'Flail',
    },
        long_upper = 'Flail',
    ['UniqueShardBase'] = {
        long_lower = 'flail',
         id = 56,
        long_upper_plural = 'Flails',
         name = 'Shard Hearts',
         long_lower_plural = 'flails',
         disabled = true,
         cats = {'flails'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
         can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Rune Dagger'] = {
     ['Relic'] = {
         id = 57,
         id = 85,
         name = 'Rune Daggers',
         name = 'Relics',
         full = 'Rune Dagger',
         full = 'Relic',
         long_upper = 'Rune Dagger',
         long_upper = 'Relic',
         long_lower = 'rune dagger',
         long_lower = 'relic',
         long_upper_plural = 'Rune Daggers',
         long_upper_plural = 'Relics',
         long_lower_plural = 'rune daggers',
         long_lower_plural = 'relics',
         cats = {'rune daggers'},
         cats = {'relics'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'dagger_elder',
            shaper = 'dagger_shaper',
            crusader = 'dagger_crusader',
            eyrie = 'dagger_eyrie',
            basilisk = 'dagger_basilisk',
            adjudicator = 'dagger_adjudicator',
        },
     },
     },
     ['Warstaff'] = {
     ['SanctumSpecialRelic'] = {
         id = 58,
         id = 86,
         name = 'Warstaves',
         name = 'Sanctified Relics',
         full = 'Warstaff',
         full = 'Sanctified Relic',
         long_upper = 'Warstaff',
         long_upper = 'Sanctified Relic',
         long_lower = 'warstaff',
         long_lower = 'sanctified relic',
         long_upper_plural = 'Warstaves',
         long_upper_plural = 'Sanctified Relics',
         long_lower_plural = 'warstaves',
         long_lower_plural = 'sanctified relics',
         cats = {'warstaves'},
         cats = {'sanctified relics'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         tags = {
         can_have_desecrated_mods = false,
            elder = 'staff_elder',
            shaper = 'staff_shaper',
            crusader = 'staff_crusader',
            eyrie = 'staff_eyrie',
            basilisk = 'staff_basilisk',
            adjudicator = 'staff_adjudicator',
        },
     },
     },
     ['DelveStackableSocketableCurrency'] = {
     ['Breachstone'] = {
         id = 59,
         id = 87,
         name = 'Delve Stackable Socketable Currency',
         name = 'Breachstones',
         full = 'Resonator',
         full = 'Breachstone',
         long_upper = 'Resonator',
         long_upper = 'Breachstone',
         long_lower = 'resonator',
         long_lower = 'breachstone',
         long_upper_plural = 'Resonators',
         long_upper_plural = 'Breachstones',
         long_lower_plural = 'resonators',
         long_lower_plural = 'breachstones',
         cats = {'resonators'},
         cats = {'breachstones'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['AtlasUpgradeItem'] = {
     ['GiftBox'] = {
         id = 60,
         id = 88,
         name = 'Atlas Upgrade Items',
         name = '',
         full = 'Voidstone',
        disabled = true,
         long_upper = 'Voidstone',
    },
         long_lower = 'voidstone',
    ['VaultKey'] = {
         long_upper_plural = 'Voidstones',
        id = 89,
         long_lower_plural = 'voidstones',
        name = 'Vault Keys',
         cats = {'voidstones'},
         full = 'Vault Key',
         long_upper = 'Vault Key',
         long_lower = 'vault key',
         long_upper_plural = 'Vault Keys',
         long_lower_plural = 'vault keys',
         cats = {'vault keys'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['MetamorphosisDNA'] = {
     ['ItemisedSanctum'] = {
         id = 61,
         id = 90,
         name = 'Metamorph Samples',
         name = 'Trial Coins',
         full = 'Monster Organ Sample',
         full = 'Trial Coin',
         long_upper = 'Monster Organ Sample',
         long_upper = 'Trial Coin',
         long_lower = 'monster organ sample',
         long_lower = 'trial coin',
         long_upper_plural = 'Monster Organ Samples',
         long_upper_plural = 'Trial Coins',
         long_lower_plural = 'monster organ samples',
         long_lower_plural = 'trial coins',
         cats = {'monster organ samples'},
         cats = {'trial coins'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['HiddenItem'] = {
     ['DONOTUSE12'] = {
         id = 62,
         id = 91,
         name = 'Hidden Items',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['DONOTUSE1'] = {
     ['UncutSkillGem_OLD'] = {
         id = 63,
         id = 92,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['DONOTUSE2'] = {
     ['Buckler'] = {
         id = 64,
         id = 93,
        name = 'Bucklers',
        full = 'Buckler',
        long_upper = 'Buckler',
        long_lower = 'buckler',
        long_upper_plural = 'Bucklers',
        long_lower_plural = 'bucklers',
        cats = {'bucklers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Thrown One Hand Axe'] = {
        id = 94,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['DONOTUSE3'] = {
     ['Thrown Two Hand Axe'] = {
         id = 65,
         id = 95,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['HeistContract'] = {
     ['ConventionTreasure'] = {
         id = 66,
         id = 96,
         name = 'Contracts',
         name = '',
         full = 'Contract',
        disabled = true,
         long_upper = 'Contract',
    },
         long_lower = 'contract',
    ['TrapTool'] = {
         long_upper_plural = 'Contracts',
        id = 97,
         long_lower_plural = 'contracts',
        name = 'Traps',
         cats = {'contracts'},
         full = 'Trap',
         long_upper = 'Trap',
         long_lower = 'trap',
         long_upper_plural = 'Traps',
         long_lower_plural = 'traps',
         cats = {'traps'},
         can_be_corrupted = true,
         can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Crossbow Attachment REMOVE'] = {
        id = 98,
        name = '',
        disabled = true,
    },
    ['SkillGemToken'] = {
        id = 99,
        name = 'Currency',
        disabled = true,
    },
    ['Nothing'] = {
        id = 100,
        name = '',
        disabled = true,
    },
    ['UltimatumKey'] = {
        id = 101,
        name = 'Inscribed Ultimatum',
        full = 'Inscribed Ultimatum',
        long_upper = 'Inscribed Ultimatum',
        long_lower = 'inscribed ultimatum',
        long_upper_plural = 'Inscribed Ultimatums',
        long_lower_plural = 'inscribed ultimatums',
        cats = {'inscribed ultimatums'},
        can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentWeapon'] = {
     ['UncutSupportGem_OLD'] = {
         id = 67,
         id = 102,
         name = 'Heist Gear',
         name = '',
         full = 'Rogue\'s Gear',
        disabled = true,
         long_upper = 'Rogue\'s Gear',
    },
         long_lower = 'rogue\'s gear',
    ['UncutReservationGem_OLD'] = {
         long_upper_plural = 'Rogue\'s Gear',
        id = 103,
         long_lower_plural = 'rogue\'s gear',
        name = '',
         cats = {'rogue\'s gear'},
        disabled = true,
    },
    ['Thrown Shield'] = {
        id = 104,
        name = '',
        disabled = true,
    },
    ['SoulCore'] = {
        id = 105,
        name = 'Augment',
         full = 'Augment',
         long_upper = 'Augment',
         long_lower = 'augment',
         long_upper_plural = 'augments',
         long_lower_plural = 'augments',
         cats = {'augments'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['TowerAugmentation'] = {
        id = 106,
        name = 'Tablet',
        full = 'Tablet',
        long_upper = 'Tablet',
        long_lower = 'tablet',
        long_upper_plural = 'Tablets',
        long_lower_plural = 'tablets',
        cats = {'tablets'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentTool'] = {
     ['Omen'] = {
         id = 68,
         id = 107,
         name = 'Heist Tools',
         name = 'Omen',
         full = 'Rogue\'s Tool',
         full = 'Omen',
         long_upper = 'Rogue\'s Tool',
         long_upper = 'Omen',
         long_lower = 'rogue\'s tool',
         long_lower = 'omen',
         long_upper_plural = 'Rogue\'s Tools',
         long_upper_plural = 'Omens',
         long_lower_plural = 'rogue\'s tools',
         long_lower_plural = 'omens',
         cats = {'rogue\'s tools'},
         cats = {'omens'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentUtility'] = {
     ['PinnacleKey'] = {
         id = 69,
         id = 108,
         name = 'Heist Cloaks',
         name = 'Pinnacle Keys',
         full = 'Rogue\'s Cloak',
         full = 'Pinnacle Key',
         long_upper = 'Rogue\'s Cloak',
        long_upper = 'Pinnacle Key',
         long_lower = 'rogue\'s cloak',
        long_lower = 'pinnacle key',
         long_upper_plural = 'Rogue\'s Cloaks',
        long_upper_plural = 'Pinnacle Keys',
         long_lower_plural = 'rogue\'s cloaks',
        long_lower_plural = 'pinnacle keys',
         cats = {'rogue\'s cloaks'},
        cats = {'pinnacle keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Talisman'] = {
        id = 92,
        name = 'Talismans',
        full = 'Talisman',
         long_upper = 'Talisman',
        long_lower = 'talisman',
        long_upper_plural = 'Talismans',
        long_lower_plural = 'talismans',
        cats = {'talismans'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['UncutSkillGemStackable'] = {
        id = 92,
        name = 'Uncut Skill Gems',
        full = 'Uncut Skill Gem',
        long_upper = 'Uncut Skill Gem',
         long_lower = 'uncut skill gem',
         long_upper_plural = 'Uncut Skill Gems',
         long_lower_plural = 'uncut skill gems',
         cats = {'uncut gems'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentReward'] = {
     ['UncutSupportGemStackable'] = {
         id = 70,
         id = 102,
         name = 'Heist Brooches',
         name = 'Uncut Support Gems',
         full = 'Rogue\'s Brooch',
         full = 'Uncut Support Gem',
         long_upper = 'Rogue\'s Brooch',
         long_upper = 'Uncut Support Gem',
         long_lower = 'rogue\'s brooch',
         long_lower = 'uncut support gem',
         long_upper_plural = 'Rogue\'s Brooches',
         long_upper_plural = 'Uncut Support Gems',
         long_lower_plural = 'rogue\'s brooches',
         long_lower_plural = 'uncut support gems',
         cats = {'rogue\'s brooches'},
         cats = {'uncut gems'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['HeistBlueprint'] = {
     ['UncutReservationGemStackable'] = {
         id = 71,
         id = 103,
         name = 'Blueprints',
         name = 'Uncut Spirit Gems',
         full = 'Blueprint',
         full = 'Uncut Spirit Gem',
         long_upper = 'Blueprint',
         long_upper = 'Uncut Spirit Gem',
         long_lower = 'blueprint',
         long_lower = 'uncut spirit gem',
         long_upper_plural = 'Blueprints',
         long_upper_plural = 'Uncut Spirit Gems',
         long_lower_plural = 'blueprints',
         long_lower_plural = 'uncut spirit gems',
         cats = {'blueprints'},
         cats = {'uncut gems'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
    ['Trinket'] = {
}
        id = 72,
 
        name = 'Trinkets',
-- MicrotransactionCategory.dat
        full = 'Trinket',
game.constants.item.cosmetic_item_types = {
        long_upper = 'Trinket',
    ['Weapon Skin'] = {
        long_lower = 'trinket',
         cats = {'Weapon skins'},
        long_upper_plural = 'Trinkets',
        long_lower_plural = 'trinkets',
         cats = {'trinkets'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
     },
     },
     ['HeistObjective'] = {
     ['Shield Skin'] = {
        id = 73,
         cats = {'Shield skins'},
        name = 'Heist Targets',
        full = 'Heist Target',
        long_upper = 'Heist Target',
        long_lower = 'heist target',
        long_upper_plural = 'Heist Targets',
        long_lower_plural = 'heist targets',
         cats = {'heist targets'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
     },
     },
     ['ExpeditionLogbook'] = {
     ['Weapon Effect'] = {
        id = 74,
         cats = {'Weapon effects'},
        name = 'Expedition Logbooks',
        full = 'Expedition Logbook',
        long_upper = 'Expedition Logbook',
        long_lower = 'expedition logbook',
        long_upper_plural = 'Expedition Logbooks',
        long_lower_plural = 'expedition logbooks',
         cats = {'expedition logbooks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
     },
     },
     ['IncubatorStackable'] = {
     ['Weapon Added Effect'] = {
        id = 75,
         cats = {'Weapon added effects'},
        name = 'Incubators',
        full = 'Incubator',
        long_upper = 'Incubator',
        long_lower = 'incubator',
        long_upper_plural = 'Incubators',
        long_lower_plural = 'incubators',
         cats = {'incubators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
     },
     },
     ['ArchnemesisMod'] = {
     ['Armour Skin'] = {
        id = 76,
         cats = {'Armour skins'},
        name = 'Archnemesis Mod',
        full = 'Itemised Archnemesis Modifier',
        long_upper = 'Itemised Archnemesis Modifier',
        long_lower = 'itemised Archnemesis modifier',
        long_upper_plural = 'Itemised Archnemesis Modifiers',
        long_lower_plural = 'itemised Archnemesis modifiers',
         cats = {'itemised Archnemesis modifiers'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        disabled = true,
     },
     },
     ['DONOTUSE4'] = {
     ['Armour Attachment'] = {
         id = 77,
         cats = {'Armour attachments'},
        name = '',
        disabled = true,
     },
     },
     ['DONOTUSE5'] = {
     ['Helmet Skin'] = {
         id = 78,
         cats = {'Helmet skins'},
        name = '',
        disabled = true,
     },
     },
     ['DONOTUSE6'] = {
     ['Helmet Attachment'] = {
         id = 79,
         cats = {'Helmet attachments'},
        name = '',
        disabled = true,
     },
     },
     ['DONOTUSE7'] = {
     ['Gloves Skin'] = {
         id = 80,
         cats = {'Gloves skins'},
        name = '',
        disabled = true,
     },
     },
     ['InstanceLocalItem'] = {
     ['Boots Skin'] = {
         id = 81,
         cats = {'Boots skins'},
        name = 'Instance Local Item',
        disabled = true,
     },
     },
     ['SentinelDrone'] = {
     ['Footprints'] = {
        id = 82,
         cats = {'Footprints effects'},
        name = 'Sentinel',
        full = 'Sentinel',
        long_upper = 'Sentinel',
        long_lower = 'sentinel',
        long_upper_plural = 'Sentinels',
        long_lower_plural = 'sentinels',
         cats = {'sentinels'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
     },
     },
    --
     ['Portal'] = {
    -- Extra classes, for historical purposes
         cats = {'Portal effects'},
    --
     ['HarvestSeed'] = {
        full = 'Harvest Seed',
        long_upper = 'Harvest Seed',
        long_lower = 'harvest seed',
        long_upper_plural = 'Harvest Seeds',
        long_lower_plural = 'harvest seeds',
         cats = {'seeds'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
     },
     },
     ['HarvestPlantBooster'] = {
     ['Social Frame'] = {
        full = 'Seed Enhancer',
         cats = {'Portrait frames'},
        long_upper = 'Seed Enhancer',
        long_lower = 'seed enhancer',
        long_upper_plural = 'Seed Enhancers',
        long_lower_plural = 'seed enhancers',
         cats = {'seed enhancers'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
     },
     },
     ['AtlasRegionUpgradeItem'] = {
     ['Portrait'] = {
        full = 'Watchstone',
         cats = {'Portraits'},
        long_upper = 'Watchstone',
        long_lower = 'watchstone',
        long_upper_plural = 'Watchstones',
        long_lower_plural = 'watchstones',
         cats = {'watchstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
     },
     },
}
     ['Pet'] = {
 
         cats = {'Pets'},
-- MicrotransactionCategory.dat
game.constants.item.cosmetic_item_types = {
     ['Weapon Skin'] = {
         cats = {'Weapon skins'},
     },
     },
     ['Shield Skin'] = {
     ['Apparition'] = {
         cats = {'Shield skins'},
         cats = {'Apparitions'},
     },
     },
     ['Weapon Effect'] = {
     ['Character Effect'] = {
         cats = {'Weapon effects'},
         cats = {'Character effects'},
     },
     },
     ['Weapon Added Effect'] = {
     ['Skill Gem Effect'] = {
         cats = {'Weapon added effects'},
         cats = {'Alternate skill effects'},
     },
     },
     ['Armour Skin'] = {
     ['Dance'] = {
         cats = {'Armour skins'},
         cats = {'Character animations'},
     },
     },
     ['Armour Attachment'] = {
     ['Consumable'] = {
         cats = {'Armour attachments'},
         cats = {'Consumable items'},
     },
     },
     ['Helmet Skin'] = {
     ['Hideout Item'] = {
         cats = {'Helmet skins'},
         cats = {'Hideout decorations'},
     },
     },
     ['Helmet Attachment'] = {
     ['Miscellaneous'] = {
         cats = {'Helmet attachments'},
         cats = {'Miscellaneous cosmetic items'},
     },
     },
     ['Gloves Skin'] = {
     ['Helmet Skin / Attachment'] = {
         cats = {'Gloves skins'},
         cats = {'Helmet skins', 'Helmet attachments'},
     },
     },
     ['Boots Skin'] = {
     ['Cursor'] = {
         cats = {'Boots skins'},
         cats = {'Cursor skins'},
     },
     },
     ['Footprints'] = {
     ['Amulet Skin'] = {
         cats = {'Footprints effects'},
         cats = {'Amulet skins'},
     },
     },
     ['Portal'] = {
     ['Belt Skin'] = {
         cats = {'Portal effects'},
         cats = {'Belt skins'},
     },
     },
     ['Social Frame'] = {
     ['Flask Skin'] = {
         cats = {'Portrait frames'},
         cats = {'Flask skins'},
     },
     },
     ['Portrait'] = {
     ['Passive Jewel Skin'] = {
         cats = {'Portraits'},
         cats = {'Jewel skins'},
     },
     },
     ['Pet'] = {
     ['Ring Skin'] = {
         cats = {'Pets'},
         cats = {'Ring skins'},
     },
     },
     ['Apparition'] = {
     ['Hip Attachment'] = {
         cats = {'Apparitions'},
         cats = {'Hip attachments'},
     },
     },
     ['Character Effect'] = {
     ['Alternate Charge Skin'] = {
         cats = {'Character effects'},
         cats = {'Alternate charge skins'},
     },
     },
     ['Skill Gem Effect'] = {
     ['Extra Effect'] = {
         cats = {'Alternate skill effects'},
         cats = {'Extra cosmetic effects'},
     },
     },
    ['Dance'] = {
}
         cats = {'Character animations'},
 
    },
-- GemTags.dat
    ['Consumable'] = {
local gem_tags = require('Module:Game/gem tags')
         cats = {'Consumable items'},
game.constants.item.gem_tags = gem_tags.tags
game.constants.item.gem_tags_lookup = gem_tags.lookup
 
game.constants.item.gem_quality_types = {
    {
         id = 1,
        full = 'Superior',
        long_upper = 'Superior',
        long_lower = 'superior',
        short_upper = 'S',
         short_lower = 's',
     },
     },
     ['Hideout Item'] = {
     {
         cats = {'Hideout decorations'},
        id = 2,
        full = 'Anomalous',
        long_upper = 'Anomalous',
        long_lower = 'anomalous',
        short_upper = 'A',
         short_lower = 'a',
     },
     },
     ['Miscellaneous'] = {
     {
         cats = {'Miscellaneous cosmetic items'},
        id = 3,
        full = 'Divergent',
        long_upper = 'Divergent',
        long_lower = 'divergent',
        short_upper = 'D',
         short_lower = 'd',
     },
     },
     ['Helmet Skin / Attachment'] = {
     {
         cats = {'Helmet skins', 'Helmet attachments'},
        id = 4,
        full = 'Phantasmal',
        long_upper = 'Phantasmal',
        long_lower = 'phantasmal',
         short_upper = 'P',
        short_lower = 'p',
     },
     },
     ['Cursor'] = {
}
         cats = {'Cursor skins'},
 
game.constants.skill = {}
 
-- CostTypes.dat
game.constants.skill.cost_types = {
     ['Mana'] = {
         full = 'Mana',
        long_upper = 'Mana',
        long_lower = 'mana',
     },
     },
     ['Amulet Skin'] = {
     ['Life'] = {
         cats = {'Amulet skins'},
         full = 'Life',
        long_upper = 'Life',
        long_lower = 'life',
     },
     },
     ['Belt Skin'] = {
     ['ES'] = {
         cats = {'Belt skins'},
         full = 'Energy Shield',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
     },
     },
     ['Flask Skin'] = {
     ['Rage'] = {
         cats = {'Flask skins'},
         full = 'Rage',
        long_upper = 'Rage',
        long_lower = 'rage',
     },
     },
     ['Passive Jewel Skin'] = {
     ['ManaPercent'] = {
         cats = {'Jewel skins'},
         full = 'Mana Percent',
        long_upper = 'Mana',
        long_lower = 'mana',
     },
     },
     ['Ring Skin'] = {
     ['LifePercent'] = {
         cats = {'Ring skins'},
         full = 'Life Percent',
        long_upper = 'Life',
        long_lower = 'life',
     },
     },
     ['Hip Attachment'] = {
     ['UnreservedManaPercent'] = {
         cats = {'Hip attachments'},
         full = 'Unreserved Mana Percent',
        long_upper = 'Unreserved Mana',
        long_lower = 'unreserved mana',
     },
     },
     ['Alternate Charge Skin'] = {
     ['ManaPerMinute'] = {
         cats = {'Alternate charge skins'},
         full = 'Mana per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
     },
     },
}
     ['LifePerMinute'] = {
 
         full = 'Life per Minute',
-- GemTags.dat
        long_upper = 'Life per second',
game.constants.item.gem_tags = {
         long_lower = 'life per second',
     ['fire'] = {
         id = 1,
         tag = 'Fire',
     },
     },
     ['cold'] = {
     ['ManaPercentPerMinute'] = {
         id = 2,
         full = 'Mana Percent per Minute',
         tag = 'Cold',
        long_upper = 'Mana per second',
         long_lower = 'mana per second',
     },
     },
     ['lightning'] = {
     ['LifePercentPerMinute'] = {
         id = 3,
         full = 'Life Percent per Minute',
         tag = 'Lightning',
         long_upper = 'Life per second',
    },
         long_lower = 'life per second',
    ['chaos'] = {
        id = 4,
         tag = 'Chaos',
     },
     },
     ['spell'] = {
     ['ESPerMinute'] = {
         id = 5,
         full = 'Energy Shield per Minute',
         tag = 'Spell',
        long_upper = 'Energy Shield per second',
         long_lower = 'energy shield per second',
     },
     },
     ['projectile'] = {
     ['ESPercentPerMinute'] = {
         id = 6,
         full = 'Energy Shield Percent per Minute',
         tag = 'Projectile',
        long_upper = 'Energy Shield per second',
         long_lower = 'energy shield per second',
     },
     },
     ['bow'] = {
     ['ESPercent'] = {
         id = 7,
         full = 'Energy Shield Percent',
         tag = 'Bow',
        long_upper = 'Energy Shield',
         long_lower = 'energy shield',
     },
     },
     ['melee'] = {
}
         id = 8,
 
         tag = 'Melee',
-- ItemExperiencePerLevel.dat
game.constants.skill.gem_levels = {
    [1] = 0,
    [2] = 3,
    [3] = 6,
    [4] = 10,
    [5] = 14,
    [6] = 18,
     [7] = 22,
    [8] = 26,
    [9] = 31,
    [10] = 36,
    [11] = 41,
    [12] = 46,
    [13] = 52,
    [14] = 58,
    [15] = 64,
    [16] = 66,
    [17] = 72,
    [18] = 78,
    [19] = 84,
    [20] = 90,
}
 
-- NPCMaster.dat
game.constants.masters = {
    {
        full = 'Navali',
        long_upper = 'Navali',
         short_upper = 'Navali',
         short_lower = 'navali',
     },
     },
     ['minion'] = {
     {
         id = 9,
        full = 'Einhar, Beastmaster',
         tag = 'Minion',
        long_upper = 'Einhar, Beastmaster',
         short_upper = 'Einhar',
         short_lower = 'einhar',
     },
     },
     ['strength'] = {
     {
         id = 10,
        full = 'Alva, Master Explorer',
         tag = '',
        long_upper = 'Alva, Master Explorer',
         short_upper = 'Alva',
         short_lower = 'alva',
     },
     },
     ['dexterity'] = {
     {
         id = 11,
        full = 'Helena',
         tag = '',
        long_upper = 'Helena',
         short_upper = 'Helena',
         short_lower = 'helena',
     },
     },
     ['intelligence'] = {
     {
         id = 12,
        full = 'Niko, Master of the Depths',
         tag = '',
        long_upper = 'Niko, Master of the Depths',
         short_upper = 'Niko',
         short_lower = 'niko',
     },
     },
     ['aura'] = {
     {
         id = 13,
        full = 'Jun, Veiled Master',
         tag = 'Aura',
        long_upper = 'Jun, Veiled Master',
         short_upper = 'Jun',
         short_lower = 'jun',
     },
     },
     ['attack'] = {
     {
         id = 14,
        full = 'Zana, Master Cartographer',
         tag = 'Attack',
        long_upper = 'Zana, Master Cartographer',
         short_upper = 'Zana',
         short_lower = 'zana',
     },
     },
     ['area'] = {
}
         id = 15,
 
         tag = 'AoE',
game.constants.mod = {}
 
game.constants.mod.domains = {
     [1] = {
         short_upper = 'Item',
         short_lower = 'item',
     },
     },
     ['duration'] = {
     [2] = {
         id = 16,
         short_upper = 'Flask',
         tag = 'Duration',
         short_lower = 'flask',
     },
     },
     ['support'] = {
     [3] = {
         id = 17,
         short_upper = 'Monster',
         tag = 'Support',
         short_lower = 'monster',
     },
     },
     ['curse'] = {
     [4] = {
         id = 18,
         short_upper = 'Chest',
         tag = 'Curse',
         short_lower = 'chest',
     },
     },
     ['chaining'] = {
     [5] = {
         id = 19,
         short_upper = 'Strongbox',
         tag = 'Chaining',
         short_lower = 'strongbox',
     },
     },
     ['totem'] = {
     [6] = {
         id = 20,
         short_upper = 'Area',
         tag = 'Totem',
         short_lower = 'area',
     },
     },
     ['trap'] = {
     [7] = nil, -- unused
         id = 21,
    [8] = {
         tag = 'Trap',
         short_upper = 'Relic',
         short_lower = 'relic',
     },
     },
     ['mine'] = {
     [9] = nil, -- unused
         id = 22,
    [10] = {
         tag = 'Mine',
         short_upper = 'Crafted',
         short_lower = 'crafted',
     },
     },
     ['movement'] = {
     [11] = {
         id = 23,
         short_upper = 'Jewel',
         tag = 'Movement',
         short_lower = 'jewel',
     },
     },
     ['cast'] = {
     [12] = {
         id = 24,
         short_upper = 'Atlas',
         tag = 'Cast',
         short_lower = 'atlas',
     },
     },
     ['vaal'] = {
     [13] = {
         id = 25,
         short_upper = 'Leaguestone',
         tag = 'Vaal',
         short_lower = 'leaguestone',
     },
     },
     ['active_skill'] = {
     [14] = nil, -- unused
         id = 26,
    [15] = {
         tag = '',
         short_upper = 'Map Device',
         short_lower = 'map device',
     },
     },
     ['trigger'] = {
     [16] = {
         id = 27,
         short_upper = 'Dummy',
         tag = 'Trigger',
         short_lower = 'dummy',
     },
     },
     ['warcry'] = {
     [17] = nil, -- unused
         id = 28,
    [18] = {
         tag = 'Warcry',
         short_upper = 'Delve Area',
         short_lower = 'delve area',
     },
     },
     ['golem'] = {
     [19] = {
         id = 29,
         short_upper = 'Synthesis unknown',
         tag = 'Golem',
         short_lower = 'Synthesis unknown',
     },
     },
     ['low_max_level'] = {
     [20] = {
         id = 30,
         short_upper = 'Synthesis Globals',
         tag = '',
         short_lower = 'synthesis globals',
     },
     },
     ['channelling'] = {
     [21] = {
         id = 31,
         short_upper = 'Synthesis Bonus',
         tag = 'Channelling',
         short_lower = 'Synthesis bonus',
     },
     },
     ['herald'] = {
     [22] = {
         id = 32,
         short_upper = 'Cluster Jewel',
         tag = 'Herald',
         short_lower = 'cluster jewel',
     },
     },
     ['brand'] = {
     [23] = {
         id = 33,
         short_upper = 'Heist Contract/Blueprint',
         tag = 'Brand',
         short_lower = 'heist contract/blueprint',
     },
     },
     ['physical'] = {
     [24] = {
         id = 34,
         short_upper = 'Heist Equipment',
         tag = 'Physical',
         short_lower = 'heist equipment',
     },
     },
     ['guard'] = {
     [25] = {
         id = 35,
         short_upper = 'Heist Trinket',
         tag = 'Guard',
         short_lower = 'heist trinket',
     },
     },
     ['travel'] = {
     [26] = nil, -- unused
         id = 36,
    [27] = {
         tag = 'Travel',
         short_upper = 'Veiled',
         short_lower = 'veiled',
     },
     },
     ['strike'] = {
     [28] = {
         id = 37,
         short_upper = 'Desecrated',
         tag = 'Strike',
         short_lower = 'desecrated',
     },
     },
     ['blink'] = {
     [29] = {
         id = 38,
         short_upper = 'Expedition Remnant',
         tag = 'Blink',
         short_lower = 'expedition remnant',
     },
     },
     ['nova'] = {
     [30] = nil, -- unused
         id = 39,
    [31] = {
         tag = 'Nova',
         short_upper = 'Sentinel',
         short_lower = 'sentinel',
     },
     },
     ['banner'] = {
     [32] = {
         id = 40,
         short_upper = 'Memory',
         tag = '',
         short_lower = 'memory',
     },
     },
     ['slam'] = {
     [33] = nil, -- unused
         id = 41,
    [34] = {
         tag = 'Slam',
         short_upper = 'Tablet',
         short_lower = 'tablet',
     },
     },
     ['stance'] = {
     [35] = {
         id = 42,
         short_upper = 'Ultimatum key',
         tag = 'Stance',
         short_lower = 'ultimatum key',
     },
     },
     ['hex'] = {
     [36] = {
         id = 43,
         short_upper = 'Vault key',
         tag = 'Hex',
         short_lower = 'vault key',
     },
     },
     ['mark'] = {
}
         id = 44,
 
         tag = 'Mark',
-- ModGenerationType.dat
game.constants.mod.generation_types = {
     [1] = {
         short_upper = 'Prefix',
         short_lower = 'prefix',
     },
     },
     ['orb'] = {
     [2] = {
         id = 45,
         short_upper = 'Suffix',
         tag = 'Orb',
         short_lower = 'suffix',
     },
     },
     ['random_element'] = {
     [3] = {
         id = 46,
         short_upper = 'Intrinsic',
         tag = 'Prismatic',
         short_lower = 'intrinsic',
     },
     },
     ['arcane'] = {
     [4] = {
         id = 47,
         short_upper = 'Nemesis',
         tag = 'Arcane',
         short_lower = 'nemesis',
     },
     },
     ['critical'] = {
     [5] = {
         id = 48,
         short_upper = 'Corrupted',
         tag = 'Critical',
         short_lower = 'corrupted',
     },
     },
     ['exceptional'] = {
     [6] = {
         id = 49,
         short_upper = 'Bloodlines',
         tag = 'Exceptional',
         short_lower = 'bloodlines',
     },
     },
     ['link'] = {
     [7] = {
         id = 50,
         short_upper = 'Torment',
         tag = 'Link',
         short_lower = 'torment',
     },
     },
     ['blessing'] = {
     [8] = {
         id = 51,
         short_upper = 'Tempest',
         tag = 'Blessing',
         short_lower = 'tempest',
     },
     },
}
     [9] = {
 
         short_upper = 'Talisman',
game.constants.item.gem_tags_lookup = {
         short_lower = 'talisman',
    ['Fire'] = 'fire',
    ['Cold'] = 'cold',
    ['Lightning'] = 'lightning',
    ['Chaos'] = 'chaos',
    ['Spell'] = 'spell',
    ['Projectile'] = 'projectile',
    ['Bow'] = 'bow',
    ['Melee'] = 'melee',
    ['Minion'] = 'minion',
    ['Aura'] = 'aura',
    ['Attack'] = 'attack',
    ['AoE'] = 'area',
    ['Duration'] = 'duration',
    ['Support'] = 'support',
    ['Curse'] = 'curse',
    ['Chaining'] = 'chaining',
    ['Totem'] = 'totem',
    ['Trap'] = 'trap',
    ['Mine'] = 'mine',
    ['Movement'] = 'movement',
    ['Cast'] = 'cast',
    ['Vaal'] = 'vaal',
     ['Trigger'] = 'trigger',
    ['Warcry'] = 'warcry',
    ['Golem'] = 'golem',
    ['Channelling'] = 'channelling',
    ['Herald'] = 'herald',
    ['Brand'] = 'brand',
    ['Physical'] = 'physical',
    ['Guard'] = 'guard',
    ['Travel'] = 'travel',
    ['Strike'] = 'strike',
    ['Blink'] = 'blink',
    ['Nova'] = 'nova',
    ['Slam'] = 'slam',
    ['Stance'] = 'stance',
    ['Hex'] = 'hex',
    ['Mark'] = 'mark',
    ['Orb'] = 'orb',
    ['Arcane'] = 'arcane',
    ['Prismatic'] = 'random_element',
    ['Critical'] = 'critical',
    ['Exceptional'] = 'exceptional',
    ['Link'] = 'link',
    ['Blessing'] = 'blessing',
}
 
game.constants.item.gem_quality_types = {
    {
        id = 1,
        full = 'Superior',
        long_upper = 'Superior',
        long_lower = 'superior',
         short_upper = 'S',
         short_lower = 's',
     },
     },
     {
     [10] = nil, -- unused
        id = 2,
    [11] = {
        full = 'Anomalous',
         short_upper = 'Essence',
        long_upper = 'Anomalous',
         short_lower = 'essence',
        long_lower = 'anomalous',
         short_upper = 'A',
         short_lower = 'a',
     },
     },
     {
     [12] = nil, -- unused
        id = 3,
    [13] = {
         full = 'Divergent',
         short_upper = 'Bestiary',
         long_upper = 'Divergent',
         short_lower = 'bestiary',
        long_lower = 'divergent',
    },
         short_upper = 'D',
    [14] = {
         short_lower = 'd',
         short_upper = 'Delve Area',
         short_lower = 'delve area',
     },
     },
     {
     [15] = {
        id = 4,
         short_upper = 'Synthesis unknown',
        full = 'Phantasmal',
         short_lower = 'synthesis unknown',
        long_upper = 'Phantasmal',
        long_lower = 'phantasmal',
         short_upper = 'P',
         short_lower = 'p',
     },
     },
}
     [16] = {
 
         short_upper = 'Synthesis Globals',
game.constants.skill = {}
         short_lower = 'synthesis globals',
 
-- CostTypes.dat
game.constants.skill.cost_types = {
     ['Mana'] = {
         full = 'Mana',
        long_upper = 'Mana',
         long_lower = 'mana',
     },
     },
     ['Life'] = {
     [17] = {
         full = 'Life',
         short_upper = 'Synthesis Bonus',
        long_upper = 'Life',
         short_lower = 'synthesis bonus',
         long_lower = 'life',
     },
     },
     ['ES'] = {
     [18] = {
         full = 'Energy Shield',
         short_upper = 'Blight',
        long_upper = 'Energy Shield',
         short_lower = 'blight',
         long_lower = 'energy shield',
     },
     },
     ['Rage'] = {
     [19] = nil, -- unused
        full = 'Rage',
    [20] = {
         long_upper = 'Rage',
         short_upper = 'Monster Affliction',
         long_lower = 'rage',
         short_lower = 'monster affliction',
     },
     },
     ['ManaPercent'] = {
     [21] = nil, -- unused
        full = 'Mana Percent',
    [22] = nil, -- unused
         long_upper = 'Mana',
    [23] = {
         long_lower = 'mana',
         short_upper = 'Expedition Logbook',
         short_lower = 'expedition logbook',
     },
     },
     ['LifePercent'] = {
     [24] = nil, -- unused
        full = 'Life Percent',
    [25] = nil, -- unused
         long_upper = 'Life',
    [26] = {
         long_lower = 'life',
         short_upper = 'Scourge Gimmick',
         short_lower = 'scourge gimmick',
     },
     },
     ['ManaPerMinute'] = {
     [27] = nil, -- unused
        full = 'Mana per Minute',
    [28] = nil, -- unused
         long_upper = 'Mana per second',
    [29] = nil, -- unused
         long_lower = 'mana per second',
    [30] = nil, -- unused
    [31] = nil, -- unused
    [32] = nil, -- unused
    [33] = {
         short_upper = 'Instiled',
         short_lower = 'instiled',
     },
     },
     ['LifePerMinute'] = {
     [34] = {
         full = 'Life per Minute',
         short_upper = 'Affliction Wisps',
        long_upper = 'Life per second',
         short_lower = 'affliction wisps',
         long_lower = 'life per second',
     },
     },
}
}


-- NPCMaster.dat
game.constants.monster = {}
game.constants.masters = {
-- MonsterCategories.dat
     {
game.constants.monster.categories = {
         full = 'Navali',
     Eldritch = {
         long_upper = 'Navali',
        id = 1,
         short_upper = 'Navali',
         full = 'Eldritch',
         short_lower = 'navali',
         long_upper = 'Eldritch',
        long_lower = 'eldritch',
    },
    Demon = {
         id = 2,
        full = 'Demon',
        long_upper = 'Demon',
         long_lower = 'demon',
     },
     },
     {
     Construct = {
         full = 'Einhar, Beastmaster',
         id = 3,
         long_upper = 'Einhar, Beastmaster',
         full = 'Construct',
         short_upper = 'Einhar',
         long_upper = 'Construct',
         short_lower = 'einhar',
         long_lower = 'construct',
     },
     },
     {
     Undead = {
         full = 'Alva, Master Explorer',
         id = 4,
         long_upper = 'Alva, Master Explorer',
         full = 'Undead',
         short_upper = 'Alva',
         long_upper = 'Undead',
         short_lower = 'alva',
         long_lower = 'undead',
     },
     },
     {
     Beast = {
         full = 'Helena',
         id = 5,
         long_upper = 'Helena',
         full = 'Beast',
         short_upper = 'Helena',
         long_upper = 'Beast',
         short_lower = 'helena',
         long_lower = 'beast',
     },
     },
     {
     Humanoid = {
        full = 'Niko, Master of the Depths',
         id = 6,
        long_upper = 'Niko, Master of the Depths',
         full = 'Humanoid',
        short_upper = 'Niko',
         long_upper = 'Humanoid',
        short_lower = 'niko',
         long_lower = 'humanoid',
    },
    {
         full = 'Jun, Veiled Master',
        long_upper = 'Jun, Veiled Master',
        short_upper = 'Jun',
        short_lower = 'jun',
    },
    {
         full = 'Zana, Master Cartographer',
         long_upper = 'Zana, Master Cartographer',
        short_upper = 'Zana',
        short_lower = 'zana',
    },
}
 
game.constants.mod = {}
-- ModDomains.dat, reversed
game.constants.mod.domains = {
    [1] = {
        short_upper = 'Item',
        short_lower = 'item',
    },
    [2] = {
        short_upper = 'Flask',
        short_lower = 'flask',
    },
    [3] = {
        short_upper = 'Monster',
        short_lower = 'monster',
    },
    [4] = {
        short_upper = 'Chest',
        short_lower = 'chest',
    },
    [5] = {
        short_upper = 'Area',
        short_lower = 'area',
    },
    --[6] = {},
    --[7] = {},
    --[8] = {},
    [9] = {
        short_upper = 'Crafted',
        short_lower = 'crafted',
    },
    [10] = {
        short_upper = 'Misc',
        short_lower = 'misc',
    },
    [11] = {
        short_upper = 'Atlas',
        short_lower = 'atlas',
    },
    [12] = {
        short_upper = 'Leaguestone',
        short_lower = 'leaguestone',
    },
    [13] = {
        short_upper = 'Abyss Jewel',
        short_lower = 'abyss_jewel',
    },
    [14] = {
        short_upper = 'Map Device',
        short_lower = 'map_device',
    },
    [15] = {
        short_upper = 'Dummy',
        short_lower = 'dummy',
    },
    [16] = {
        short_upper = 'Delve',
        short_lower = 'delve',
    },
    [17] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [18] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'Synthesis unknown',
    },
    [19] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [20] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'Synthesis bonus',
    },
    [21] = {
        short_upper = 'Affliction Jewel',
        short_lower = 'Affliction jewel',
    },
    [22] = {
        short_upper = 'Heist Area',
        short_lower = 'heist area',
    },
    [23] = {
        short_upper = 'Heist NPC',
        short_lower = 'heist NPC',
    },
    [24] = {
        short_upper = 'Heist Trinket',
        short_lower = 'heist trinket',
    },
    [25] = {
        short_upper = 'Watchstone',
        short_lower = 'watchstone',
    },
    [26] = {
        short_upper = 'Veiled',
        short_lower = 'veiled',
    },
    [27] = {
        short_upper = 'Expedition Remnants',
        short_lower = 'expedition remnants',
    },
    [28] = {
        short_upper = 'Unveiled',
        short_lower = 'unveiled',
    },
    [29] = {
        short_upper = 'Primordial Altar',
        short_lower = 'primordial altar',
    },
    [30] = {
        short_upper = 'Sentinel',
        short_lower = 'sentinel',
    },
}
 
-- ModGenerationTypes.dat
game.constants.mod.generation_types = {
    [1] = {
        full = 'Prefix',
        short_upper = 'Prefix',
        short_lower = 'prefix',
    },
    [2] = {
        full = 'Suffix',
        short_upper = 'Suffix',
        short_lower = 'suffix',
    },
    -- given mod
    [3] = {
        full = 'Unique',
        short_upper = 'Unique',
        short_lower = 'unique',
    },
    [4] = {
        full = 'Nemesis',
        short_upper = 'Nemesis',
        short_lower = 'nemesis',
    },
    [5] = {
        full = 'Corrupted',
        short_upper = 'Corrupted',
        short_lower = 'corrupted',
    },
    [6] = {
        full = 'Bloodlines',
        short_upper = 'Bloodlines',
        short_lower = 'bloodlines',
    },
    [7] = {
        full = 'Torment',
        short_upper = 'Torment',
        short_lower = 'torment',
    },
    [8] = {
        full = 'Tempest',
        short_upper = 'Tempest',
        short_lower = 'tempest',
    },
    [9] = {
        full = 'Talisman',
        short_upper = 'Talisman',
        short_lower = 'talisman',
    },
    [10] = {
        full = 'Enchantment',
        short_upper = 'Enchantment',
        short_lower = 'enchantment',
    },
    [11] = {
        full = 'Essence',
        short_upper = 'Essence',
        short_lower = 'essence',
    },
    [12] = {},
    [13] = {
        full = 'Bestiary',
        short_upper = 'Bestiary',
        short_lower = 'bestiary',
    },
    [14] = {
        full = 'Delve Area',
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [15] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'synthesis unknown',
    },
    [16] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [17] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'synthesis bonus',
    },
    [18] = {
        short_upper = 'Blight',
        short_lower = 'blight',
    },
    [19] = {
        short_upper = 'Blight Tower',
        short_lower = 'blight tower',
    },
    [20] = {
        short_upper = 'Monster Affliction',
        short_lower = 'monster affliction',
    },
    [21] = {
        short_upper = 'Enkindling Orb',
        short_lower = 'enkindling orb',
    },
    [22] = {
        short_upper = 'Instilling Orb',
        short_lower = 'instilling orb',
    },
    [23] = {
        short_upper = 'Expedition Logbook',
        short_lower = 'expedition logbook',
    },
    [24] = {
        short_upper = 'Scourge Benefit',
        short_lower = 'scourge benefit',
    },
    [25] = {
        short_upper = 'Scourge Detriment',
        short_lower = 'scourge detriment',
    },
    [26] = {
        short_upper = 'Scourge Gimmick',
        short_lower = 'scourge gimmick',
    },
    --[27] = {},
    [28] = {
        short_upper = 'Archnemesis',
        short_lower = 'archnemesis',
    },
    [29] = {
        short_upper = 'Searing Exarch',
        short_lower = 'searing exarch',
    },
    [30] = {
        short_upper = 'Eater of Worlds',
         short_lower = 'eater of worlds',
     },
     },
}
}


return game
return game

Latest revision as of 19:49, 12 December 2025

Module documentation[view] [edit] [history] [purge]


This is a meta module.

This module is meant to be used only by other modules. It should not be invoked in wikitext.

Overview

This module holds some constants and functions related to path of exile in general.

Stucture

The module has the following structure

game.constants General game constants, such as the attributes or classes
game.constants.item item constants
game.constants.mod Mod constants
game.constants.monster Monster constants

Data

Table Id Description Available keys Extra keys
full long_upper long_lower short_upper short_lower
game.constants.characters Character No No No No No
  • id - internal id
game.constants.ascendancy Ascendancy class No No No No No
  • id - internal id
  • character - character id
game.constants.attributes Attributes No Yes Yes Yes Yes
game.constants.damage_types Damage type No No No Yes Yes
game.constants.difficulties Difficulties Yes Yes Yes No No
  • resistances - resist cap
  • minimum_level - minimum required level to enter
  • label - one letter label
game.constants.passive_types Passive skill No Yes No Yes No
  • type - 'normal' or 'ascendancy'
game.constants.item.rarity Rarity Yes Yes Yes No No
game.constants.item.class Item class Yes Yes Yes No No
game.constants.mod.domains Mod Domain No No No Yes Yes
game.constants.mod.generation_types Mod Generation Type Yes No No Yes Yes
game.constants.monster.categories Monster categories Yes Yes Yes No No

Exported data

Data exported using pypoe.

Table Id Description Keys Subpage
game.constants.tags Internal tags name
Optional name.
tags
game.constants.item.gem_tags Gem tags id
Internal numerical id + 1.

tag
Gem tag name.

gem_tags
game.constants.item.gem_tags_lookup Lookup for gem tags gem_tags

Usage

This module should be loaded with mw.loadData().

local game = {}

-- In-game units of measure
game.units = {
    seconds = {
        full = 'Seconds',
        long_upper = 'Seconds',
        long_lower = 'seconds',
        short_upper = 'Sec',
        short_lower = 'sec',
        long_upper_plural = 'Seconds',
        long_lower_plural = 'seconds',
        short_upper_plural = 'Sec',
        short_lower_plural = 'sec',
        long_upper_singular = 'Second',
        long_lower_singular = 'second',
        short_upper_singular = 'Sec',
        short_lower_singular = 'sec',
    },
    metres = {
        full = 'Metres',
        long_upper = 'Metres',
        long_lower = 'metres',
        short_upper = 'M',
        short_lower = 'm',
        long_upper_plural = 'Metres',
        long_lower_plural = 'metres',
        short_upper_plural = 'M',
        short_lower_plural = 'm',
        long_upper_singular = 'Metre',
        long_lower_singular = 'metre',
        short_upper_singular = 'M',
        short_lower_singular = 'm',
    },
}

-- Harvest seed types
game.seed_types = {
    primal = 'Primal',
    vivid = 'Vivid',
    wild = 'Wild',
}

game.level_requirement =
{
    full = 'Level Requirement',
    long_upper = 'Level Requirement',
    long_lower = 'level requirement',
    short_upper = 'Req. Lv.',
    short_lower = 'req. lv.',
    icon = '[[File:Level up icon small.png|link=|alt=Required level]]',
}

game.constants = {}

-- Characters.dat
game.constants.characters_order = {'Marauder', 'Witch', 'Ranger', 'Duelist', 'Shadow', 'Templar', 'Warrior', 'Sorceress', 'Huntress', 'Mercenary', 'Monk', 'Druid'}
game.constants.characters = {
    Marauder = {
        id = 0,
        str_id = 'Str',
        name = 'Marauder',
        str = 15,
        dex = 7,
        int = 7,
        passive_skill_tree_start_id = 'marauder594',
    },
    Witch = {
        id = 1,
        str_id = 'Int',
        name = 'Witch',
        str = 7,
        dex = 7,
        int = 15,
        passive_skill_tree_start_id = 'witch595',
    },
    Ranger = {
        id = 2,
        str_id = 'Dex',
        name = 'Ranger',
        str = 7,
        dex = 15,
        int = 7,
        passive_skill_tree_start_id = 'ranger596',
    },
    Duelist = {
        id = 3,
        str_id = 'StrDex',
        name = 'Duelist',
        str = 11,
        dex = 11,
        int = 7,
        passive_skill_tree_start_id = 'duelist597',
    },
    Shadow = {
        id = 4,
        str_id = 'DexInt',
        name = 'Shadow',
        str = 7,
        dex = 11,
        int = 11,
        passive_skill_tree_start_id = 'six704',
    },
    Templar = {
        id = 5,
        str_id = 'StrInt',
        name = 'Templar',
        str = 11,
        dex = 7,
        int = 11,
        passive_skill_tree_start_id = 'templar598',
    },
    Warrior = {
        id = 6,
        str_id = 'Str',
        name = 'Warrior',
        str = 15,
        dex = 7,
        int = 7,
        passive_skill_tree_start_id = 'marauder594',
    },
    Sorceress = {
        id = 7,
        str_id = 'Int',
        name = 'Sorceress',
        str = 7,
        dex = 7,
        int = 15,
        passive_skill_tree_start_id = 'witch595',
    },
    Huntress = {
        id = 8,
        str_id = 'Dex',
        name = 'Huntress',
        str = 7,
        dex = 15,
        int = 7,
        passive_skill_tree_start_id = 'ranger596',
    },
    Mercenary = {
        id = 9,
        str_id = 'StrDex',
        name = 'Mercenary',
        str = 11,
        dex = 11,
        int = 7,
        passive_skill_tree_start_id = 'duelist597',
    },
    Monk = {
        id = 10,
        str_id = 'DexInt',
        name = 'Monk',
        str = 7,
        dex = 11,
        int = 11,
        passive_skill_tree_start_id = 'six704',
    },
    Druid = {
        id = 11,
        str_id = 'StrInt',
        name = 'Druid',
        str = 11,
        dex = 7,
        int = 11,
        passive_skill_tree_start_id = 'templar598',
    },
}

--[[
game.constants.characters.Str = game.constants.characters.Marauder
game.constants.characters.Dex = game.constants.characters.Ranger
game.constants.characters.Int = game.constants.characters.Witch

game.constants.characters.StrDex = game.constants.characters.Duelist
game.constants.characters.DexStr = game.constants.characters.StrDex

game.constants.characters.StrInt = game.constants.characters.Templar
game.constants.characters.IntStr = game.constants.characters.StrInt

game.constants.characters.DexInt = game.constants.characters.Shadow
game.constants.characters.IntDex = game.constants.characters.DexInt

game.constants.characters.StrDexInt = game.constants.characters.Scion
game.constants.characters.DexStrInt = game.constants.characters.StrDexInt
game.constants.characters.DexIntStr = game.constants.characters.StrDexInt
game.constants.characters.IntDexStr = game.constants.characters.StrDexInt
game.constants.characters.IntStrDex = game.constants.characters.StrDexInt
game.constants.characters.StrIntDex = game.constants.characters.StrDexInt
]]--

-- No character starts with attributes lower than this.
game.constants.characters.minimum_attributes = {
    str = 7,
    dex = 7,
    int = 7,
}

game.constants.leagues = {
    ['Hunt'] = {
        name = 'Hunt',
    },
    ['Abyss'] = {
        name = 'Abyss',
    },
    ['Vaal'] = {
        name = 'Vaal',
    },
}

-- Ascendancy.dat
game.constants.ascendancy = {
    ['Marauder1'] = {
        id = 1,
        character = 0,
        name = '[DNT] Bait Fisher',
    },
    ['Marauder2'] = {
        id = 2,
        character = 0,
        name = '[DNT] Handliner',
    },
    ['Marauder3'] = {
        id = 3,
        character = 0,
        name = '[DNT] Rodman',
    },
    ['Warrior1'] = {
        id = 4,
        character = 6,
        name = 'Titan',
    },
    ['Warrior2'] = {
        id = 5,
        character = 6,
        name = 'Warbringer',
    },
    ['Warrior3'] = {
        id = 6,
        character = 6,
        name = 'Smith of Kitava',
    },
    ['Ranger1'] = {
        id = 7,
        character = 2,
        name = 'Deadeye',
    },
    ['Ranger2'] = {
        id = 8,
        character = 2,
        name = '[DNT] Piscator',
    },
    ['Ranger3'] = {
        id = 9,
        character = 2,
        name = 'Pathfinder',
    },
    ['Huntress1'] = {
        id = 10,
        character = 8,
        name = 'Amazon',
    },
    ['Huntress2'] = {
        id = 11,
        character = 8,
        name = '[DNT] Harpooner',
    },
    ['Huntress3'] = {
        id = 12,
        character = 8,
        name = 'Ritualist',
    },
    ['Witch1'] = {
        id = 13,
        character = 1,
        name = 'Infernalist',
    },
    ['Witch2'] = {
        id = 14,
        character = 1,
        name = 'Blood Mage',
    },
    ['Witch3'] = {
        id = 15,
        character = 1,
        name = 'Lich',
    },
    ['Witch3b'] = {
        id = 16,
        character = 1,
        name = 'Abyssal Lich',
    },
    ['Sorceress1'] = {
        id = 17,
        character = 7,
        name = 'Stormweaver',
    },
    ['Sorceress2'] = {
        id = 18,
        character = 7,
        name = 'Chronomancer',
    },
    ['Sorceress3'] = {
        id = 19,
        character = 7,
        name = 'Disciple of Varashta',
    },
    ['Duelist1'] = {
        id = 20,
        character = 3,
        name = '[DNT] Giller',
    },
    ['Duelist2'] = {
        id = 21,
        character = 3,
        name = '[DNT] Filleter',
    },
    ['Duelist3'] = {
        id = 22,
        character = 3,
        name = '[DNT] Waterman',
    },
    ['Mercenary1'] = {
        id = 23,
        character = 9,
        name = 'Tactician',
    },
    ['Mercenary2'] = {
        id = 24,
        character = 9,
        name = 'Witchhunter',
    },
    ['Mercenary3'] = {
        id = 25,
        character = 9,
        name = 'Gemling Legionnaire',
    },
    ['Templar1'] = {
        id = 26,
        character = 5,
        name = '[DNT] Seaman',
    },
    ['Templar2'] = {
        id = 27,
        character = 5,
        name = '[DNT] Trawler',
    },
    ['Templar3'] = {
        id = 28,
        character = 5,
        name = '[DNT] Boatman',
    },
    ['Druid1'] = {
        id = 29,
        character = 11,
        name = 'Oracle',
    },
    ['Druid2'] = {
        id = 30,
        character = 11,
        name = 'Shaman',
    },
    ['Druid3'] = {
        id = 31,
        character = 11,
        name = '[DNT] Wildfowler',
    },
    ['Shadow1'] = {
        id = 32,
        character = 4,
        name = '[DNT] Ice Fisher',
    },
    ['Shadow2'] = {
        id = 33,
        character = 4,
        name = '[DNT] Longliner',
    },
    ['Shadow3'] = {
        id = 34,
        character = 4,
        name = '[DNT] Dredger',
    },
    ['Monk1'] = {
        id = 35,
        character = 10,
        name = 'Surf Caster',
    },
    ['Monk2'] = {
        id = 36,
        character = 10,
        name = 'Invoker',
    },
    ['Monk3'] = {
        id = 37,
        character = 10,
        name = 'Acolyte of Chayula',
    },
}

game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
game.constants.attributes = {
    strength = {
        long_upper = 'Strength',
        long_lower = 'strength',
        short_upper = 'Str',
        short_lower = 'str',
        icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
        color = 'red',
    },
    dexterity = {
        long_upper = 'Dexterity',
        long_lower = 'dexterity',
        short_upper = 'Dex',
        short_lower = 'dex',
        icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
        color = 'green',
    },
    intelligence = {
        long_upper = 'Intelligence',
        long_lower = 'intelligence',
        short_upper = 'Int',
        short_lower = 'int',
        icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
        color = 'blue',
    },
}

game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}

game.constants.damage_types = {
    ['physical'] = {
        short_upper = 'Physical',
        short_lower = 'physical',
    },
    ['fire'] = {
        short_upper = 'Fire',
        short_lower = 'fire',
    },
    ['cold'] = {
        short_upper = 'Cold',
        short_lower = 'cold',
    },
    ['lightning'] = {
        short_upper = 'Lightning',
        short_lower = 'lightning',
    },
    ['chaos'] = {
        short_upper = 'Chaos',
        short_lower = 'chaos',
    },
}

-- Tags.dat
game.constants.tags = require('Module:Game/tags')

game.constants.item = {}

-- PassiveJewelRadii.dat
game.constants.item.jewel_radius_to_size = {
    [0] = 'Variable',
    [800] = 'Very Small',
    [1000] = 'Small',
    [1075] = 'Small-Medium',
    [1150] = 'Medium',
    [1225] = 'Medium-Large',
    [1300] = 'Large',
    [1500] = 'Very Large',
    [2400] = 'Massive',
}

game.constants.influences = {
    shaper = {
        id = 1,
        full = 'Shaper',
        long_upper = 'Shaper',
        long_lower = 'shaper',
    },
    elder = {
        id = 2,
        full = 'Elder',
        long_upper = 'Elder',
        long_lower = 'elder',
    },
    crusader = {
        id = 3,
        full = 'Crusader',
        long_upper = 'Crusader',
        long_lower = 'crusader',
    },
    redeemer = {
        id = 4,
        full = 'Redeemer',
        long_upper = 'Redeemer',
        long_lower = 'redeemer',
    },
    hunter = {
        id = 5,
        full = 'Hunter',
        long_upper = 'Hunter',
        long_lower = 'hunter',
    },
    warlord = {
        id = 6,
        full = 'Warlord',
        long_upper = 'Warlord',
        long_lower = 'warlord',
    },
}

game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
game.constants.rarities = {
    normal = {
        id = 1,
        full = 'Normal',
        long_upper = 'Normal',
        long_lower = 'normal',
    },
    magic = {
        id = 2,
        full = 'Magic',
        long_upper = 'Magic',
        long_lower = 'magic',
    },
    rare = {
        id = 3,
        full = 'Rare',
        long_upper = 'Rare',
        long_lower = 'rare',
    },
    unique = {
        id = 4,
        full = 'Unique',
        long_upper = 'Unique',
        long_lower = 'unique',
    },
}

-- ItemClasses.dat
game.constants.item.classes = {
    ['LifeFlask'] = {
        id = 1,
        name = 'Life Flasks',
        full = 'Life Flask',
        long_upper = 'Life Flask',
        long_lower = 'life flask',
        long_upper_plural = 'Life Flasks',
        long_lower_plural = 'life flasks',
        cats = {'life flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ManaFlask'] = {
        id = 2,
        name = 'Mana Flasks',
        full = 'Mana Flask',
        long_upper = 'Mana Flask',
        long_lower = 'mana flask',
        long_upper_plural = 'Mana Flasks',
        long_lower_plural = 'mana flasks',
        cats = {'mana flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE5'] = {
        id = 3,
        name = '',
        disabled = true,
    },
    ['Currency'] = {
        id = 4,
        name = 'Currency',
        full = 'Currency Item',
        long_upper = 'Currency Item',
        long_lower = 'currency item',
        long_upper_plural = 'Currency Items',
        long_lower_plural = 'currency items',
        cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Amulet'] = {
        id = 5,
        name = 'Amulets',
        full = 'Amulet',
        long_upper = 'Amulet',
        long_lower = 'amulet',
        long_upper_plural = 'Amulets',
        long_lower_plural = 'amulets',
        cats = {'amulets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Ring'] = {
        id = 6,
        name = 'Rings',
        full = 'Ring',
        long_upper = 'Ring',
        long_lower = 'ring',
        long_upper_plural = 'Rings',
        long_lower_plural = 'rings',
        cats = {'rings'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Claw'] = {
        id = 7,
        name = 'Claws',
        full = 'Claw',
        long_upper = 'Claw',
        long_lower = 'claw',
        long_upper_plural = 'Claws',
        long_lower_plural = 'claws',
        cats = {'claws'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Dagger'] = {
        id = 8,
        name = 'Daggers',
        full = 'Dagger',
        long_upper = 'Dagger',
        long_lower = 'dagger',
        long_upper_plural = 'Daggers',
        long_lower_plural = 'daggers',
        cats = {'daggers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Wand'] = {
        id = 9,
        name = 'Wands',
        full = 'Wand',
        long_upper = 'Wand',
        long_lower = 'wand',
        long_upper_plural = 'Wands',
        long_lower_plural = 'wands',
        cats = {'wands'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['One Hand Sword'] = {
        id = 10,
        name = 'One Hand Swords',
        full = 'One Hand Sword',
        long_upper = 'One Hand Sword',
        long_lower = 'one hand sword',
        long_upper_plural = 'One Hand Swords',
        long_lower_plural = 'one hand swords',
        cats = {'one hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['DONOTUSE6'] = {
        id = 11,
        name = '',
        disabled = true,
    },
    ['One Hand Axe'] = {
        id = 12,
        name = 'One Hand Axes',
        full = 'One Hand Axe',
        long_upper = 'One Hand Axe',
        long_lower = 'one hand axe',
        long_upper_plural = 'One Hand Axes',
        long_lower_plural = 'one hand axes',
        cats = {'one hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['One Hand Mace'] = {
        id = 13,
        name = 'One Hand Maces',
        full = 'One Hand Mace',
        long_upper = 'One Hand Mace',
        long_lower = 'one hand mace',
        long_upper_plural = 'One Hand Maces',
        long_lower_plural = 'one hand maces',
        cats = {'one hand maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Bow'] = {
        id = 14,
        name = 'Bows',
        full = 'Bow',
        long_upper = 'Bow',
        long_lower = 'bow',
        long_upper_plural = 'Bows',
        long_lower_plural = 'bows',
        cats = {'bows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Staff'] = {
        id = 15,
        name = 'Staves',
        full = 'Staff',
        long_upper = 'Staff',
        long_lower = 'staff',
        long_upper_plural = 'Staves',
        long_lower_plural = 'staves',
        cats = {'staves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Two Hand Sword'] = {
        id = 16,
        name = 'Two Hand Swords',
        full = 'Two Hand Sword',
        long_upper = 'Two Hand Sword',
        long_lower = 'two hand sword',
        long_upper_plural = 'Two Hand Swords',
        long_lower_plural = 'two hand swords',
        cats = {'two hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Two Hand Axe'] = {
        id = 17,
        name = 'Two Hand Axes',
        full = 'Two Hand Axe',
        long_upper = 'Two Hand Axe',
        long_lower = 'two hand axe',
        long_upper_plural = 'Two Hand Axes',
        long_lower_plural = 'two hand axes',
        cats = {'two hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Two Hand Mace'] = {
        id = 18,
        name = 'Two Hand Maces',
        full = 'Two Hand Mace',
        long_upper = 'Two Hand Mace',
        long_lower = 'two hand mace',
        long_upper_plural = 'Two Hand Maces',
        long_lower_plural = 'two hand maces',
        cats = {'two hand maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Active Skill Gem'] = {
        id = 19,
        name = 'Skill Gems',
        full = 'Skill Gem',
        long_upper = 'Skill Gem',
        long_lower = 'skill gem',
        long_upper_plural = 'Skill Gems',
        long_lower_plural = 'skill gems',
        cats = {'skill gems'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Support Skill Gem'] = {
        id = 20,
        name = 'Support Gems',
        full = 'Support Gem',
        long_upper = 'Support Gem',
        long_lower = 'support gem',
        long_upper_plural = 'Support Gems',
        long_lower_plural = 'support gems',
        cats = {'support gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Quiver'] = {
        id = 21,
        name = 'Quivers',
        full = 'Quiver',
        long_upper = 'Quiver',
        long_lower = 'quiver',
        long_upper_plural = 'Quivers',
        long_lower_plural = 'quivers',
        cats = {'quivers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Belt'] = {
        id = 22,
        name = 'Belts',
        full = 'Belt',
        long_upper = 'Belt',
        long_lower = 'belt',
        long_upper_plural = 'Belts',
        long_lower_plural = 'belts',
        cats = {'belts'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Gloves'] = {
        id = 23,
        name = 'Gloves',
        full = 'Gloves',
        long_upper = 'Gloves',
        long_lower = 'gloves',
        long_upper_plural = 'Gloves',
        long_lower_plural = 'gloves',
        cats = {'gloves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Boots'] = {
        id = 24,
        name = 'Boots',
        full = 'Boots',
        long_upper = 'Boots',
        long_lower = 'boots',
        long_upper_plural = 'Boots',
        long_lower_plural = 'boots',
        cats = {'boots'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Body Armour'] = {
        id = 25,
        name = 'Body Armours',
        full = 'Body Armour',
        long_upper = 'Body Armour',
        long_lower = 'body armour',
        long_upper_plural = 'Body Armours',
        long_lower_plural = 'body armours',
        cats = {'body armours'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Helmet'] = {
        id = 26,
        name = 'Helmets',
        full = 'Helmet',
        long_upper = 'Helmet',
        long_lower = 'helmet',
        long_upper_plural = 'Helmets',
        long_lower_plural = 'helmets',
        cats = {'helmets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Shield'] = {
        id = 27,
        name = 'Shields',
        full = 'Shield',
        long_upper = 'Shield',
        long_lower = 'shield',
        long_upper_plural = 'Shields',
        long_lower_plural = 'shields',
        cats = {'shields'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['SmallRelic'] = {
        id = 28,
        name = 'Small Relics',
        disabled = true,
    },
    ['MediumRelic'] = {
        id = 29,
        name = 'Medium Relics',
        disabled = true,
    },
    ['LargeRelic'] = {
        id = 30,
        name = 'Large Relics',
        disabled = true,
    },
    ['StackableCurrency'] = {
        id = 31,
        name = 'Stackable Currency',
        full = 'Currency Item',
        long_upper = 'Currency Item',
        long_lower = 'currency item',
        long_upper_plural = 'Currency Items',
        long_lower_plural = 'currency items',
        cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['QuestItem'] = {
        id = 32,
        name = 'Quest Items',
        full = 'Quest Item',
        long_upper = 'Quest Item',
        long_lower = 'quest item',
        long_upper_plural = 'Quest Items',
        long_lower_plural = 'quest items',
        cats = {'quest items'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = false,
    },
    ['Sceptre'] = {
        id = 33,
        name = 'Sceptres',
        full = 'Sceptre',
        long_upper = 'Sceptre',
        long_lower = 'sceptre',
        long_upper_plural = 'Sceptres',
        long_lower_plural = 'sceptres',
        cats = {'sceptres'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['UtilityFlask'] = {
        id = 34,
        name = 'Charms',
        full = 'Charm',
        long_upper = 'Charm',
        long_lower = 'charm',
        long_upper_plural = 'Charms',
        long_lower_plural = 'charms',
        cats = {'charms'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE7'] = {
        id = 35,
        name = '',
        disabled = true,
    },
    ['Map'] = {
        id = 36,
        name = 'Waystones',
        full = 'Waystone',
        long_upper = 'Waystone',
        long_lower = 'waystone',
        long_upper_plural = 'Waystones',
        long_lower_plural = 'waystones',
        cats = {'waystones'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Unarmed'] = {
        id = 37,
        name = '',
        disabled = true,
    },
    ['FishingRod'] = {
        id = 38,
        name = 'Fishing Rods',
        full = 'Fishing Rod',
        long_upper = 'Fishing Rod',
        long_lower = 'fishing rod',
        long_upper_plural = 'Fishing Rods',
        long_lower_plural = 'fishing rods',
        cats = {'fishing rods'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['MapFragment'] = {
        id = 39,
        name = 'Map Fragments',
        full = 'Map Fragment',
        long_upper = 'Map Fragment',
        long_lower = 'map fragment',
        long_upper_plural = 'Map Fragments',
        long_lower_plural = 'map fragments',
        cats = {'map fragments'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HideoutDoodad'] = {
        id = 40,
        name = 'Hideout Doodads',
        full = 'Hideout Decoration',
        long_upper = 'Hideout Decoration',
        long_lower = 'hideout decoration',
        long_upper_plural = 'Hideout Decorations',
        long_lower_plural = 'hideout decorations',
        cats = {'hideout decorations'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Microtransaction'] = {
        id = 41,
        name = 'Microtransactions',
        full = 'Cosmetic Item',
        long_upper = 'Cosmetic Item',
        long_lower = 'cosmetic item',
        long_upper_plural = 'Cosmetic Items',
        long_lower_plural = 'cosmetic items',
        cats = {'cosmetic items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Jewel'] = {
        id = 42,
        name = 'Jewels',
        full = 'Jewel',
        long_upper = 'Jewel',
        long_lower = 'jewel',
        long_upper_plural = 'Jewels',
        long_lower_plural = 'jewels',
        cats = {'jewels'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DivinationCard'] = {
        id = 43,
        name = 'Divination Cards',
        full = 'Divination Card',
        long_upper = 'Divination Card',
        long_lower = 'divination card',
        long_upper_plural = 'Divination Cards',
        long_lower_plural = 'divination cards',
        cats = {'divination cards'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE8'] = {
        id = 44,
        name = '',
        disabled = true,
    },
    ['DONOTUSE9'] = {
        id = 45,
        name = '',
        disabled = true,
    },
    ['DONOTUSE10'] = {
        id = 46,
        name = '',
        disabled = true,
    },
    ['MiscMapItem'] = {
        id = 47,
        name = 'Misc Map Items',
        full = 'Miscellaneous Map Item',
        long_upper = 'Miscellaneous Map Item',
        long_lower = 'miscellaneous map item',
        long_upper_plural = 'Miscellaneous Map Items',
        long_lower_plural = 'miscellaneous map items',
        cats = {'miscellaneous map items'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Leaguestone'] = {
        id = 48,
        name = 'Leaguestones',
        full = 'Leaguestone',
        long_upper = 'Leaguestone',
        long_lower = 'leaguestone',
        long_upper_plural = 'Leaguestones',
        long_lower_plural = 'leaguestones',
        cats = {'leaguestones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['PantheonSoul'] = {
        id = 49,
        name = 'Pantheon Souls',
        full = 'Captured Soul',
        long_upper = 'Captured Soul',
        long_lower = 'captured soul',
        long_upper_plural = 'Captured Souls',
        long_lower_plural = 'captured souls',
        cats = {'captured souls'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UniqueFragment'] = {
        id = 50,
        name = 'Pieces',
        full = 'Item Piece',
        long_upper = 'Item Piece',
        long_lower = 'item piece',
        long_upper_plural = 'Item Pieces',
        long_lower_plural = 'item pieces',
        cats = {'item pieces'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['AbyssJewel'] = {
        id = 51,
        name = 'Abyss Jewels',
        full = 'Abyss Jewel',
        long_upper = 'Abyss Jewel',
        long_lower = 'abyss jewel',
        long_upper_plural = 'Abyss Jewels',
        long_lower_plural = 'abyss jewels',
        cats = {'abyss jewels'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['IncursionItem'] = {
        id = 52,
        name = 'Incursion Items',
        full = 'Incursion Item',
        long_upper = 'Incursion Item',
        long_lower = 'incursion item',
        long_upper_plural = 'Incursion Items',
        long_lower_plural = 'incursion items',
        cats = {'incursion items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DelveSocketableCurrency'] = {
        id = 53,
        name = 'Delve Socketable Currency',
        full = 'Resonator',
        long_upper = 'Resonator',
        long_lower = 'resonator',
        long_upper_plural = 'Resonators',
        long_lower_plural = 'resonators',
        cats = {'resonators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Incubator'] = {
        id = 54,
        name = 'Incubators',
        full = 'Incubator',
        long_upper = 'Incubator',
        long_lower = 'incubator',
        long_upper_plural = 'Incubators',
        long_lower_plural = 'incubators',
        cats = {'incubators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['UniqueShard'] = {
        id = 55,
        name = 'Shards',
        disabled = true,
    },
    ['UniqueShardBase'] = {
        id = 56,
        name = 'Shard Hearts',
        disabled = true,
    },
    ['DONOTUSE11'] = {
        id = 57,
        name = '',
        disabled = true,
    },
    ['Warstaff'] = {
        id = 58,
        name = 'Quarterstaves',
        full = 'Quarterstaff',
        long_upper = 'Quarterstaff',
        long_lower = 'quarterstaff',
        long_upper_plural = 'Quarterstaves',
        long_lower_plural = 'quarterstaves',
        cats = {'quarterstaves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['DelveStackableSocketableCurrency'] = {
        id = 59,
        name = 'Delve Stackable Socketable Currency',
        full = 'Resonator',
        long_upper = 'Resonator',
        long_lower = 'resonator',
        long_upper_plural = 'Resonators',
        long_lower_plural = 'resonators',
        cats = {'resonators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['AtlasUpgradeItem'] = {
        id = 60,
        name = 'Atlas Upgrade Items',
        full = 'Voidstone',
        long_upper = 'Voidstone',
        long_lower = 'voidstone',
        long_upper_plural = 'Voidstones',
        long_lower_plural = 'voidstones',
        cats = {'voidstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE4'] = {
        id = 61,
        name = '',
        disabled = true,
    },
    ['HiddenItem'] = {
        id = 62,
        name = 'Hidden Items',
        disabled = true,
    },
    ['DONOTUSE1'] = {
        id = 63,
        name = '',
        disabled = true,
    },
    ['DONOTUSE2'] = {
        id = 64,
        name = '',
        disabled = true,
    },
    ['DONOTUSE3'] = {
        id = 65,
        name = '',
        disabled = true,
    },
    ['HeistContract'] = {
        id = 66,
        name = 'Contracts',
        full = 'Contract',
        long_upper = 'Contract',
        long_lower = 'contract',
        long_upper_plural = 'Contracts',
        long_lower_plural = 'contracts',
        cats = {'contracts'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentWeapon'] = {
        id = 67,
        name = 'Heist Gear',
        full = 'Rogue\'s Gear',
        long_upper = 'Rogue\'s Gear',
        long_lower = 'rogue\'s gear',
        long_upper_plural = 'Rogue\'s Gear',
        long_lower_plural = 'rogue\'s gear',
        cats = {'rogue\'s gear'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentTool'] = {
        id = 68,
        name = 'Heist Tools',
        full = 'Rogue\'s Tool',
        long_upper = 'Rogue\'s Tool',
        long_lower = 'rogue\'s tool',
        long_upper_plural = 'Rogue\'s Tools',
        long_lower_plural = 'rogue\'s tools',
        cats = {'rogue\'s tools'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentUtility'] = {
        id = 69,
        name = 'Heist Cloaks',
        full = 'Rogue\'s Cloak',
        long_upper = 'Rogue\'s Cloak',
        long_lower = 'rogue\'s cloak',
        long_upper_plural = 'Rogue\'s Cloaks',
        long_lower_plural = 'rogue\'s cloaks',
        cats = {'rogue\'s cloaks'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentReward'] = {
        id = 70,
        name = 'Heist Brooches',
        full = 'Rogue\'s Brooch',
        long_upper = 'Rogue\'s Brooch',
        long_lower = 'rogue\'s brooch',
        long_upper_plural = 'Rogue\'s Brooches',
        long_lower_plural = 'rogue\'s brooches',
        cats = {'rogue\'s brooches'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistBlueprint'] = {
        id = 71,
        name = 'Blueprints',
        full = 'Blueprint',
        long_upper = 'Blueprint',
        long_lower = 'blueprint',
        long_upper_plural = 'Blueprints',
        long_lower_plural = 'blueprints',
        cats = {'blueprints'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Trinket'] = {
        id = 72,
        name = 'Trinkets',
        full = 'Trinket',
        long_upper = 'Trinket',
        long_lower = 'trinket',
        long_upper_plural = 'Trinkets',
        long_lower_plural = 'trinkets',
        cats = {'trinkets'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistObjective'] = {
        id = 73,
        name = 'Heist Targets',
        full = 'Heist Target',
        long_upper = 'Heist Target',
        long_lower = 'heist target',
        long_upper_plural = 'Heist Targets',
        long_lower_plural = 'heist targets',
        cats = {'heist targets'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ExpeditionLogbook'] = {
        id = 74,
        name = 'Expedition Logbooks',
        full = 'Expedition Logbook',
        long_upper = 'Expedition Logbook',
        long_lower = 'expedition logbook',
        long_upper_plural = 'Expedition Logbooks',
        long_lower_plural = 'expedition logbooks',
        cats = {'expedition logbooks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['IncubatorStackable'] = {
        id = 75,
        name = 'Incubators',
        full = 'Incubator',
        long_upper = 'Incubator',
        long_lower = 'incubator',
        long_upper_plural = 'Incubators',
        long_lower_plural = 'incubators',
        cats = {'incubators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ArchnemesisMod'] = {
        id = 76,
        name = 'Archnemesis Mods',
        full = 'Itemised Archnemesis Modifier',
        long_upper = 'Itemised Archnemesis Modifier',
        long_lower = 'itemised Archnemesis modifier',
        long_upper_plural = 'Itemised Archnemesis Modifiers',
        long_lower_plural = 'itemised Archnemesis modifiers',
        cats = {'itemised Archnemesis modifiers'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Meta Skill Gem'] = {
        id = 77,
        name = '',
        full = 'Meta Skill Gem',
        long_upper = 'Meta Skill Gem',
        long_lower = 'meta skill gem',
        long_upper_plural = 'Meta Skill Gems',
        long_lower_plural = 'meta skill gems',
        cats = {'meta gems'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Spear'] = {
        id = 78,
        name = 'Spears',
        full = 'Spear',
        long_upper = 'Spear',
        long_lower = 'spear',
        long_upper_plural = 'Spears',
        long_lower_plural = 'spears',
        cats = {'spears'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Crossbow'] = {
        id = 79,
        name = 'Crossbows',
        full = 'Crossbow',
        long_upper = 'Crossbow',
        long_lower = 'crossbow',
        long_upper_plural = 'Crossbows',
        long_lower_plural = 'crossbows',
        cats = {'crossbows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Focus'] = {
        id = 80,
        name = 'Foci',
        full = 'Focus',
        long_upper = 'Focus',
        long_lower = 'focus',
        long_upper_plural = 'Foci',
        long_lower_plural = 'foci',
        cats = {'foci'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['InstanceLocalItem'] = {
        id = 81,
        name = 'Instance Local Items',
        full = 'Instance Local Item',
        long_upper = 'Instance Local Item',
        long_lower = 'Instance local item',
        long_upper_plural = 'Instance Local Items',
        long_lower_plural = 'Instance local items',
        cats = {'instance local items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['SentinelDrone'] = {
        id = 82,
        name = 'Sentinels',
        full = 'Sentinel',
        long_upper = 'Sentinel',
        long_lower = 'sentinel',
        long_upper_plural = 'Sentinels',
        long_lower_plural = 'sentinels',
        cats = {'sentinels'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['MemoryLine'] = {
        id = 83,
        name = 'Memories',
        full = 'Memory',
        long_upper = 'Memory',
        long_lower = 'memory',
        long_upper_plural = 'Memories',
        long_lower_plural = 'memories',
        cats = {'memories'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Flail'] = {
        id = 84,
        name = 'Flails',
        full = 'Flail',
        long_upper = 'Flail',
        long_lower = 'flail',
        long_upper_plural = 'Flails',
        long_lower_plural = 'flails',
        cats = {'flails'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Relic'] = {
        id = 85,
        name = 'Relics',
        full = 'Relic',
        long_upper = 'Relic',
        long_lower = 'relic',
        long_upper_plural = 'Relics',
        long_lower_plural = 'relics',
        cats = {'relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['SanctumSpecialRelic'] = {
        id = 86,
        name = 'Sanctified Relics',
        full = 'Sanctified Relic',
        long_upper = 'Sanctified Relic',
        long_lower = 'sanctified relic',
        long_upper_plural = 'Sanctified Relics',
        long_lower_plural = 'sanctified relics',
        cats = {'sanctified relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Breachstone'] = {
        id = 87,
        name = 'Breachstones',
        full = 'Breachstone',
        long_upper = 'Breachstone',
        long_lower = 'breachstone',
        long_upper_plural = 'Breachstones',
        long_lower_plural = 'breachstones',
        cats = {'breachstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['GiftBox'] = {
        id = 88,
        name = '',
        disabled = true,
    },
    ['VaultKey'] = {
        id = 89,
        name = 'Vault Keys',
        full = 'Vault Key',
        long_upper = 'Vault Key',
        long_lower = 'vault key',
        long_upper_plural = 'Vault Keys',
        long_lower_plural = 'vault keys',
        cats = {'vault keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ItemisedSanctum'] = {
        id = 90,
        name = 'Trial Coins',
        full = 'Trial Coin',
        long_upper = 'Trial Coin',
        long_lower = 'trial coin',
        long_upper_plural = 'Trial Coins',
        long_lower_plural = 'trial coins',
        cats = {'trial coins'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE12'] = {
        id = 91,
        name = '',
        disabled = true,
    },
    ['UncutSkillGem_OLD'] = {
        id = 92,
        name = '',
        disabled = true,
    },
    ['Buckler'] = {
        id = 93,
        name = 'Bucklers',
        full = 'Buckler',
        long_upper = 'Buckler',
        long_lower = 'buckler',
        long_upper_plural = 'Bucklers',
        long_lower_plural = 'bucklers',
        cats = {'bucklers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Thrown One Hand Axe'] = {
        id = 94,
        name = '',
        disabled = true,
    },
    ['Thrown Two Hand Axe'] = {
        id = 95,
        name = '',
        disabled = true,
    },
    ['ConventionTreasure'] = {
        id = 96,
        name = '',
        disabled = true,
    },
    ['TrapTool'] = {
        id = 97,
        name = 'Traps',
        full = 'Trap',
        long_upper = 'Trap',
        long_lower = 'trap',
        long_upper_plural = 'Traps',
        long_lower_plural = 'traps',
        cats = {'traps'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Crossbow Attachment REMOVE'] = {
        id = 98,
        name = '',
        disabled = true,
    },
    ['SkillGemToken'] = {
        id = 99,
        name = 'Currency',
        disabled = true,
    },
    ['Nothing'] = {
        id = 100,
        name = '',
        disabled = true,
    },
    ['UltimatumKey'] = {
        id = 101,
        name = 'Inscribed Ultimatum',
        full = 'Inscribed Ultimatum',
        long_upper = 'Inscribed Ultimatum',
        long_lower = 'inscribed ultimatum',
        long_upper_plural = 'Inscribed Ultimatums',
        long_lower_plural = 'inscribed ultimatums',
        cats = {'inscribed ultimatums'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UncutSupportGem_OLD'] = {
        id = 102,
        name = '',
        disabled = true,
    },
    ['UncutReservationGem_OLD'] = {
        id = 103,
        name = '',
        disabled = true,
    },
    ['Thrown Shield'] = {
        id = 104,
        name = '',
        disabled = true,
    },
    ['SoulCore'] = {
        id = 105,
        name = 'Augment',
        full = 'Augment',
        long_upper = 'Augment',
        long_lower = 'augment',
        long_upper_plural = 'augments',
        long_lower_plural = 'augments',
        cats = {'augments'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['TowerAugmentation'] = {
        id = 106,
        name = 'Tablet',
        full = 'Tablet',
        long_upper = 'Tablet',
        long_lower = 'tablet',
        long_upper_plural = 'Tablets',
        long_lower_plural = 'tablets',
        cats = {'tablets'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Omen'] = {
        id = 107,
        name = 'Omen',
        full = 'Omen',
        long_upper = 'Omen',
        long_lower = 'omen',
        long_upper_plural = 'Omens',
        long_lower_plural = 'omens',
        cats = {'omens'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['PinnacleKey'] = {
        id = 108,
        name = 'Pinnacle Keys',
        full = 'Pinnacle Key',
        long_upper = 'Pinnacle Key',
        long_lower = 'pinnacle key',
        long_upper_plural = 'Pinnacle Keys',
        long_lower_plural = 'pinnacle keys',
        cats = {'pinnacle keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Talisman'] = {
        id = 92,
        name = 'Talismans',
        full = 'Talisman',
        long_upper = 'Talisman',
        long_lower = 'talisman',
        long_upper_plural = 'Talismans',
        long_lower_plural = 'talismans',
        cats = {'talismans'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['UncutSkillGemStackable'] = {
        id = 92,
        name = 'Uncut Skill Gems',
        full = 'Uncut Skill Gem',
        long_upper = 'Uncut Skill Gem',
        long_lower = 'uncut skill gem',
        long_upper_plural = 'Uncut Skill Gems',
        long_lower_plural = 'uncut skill gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UncutSupportGemStackable'] = {
        id = 102,
        name = 'Uncut Support Gems',
        full = 'Uncut Support Gem',
        long_upper = 'Uncut Support Gem',
        long_lower = 'uncut support gem',
        long_upper_plural = 'Uncut Support Gems',
        long_lower_plural = 'uncut support gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UncutReservationGemStackable'] = {
        id = 103,
        name = 'Uncut Spirit Gems',
        full = 'Uncut Spirit Gem',
        long_upper = 'Uncut Spirit Gem',
        long_lower = 'uncut spirit gem',
        long_upper_plural = 'Uncut Spirit Gems',
        long_lower_plural = 'uncut spirit gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
}

-- MicrotransactionCategory.dat
game.constants.item.cosmetic_item_types = {
    ['Weapon Skin'] = {
        cats = {'Weapon skins'},
    },
    ['Shield Skin'] = {
        cats = {'Shield skins'},
    },
    ['Weapon Effect'] = {
        cats = {'Weapon effects'},
    },
    ['Weapon Added Effect'] = {
        cats = {'Weapon added effects'},
    },
    ['Armour Skin'] = {
        cats = {'Armour skins'},
    },
    ['Armour Attachment'] = {
        cats = {'Armour attachments'},
    },
    ['Helmet Skin'] = {
        cats = {'Helmet skins'},
    },
    ['Helmet Attachment'] = {
        cats = {'Helmet attachments'},
    },
    ['Gloves Skin'] = {
        cats = {'Gloves skins'},
    },
    ['Boots Skin'] = {
        cats = {'Boots skins'},
    },
    ['Footprints'] = {
        cats = {'Footprints effects'},
    },
    ['Portal'] = {
        cats = {'Portal effects'},
    },
    ['Social Frame'] = {
        cats = {'Portrait frames'},
    },
    ['Portrait'] = {
        cats = {'Portraits'},
    },
    ['Pet'] = {
        cats = {'Pets'},
    },
    ['Apparition'] = {
        cats = {'Apparitions'},
    },
    ['Character Effect'] = {
        cats = {'Character effects'},
    },
    ['Skill Gem Effect'] = {
        cats = {'Alternate skill effects'},
    },
    ['Dance'] = {
        cats = {'Character animations'},
    },
    ['Consumable'] = {
        cats = {'Consumable items'},
    },
    ['Hideout Item'] = {
        cats = {'Hideout decorations'},
    },
    ['Miscellaneous'] = {
        cats = {'Miscellaneous cosmetic items'},
    },
    ['Helmet Skin / Attachment'] = {
        cats = {'Helmet skins', 'Helmet attachments'},
    },
    ['Cursor'] = {
        cats = {'Cursor skins'},
    },
    ['Amulet Skin'] = {
        cats = {'Amulet skins'},
    },
    ['Belt Skin'] = {
        cats = {'Belt skins'},
    },
    ['Flask Skin'] = {
        cats = {'Flask skins'},
    },
    ['Passive Jewel Skin'] = {
        cats = {'Jewel skins'},
    },
    ['Ring Skin'] = {
        cats = {'Ring skins'},
    },
    ['Hip Attachment'] = {
        cats = {'Hip attachments'},
    },
    ['Alternate Charge Skin'] = {
        cats = {'Alternate charge skins'},
    },
    ['Extra Effect'] = {
        cats = {'Extra cosmetic effects'},
    },
}

-- GemTags.dat
local gem_tags = require('Module:Game/gem tags')
game.constants.item.gem_tags = gem_tags.tags
game.constants.item.gem_tags_lookup = gem_tags.lookup

game.constants.item.gem_quality_types = {
    {
        id = 1,
        full = 'Superior',
        long_upper = 'Superior',
        long_lower = 'superior',
        short_upper = 'S',
        short_lower = 's',
    },
    {
        id = 2,
        full = 'Anomalous',
        long_upper = 'Anomalous',
        long_lower = 'anomalous',
        short_upper = 'A',
        short_lower = 'a',
    },
    {
        id = 3,
        full = 'Divergent',
        long_upper = 'Divergent',
        long_lower = 'divergent',
        short_upper = 'D',
        short_lower = 'd',
    },
    {
        id = 4,
        full = 'Phantasmal',
        long_upper = 'Phantasmal',
        long_lower = 'phantasmal',
        short_upper = 'P',
        short_lower = 'p',
    },
}

game.constants.skill = {}

-- CostTypes.dat
game.constants.skill.cost_types = {
    ['Mana'] = {
        full = 'Mana',
        long_upper = 'Mana',
        long_lower = 'mana',
    },
    ['Life'] = {
        full = 'Life',
        long_upper = 'Life',
        long_lower = 'life',
    },
    ['ES'] = {
        full = 'Energy Shield',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
    },
    ['Rage'] = {
        full = 'Rage',
        long_upper = 'Rage',
        long_lower = 'rage',
    },
    ['ManaPercent'] = {
        full = 'Mana Percent',
        long_upper = 'Mana',
        long_lower = 'mana',
    },
    ['LifePercent'] = {
        full = 'Life Percent',
        long_upper = 'Life',
        long_lower = 'life',
    },
    ['UnreservedManaPercent'] = {
        full = 'Unreserved Mana Percent',
        long_upper = 'Unreserved Mana',
        long_lower = 'unreserved mana',
    },
    ['ManaPerMinute'] = {
        full = 'Mana per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
    },
    ['LifePerMinute'] = {
        full = 'Life per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
    },
    ['ManaPercentPerMinute'] = {
        full = 'Mana Percent per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
    },
    ['LifePercentPerMinute'] = {
        full = 'Life Percent per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
    },
    ['ESPerMinute'] = {
        full = 'Energy Shield per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercentPerMinute'] = {
        full = 'Energy Shield Percent per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercent'] = {
        full = 'Energy Shield Percent',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
    },
}

-- ItemExperiencePerLevel.dat
game.constants.skill.gem_levels = {
    [1] = 0,
    [2] = 3,
    [3] = 6,
    [4] = 10,
    [5] = 14,
    [6] = 18,
    [7] = 22,
    [8] = 26,
    [9] = 31,
    [10] = 36,
    [11] = 41,
    [12] = 46,
    [13] = 52,
    [14] = 58,
    [15] = 64,
    [16] = 66,
    [17] = 72,
    [18] = 78,
    [19] = 84,
    [20] = 90,
}

-- NPCMaster.dat
game.constants.masters = {
    {
        full = 'Navali',
        long_upper = 'Navali',
        short_upper = 'Navali',
        short_lower = 'navali',
    },
    {
        full = 'Einhar, Beastmaster',
        long_upper = 'Einhar, Beastmaster',
        short_upper = 'Einhar',
        short_lower = 'einhar',
    },
    {
        full = 'Alva, Master Explorer',
        long_upper = 'Alva, Master Explorer',
        short_upper = 'Alva',
        short_lower = 'alva',
    },
    {
        full = 'Helena',
        long_upper = 'Helena',
        short_upper = 'Helena',
        short_lower = 'helena',
    },
    {
        full = 'Niko, Master of the Depths',
        long_upper = 'Niko, Master of the Depths',
        short_upper = 'Niko',
        short_lower = 'niko',
    },
    {
        full = 'Jun, Veiled Master',
        long_upper = 'Jun, Veiled Master',
        short_upper = 'Jun',
        short_lower = 'jun',
    },
    {
        full = 'Zana, Master Cartographer',
        long_upper = 'Zana, Master Cartographer',
        short_upper = 'Zana',
        short_lower = 'zana',
    },
}

game.constants.mod = {}

game.constants.mod.domains = {
    [1] = {
        short_upper = 'Item',
        short_lower = 'item',
    },
    [2] = {
        short_upper = 'Flask',
        short_lower = 'flask',
    },
    [3] = {
        short_upper = 'Monster',
        short_lower = 'monster',
    },
    [4] = {
        short_upper = 'Chest',
        short_lower = 'chest',
    },
    [5] = {
        short_upper = 'Strongbox',
        short_lower = 'strongbox',
    },
    [6] = {
        short_upper = 'Area',
        short_lower = 'area',
    },
    [7] = nil, -- unused
    [8] = {
        short_upper = 'Relic',
        short_lower = 'relic',
    },
    [9] = nil, -- unused
    [10] = {
        short_upper = 'Crafted',
        short_lower = 'crafted',
    },
    [11] = {
        short_upper = 'Jewel',
        short_lower = 'jewel',
    },
    [12] = {
        short_upper = 'Atlas',
        short_lower = 'atlas',
    },
    [13] = {
        short_upper = 'Leaguestone',
        short_lower = 'leaguestone',
    },
    [14] = nil, -- unused
    [15] = {
        short_upper = 'Map Device',
        short_lower = 'map device',
    },
    [16] = {
        short_upper = 'Dummy',
        short_lower = 'dummy',
    },
    [17] = nil, -- unused
    [18] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [19] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'Synthesis unknown',
    },
    [20] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [21] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'Synthesis bonus',
    },
    [22] = {
        short_upper = 'Cluster Jewel',
        short_lower = 'cluster jewel',
    },
    [23] = {
        short_upper = 'Heist Contract/Blueprint',
        short_lower = 'heist contract/blueprint',
    },
    [24] = {
        short_upper = 'Heist Equipment',
        short_lower = 'heist equipment',
    },
    [25] = {
        short_upper = 'Heist Trinket',
        short_lower = 'heist trinket',
    },
    [26] = nil, -- unused
    [27] = {
        short_upper = 'Veiled',
        short_lower = 'veiled',
    },
    [28] = {
        short_upper = 'Desecrated',
        short_lower = 'desecrated',
    },
    [29] = {
        short_upper = 'Expedition Remnant',
        short_lower = 'expedition remnant',
    },
    [30] = nil, -- unused
    [31] = {
        short_upper = 'Sentinel',
        short_lower = 'sentinel',
    },
    [32] = {
        short_upper = 'Memory',
        short_lower = 'memory',
    },
    [33] = nil, -- unused
    [34] = {
        short_upper = 'Tablet',
        short_lower = 'tablet',
    },
    [35] = {
        short_upper = 'Ultimatum key',
        short_lower = 'ultimatum key',
    },
    [36] = {
        short_upper = 'Vault key',
        short_lower = 'vault key',
    },
}

-- ModGenerationType.dat
game.constants.mod.generation_types = {
    [1] = {
        short_upper = 'Prefix',
        short_lower = 'prefix',
    },
    [2] = {
        short_upper = 'Suffix',
        short_lower = 'suffix',
    },
    [3] = {
        short_upper = 'Intrinsic',
        short_lower = 'intrinsic',
    },
    [4] = {
        short_upper = 'Nemesis',
        short_lower = 'nemesis',
    },
    [5] = {
        short_upper = 'Corrupted',
        short_lower = 'corrupted',
    },
    [6] = {
        short_upper = 'Bloodlines',
        short_lower = 'bloodlines',
    },
    [7] = {
        short_upper = 'Torment',
        short_lower = 'torment',
    },
    [8] = {
        short_upper = 'Tempest',
        short_lower = 'tempest',
    },
    [9] = {
        short_upper = 'Talisman',
        short_lower = 'talisman',
    },
    [10] = nil, -- unused
    [11] = {
        short_upper = 'Essence',
        short_lower = 'essence',
    },
    [12] = nil, -- unused
    [13] = {
        short_upper = 'Bestiary',
        short_lower = 'bestiary',
    },
    [14] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [15] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'synthesis unknown',
    },
    [16] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [17] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'synthesis bonus',
    },
    [18] = {
        short_upper = 'Blight',
        short_lower = 'blight',
    },
    [19] = nil, -- unused
    [20] = {
        short_upper = 'Monster Affliction',
        short_lower = 'monster affliction',
    },
    [21] = nil, -- unused
    [22] = nil, -- unused
    [23] = {
        short_upper = 'Expedition Logbook',
        short_lower = 'expedition logbook',
    },
    [24] = nil, -- unused
    [25] = nil, -- unused
    [26] = {
        short_upper = 'Scourge Gimmick',
        short_lower = 'scourge gimmick',
    },
    [27] = nil, -- unused
    [28] = nil, -- unused
    [29] = nil, -- unused
    [30] = nil, -- unused
    [31] = nil, -- unused
    [32] = nil, -- unused
    [33] = {
        short_upper = 'Instiled',
        short_lower = 'instiled',
    },
    [34] = {
        short_upper = 'Affliction Wisps',
        short_lower = 'affliction wisps',
    },
}

game.constants.monster = {}
-- MonsterCategories.dat
game.constants.monster.categories = {
    Eldritch = {
        id = 1,
        full = 'Eldritch',
        long_upper = 'Eldritch',
        long_lower = 'eldritch',
    },
    Demon = {
        id = 2,
        full = 'Demon',
        long_upper = 'Demon',
        long_lower = 'demon',
    },
    Construct = {
        id = 3,
        full = 'Construct',
        long_upper = 'Construct',
        long_lower = 'construct',
    },
    Undead = {
        id = 4,
        full = 'Undead',
        long_upper = 'Undead',
        long_lower = 'undead',
    },
    Beast = {
        id = 5,
        full = 'Beast',
        long_upper = 'Beast',
        long_lower = 'beast',
    },
    Humanoid = {
        id = 6,
        full = 'Humanoid',
        long_upper = 'Humanoid',
        long_lower = 'humanoid',
    },
}

return game