Sunsplinter: Difference between revisions

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(Created page with "{{Item |rarity_id = unique |name = Sunsplinter |class_id = Buckler |base_item = Array Buckler |explicit1_text = (100–300)% increased Evasion Rating |explicit2_text = +(1–3)% to Maximum Fire Resistance |explicit3_text = +(1–3)% to Maximum Fire Resistance |explicit4_tex...")
 
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|class_id                                = Buckler
|class_id                                = Buckler
|base_item                              = Array Buckler
|base_item                              = Array Buckler
|inherent_skill1_id                      = ParryPlayer
|inherent_skill1_min_level              = 0
|inherent_skill1_max_level              = 0
|explicit1_text                          = (100–300)% increased Evasion Rating
|explicit1_text                          = (100–300)% increased Evasion Rating
|explicit2_text                          = +(1–3)% to Maximum Fire Resistance
|explicit2_text                          = +(1–3)% to Maximum Fire Resistance
|explicit3_text                          = +(1–3)% to Maximum Fire Resistance
|explicit3_text                          = +(1–3)% to Maximum Cold Resistance
|explicit4_text                          = +(1–3)% to Maximum Fire Resistance
|explicit4_text                          = +(1–3)% to Maximum Lightning Resistance
|explicit5_text                          = +(1–3) to Level of all Cold Skills
|explicit5_text                          = +(1–3) to Level of all Cold Skills
|explicit6_text                          = +(1–3) to Level of all Fire Skills
|explicit6_text                          = +(1–3) to Level of all Fire Skills
Line 18: Line 21:


==Mechanics==
==Mechanics==
Each of the maximum resistances and level of skill modifiers roll a random number between 1 to 3 when the item is generated. This number is the minimum and maximum range for that modifier; the numeric values cannot be rerolled with a {{il|Divine Orb}}. The evasion modifier can be rerolled, however.
For each of the maximum resistances and level of skills modifiers, each of them will pick a unique whole number between 1 and 3 when the item is generated (Ex. +2 Fire skills, +3 Cold skllls, +1 Lightning skills). This number is the minimum and maximum range for that modifier; the numeric values cannot be rerolled with a {{il|Divine Orb}}. The evasion modifier can be rerolled, however.


{{Item acquisition}}
{{Item acquisition}}

Latest revision as of 13:22, 9 September 2025

Sunsplinter
Array Buckler
Buckler
Chance to Block: 20%
Evasion: 95
Requires Level 55, 78 DexGrants Skill: Parry(100–300)% increased Evasion Rating
+(1–3)% to Maximum Fire Resistance
+(1–3)% to Maximum Cold Resistance
+(1–3)% to Maximum Lightning Resistance
+(1–3) to Level of all Cold Skills
+(1–3) to Level of all Fire Skills
+(1–3) to Level of all Lightning Skills
"Lundara held back the hordes, while Solerai rose to split the sky.
With a single stroke, she ended the Winter of the World."
- Wranga, tale-woman of the Wahida akhara
Metadata
Item class: Buckler

Sunsplinter is a unique Array BucklerArray BucklerBuckler
Chance to Block: 20%
Evasion: 95
Requires Level 55, 78 DexGrants Skill: Parry
.

Mechanics

For each of the maximum resistances and level of skills modifiers, each of them will pick a unique whole number between 1 and 3 when the item is generated (Ex. +2 Fire skills, +3 Cold skllls, +1 Lightning skills). This number is the minimum and maximum range for that modifier; the numeric values cannot be rerolled with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of modifiers on an itemRight click this item then left click an item to apply it.. The evasion modifier can be rerolled, however.

Item acquisition

Sunsplinter can drop anywhere.

Gallery

Version history

Version Changes
0.2.0
  • Introduced to the game.