Module:Game/sandbox: Difference between revisions

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game.constants.leagues = {
game.constants.leagues = {
     ['Onslaught'] = {
     ['Hunt'] = {
         name = 'Onslaught',
         name = 'Hunt',
     },
     },
     ['Anarchy'] = {
     ['Abyss'] = {
         name = 'Anarchy',
         name = 'Abyss',
     },
     },
     ['Nemesis'] = {
     ['Vaal'] = {
         name = 'Nemesis',
         name = 'Vaal',
     },
     },
     ['Domination'] = {
}
         name = 'Domination',
 
-- Ascendancy.dat
game.constants.ascendancy = {
     ['Marauder1'] = {
        id = 1,
        character = 0,
         name = '[DNT] Bait Fisher',
     },
     },
     ['Invasion'] = {
     ['Marauder2'] = {
         name = 'Invasion',
        id = 2,
        character = 0,
         name = '[DNT] Handliner',
     },
     },
     ['Ambush'] = {
     ['Marauder3'] = {
         name = 'Ambush',
        id = 3,
        character = 0,
         name = '[DNT] Rodman',
     },
     },
     ['Beyond'] = {
     ['Warrior1'] = {
         name = 'Beyond',
        id = 4,
        character = 6,
         name = 'Titan',
     },
     },
     ['Rampage'] = {
     ['Warrior2'] = {
         name = 'Rampage',
        id = 5,
        character = 6,
         name = 'Warbringer',
     },
     },
     ['Bloodlines'] = {
     ['Warrior3'] = {
         name = 'Bloodlines',
        id = 6,
        character = 6,
         name = 'Smith of Kitava',
     },
     },
     ['Torment'] = {
     ['Ranger1'] = {
         name = 'Torment',
        id = 7,
        character = 2,
         name = 'Deadeye',
     },
     },
     ['Tempest'] = {
     ['Ranger2'] = {
         name = 'Tempest',
        id = 8,
        character = 2,
         name = '[DNT] Piscator',
     },
     },
     ['Warbands'] = {
     ['Ranger3'] = {
         name = 'Warbands',
        id = 9,
        character = 2,
         name = 'Pathfinder',
     },
     },
     ['Talisman'] = {
     ['Huntress1'] = {
         name = 'Talisman',
        id = 10,
        character = 8,
         name = 'Amazon',
     },
     },
     ['Perandus'] = {
     ['Huntress2'] = {
         name = 'Perandus',
        id = 11,
        character = 8,
         name = '[DNT] Harpooner',
     },
     },
     ['Prophecy'] = {
     ['Huntress3'] = {
         name = 'Prophecy',
        id = 12,
        character = 8,
         name = 'Ritualist',
     },
     },
     ['Essence'] = {
     ['Witch1'] = {
         name = 'Essence',
        id = 13,
        character = 1,
         name = 'Infernalist',
     },
     },
     ['Breach'] = {
     ['Witch2'] = {
         name = 'Breach',
         id = 14,
    },
        character = 1,
    ['Legacy'] = {
         name = 'Blood Mage',
         name = 'Legacy',
     },
     },
     ['Harbinger'] = {
     ['Witch3'] = {
         name = 'Harbinger',
        id = 15,
        character = 1,
         name = 'Lich',
     },
     },
     ['Abyss'] = {
     ['Witch3b'] = {
         name = 'Abyss',
        id = 16,
        character = 1,
         name = 'Abyssal Lich',
     },
     },
     ['Bestiary'] = {
     ['Sorceress1'] = {
         name = 'Bestiary',
        id = 17,
        character = 7,
         name = 'Stormweaver',
     },
     },
     ['Incursion'] = {
     ['Sorceress2'] = {
         name = 'Incursion',
        id = 18,
        character = 7,
         name = 'Chronomancer',
     },
     },
     ['Delve'] = {
     ['Sorceress3'] = {
         name = 'Delve',
        id = 19,
        character = 7,
         name = 'Disciple of Varashta',
     },
     },
     ['Betrayal'] = {
     ['Duelist1'] = {
         name = 'Betrayal',
        id = 20,
        character = 3,
         name = '[DNT] Giller',
     },
     },
     ['Synthesis'] = {
     ['Duelist2'] = {
         name = 'Synthesis',
        id = 21,
        character = 3,
         name = '[DNT] Filleter',
     },
     },
     ['Legion'] = {
     ['Duelist3'] = {
         name = 'Legion',
        id = 22,
        character = 3,
         name = '[DNT] Waterman',
     },
     },
     ['Blight'] = {
     ['Mercenary1'] = {
         name = 'Blight',
        id = 23,
        character = 9,
         name = 'Tactician',
     },
     },
     ['Metamorph'] = {
     ['Mercenary2'] = {
         name = 'Metamorph',
        id = 24,
        character = 9,
         name = 'Witchhunter',
     },
     },
     ['Delirium'] = {
     ['Mercenary3'] = {
         name = 'Delirium',
        id = 25,
        character = 9,
         name = 'Gemling Legionnaire',
     },
     },
     ['Harvest'] = {
     ['Templar1'] = {
         name = 'Harvest',
        id = 26,
        character = 5,
         name = '[DNT] Seaman',
     },
     },
     ['Heist'] = {
     ['Templar2'] = {
         name = 'Heist',
        id = 27,
        character = 5,
         name = '[DNT] Trawler',
     },
     },
     ['Ritual'] = {
     ['Templar3'] = {
         name = 'Ritual',
        id = 28,
        character = 5,
         name = '[DNT] Boatman',
     },
     },
     ['Ultimatum'] = {
     ['Druid1'] = {
         name = 'Ultimatum',
        id = 29,
        character = 11,
         name = 'Oracle',
     },
     },
     ['Expedition'] = {
     ['Druid2'] = {
         name = 'Expedition',
        id = 30,
        character = 11,
         name = 'Shaman',
     },
     },
     ['Scourge'] = {
     ['Druid3'] = {
         name = 'Scourge',
        id = 31,
        character = 11,
         name = '[DNT] Wildfowler',
     },
     },
     ['Archnemesis'] = {
     ['Shadow1'] = {
         name = 'Archnemesis',
        id = 32,
        character = 4,
         name = '[DNT] Ice Fisher',
     },
     },
     ['Sentinel'] = {
     ['Shadow2'] = {
         name = 'Sentinel',
        id = 33,
        character = 4,
         name = '[DNT] Longliner',
     },
     },
     ['Kalandra'] = {
     ['Shadow3'] = {
         name = 'Kalandra',
        id = 34,
        character = 4,
         name = '[DNT] Dredger',
     },
     },
     ['Sanctum'] = {
     ['Monk1'] = {
         name = 'Sanctum',
        id = 35,
        character = 10,
         name = 'Surf Caster',
     },
     },
     ['Crucible'] = {
     ['Monk2'] = {
         name = 'Crucible',
        id = 36,
        character = 10,
         name = 'Invoker',
     },
     },
     ['Ancestor'] = {
     ['Monk3'] = {
         name = 'Ancestor',
        id = 37,
        character = 10,
         name = 'Acolyte of Chayula',
     },
     },
     ['Affliction'] = {
}
         name = 'Affliction',
 
game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
game.constants.attributes = {
     strength = {
        long_upper = 'Strength',
        long_lower = 'strength',
        short_upper = 'Str',
        short_lower = 'str',
        icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
         color = 'red',
     },
     },
     ['Necropolis'] = {
     dexterity = {
         name = 'Necropolis',
        long_upper = 'Dexterity',
        long_lower = 'dexterity',
        short_upper = 'Dex',
        short_lower = 'dex',
        icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
         color = 'green',
     },
     },
     ['Settlers'] = {
     intelligence = {
         name = 'Settlers',
        long_upper = 'Intelligence',
        long_lower = 'intelligence',
        short_upper = 'Int',
        short_lower = 'int',
        icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
         color = 'blue',
     },
     },
}
}


-- Ascendancy.dat
game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}
game.constants.ascendancy = {
 
     ['Marauder1'] = {
game.constants.damage_types = {
         id = 1,
     ['physical'] = {
         character = 0,
         short_upper = 'Physical',
        name = '[DNT] Bait Fisher',
         short_lower = 'physical',
     },
     },
     ['Marauder2'] = {
     ['fire'] = {
         id = 2,
         short_upper = 'Fire',
         character = 0,
         short_lower = 'fire',
        name = '[DNT] Handliner',
     },
     },
     ['Marauder3'] = {
     ['cold'] = {
         id = 3,
         short_upper = 'Cold',
         character = 0,
         short_lower = 'cold',
        name = '[DNT] Rodman',
     },
     },
     ['Warrior1'] = {
     ['lightning'] = {
         id = 4,
         short_upper = 'Lightning',
        character = 6,
         short_lower = 'lightning',
         name = 'Titan',
     },
     },
     ['Warrior2'] = {
     ['chaos'] = {
         id = 5,
         short_upper = 'Chaos',
        character = 6,
         short_lower = 'chaos',
         name = 'Warbringer',
     },
     },
     ['Warrior3'] = {
}
         id = 6,
 
         character = 6,
-- Tags.dat
         name = 'Smith of Kitava',
game.constants.tags = require('Module:Game/tags')
 
game.constants.item = {}
 
-- PassiveJewelRadii.dat
game.constants.item.jewel_radius_to_size = {
     [0] = 'Variable',
    [800] = 'Very Small',
    [1000] = 'Small',
    [1075] = 'Small-Medium',
    [1150] = 'Medium',
    [1225] = 'Medium-Large',
    [1300] = 'Large',
    [1500] = 'Very Large',
    [2400] = 'Massive',
}
 
game.constants.influences = {
    shaper = {
         id = 1,
        full = 'Shaper',
         long_upper = 'Shaper',
         long_lower = 'shaper',
     },
     },
     ['Ranger1'] = {
     elder = {
         id = 7,
         id = 2,
         character = 2,
        full = 'Elder',
         name = 'Deadeye',
         long_upper = 'Elder',
         long_lower = 'elder',
     },
     },
     ['Ranger2'] = {
     crusader = {
         id = 8,
         id = 3,
         character = 2,
        full = 'Crusader',
         name = '[DNT] Piscator',
         long_upper = 'Crusader',
         long_lower = 'crusader',
     },
     },
     ['Ranger3'] = {
     redeemer = {
         id = 9,
         id = 4,
         character = 2,
        full = 'Redeemer',
         name = 'Pathfinder',
         long_upper = 'Redeemer',
         long_lower = 'redeemer',
     },
     },
     ['Huntress1'] = {
     hunter = {
         id = 10,
         id = 5,
         character = 8,
        full = 'Hunter',
         name = 'Amazon',
         long_upper = 'Hunter',
         long_lower = 'hunter',
     },
     },
     ['Huntress2'] = {
     warlord = {
         id = 11,
         id = 6,
         character = 8,
        full = 'Warlord',
         name = '[DNT] Harpooner',
         long_upper = 'Warlord',
         long_lower = 'warlord',
     },
     },
    ['Huntress3'] = {
}
         id = 12,
 
         character = 8,
game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
         name = 'Ritualist',
game.constants.rarities = {
    normal = {
         id = 1,
         full = 'Normal',
        long_upper = 'Normal',
         long_lower = 'normal',
     },
     },
     ['Witch1'] = {
     magic = {
         id = 13,
         id = 2,
         character = 1,
        full = 'Magic',
         name = 'Infernalist',
         long_upper = 'Magic',
         long_lower = 'magic',
     },
     },
     ['Witch2'] = {
     rare = {
         id = 14,
         id = 3,
         character = 1,
        full = 'Rare',
         name = 'Blood Mage',
         long_upper = 'Rare',
         long_lower = 'rare',
     },
     },
     ['Witch3'] = {
     unique = {
         id = 15,
         id = 4,
         character = 1,
        full = 'Unique',
         name = 'Lich',
         long_upper = 'Unique',
         long_lower = 'unique',
     },
     },
     ['Witch3b'] = {
}
         id = 16,
 
         character = 1,
-- ItemClasses.dat
         name = 'Abyssal Lich',
game.constants.item.classes = {
    },
     ['LifeFlask'] = {
    ['Sorceress1'] = {
         id = 1,
         id = 17,
        name = 'Life Flasks',
         character = 7,
         full = 'Life Flask',
         name = 'Stormweaver',
        long_upper = 'Life Flask',
         long_lower = 'life flask',
        long_upper_plural = 'Life Flasks',
        long_lower_plural = 'life flasks',
        cats = {'life flasks'},
        can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Sorceress2'] = {
     ['ManaFlask'] = {
         id = 18,
         id = 2,
         character = 7,
         name = 'Mana Flasks',
         name = 'Chronomancer',
        full = 'Mana Flask',
        long_upper = 'Mana Flask',
         long_lower = 'mana flask',
        long_upper_plural = 'Mana Flasks',
        long_lower_plural = 'mana flasks',
        cats = {'mana flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['Sorceress3'] = {
     ['DONOTUSE5'] = {
         id = 19,
         id = 3,
         character = 7,
         name = '',
         name = '[DNT] Kite Fisher',
         disabled = true,
     },
     },
     ['Duelist1'] = {
     ['Currency'] = {
         id = 20,
         id = 4,
         character = 3,
         name = 'Currency',
         name = '[DNT] Giller',
        full = 'Currency Item',
        long_upper = 'Currency Item',
        long_lower = 'currency item',
        long_upper_plural = 'Currency Items',
        long_lower_plural = 'currency items',
         cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['Duelist2'] = {
     ['Amulet'] = {
         id = 21,
         id = 5,
         character = 3,
         name = 'Amulets',
         name = '[DNT] Filleter',
         full = 'Amulet',
        long_upper = 'Amulet',
        long_lower = 'amulet',
        long_upper_plural = 'Amulets',
        long_lower_plural = 'amulets',
        cats = {'amulets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Duelist3'] = {
     ['Ring'] = {
         id = 22,
         id = 6,
         character = 3,
         name = 'Rings',
         name = '[DNT] Waterman',
         full = 'Ring',
        long_upper = 'Ring',
        long_lower = 'ring',
        long_upper_plural = 'Rings',
        long_lower_plural = 'rings',
        cats = {'rings'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Mercenary1'] = {
     ['Claw'] = {
         id = 23,
         id = 7,
         character = 9,
         name = 'Claws',
         name = 'Tactician',
        full = 'Claw',
        long_upper = 'Claw',
        long_lower = 'claw',
        long_upper_plural = 'Claws',
        long_lower_plural = 'claws',
         cats = {'claws'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Mercenary2'] = {
     ['Dagger'] = {
         id = 24,
         id = 8,
         character = 9,
         name = 'Daggers',
         name = 'Witchhunter',
        full = 'Dagger',
        long_upper = 'Dagger',
        long_lower = 'dagger',
        long_upper_plural = 'Daggers',
        long_lower_plural = 'daggers',
         cats = {'daggers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Mercenary3'] = {
     ['Wand'] = {
         id = 25,
         id = 9,
         character = 9,
        name = 'Wands',
         name = 'Gemling Legionnaire',
        full = 'Wand',
        long_upper = 'Wand',
        long_lower = 'wand',
        long_upper_plural = 'Wands',
         long_lower_plural = 'wands',
         cats = {'wands'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Templar1'] = {
     ['One Hand Sword'] = {
         id = 26,
         id = 10,
         character = 5,
         name = 'One Hand Swords',
         name = '[DNT] Seaman',
         full = 'One Hand Sword',
        long_upper = 'One Hand Sword',
        long_lower = 'one hand sword',
        long_upper_plural = 'One Hand Swords',
        long_lower_plural = 'one hand swords',
        cats = {'one hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Templar2'] = {
     ['DONOTUSE6'] = {
         id = 27,
         id = 11,
         character = 5,
         name = '',
         name = '[DNT] Trawler',
         disabled = true,
     },
     },
     ['Templar3'] = {
     ['One Hand Axe'] = {
         id = 28,
         id = 12,
         character = 5,
         name = 'One Hand Axes',
         name = '[DNT] Boatman',
         full = 'One Hand Axe',
        long_upper = 'One Hand Axe',
        long_lower = 'one hand axe',
        long_upper_plural = 'One Hand Axes',
        long_lower_plural = 'one hand axes',
        cats = {'one hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Druid1'] = {
     ['One Hand Mace'] = {
         id = 29,
         id = 13,
         character = 11,
         name = 'One Hand Maces',
         name = '[DNT] Netter',
        full = 'One Hand Mace',
    },
        long_upper = 'One Hand Mace',
    ['Druid2'] = {
         long_lower = 'one hand mace',
         id = 30,
        long_upper_plural = 'One Hand Maces',
         character = 11,
        long_lower_plural = 'one hand maces',
         name = '[DNT] Poacher',
        cats = {'one hand maces'},
        can_be_corrupted = true,
         can_be_double_corrupted = true,
        can_have_influences = true,
         can_have_desecrated_mods = true,
         tags = {},
     },
     },
     ['Druid3'] = {
     ['Bow'] = {
         id = 31,
         id = 14,
         character = 11,
         name = 'Bows',
         name = '[DNT] Wildfowler',
         full = 'Bow',
        long_upper = 'Bow',
        long_lower = 'bow',
        long_upper_plural = 'Bows',
        long_lower_plural = 'bows',
        cats = {'bows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Shadow1'] = {
     ['Staff'] = {
         id = 32,
         id = 15,
         character = 4,
         name = 'Staves',
         name = '[DNT] Ice Fisher',
         full = 'Staff',
        long_upper = 'Staff',
        long_lower = 'staff',
        long_upper_plural = 'Staves',
        long_lower_plural = 'staves',
        cats = {'staves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Shadow2'] = {
     ['Two Hand Sword'] = {
         id = 33,
         id = 16,
         character = 4,
         name = 'Two Hand Swords',
         name = '[DNT] Longliner',
         full = 'Two Hand Sword',
        long_upper = 'Two Hand Sword',
        long_lower = 'two hand sword',
        long_upper_plural = 'Two Hand Swords',
        long_lower_plural = 'two hand swords',
        cats = {'two hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Shadow3'] = {
     ['Two Hand Axe'] = {
         id = 34,
         id = 17,
         character = 4,
         name = 'Two Hand Axes',
         name = '[DNT] Dredger',
         full = 'Two Hand Axe',
        long_upper = 'Two Hand Axe',
        long_lower = 'two hand axe',
        long_upper_plural = 'Two Hand Axes',
        long_lower_plural = 'two hand axes',
        cats = {'two hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Monk1'] = {
     ['Two Hand Mace'] = {
         id = 35,
         id = 18,
         character = 10,
         name = 'Two Hand Maces',
         name = 'Surf Caster',
        full = 'Two Hand Mace',
        long_upper = 'Two Hand Mace',
        long_lower = 'two hand mace',
        long_upper_plural = 'Two Hand Maces',
        long_lower_plural = 'two hand maces',
         cats = {'two hand maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Monk2'] = {
     ['Active Skill Gem'] = {
         id = 36,
         id = 19,
         character = 10,
         name = 'Skill Gems',
         name = 'Invoker',
        full = 'Skill Gem',
        long_upper = 'Skill Gem',
         long_lower = 'skill gem',
        long_upper_plural = 'Skill Gems',
        long_lower_plural = 'skill gems',
        cats = {'skill gems'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['Monk3'] = {
     ['Support Skill Gem'] = {
         id = 37,
         id = 20,
         character = 10,
         name = 'Support Gems',
         name = 'Acolyte of Chayula',
        full = 'Support Gem',
        long_upper = 'Support Gem',
         long_lower = 'support gem',
        long_upper_plural = 'Support Gems',
        long_lower_plural = 'support gems',
        cats = {'support gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
}
    ['Quiver'] = {
 
        id = 21,
game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
        name = 'Quivers',
game.constants.attributes = {
        full = 'Quiver',
    strength = {
         long_upper = 'Quiver',
         long_upper = 'Strength',
         long_lower = 'quiver',
         long_lower = 'strength',
         long_upper_plural = 'Quivers',
         short_upper = 'Str',
         long_lower_plural = 'quivers',
         short_lower = 'str',
         cats = {'quivers'},
         icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
        can_be_corrupted = true,
         color = 'red',
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
         tags = {},
     },
     },
     dexterity = {
     ['Belt'] = {
         long_upper = 'Dexterity',
        id = 22,
         long_lower = 'dexterity',
        name = 'Belts',
         short_upper = 'Dex',
        full = 'Belt',
         short_lower = 'dex',
         long_upper = 'Belt',
         icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
         long_lower = 'belt',
         color = 'green',
         long_upper_plural = 'Belts',
         long_lower_plural = 'belts',
         cats = {'belts'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
         tags = {},
     },
     },
     intelligence = {
     ['Gloves'] = {
         long_upper = 'Intelligence',
        id = 23,
         long_lower = 'intelligence',
        name = 'Gloves',
         short_upper = 'Int',
        full = 'Gloves',
         short_lower = 'int',
         long_upper = 'Gloves',
         icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
         long_lower = 'gloves',
         color = 'blue',
         long_upper_plural = 'Gloves',
         long_lower_plural = 'gloves',
         cats = {'gloves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
         tags = {},
     },
     },
}
    ['Boots'] = {
 
        id = 24,
game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}
        name = 'Boots',
 
        full = 'Boots',
game.constants.damage_types = {
        long_upper = 'Boots',
    ['physical'] = {
        long_lower = 'boots',
         short_upper = 'Physical',
        long_upper_plural = 'Boots',
         short_lower = 'physical',
        long_lower_plural = 'boots',
        cats = {'boots'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
         can_have_desecrated_mods = true,
         tags = {},
     },
     },
     ['fire'] = {
     ['Body Armour'] = {
         short_upper = 'Fire',
         id = 25,
         short_lower = 'fire',
        name = 'Body Armours',
        full = 'Body Armour',
        long_upper = 'Body Armour',
        long_lower = 'body armour',
        long_upper_plural = 'Body Armours',
         long_lower_plural = 'body armours',
        cats = {'body armours'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['cold'] = {
     ['Helmet'] = {
         short_upper = 'Cold',
         id = 26,
         short_lower = 'cold',
        name = 'Helmets',
        full = 'Helmet',
        long_upper = 'Helmet',
        long_lower = 'helmet',
        long_upper_plural = 'Helmets',
         long_lower_plural = 'helmets',
        cats = {'helmets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['lightning'] = {
     ['Shield'] = {
         short_upper = 'Lightning',
         id = 27,
         short_lower = 'lightning',
        name = 'Shields',
        full = 'Shield',
        long_upper = 'Shield',
        long_lower = 'shield',
        long_upper_plural = 'Shields',
         long_lower_plural = 'shields',
        cats = {'shields'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['chaos'] = {
     ['SmallRelic'] = {
         short_upper = 'Chaos',
         id = 28,
         short_lower = 'chaos',
        name = 'Small Relics',
         disabled = true,
     },
     },
}
     ['MediumRelic'] = {
 
         id = 29,
-- Tags.dat
         name = 'Medium Relics',
game.constants.tags = setmetatable(mw.loadData('Module:Game/tags'), nil)
         disabled = true,
 
game.constants.item = {}
 
game.constants.item.jewel_radius_to_size = {
    [0] = 'Variable',
     [1000] = 'Small',
    [1150] = 'Medium',
    [1300] = 'Large',
    [2000] = 'Very Large',
    [2400] = 'Massive',
}
 
game.constants.influences = {
    shaper = {
         id = 1,
         full = 'Shaper',
         long_upper = 'Shaper',
        long_lower = 'shaper',
     },
     },
     elder = {
     ['LargeRelic'] = {
         id = 2,
         id = 30,
        full = 'Elder',
         name = 'Large Relics',
         long_upper = 'Elder',
         disabled = true,
         long_lower = 'elder',
     },
     },
     crusader = {
     ['StackableCurrency'] = {
         id = 3,
         id = 31,
         full = 'Crusader',
        name = 'Stackable Currency',
         long_upper = 'Crusader',
         full = 'Currency Item',
         long_lower = 'crusader',
         long_upper = 'Currency Item',
         long_lower = 'currency item',
        long_upper_plural = 'Currency Items',
        long_lower_plural = 'currency items',
        cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     redeemer = {
     ['QuestItem'] = {
         id = 4,
         id = 32,
         full = 'Redeemer',
        name = 'Quest Items',
         long_upper = 'Redeemer',
         full = 'Quest Item',
         long_lower = 'redeemer',
         long_upper = 'Quest Item',
         long_lower = 'quest item',
        long_upper_plural = 'Quest Items',
        long_lower_plural = 'quest items',
        cats = {'quest items'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = false,
     },
     },
     hunter = {
     ['Sceptre'] = {
         id = 5,
         id = 33,
         full = 'Hunter',
        name = 'Sceptres',
         long_upper = 'Hunter',
         full = 'Sceptre',
         long_lower = 'hunter',
         long_upper = 'Sceptre',
         long_lower = 'sceptre',
        long_upper_plural = 'Sceptres',
        long_lower_plural = 'sceptres',
        cats = {'sceptres'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     warlord = {
     ['UtilityFlask'] = {
         id = 6,
         id = 34,
         full = 'Warlord',
        name = 'Charms',
         long_upper = 'Warlord',
         full = 'Charm',
         long_lower = 'warlord',
         long_upper = 'Charm',
         long_lower = 'charm',
        long_upper_plural = 'Charms',
        long_lower_plural = 'charms',
        cats = {'charms'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
}
    ['DONOTUSE7'] = {
 
         id = 35,
game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
         name = '',
game.constants.rarities = {
         disabled = true,
    normal = {
         id = 1,
         full = 'Normal',
         long_upper = 'Normal',
        long_lower = 'normal',
     },
     },
     magic = {
     ['Map'] = {
         id = 2,
         id = 36,
         full = 'Magic',
        name = 'Waystones',
         long_upper = 'Magic',
         full = 'Waystone',
         long_lower = 'magic',
         long_upper = 'Waystone',
         long_lower = 'waystone',
        long_upper_plural = 'Waystones',
        long_lower_plural = 'waystones',
        cats = {'waystones'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     rare = {
     ['Unarmed'] = {
         id = 3,
         id = 37,
        full = 'Rare',
         name = '',
         long_upper = 'Rare',
         disabled = true,
         long_lower = 'rare',
     },
     },
    unique = {
     ['FishingRod'] = {
        id = 4,
         id = 38,
        full = 'Unique',
         name = 'Fishing Rods',
        long_upper = 'Unique',
         full = 'Fishing Rod',
        long_lower = 'unique',
         long_upper = 'Fishing Rod',
    },
         long_lower = 'fishing rod',
}
         long_upper_plural = 'Fishing Rods',
 
         long_lower_plural = 'fishing rods',
-- ItemClasses.dat
         cats = {'fishing rods'},
game.constants.item.classes = {
     ['LifeFlask'] = {
         id = 1,
         name = 'Life Flasks',
         full = 'Life Flask',
         long_upper = 'Life Flask',
         long_lower = 'life flask',
         long_upper_plural = 'Life Flasks',
         long_lower_plural = 'life flasks',
         cats = {'life flasks'},
         can_be_corrupted = true,
         can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['MapFragment'] = {
        id = 39,
        name = 'Map Fragments',
        full = 'Map Fragment',
        long_upper = 'Map Fragment',
        long_lower = 'map fragment',
        long_upper_plural = 'Map Fragments',
        long_lower_plural = 'map fragments',
        cats = {'map fragments'},
        can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['ManaFlask'] = {
     ['HideoutDoodad'] = {
         id = 2,
         id = 40,
         name = 'Mana Flasks',
         name = 'Hideout Doodads',
         full = 'Mana Flask',
         full = 'Hideout Decoration',
         long_upper = 'Mana Flask',
         long_upper = 'Hideout Decoration',
         long_lower = 'mana flask',
         long_lower = 'hideout decoration',
         long_upper_plural = 'Mana Flasks',
         long_upper_plural = 'Hideout Decorations',
         long_lower_plural = 'mana flasks',
         long_lower_plural = 'hideout decorations',
         cats = {'mana flasks'},
         cats = {'hideout decorations'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['DONOTUSE5'] = {
     ['Microtransaction'] = {
         id = 3,
         id = 41,
         name = '',
         name = 'Microtransactions',
        disabled = true,
         full = 'Cosmetic Item',
    },
         long_upper = 'Cosmetic Item',
    ['Currency'] = {
         long_lower = 'cosmetic item',
        id = 4,
         long_upper_plural = 'Cosmetic Items',
        name = 'Currency',
         long_lower_plural = 'cosmetic items',
         full = 'Currency Item',
         cats = {'cosmetic items'},
         long_upper = 'Currency Item',
         long_lower = 'currency item',
         long_upper_plural = 'Currency Items',
         long_lower_plural = 'currency items',
         cats = {'currency items'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['Amulet'] = {
     ['Jewel'] = {
         id = 5,
         id = 42,
         name = 'Amulets',
         name = 'Jewels',
         full = 'Amulet',
         full = 'Jewel',
         long_upper = 'Amulet',
         long_upper = 'Jewel',
         long_lower = 'amulet',
         long_lower = 'jewel',
         long_upper_plural = 'Amulets',
         long_upper_plural = 'Jewels',
         long_lower_plural = 'amulets',
         long_lower_plural = 'jewels',
         cats = {'amulets'},
         cats = {'jewels'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'amulet_elder',
            shaper = 'amulet_shaper',
            crusader = 'amulet_crusader',
            eyrie = 'amulet_eyrie',
            basilisk = 'amulet_basilisk',
            adjudicator = 'amulet_adjudicator',
        },
     },
     },
     ['Ring'] = {
     ['DivinationCard'] = {
         id = 6,
         id = 43,
         name = 'Rings',
         name = 'Divination Cards',
         full = 'Ring',
         full = 'Divination Card',
         long_upper = 'Ring',
         long_upper = 'Divination Card',
         long_lower = 'ring',
         long_lower = 'divination card',
         long_upper_plural = 'Rings',
         long_upper_plural = 'Divination Cards',
         long_lower_plural = 'rings',
         long_lower_plural = 'divination cards',
         cats = {'rings'},
         cats = {'divination cards'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'ring_elder',
            shaper = 'ring_shaper',
            crusader = 'ring_crusader',
            eyrie = 'ring_eyrie',
            basilisk = 'ring_basilisk',
            adjudicator = 'ring_adjudicator',
        },
     },
     },
     ['Claw'] = {
     ['DONOTUSE8'] = {
         id = 7,
         id = 44,
         name = 'Claws',
         name = '',
         full = 'Claw',
         disabled = true,
        long_upper = 'Claw',
        long_lower = 'claw',
        long_upper_plural = 'Claws',
        long_lower_plural = 'claws',
        cats = {'claws'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'claw_elder',
            shaper = 'claw_shaper',
            crusader = 'claw_crusader',
            eyrie = 'claw_eyrie',
            basilisk = 'claw_basilisk',
            adjudicator = 'claw_adjudicator',
        },
     },
     },
     ['Dagger'] = {
     ['DONOTUSE9'] = {
         id = 8,
         id = 45,
         name = 'Daggers',
         name = '',
         full = 'Dagger',
         disabled = true,
        long_upper = 'Dagger',
        long_lower = 'dagger',
        long_upper_plural = 'Daggers',
        long_lower_plural = 'daggers',
        cats = {'daggers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'dagger_elder',
            shaper = 'dagger_shaper',
            crusader = 'dagger_crusader',
            eyrie = 'dagger_eyrie',
            basilisk = 'dagger_basilisk',
            adjudicator = 'dagger_adjudicator',
        },
     },
     },
     ['Wand'] = {
     ['DONOTUSE10'] = {
         id = 9,
         id = 46,
         name = 'Wands',
         name = '',
         full = 'Wand',
        disabled = true,
         long_upper = 'Wand',
    },
         long_lower = 'wand',
    ['MiscMapItem'] = {
         long_upper_plural = 'Wands',
        id = 47,
         long_lower_plural = 'wands',
        name = 'Misc Map Items',
         cats = {'wands'},
         full = 'Miscellaneous Map Item',
         long_upper = 'Miscellaneous Map Item',
         long_lower = 'miscellaneous map item',
         long_upper_plural = 'Miscellaneous Map Items',
         long_lower_plural = 'miscellaneous map items',
         cats = {'miscellaneous map items'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'wand_elder',
            shaper = 'wand_shaper',
            crusader = 'wand_crusader',
            eyrie = 'wand_eyrie',
            basilisk = 'wand_basilisk',
            adjudicator = 'wand_adjudicator',
        },
     },
     },
     ['One Hand Sword'] = {
     ['Leaguestone'] = {
         id = 10,
         id = 48,
         name = 'One Hand Swords',
         name = 'Leaguestones',
         full = 'One Hand Sword',
         full = 'Leaguestone',
         long_upper = 'One Hand Sword',
         long_upper = 'Leaguestone',
         long_lower = 'one hand sword',
         long_lower = 'leaguestone',
         long_upper_plural = 'One Hand Swords',
         long_upper_plural = 'Leaguestones',
         long_lower_plural = 'one hand swords',
         long_lower_plural = 'leaguestones',
         cats = {'one hand swords'},
         cats = {'leaguestones'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'sword_elder',
            shaper = 'sword_shaper',
            crusader = 'sword_crusader',
            eyrie = 'sword_eyrie',
            basilisk = 'sword_basilisk',
            adjudicator = 'sword_adjudicator',
        },
     },
     },
     ['DONOTUSE6'] = {
     ['PantheonSoul'] = {
         id = 11,
         id = 49,
         name = '',
         name = 'Pantheon Souls',
         disabled = true,
         full = 'Captured Soul',
        long_upper = 'Captured Soul',
        long_lower = 'captured soul',
        long_upper_plural = 'Captured Souls',
        long_lower_plural = 'captured souls',
        cats = {'captured souls'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['One Hand Axe'] = {
     ['UniqueFragment'] = {
         id = 12,
         id = 50,
         name = 'One Hand Axes',
         name = 'Pieces',
         full = 'One Hand Axe',
         full = 'Item Piece',
         long_upper = 'One Hand Axe',
         long_upper = 'Item Piece',
         long_lower = 'one hand axe',
         long_lower = 'item piece',
         long_upper_plural = 'One Hand Axes',
         long_upper_plural = 'Item Pieces',
         long_lower_plural = 'one hand axes',
         long_lower_plural = 'item pieces',
         cats = {'one hand axes'},
         cats = {'item pieces'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['AbyssJewel'] = {
        id = 51,
        name = 'Abyss Jewels',
        full = 'Abyss Jewel',
        long_upper = 'Abyss Jewel',
        long_lower = 'abyss jewel',
        long_upper_plural = 'Abyss Jewels',
        long_lower_plural = 'abyss jewels',
        cats = {'abyss jewels'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'axe_elder',
            shaper = 'axe_shaper',
            crusader = 'axe_crusader',
            eyrie = 'axe_eyrie',
            basilisk = 'axe_basilisk',
            adjudicator = 'axe_adjudicator',
        },
     },
     },
     ['One Hand Mace'] = {
     ['IncursionItem'] = {
         id = 13,
         id = 52,
         name = 'One Hand Maces',
         name = 'Incursion Items',
         full = 'One Hand Mace',
         full = 'Incursion Item',
         long_upper = 'One Hand Mace',
         long_upper = 'Incursion Item',
         long_lower = 'one hand mace',
         long_lower = 'incursion item',
         long_upper_plural = 'One Hand Maces',
         long_upper_plural = 'Incursion Items',
         long_lower_plural = 'one hand maces',
         long_lower_plural = 'incursion items',
         cats = {'one hand maces'},
         cats = {'incursion items'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'mace_elder',
            shaper = 'mace_shaper',
            crusader = 'mace_crusader',
            eyrie = 'mace_eyrie',
            basilisk = 'mace_basilisk',
            adjudicator = 'mace_adjudicator',
        },
     },
     },
     ['Bow'] = {
     ['DelveSocketableCurrency'] = {
         id = 14,
         id = 53,
         name = 'Bows',
         name = 'Delve Socketable Currency',
         full = 'Bow',
         full = 'Resonator',
         long_upper = 'Bow',
         long_upper = 'Resonator',
         long_lower = 'bow',
         long_lower = 'resonator',
         long_upper_plural = 'Bows',
         long_upper_plural = 'Resonators',
         long_lower_plural = 'bows',
         long_lower_plural = 'resonators',
         cats = {'bows'},
         cats = {'resonators'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
         tags = {
         disabled = true,
            elder = 'bow_elder',
            shaper = 'bow_shaper',
            crusader = 'bow_crusader',
            eyrie = 'bow_eyrie',
            basilisk = 'bow_basilisk',
            adjudicator = 'bow_adjudicator',
        },
     },
     },
     ['Staff'] = {
     ['Incubator'] = {
         id = 15,
         id = 54,
         name = 'Staves',
         name = 'Incubators',
         full = 'Staff',
         full = 'Incubator',
         long_upper = 'Staff',
         long_upper = 'Incubator',
         long_lower = 'staff',
         long_lower = 'incubator',
         long_upper_plural = 'Staves',
         long_upper_plural = 'Incubators',
         long_lower_plural = 'staves',
         long_lower_plural = 'incubators',
         cats = {'staves'},
         cats = {'incubators'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
         tags = {
         disabled = true,
            elder = 'staff_elder',
            shaper = 'staff_shaper',
            crusader = 'staff_crusader',
            eyrie = 'staff_eyrie',
            basilisk = 'staff_basilisk',
            adjudicator = 'staff_adjudicator',
        },
     },
     },
     ['Two Hand Sword'] = {
     ['UniqueShard'] = {
         id = 16,
         id = 55,
         name = 'Two Hand Swords',
         name = 'Shards',
         full = 'Two Hand Sword',
         disabled = true,
        long_upper = 'Two Hand Sword',
        long_lower = 'two hand sword',
        long_upper_plural = 'Two Hand Swords',
        long_lower_plural = 'two hand swords',
        cats = {'two hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = '2h_sword_elder',
            shaper = '2h_sword_shaper',
            crusader = '2h_sword_crusader',
            eyrie = '2h_sword_eyrie',
            basilisk = '2h_sword_basilisk',
            adjudicator = '2h_sword_adjudicator',
        },
     },
     },
     ['Two Hand Axe'] = {
     ['UniqueShardBase'] = {
         id = 17,
         id = 56,
         name = 'Two Hand Axes',
         name = 'Shard Hearts',
         full = 'Two Hand Axe',
        disabled = true,
         long_upper = 'Two Hand Axe',
    },
         long_lower = 'two hand axe',
    ['DONOTUSE11'] = {
         long_upper_plural = 'Two Hand Axes',
        id = 57,
         long_lower_plural = 'two hand axes',
        name = '',
         cats = {'two hand axes'},
        disabled = true,
    },
    ['Warstaff'] = {
        id = 58,
        name = 'Quarterstaves',
         full = 'Quarterstaff',
         long_upper = 'Quarterstaff',
         long_lower = 'quarterstaff',
         long_upper_plural = 'Quarterstaves',
         long_lower_plural = 'quarterstaves',
         cats = {'quarterstaves'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = true,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = true,
         tags = {
         tags = {},
            elder = '2h_axe_elder',
            shaper = '2h_axe_shaper',
            crusader = '2h_axe_crusader',
            eyrie = '2h_axe_eyrie',
            basilisk = '2h_axe_basilisk',
            adjudicator = '2h_axe_adjudicator',
        },
     },
     },
     ['Two Hand Mace'] = {
     ['DelveStackableSocketableCurrency'] = {
         id = 18,
         id = 59,
         name = 'Two Hand Maces',
         name = 'Delve Stackable Socketable Currency',
         full = 'Two Hand Mace',
         full = 'Resonator',
         long_upper = 'Two Hand Mace',
         long_upper = 'Resonator',
         long_lower = 'two hand mace',
         long_lower = 'resonator',
         long_upper_plural = 'Two Hand Maces',
         long_upper_plural = 'Resonators',
         long_lower_plural = 'two hand maces',
         long_lower_plural = 'resonators',
         cats = {'two hand maces'},
         cats = {'resonators'},
         can_be_corrupted = true,
         can_be_corrupted = false,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = '2h_mace_elder',
            shaper = '2h_mace_shaper',
            crusader = '2h_mace_crusader',
            eyrie = '2h_mace_eyrie',
            basilisk = '2h_mace_basilisk',
            adjudicator = '2h_mace_adjudicator',
        },
    },
    ['Active Skill Gem'] = {
        id = 19,
        name = 'Skill Gems',
        full = 'Skill Gem',
        long_upper = 'Skill Gem',
        long_lower = 'skill gem',
        long_upper_plural = 'Skill Gems',
        long_lower_plural = 'skill gems',
        cats = {'skill gems'},
        can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Support Skill Gem'] = {
     ['AtlasUpgradeItem'] = {
         id = 20,
         id = 60,
         name = 'Support Gems',
         name = 'Atlas Upgrade Items',
         full = 'Support Gem',
         full = 'Voidstone',
         long_upper = 'Support Gem',
         long_upper = 'Voidstone',
         long_lower = 'support gem',
         long_lower = 'voidstone',
         long_upper_plural = 'Support Gems',
         long_upper_plural = 'Voidstones',
         long_lower_plural = 'support gems',
         long_lower_plural = 'voidstones',
         cats = {'support gems'},
         cats = {'voidstones'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Quiver'] = {
     ['DONOTUSE4'] = {
         id = 21,
         id = 61,
         name = 'Quivers',
         name = '',
         full = 'Quiver',
         disabled = true,
        long_upper = 'Quiver',
        long_lower = 'quiver',
        long_upper_plural = 'Quivers',
        long_lower_plural = 'quivers',
        cats = {'quivers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'quiver_elder',
            shaper = 'quiver_shaper',
            crusader = 'quiver_crusader',
            eyrie = 'quiver_eyrie',
            basilisk = 'quiver_basilisk',
            adjudicator = 'quiver_adjudicator',
        },
     },
     },
     ['Belt'] = {
     ['HiddenItem'] = {
         id = 22,
         id = 62,
         name = 'Belts',
         name = 'Hidden Items',
         full = 'Belt',
         disabled = true,
        long_upper = 'Belt',
    },
        long_lower = 'belt',
    ['DONOTUSE1'] = {
        long_upper_plural = 'Belts',
         id = 63,
         long_lower_plural = 'belts',
         name = '',
         cats = {'belts'},
         disabled = true,
        can_be_corrupted = true,
         can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'belt_elder',
            shaper = 'belt_shaper',
            crusader = 'belt_crusader',
            eyrie = 'belt_eyrie',
            basilisk = 'belt_basilisk',
            adjudicator = 'belt_adjudicator',
        },
     },
     },
     ['Gloves'] = {
     ['DONOTUSE2'] = {
         id = 23,
         id = 64,
         name = 'Gloves',
         name = '',
         full = 'Gloves',
         disabled = true,
        long_upper = 'Gloves',
    },
        long_lower = 'gloves',
    ['DONOTUSE3'] = {
        long_upper_plural = 'Gloves',
         id = 65,
         long_lower_plural = 'gloves',
         name = '',
         cats = {'gloves'},
         disabled = true,
        can_be_corrupted = true,
         can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'gloves_elder',
            shaper = 'gloves_shaper',
            crusader = 'gloves_crusader',
            eyrie = 'gloves_eyrie',
            basilisk = 'gloves_basilisk',
            adjudicator = 'gloves_adjudicator',
        },
     },
     },
     ['Boots'] = {
     ['HeistContract'] = {
         id = 24,
         id = 66,
         name = 'Boots',
         name = 'Contracts',
         full = 'Boots',
         full = 'Contract',
         long_upper = 'Boots',
         long_upper = 'Contract',
         long_lower = 'boots',
         long_lower = 'contract',
         long_upper_plural = 'Boots',
         long_upper_plural = 'Contracts',
         long_lower_plural = 'boots',
         long_lower_plural = 'contracts',
         cats = {'boots'},
         cats = {'contracts'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'boots_elder',
            shaper = 'boots_shaper',
            crusader = 'boots_crusader',
            eyrie = 'boots_eyrie',
            basilisk = 'boots_basilisk',
            adjudicator = 'boots_adjudicator',
        },
     },
     },
     ['Body Armour'] = {
     ['HeistEquipmentWeapon'] = {
         id = 25,
         id = 67,
         name = 'Body Armours',
         name = 'Heist Gear',
         full = 'Body Armour',
         full = 'Rogue\'s Gear',
         long_upper = 'Body Armour',
         long_upper = 'Rogue\'s Gear',
         long_lower = 'body armour',
         long_lower = 'rogue\'s gear',
         long_upper_plural = 'Body Armours',
         long_upper_plural = 'Rogue\'s Gear',
         long_lower_plural = 'body armours',
         long_lower_plural = 'rogue\'s gear',
         cats = {'body armours'},
         cats = {'rogue\'s gear'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'body_armour_elder',
            shaper = 'body_armour_shaper',
            crusader = 'body_armour_crusader',
            eyrie = 'body_armour_eyrie',
            basilisk = 'body_armour_basilisk',
            adjudicator = 'body_armour_adjudicator',
        },
     },
     },
     ['Helmet'] = {
     ['HeistEquipmentTool'] = {
         id = 26,
         id = 68,
         name = 'Helmets',
         name = 'Heist Tools',
         full = 'Helmet',
         full = 'Rogue\'s Tool',
         long_upper = 'Helmet',
         long_upper = 'Rogue\'s Tool',
         long_lower = 'helmet',
         long_lower = 'rogue\'s tool',
         long_upper_plural = 'Helmets',
         long_upper_plural = 'Rogue\'s Tools',
         long_lower_plural = 'helmets',
         long_lower_plural = 'rogue\'s tools',
         cats = {'helmets'},
         cats = {'rogue\'s tools'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'helmet_elder',
            shaper = 'helmet_shaper',
            crusader = 'helmet_crusader',
            eyrie = 'helmet_eyrie',
            basilisk = 'helmet_basilisk',
            adjudicator = 'helmet_adjudicator',
        },
     },
     },
     ['Shield'] = {
     ['HeistEquipmentUtility'] = {
         id = 27,
         id = 69,
         name = 'Shields',
         name = 'Heist Cloaks',
         full = 'Shield',
         full = 'Rogue\'s Cloak',
         long_upper = 'Shield',
         long_upper = 'Rogue\'s Cloak',
         long_lower = 'shield',
         long_lower = 'rogue\'s cloak',
         long_upper_plural = 'Shields',
         long_upper_plural = 'Rogue\'s Cloaks',
         long_lower_plural = 'shields',
         long_lower_plural = 'rogue\'s cloaks',
         cats = {'shields'},
         cats = {'rogue\'s cloaks'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'shield_elder',
            shaper = 'shield_shaper',
            crusader = 'shield_crusader',
            eyrie = 'shield_eyrie',
            basilisk = 'shield_basilisk',
            adjudicator = 'shield_adjudicator',
        },
     },
     },
     ['SmallRelic'] = {
     ['HeistEquipmentReward'] = {
         id = 28,
         id = 70,
         name = 'Small Relics',
         name = 'Heist Brooches',
         disabled = true,
         full = 'Rogue\'s Brooch',
        long_upper = 'Rogue\'s Brooch',
        long_lower = 'rogue\'s brooch',
        long_upper_plural = 'Rogue\'s Brooches',
        long_lower_plural = 'rogue\'s brooches',
        cats = {'rogue\'s brooches'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['MediumRelic'] = {
     ['HeistBlueprint'] = {
         id = 29,
         id = 71,
         name = 'Medium Relics',
         name = 'Blueprints',
        disabled = true,
         full = 'Blueprint',
    },
         long_upper = 'Blueprint',
    ['LargeRelic'] = {
         long_lower = 'blueprint',
        id = 30,
         long_upper_plural = 'Blueprints',
        name = 'Large Relics',
         long_lower_plural = 'blueprints',
        disabled = true,
         cats = {'blueprints'},
    },
         can_be_corrupted = true,
    ['StackableCurrency'] = {
        id = 31,
        name = 'Stackable Currency',
         full = 'Currency Item',
         long_upper = 'Currency Item',
         long_lower = 'currency item',
         long_upper_plural = 'Currency Items',
         long_lower_plural = 'currency items',
         cats = {'currency items'},
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['QuestItem'] = {
     ['Trinket'] = {
         id = 32,
         id = 72,
         name = 'Quest Items',
         name = 'Trinkets',
         full = 'Quest Item',
         full = 'Trinket',
         long_upper = 'Quest Item',
         long_upper = 'Trinket',
         long_lower = 'quest item',
         long_lower = 'trinket',
         long_upper_plural = 'Quest Items',
         long_upper_plural = 'Trinkets',
         long_lower_plural = 'quest items',
         long_lower_plural = 'trinkets',
         cats = {'quest items'},
         cats = {'trinkets'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Sceptre'] = {
     ['HeistObjective'] = {
         id = 33,
         id = 73,
         name = 'Sceptres',
         name = 'Heist Targets',
         full = 'Sceptre',
         full = 'Heist Target',
         long_upper = 'Sceptre',
         long_upper = 'Heist Target',
         long_lower = 'sceptre',
         long_lower = 'heist target',
         long_upper_plural = 'Sceptres',
         long_upper_plural = 'Heist Targets',
         long_lower_plural = 'sceptres',
         long_lower_plural = 'heist targets',
         cats = {'sceptres'},
         cats = {'heist targets'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'sceptre_elder',
            shaper = 'sceptre_shaper',
            crusader = 'sceptre_crusader',
            eyrie = 'sceptre_eyrie',
            basilisk = 'sceptre_basilisk',
            adjudicator = 'sceptre_adjudicator',
        },
     },
     },
     ['UtilityFlask'] = {
     ['ExpeditionLogbook'] = {
         id = 34,
         id = 74,
         name = 'Charms',
         name = 'Expedition Logbooks',
         full = 'Charm',
         full = 'Expedition Logbook',
         long_upper = 'Charm',
         long_upper = 'Expedition Logbook',
         long_lower = 'charm',
         long_lower = 'expedition logbook',
         long_upper_plural = 'Charms',
         long_upper_plural = 'Expedition Logbooks',
         long_lower_plural = 'charms',
         long_lower_plural = 'expedition logbooks',
         cats = {'charms'},
         cats = {'expedition logbooks'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['DONOTUSE7'] = {
     ['IncubatorStackable'] = {
         id = 35,
         id = 75,
         name = '',
         name = 'Incubators',
        disabled = true,
         full = 'Incubator',
    },
         long_upper = 'Incubator',
    ['Map'] = {
         long_lower = 'incubator',
        id = 36,
         long_upper_plural = 'Incubators',
        name = 'Waystones',
         long_lower_plural = 'incubators',
         full = 'Waystone',
         cats = {'incubators'},
         long_upper = 'Waystone',
         can_be_corrupted = false,
         long_lower = 'waystone',
         long_upper_plural = 'Waystones',
         long_lower_plural = 'waystones',
         cats = {'waystones'},
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Unarmed'] = {
     ['ArchnemesisMod'] = {
         id = 37,
         id = 76,
         name = '',
         name = 'Archnemesis Mods',
         disabled = true,
        full = 'Itemised Archnemesis Modifier',
        long_upper = 'Itemised Archnemesis Modifier',
        long_lower = 'itemised Archnemesis modifier',
        long_upper_plural = 'Itemised Archnemesis Modifiers',
        long_lower_plural = 'itemised Archnemesis modifiers',
        cats = {'itemised Archnemesis modifiers'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
         disabled = true,
     },
     },
     ['FishingRod'] = {
     ['Meta Skill Gem'] = {
         id = 38,
         id = 77,
         name = 'Fishing Rods',
         name = '',
         full = 'Fishing Rod',
         full = 'Meta Skill Gem',
         long_upper = 'Fishing Rod',
         long_upper = 'Meta Skill Gem',
         long_lower = 'fishing rod',
         long_lower = 'meta skill gem',
         long_upper_plural = 'Fishing Rods',
         long_upper_plural = 'Meta Skill Gems',
         long_lower_plural = 'fishing rods',
         long_lower_plural = 'meta skill gems',
         cats = {'fishing rods'},
         cats = {'meta gems'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['MapFragment'] = {
     ['Spear'] = {
         id = 39,
         id = 78,
         name = 'Map Fragments',
         name = 'Spears',
         full = 'Map Fragment',
         full = 'Spear',
         long_upper = 'Map Fragment',
         long_upper = 'Spear',
         long_lower = 'map fragment',
         long_lower = 'spear',
         long_upper_plural = 'Map Fragments',
         long_upper_plural = 'Spears',
         long_lower_plural = 'map fragments',
         long_lower_plural = 'spears',
         cats = {'map fragments'},
         cats = {'spears'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = true,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['HideoutDoodad'] = {
     ['Crossbow'] = {
         id = 40,
         id = 79,
         name = 'Hideout Doodads',
         name = 'Crossbows',
         full = 'Hideout Decoration',
         full = 'Crossbow',
         long_upper = 'Hideout Decoration',
         long_upper = 'Crossbow',
         long_lower = 'hideout decoration',
         long_lower = 'crossbow',
         long_upper_plural = 'Hideout Decorations',
         long_upper_plural = 'Crossbows',
         long_lower_plural = 'hideout decorations',
         long_lower_plural = 'crossbows',
         cats = {'hideout decorations'},
         cats = {'crossbows'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = true,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Microtransaction'] = {
     ['Focus'] = {
         id = 41,
         id = 80,
         name = 'Microtransactions',
         name = 'Foci',
         full = 'Cosmetic Item',
         full = 'Focus',
         long_upper = 'Cosmetic Item',
        long_upper = 'Focus',
         long_lower = 'cosmetic item',
        long_lower = 'focus',
         long_upper_plural = 'Cosmetic Items',
        long_upper_plural = 'Foci',
         long_lower_plural = 'cosmetic items',
        long_lower_plural = 'foci',
         cats = {'cosmetic items'},
        cats = {'foci'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['InstanceLocalItem'] = {
        id = 81,
        name = 'Instance Local Items',
        full = 'Instance Local Item',
         long_upper = 'Instance Local Item',
         long_lower = 'Instance local item',
         long_upper_plural = 'Instance Local Items',
         long_lower_plural = 'Instance local items',
         cats = {'instance local items'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Jewel'] = {
     ['SentinelDrone'] = {
         id = 42,
         id = 82,
         name = 'Jewels',
         name = 'Sentinels',
         full = 'Jewel',
         full = 'Sentinel',
         long_upper = 'Jewel',
         long_upper = 'Sentinel',
         long_lower = 'jewel',
         long_lower = 'sentinel',
         long_upper_plural = 'Jewels',
         long_upper_plural = 'Sentinels',
         long_lower_plural = 'jewels',
         long_lower_plural = 'sentinels',
         cats = {'jewels'},
         cats = {'sentinels'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['DivinationCard'] = {
     ['MemoryLine'] = {
         id = 43,
         id = 83,
         name = 'Divination Cards',
         name = 'Memories',
         full = 'Divination Card',
         full = 'Memory',
         long_upper = 'Divination Card',
         long_upper = 'Memory',
         long_lower = 'divination card',
         long_lower = 'memory',
         long_upper_plural = 'Divination Cards',
         long_upper_plural = 'Memories',
         long_lower_plural = 'divination cards',
         long_lower_plural = 'memories',
         cats = {'divination cards'},
         cats = {'memories'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['DONOTUSE8'] = {
     ['Flail'] = {
         id = 44,
         id = 84,
         name = '',
         name = 'Flails',
         disabled = true,
         full = 'Flail',
        long_upper = 'Flail',
        long_lower = 'flail',
        long_upper_plural = 'Flails',
        long_lower_plural = 'flails',
        cats = {'flails'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['DONOTUSE9'] = {
     ['Relic'] = {
         id = 45,
         id = 85,
         name = '',
         name = 'Relics',
         disabled = true,
         full = 'Relic',
        long_upper = 'Relic',
        long_lower = 'relic',
        long_upper_plural = 'Relics',
        long_lower_plural = 'relics',
        cats = {'relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['DONOTUSE10'] = {
     ['SanctumSpecialRelic'] = {
         id = 46,
         id = 86,
         name = '',
         name = 'Sanctified Relics',
        disabled = true,
         full = 'Sanctified Relic',
    },
         long_upper = 'Sanctified Relic',
    ['MiscMapItem'] = {
         long_lower = 'sanctified relic',
        id = 47,
         long_upper_plural = 'Sanctified Relics',
        name = 'Misc Map Items',
         long_lower_plural = 'sanctified relics',
         full = 'Miscellaneous Map Item',
         cats = {'sanctified relics'},
         long_upper = 'Miscellaneous Map Item',
         long_lower = 'miscellaneous map item',
         long_upper_plural = 'Miscellaneous Map Items',
         long_lower_plural = 'miscellaneous map items',
         cats = {'miscellaneous map items'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Leaguestone'] = {
     ['Breachstone'] = {
         id = 48,
         id = 87,
         name = 'Leaguestones',
         name = 'Breachstones',
         full = 'Leaguestone',
         full = 'Breachstone',
         long_upper = 'Leaguestone',
         long_upper = 'Breachstone',
         long_lower = 'leaguestone',
         long_lower = 'breachstone',
         long_upper_plural = 'Leaguestones',
         long_upper_plural = 'Breachstones',
         long_lower_plural = 'leaguestones',
         long_lower_plural = 'breachstones',
         cats = {'leaguestones'},
         cats = {'breachstones'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
    },
    ['GiftBox'] = {
        id = 88,
        name = '',
        disabled = true,
     },
     },
     ['PantheonSoul'] = {
     ['VaultKey'] = {
         id = 49,
         id = 89,
         name = 'Pantheon Souls',
         name = 'Vault Keys',
         full = 'Captured Soul',
         full = 'Vault Key',
         long_upper = 'Captured Soul',
         long_upper = 'Vault Key',
         long_lower = 'captured soul',
         long_lower = 'vault key',
         long_upper_plural = 'Captured Souls',
         long_upper_plural = 'Vault Keys',
         long_lower_plural = 'captured souls',
         long_lower_plural = 'vault keys',
         cats = {'captured souls'},
         cats = {'vault keys'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['UniqueFragment'] = {
     ['ItemisedSanctum'] = {
         id = 50,
         id = 90,
         name = 'Pieces',
         name = 'Trial Coins',
         full = 'Item Piece',
         full = 'Trial Coin',
         long_upper = 'Item Piece',
         long_upper = 'Trial Coin',
         long_lower = 'item piece',
         long_lower = 'trial coin',
         long_upper_plural = 'Item Pieces',
         long_upper_plural = 'Trial Coins',
         long_lower_plural = 'item pieces',
         long_lower_plural = 'trial coins',
         cats = {'item pieces'},
         cats = {'trial coins'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['AbyssJewel'] = {
     ['DONOTUSE12'] = {
         id = 51,
         id = 91,
         name = 'Abyss Jewels',
         name = '',
         full = 'Abyss Jewel',
         disabled = true,
        long_upper = 'Abyss Jewel',
        long_lower = 'abyss jewel',
        long_upper_plural = 'Abyss Jewels',
        long_lower_plural = 'abyss jewels',
        cats = {'abyss jewels'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['IncursionItem'] = {
     ['UncutSkillGem_OLD'] = {
         id = 52,
         id = 92,
         name = 'Incursion Items',
         name = '',
        full = 'Incursion Item',
        long_upper = 'Incursion Item',
        long_lower = 'incursion item',
        long_upper_plural = 'Incursion Items',
        long_lower_plural = 'incursion items',
        cats = {'incursion items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
    },
    ['DelveSocketableCurrency'] = {
        id = 53,
        name = 'Delve Socketable Currency',
        full = 'Resonator',
        long_upper = 'Resonator',
        long_lower = 'resonator',
        long_upper_plural = 'Resonators',
        long_lower_plural = 'resonators',
        cats = {'resonators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
         disabled = true,
         disabled = true,
     },
     },
     ['Incubator'] = {
     ['Buckler'] = {
         id = 54,
         id = 93,
         name = 'Incubators',
         name = 'Bucklers',
         full = 'Incubator',
         full = 'Buckler',
         long_upper = 'Incubator',
         long_upper = 'Buckler',
         long_lower = 'incubator',
         long_lower = 'buckler',
         long_upper_plural = 'Incubators',
         long_upper_plural = 'Bucklers',
         long_lower_plural = 'incubators',
         long_lower_plural = 'bucklers',
         cats = {'incubators'},
         cats = {'bucklers'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = true,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = true,
         disabled = true,
         tags = {},
     },
     },
     ['UniqueShard'] = {
     ['Thrown One Hand Axe'] = {
         id = 55,
         id = 94,
         name = 'Shards',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['UniqueShardBase'] = {
     ['Thrown Two Hand Axe'] = {
         id = 56,
         id = 95,
         name = 'Shard Hearts',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['DONOTUSE11'] = {
     ['ConventionTreasure'] = {
         id = 57,
         id = 96,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['Warstaff'] = {
     ['TrapTool'] = {
         id = 58,
         id = 97,
         name = 'Quarterstaves',
         name = 'Traps',
         full = 'Quarterstaff',
         full = 'Trap',
         long_upper = 'Quarterstaff',
         long_upper = 'Trap',
         long_lower = 'quarterstaff',
         long_lower = 'trap',
         long_upper_plural = 'Quarterstaves',
         long_upper_plural = 'Traps',
         long_lower_plural = 'quarterstaves',
         long_lower_plural = 'traps',
         cats = {'quarterstaves'},
         cats = {'traps'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = true,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = true,
         tags = {
         tags = {},
            elder = 'staff_elder',
            shaper = 'staff_shaper',
            crusader = 'staff_crusader',
            eyrie = 'staff_eyrie',
            basilisk = 'staff_basilisk',
            adjudicator = 'staff_adjudicator',
        },
     },
     },
     ['DelveStackableSocketableCurrency'] = {
     ['Crossbow Attachment REMOVE'] = {
         id = 59,
         id = 98,
         name = 'Delve Stackable Socketable Currency',
        name = '',
         full = 'Resonator',
        disabled = true,
         long_upper = 'Resonator',
    },
         long_lower = 'resonator',
    ['SkillGemToken'] = {
         long_upper_plural = 'Resonators',
        id = 99,
         long_lower_plural = 'resonators',
         name = 'Currency',
         cats = {'resonators'},
        disabled = true,
    },
    ['Nothing'] = {
        id = 100,
        name = '',
        disabled = true,
    },
    ['UltimatumKey'] = {
        id = 101,
        name = 'Inscribed Ultimatum',
         full = 'Inscribed Ultimatum',
         long_upper = 'Inscribed Ultimatum',
         long_lower = 'inscribed ultimatum',
         long_upper_plural = 'Inscribed Ultimatums',
         long_lower_plural = 'inscribed ultimatums',
         cats = {'inscribed ultimatums'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['AtlasUpgradeItem'] = {
     ['UncutSupportGem_OLD'] = {
         id = 60,
         id = 102,
        name = 'Atlas Upgrade Items',
        full = 'Voidstone',
        long_upper = 'Voidstone',
        long_lower = 'voidstone',
        long_upper_plural = 'Voidstones',
        long_lower_plural = 'voidstones',
        cats = {'voidstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
    },
    ['DONOTUSE4'] = {
        id = 61,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['HiddenItem'] = {
     ['UncutReservationGem_OLD'] = {
         id = 62,
         id = 103,
        name = 'Hidden Items',
        disabled = true,
    },
    ['DONOTUSE1'] = {
        id = 63,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['DONOTUSE2'] = {
     ['Thrown Shield'] = {
         id = 64,
         id = 104,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['DONOTUSE3'] = {
     ['SoulCore'] = {
         id = 65,
         id = 105,
         name = '',
         name = 'Augment',
         disabled = true,
         full = 'Augment',
        long_upper = 'Augment',
        long_lower = 'augment',
        long_upper_plural = 'augments',
        long_lower_plural = 'augments',
        cats = {'augments'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['HeistContract'] = {
     ['TowerAugmentation'] = {
         id = 66,
         id = 106,
         name = 'Contracts',
         name = 'Tablet',
         full = 'Contract',
         full = 'Tablet',
         long_upper = 'Contract',
         long_upper = 'Tablet',
         long_lower = 'contract',
         long_lower = 'tablet',
         long_upper_plural = 'Contracts',
         long_upper_plural = 'Tablets',
         long_lower_plural = 'contracts',
         long_lower_plural = 'tablets',
         cats = {'contracts'},
         cats = {'tablets'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentWeapon'] = {
     ['Omen'] = {
         id = 67,
         id = 107,
         name = 'Heist Gear',
         name = 'Omen',
         full = 'Rogue\'s Gear',
         full = 'Omen',
         long_upper = 'Rogue\'s Gear',
         long_upper = 'Omen',
         long_lower = 'rogue\'s gear',
         long_lower = 'omen',
         long_upper_plural = 'Rogue\'s Gear',
         long_upper_plural = 'Omens',
         long_lower_plural = 'rogue\'s gear',
         long_lower_plural = 'omens',
         cats = {'rogue\'s gear'},
         cats = {'omens'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentTool'] = {
     ['PinnacleKey'] = {
         id = 68,
         id = 108,
         name = 'Heist Tools',
         name = 'Pinnacle Keys',
         full = 'Rogue\'s Tool',
         full = 'Pinnacle Key',
         long_upper = 'Rogue\'s Tool',
         long_upper = 'Pinnacle Key',
         long_lower = 'rogue\'s tool',
         long_lower = 'pinnacle key',
         long_upper_plural = 'Rogue\'s Tools',
         long_upper_plural = 'Pinnacle Keys',
         long_lower_plural = 'rogue\'s tools',
         long_lower_plural = 'pinnacle keys',
         cats = {'rogue\'s tools'},
         cats = {'pinnacle keys'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentUtility'] = {
     ['Talisman'] = {
         id = 69,
         id = 92,
         name = 'Heist Cloaks',
         name = 'Talismans',
         full = 'Rogue\'s Cloak',
         full = 'Talisman',
         long_upper = 'Rogue\'s Cloak',
        long_upper = 'Talisman',
         long_lower = 'rogue\'s cloak',
        long_lower = 'talisman',
         long_upper_plural = 'Rogue\'s Cloaks',
        long_upper_plural = 'Talismans',
         long_lower_plural = 'rogue\'s cloaks',
        long_lower_plural = 'talismans',
         cats = {'rogue\'s cloaks'},
        cats = {'talismans'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['UncutSkillGemStackable'] = {
        id = 92,
        name = 'Uncut Skill Gems',
        full = 'Uncut Skill Gem',
         long_upper = 'Uncut Skill Gem',
         long_lower = 'uncut skill gem',
         long_upper_plural = 'Uncut Skill Gems',
         long_lower_plural = 'uncut skill gems',
         cats = {'uncut gems'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentReward'] = {
     ['UncutSupportGemStackable'] = {
         id = 70,
         id = 102,
         name = 'Heist Brooches',
         name = 'Uncut Support Gems',
         full = 'Rogue\'s Brooch',
         full = 'Uncut Support Gem',
         long_upper = 'Rogue\'s Brooch',
         long_upper = 'Uncut Support Gem',
         long_lower = 'rogue\'s brooch',
         long_lower = 'uncut support gem',
         long_upper_plural = 'Rogue\'s Brooches',
         long_upper_plural = 'Uncut Support Gems',
         long_lower_plural = 'rogue\'s brooches',
         long_lower_plural = 'uncut support gems',
         cats = {'rogue\'s brooches'},
         cats = {'uncut gems'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistBlueprint'] = {
     ['UncutReservationGemStackable'] = {
         id = 71,
         id = 103,
         name = 'Blueprints',
         name = 'Uncut Spirit Gems',
         full = 'Blueprint',
         full = 'Uncut Spirit Gem',
         long_upper = 'Blueprint',
         long_upper = 'Uncut Spirit Gem',
         long_lower = 'blueprint',
         long_lower = 'uncut spirit gem',
         long_upper_plural = 'Blueprints',
         long_upper_plural = 'Uncut Spirit Gems',
         long_lower_plural = 'blueprints',
         long_lower_plural = 'uncut spirit gems',
         cats = {'blueprints'},
         cats = {'uncut gems'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
    },
}
 
-- MicrotransactionCategory.dat
game.constants.item.cosmetic_item_types = {
    ['Weapon Skin'] = {
        cats = {'Weapon skins'},
     },
     },
     ['Trinket'] = {
     ['Shield Skin'] = {
        id = 72,
         cats = {'Shield skins'},
        name = 'Trinkets',
        full = 'Trinket',
        long_upper = 'Trinket',
        long_lower = 'trinket',
        long_upper_plural = 'Trinkets',
        long_lower_plural = 'trinkets',
         cats = {'trinkets'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['HeistObjective'] = {
     ['Weapon Effect'] = {
         id = 73,
         cats = {'Weapon effects'},
        name = 'Heist Targets',
    },
        full = 'Heist Target',
    ['Weapon Added Effect'] = {
        long_upper = 'Heist Target',
         cats = {'Weapon added effects'},
        long_lower = 'heist target',
        long_upper_plural = 'Heist Targets',
        long_lower_plural = 'heist targets',
         cats = {'heist targets'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['ExpeditionLogbook'] = {
     ['Armour Skin'] = {
        id = 74,
         cats = {'Armour skins'},
        name = 'Expedition Logbooks',
        full = 'Expedition Logbook',
        long_upper = 'Expedition Logbook',
        long_lower = 'expedition logbook',
        long_upper_plural = 'Expedition Logbooks',
        long_lower_plural = 'expedition logbooks',
         cats = {'expedition logbooks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['IncubatorStackable'] = {
     ['Armour Attachment'] = {
         id = 75,
         cats = {'Armour attachments'},
        name = 'Incubators',
    },
        full = 'Incubator',
    ['Helmet Skin'] = {
        long_upper = 'Incubator',
         cats = {'Helmet skins'},
        long_lower = 'incubator',
        long_upper_plural = 'Incubators',
        long_lower_plural = 'incubators',
         cats = {'incubators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['ArchnemesisMod'] = {
     ['Helmet Attachment'] = {
        id = 76,
         cats = {'Helmet attachments'},
        name = 'Archnemesis Mods',
        full = 'Itemised Archnemesis Modifier',
        long_upper = 'Itemised Archnemesis Modifier',
        long_lower = 'itemised Archnemesis modifier',
        long_upper_plural = 'Itemised Archnemesis Modifiers',
        long_lower_plural = 'itemised Archnemesis modifiers',
         cats = {'itemised Archnemesis modifiers'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
        disabled = true,
     },
     },
     ['Meta Skill Gem'] = {
     ['Gloves Skin'] = {
         id = 77,
         cats = {'Gloves skins'},
        name = '',
    },
        full = 'Meta Skill Gem',
    ['Boots Skin'] = {
        long_upper = 'Meta Skill Gem',
         cats = {'Boots skins'},
        long_lower = 'meta skill gem',
        long_upper_plural = 'Meta Skill Gems',
        long_lower_plural = 'meta skill gems',
         cats = {'meta gems'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Spear'] = {
     ['Footprints'] = {
        id = 78,
         cats = {'Footprints effects'},
        name = 'Spears',
        full = 'Spear',
        long_upper = 'Spear',
        long_lower = 'spear',
        long_upper_plural = 'Spears',
        long_lower_plural = 'spears',
         cats = {'spears'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
     },
     },
     ['Crossbow'] = {
     ['Portal'] = {
         id = 79,
         cats = {'Portal effects'},
        name = 'Crossbows',
    },
        full = 'Crossbow',
    ['Social Frame'] = {
        long_upper = 'Crossbow',
         cats = {'Portrait frames'},
        long_lower = 'crossbow',
        long_upper_plural = 'Crossbows',
        long_lower_plural = 'crossbows',
         cats = {'crossbows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
     },
     },
     ['Focus'] = {
     ['Portrait'] = {
        id = 80,
         cats = {'Portraits'},
        name = 'Foci',
        full = 'Focus',
        long_upper = 'Focus',
        long_lower = 'focus',
        long_upper_plural = 'Foci',
        long_lower_plural = 'foci',
         cats = {'foci'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
     },
     },
     ['InstanceLocalItem'] = {
     ['Pet'] = {
         id = 81,
         cats = {'Pets'},
        name = 'Instance Local Items',
    },
        full = 'Instance Local Item',
    ['Apparition'] = {
        long_upper = 'Instance Local Item',
         cats = {'Apparitions'},
        long_lower = 'Instance local item',
        long_upper_plural = 'Instance Local Items',
        long_lower_plural = 'Instance local items',
         cats = {'instance local items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['SentinelDrone'] = {
     ['Character Effect'] = {
        id = 82,
         cats = {'Character effects'},
        name = 'Sentinels',
        full = 'Sentinel',
        long_upper = 'Sentinel',
        long_lower = 'sentinel',
        long_upper_plural = 'Sentinels',
        long_lower_plural = 'sentinels',
         cats = {'sentinels'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['MemoryLine'] = {
     ['Skill Gem Effect'] = {
         id = 83,
         cats = {'Alternate skill effects'},
        name = 'Memories',
    },
        full = 'Memory',
    ['Dance'] = {
        long_upper = 'Memory',
         cats = {'Character animations'},
        long_lower = 'memory',
        long_upper_plural = 'Memories',
        long_lower_plural = 'memories',
         cats = {'memories'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Flail'] = {
     ['Consumable'] = {
        id = 84,
         cats = {'Consumable items'},
        name = 'Flails',
        full = 'Flail',
        long_upper = 'Flail',
        long_lower = 'flail',
        long_upper_plural = 'Flails',
        long_lower_plural = 'flails',
         cats = {'flails'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
     },
     },
     ['Relic'] = {
     ['Hideout Item'] = {
         id = 85,
         cats = {'Hideout decorations'},
        name = 'Relics',
    },
        full = 'Relic',
    ['Miscellaneous'] = {
        long_upper = 'Relic',
         cats = {'Miscellaneous cosmetic items'},
        long_lower = 'relic',
        long_upper_plural = 'Relics',
        long_lower_plural = 'relics',
         cats = {'relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['SanctumSpecialRelic'] = {
     ['Helmet Skin / Attachment'] = {
         id = 86,
         cats = {'Helmet skins', 'Helmet attachments'},
        name = 'Sanctified Relics',
        full = 'Sanctified Relic',
        long_upper = 'Sanctified Relic',
        long_lower = 'sanctified relic',
        long_upper_plural = 'Sanctified Relics',
        long_lower_plural = 'sanctified relics',
        cats = {'sanctified relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Breachstone'] = {
     ['Cursor'] = {
         id = 87,
         cats = {'Cursor skins'},
        name = 'Breachstones',
    },
        full = 'Breachstone',
    ['Amulet Skin'] = {
        long_upper = 'Breachstone',
         cats = {'Amulet skins'},
         long_lower = 'breachstone',
    },
        long_upper_plural = 'Breachstones',
    ['Belt Skin'] = {
        long_lower_plural = 'breachstones',
         cats = {'Belt skins'},
         cats = {'breachstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['GiftBox'] = {
     ['Flask Skin'] = {
         id = 88,
         cats = {'Flask skins'},
        name = '',
        disabled = true,
     },
     },
     ['VaultKey'] = {
     ['Passive Jewel Skin'] = {
        id = 89,
         cats = {'Jewel skins'},
        name = 'Vault Keys',
        full = 'Vault Key',
        long_upper = 'Vault Key',
        long_lower = 'vault key',
        long_upper_plural = 'Vault Keys',
        long_lower_plural = 'vault keys',
         cats = {'vault keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['ItemisedSanctum'] = {
     ['Ring Skin'] = {
        id = 90,
         cats = {'Ring skins'},
        name = 'Trial Coins',
        full = 'Trial Coin',
        long_upper = 'Trial Coin',
        long_lower = 'trial coin',
        long_upper_plural = 'Trial Coins',
        long_lower_plural = 'trial coins',
         cats = {'trial coins'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['DONOTUSE12'] = {
     ['Hip Attachment'] = {
         id = 91,
         cats = {'Hip attachments'},
        name = '',
        disabled = true,
     },
     },
     ['UncutSkillGem_OLD'] = {
     ['Alternate Charge Skin'] = {
         id = 92,
         cats = {'Alternate charge skins'},
        name = '',
        disabled = true,
     },
     },
     ['Buckler'] = {
     ['Extra Effect'] = {
        id = 93,
         cats = {'Extra cosmetic effects'},
        name = 'Bucklers',
        full = 'Buckler',
        long_upper = 'Buckler',
        long_lower = 'buckler',
        long_upper_plural = 'Bucklers',
        long_lower_plural = 'bucklers',
         cats = {'bucklers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = false,
     },
     },
    ['Thrown One Hand Axe'] = {
}
         id = 94,
 
         name = '',
-- GemTags.dat
         disabled = true,
local gem_tags = require('Module:Game/gem tags')
    },
game.constants.item.gem_tags = gem_tags.tags
    ['Thrown Two Hand Axe'] = {
game.constants.item.gem_tags_lookup = gem_tags.lookup
         id = 95,
 
         name = '',
game.constants.item.gem_quality_types = {
         disabled = true,
    {
         id = 1,
         full = 'Superior',
         long_upper = 'Superior',
         long_lower = 'superior',
         short_upper = 'S',
         short_lower = 's',
     },
     },
     ['ConventionTreasure'] = {
     {
         id = 96,
        id = 2,
         name = '',
        full = 'Anomalous',
         disabled = true,
        long_upper = 'Anomalous',
         long_lower = 'anomalous',
         short_upper = 'A',
         short_lower = 'a',
     },
     },
     ['TrapTool'] = {
     {
         id = 97,
         id = 3,
        name = 'Traps',
         full = 'Divergent',
         full = 'Trap',
         long_upper = 'Divergent',
         long_upper = 'Trap',
         long_lower = 'divergent',
         long_lower = 'trap',
         short_upper = 'D',
        long_upper_plural = 'Traps',
         short_lower = 'd',
         long_lower_plural = 'traps',
         cats = {'traps'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = false,
     },
     },
     ['Crossbow Attachment REMOVE'] = {
     {
         id = 98,
        id = 4,
         name = '',
        full = 'Phantasmal',
         disabled = true,
        long_upper = 'Phantasmal',
         long_lower = 'phantasmal',
         short_upper = 'P',
         short_lower = 'p',
     },
     },
     ['SkillGemToken'] = {
}
         id = 99,
 
         name = 'Currency',
game.constants.skill = {}
         disabled = true,
 
-- CostTypes.dat
game.constants.skill.cost_types = {
     ['Mana'] = {
         full = 'Mana',
         long_upper = 'Mana',
         long_lower = 'mana',
     },
     },
     ['Nothing'] = {
     ['Life'] = {
         id = 100,
         full = 'Life',
         name = '',
         long_upper = 'Life',
         disabled = true,
         long_lower = 'life',
     },
     },
     ['UltimatumKey'] = {
     ['ES'] = {
        id = 101,
         full = 'Energy Shield',
        name = 'Inscribed Ultimatum',
         long_upper = 'Energy Shield',
         full = 'Inscribed Ultimatum',
         long_lower = 'energy shield',
         long_upper = 'Inscribed Ultimatum',
         long_lower = 'inscribed ultimatum',
        long_upper_plural = 'Inscribed Ultimatums',
        long_lower_plural = 'inscribed ultimatums',
        cats = {'inscribed ultimatums'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['UncutSupportGem_OLD'] = {
     ['Rage'] = {
         id = 102,
         full = 'Rage',
         name = '',
         long_upper = 'Rage',
         disabled = true,
         long_lower = 'rage',
     },
     },
     ['UncutReservationGem_OLD'] = {
     ['ManaPercent'] = {
         id = 103,
         full = 'Mana Percent',
         name = '',
        long_upper = 'Mana',
         disabled = true,
        long_lower = 'mana',
    },
    ['LifePercent'] = {
         full = 'Life Percent',
         long_upper = 'Life',
        long_lower = 'life',
     },
     },
     ['Thrown Shield'] = {
     ['UnreservedManaPercent'] = {
         id = 104,
         full = 'Unreserved Mana Percent',
         name = '',
         long_upper = 'Unreserved Mana',
         disabled = true,
         long_lower = 'unreserved mana',
     },
     },
     ['SoulCore'] = {
     ['ManaPerMinute'] = {
        id = 105,
         full = 'Mana per Minute',
        name = 'Augment',
         long_upper = 'Mana per second',
         full = 'Augment',
         long_lower = 'mana per second',
         long_upper = 'Augment',
    },
         long_lower = 'augment',
    ['LifePerMinute'] = {
        long_upper_plural = 'augments',
         full = 'Life per Minute',
         long_lower_plural = 'augments',
         long_upper = 'Life per second',
         cats = {'augments'},
         long_lower = 'life per second',
         can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['TowerAugmentation'] = {
     ['ManaPercentPerMinute'] = {
        id = 106,
         full = 'Mana Percent per Minute',
        name = 'Tablet',
         long_upper = 'Mana per second',
         full = 'Tablet',
         long_lower = 'mana per second',
         long_upper = 'Tablet',
         long_lower = 'tablet',
        long_upper_plural = 'Tablets',
        long_lower_plural = 'tablets',
        cats = {'tablets'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Omen'] = {
     ['LifePercentPerMinute'] = {
        id = 107,
         full = 'Life Percent per Minute',
        name = 'Omen',
         long_upper = 'Life per second',
         full = 'Omen',
         long_lower = 'life per second',
         long_upper = 'Omen',
         long_lower = 'omen',
        long_upper_plural = 'Omens',
        long_lower_plural = 'omens',
        cats = {'omens'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['PinnacleKey'] = {
     ['ESPerMinute'] = {
        id = 108,
         full = 'Energy Shield per Minute',
        name = 'Pinnacle Keys',
         long_upper = 'Energy Shield per second',
         full = 'Pinnacle Key',
         long_lower = 'energy shield per second',
         long_upper = 'Pinnacle Key',
         long_lower = 'pinnacle key',
        long_upper_plural = 'Pinnacle Keys',
        long_lower_plural = 'pinnacle keys',
        cats = {'pinnacle keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Talisman'] = {
     ['ESPercentPerMinute'] = {
        id = 92,
         full = 'Energy Shield Percent per Minute',
        name = 'Talismans',
         long_upper = 'Energy Shield per second',
         full = 'Talisman',
         long_lower = 'energy shield per second',
         long_upper = 'Talisman',
         long_lower = 'talisman',
        long_upper_plural = 'Talismans',
        long_lower_plural = 'talismans',
        cats = {'talismans'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['UncutSkillGemStackable'] = {
     ['ESPercent'] = {
        id = 92,
         full = 'Energy Shield Percent',
        name = 'Uncut Skill Gems',
         long_upper = 'Energy Shield',
         full = 'Uncut Skill Gem',
         long_lower = 'energy shield',
         long_upper = 'Uncut Skill Gem',
         long_lower = 'uncut skill gem',
        long_upper_plural = 'Uncut Skill Gems',
        long_lower_plural = 'uncut skill gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
    ['UncutSupportGemStackable'] = {
}
        id = 102,
        name = 'Uncut Support Gems',
        full = 'Uncut Support Gem',
        long_upper = 'Uncut Support Gem',
        long_lower = 'uncut support gem',
        long_upper_plural = 'Uncut Support Gems',
        long_lower_plural = 'uncut support gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
    },
    ['UncutReservationGemStackable'] = {
        id = 103,
        name = 'Uncut Spirit Gems',
        full = 'Uncut Spirit Gem',
        long_upper = 'Uncut Spirit Gem',
        long_lower = 'uncut spirit gem',
        long_upper_plural = 'Uncut Spirit Gems',
        long_lower_plural = 'uncut spirit gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
    },
}


-- MicrotransactionCategory.dat
-- ItemExperiencePerLevel.dat
game.constants.item.cosmetic_item_types = {
game.constants.skill.gem_levels = {
     ['Weapon Skin'] = {
     [1] = 0,
         cats = {'Weapon skins'},
    [2] = 3,
    [3] = 6,
    [4] = 10,
    [5] = 14,
    [6] = 18,
    [7] = 22,
    [8] = 26,
    [9] = 31,
    [10] = 36,
    [11] = 41,
    [12] = 46,
    [13] = 52,
    [14] = 58,
    [15] = 64,
    [16] = 66,
    [17] = 72,
    [18] = 78,
    [19] = 84,
    [20] = 90,
}
 
-- NPCMaster.dat
game.constants.masters = {
    {
        full = 'Navali',
        long_upper = 'Navali',
        short_upper = 'Navali',
         short_lower = 'navali',
     },
     },
     ['Shield Skin'] = {
     {
         cats = {'Shield skins'},
        full = 'Einhar, Beastmaster',
        long_upper = 'Einhar, Beastmaster',
        short_upper = 'Einhar',
         short_lower = 'einhar',
     },
     },
     ['Weapon Effect'] = {
     {
         cats = {'Weapon effects'},
        full = 'Alva, Master Explorer',
        long_upper = 'Alva, Master Explorer',
        short_upper = 'Alva',
         short_lower = 'alva',
     },
     },
     ['Weapon Added Effect'] = {
     {
         cats = {'Weapon added effects'},
        full = 'Helena',
        long_upper = 'Helena',
        short_upper = 'Helena',
         short_lower = 'helena',
     },
     },
     ['Armour Skin'] = {
     {
         cats = {'Armour skins'},
        full = 'Niko, Master of the Depths',
        long_upper = 'Niko, Master of the Depths',
        short_upper = 'Niko',
         short_lower = 'niko',
     },
     },
     ['Armour Attachment'] = {
     {
         cats = {'Armour attachments'},
        full = 'Jun, Veiled Master',
        long_upper = 'Jun, Veiled Master',
        short_upper = 'Jun',
         short_lower = 'jun',
     },
     },
     ['Helmet Skin'] = {
     {
         cats = {'Helmet skins'},
        full = 'Zana, Master Cartographer',
        long_upper = 'Zana, Master Cartographer',
        short_upper = 'Zana',
         short_lower = 'zana',
     },
     },
     ['Helmet Attachment'] = {
}
         cats = {'Helmet attachments'},
 
game.constants.mod = {}
 
game.constants.mod.domains = {
     [1] = {
         short_upper = 'Item',
        short_lower = 'item',
     },
     },
     ['Gloves Skin'] = {
     [2] = {
         cats = {'Gloves skins'},
         short_upper = 'Flask',
        short_lower = 'flask',
     },
     },
     ['Boots Skin'] = {
     [3] = {
         cats = {'Boots skins'},
         short_upper = 'Monster',
        short_lower = 'monster',
     },
     },
     ['Footprints'] = {
     [4] = {
         cats = {'Footprints effects'},
         short_upper = 'Chest',
        short_lower = 'chest',
     },
     },
     ['Portal'] = {
     [5] = {
         cats = {'Portal effects'},
         short_upper = 'Strongbox',
        short_lower = 'strongbox',
     },
     },
     ['Social Frame'] = {
     [6] = {
         cats = {'Portrait frames'},
         short_upper = 'Area',
        short_lower = 'area',
     },
     },
     ['Portrait'] = {
     [7] = nil, -- unused
         cats = {'Portraits'},
    [8] = {
         short_upper = 'Relic',
        short_lower = 'relic',
     },
     },
     ['Pet'] = {
     [9] = nil, -- unused
         cats = {'Pets'},
    [10] = {
         short_upper = 'Crafted',
        short_lower = 'crafted',
     },
     },
     ['Apparition'] = {
     [11] = {
         cats = {'Apparitions'},
         short_upper = 'Jewel',
        short_lower = 'jewel',
     },
     },
     ['Character Effect'] = {
     [12] = {
         cats = {'Character effects'},
         short_upper = 'Atlas',
        short_lower = 'atlas',
     },
     },
     ['Skill Gem Effect'] = {
     [13] = {
         cats = {'Alternate skill effects'},
         short_upper = 'Leaguestone',
        short_lower = 'leaguestone',
     },
     },
     ['Dance'] = {
     [14] = nil, -- unused
         cats = {'Character animations'},
    [15] = {
         short_upper = 'Map Device',
        short_lower = 'map device',
     },
     },
     ['Consumable'] = {
     [16] = {
         cats = {'Consumable items'},
         short_upper = 'Dummy',
        short_lower = 'dummy',
     },
     },
     ['Hideout Item'] = {
     [17] = nil, -- unused
         cats = {'Hideout decorations'},
    [18] = {
         short_upper = 'Delve Area',
        short_lower = 'delve area',
     },
     },
     ['Miscellaneous'] = {
     [19] = {
         cats = {'Miscellaneous cosmetic items'},
         short_upper = 'Synthesis unknown',
        short_lower = 'Synthesis unknown',
     },
     },
     ['Helmet Skin / Attachment'] = {
     [20] = {
         cats = {'Helmet skins', 'Helmet attachments'},
         short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
     },
     },
     ['Cursor'] = {
     [21] = {
         cats = {'Cursor skins'},
         short_upper = 'Synthesis Bonus',
        short_lower = 'Synthesis bonus',
     },
     },
     ['Amulet Skin'] = {
     [22] = {
         cats = {'Amulet skins'},
         short_upper = 'Cluster Jewel',
        short_lower = 'cluster jewel',
     },
     },
     ['Belt Skin'] = {
     [23] = {
         cats = {'Belt skins'},
         short_upper = 'Heist Contract/Blueprint',
        short_lower = 'heist contract/blueprint',
     },
     },
     ['Flask Skin'] = {
     [24] = {
         cats = {'Flask skins'},
         short_upper = 'Heist Equipment',
        short_lower = 'heist equipment',
     },
     },
     ['Passive Jewel Skin'] = {
     [25] = {
         cats = {'Jewel skins'},
         short_upper = 'Heist Trinket',
        short_lower = 'heist trinket',
     },
     },
     ['Ring Skin'] = {
     [26] = nil, -- unused
         cats = {'Ring skins'},
    [27] = {
         short_upper = 'Veiled',
        short_lower = 'veiled',
     },
     },
     ['Hip Attachment'] = {
     [28] = {
         cats = {'Hip attachments'},
         short_upper = 'Desecrated',
        short_lower = 'desecrated',
     },
     },
     ['Alternate Charge Skin'] = {
     [29] = {
         cats = {'Alternate charge skins'},
         short_upper = 'Expedition Remnant',
        short_lower = 'expedition remnant',
     },
     },
     ['Extra Effect'] = {
     [30] = nil, -- unused
         cats = {'Extra cosmetic effects'},
    [31] = {
         short_upper = 'Sentinel',
        short_lower = 'sentinel',
     },
     },
}
     [32] = {
 
         short_upper = 'Memory',
-- GemTags.dat
         short_lower = 'memory',
game.constants.item.gem_tags = {
     ['fire'] = {
         id = 1,
         tag = 'Fire',
     },
     },
     ['cold'] = {
     [33] = nil, -- unused
         id = 2,
    [34] = {
         tag = 'Cold',
         short_upper = 'Tablet',
         short_lower = 'tablet',
     },
     },
     ['lightning'] = {
     [35] = {
         id = 3,
         short_upper = 'Ultimatum key',
         tag = 'Lightning',
         short_lower = 'ultimatum key',
     },
     },
     ['chaos'] = {
     [36] = {
         id = 4,
         short_upper = 'Vault key',
         tag = 'Chaos',
         short_lower = 'vault key',
     },
     },
     ['spell'] = {
}
         id = 5,
 
         tag = 'Spell',
-- ModGenerationType.dat
game.constants.mod.generation_types = {
     [1] = {
         short_upper = 'Prefix',
         short_lower = 'prefix',
     },
     },
     ['projectile'] = {
     [2] = {
         id = 6,
         short_upper = 'Suffix',
         tag = 'Projectile',
         short_lower = 'suffix',
     },
     },
     ['bow'] = {
     [3] = {
         id = 7,
         short_upper = 'Intrinsic',
         tag = 'Bow',
         short_lower = 'intrinsic',
     },
     },
     ['melee'] = {
     [4] = {
         id = 8,
         short_upper = 'Nemesis',
         tag = 'Melee',
         short_lower = 'nemesis',
     },
     },
     ['minion'] = {
     [5] = {
         id = 9,
         short_upper = 'Corrupted',
         tag = 'Minion',
         short_lower = 'corrupted',
     },
     },
     ['strength'] = {
     [6] = {
         id = 10,
         short_upper = 'Bloodlines',
         tag = '',
         short_lower = 'bloodlines',
     },
     },
     ['dexterity'] = {
     [7] = {
         id = 11,
         short_upper = 'Torment',
         tag = '',
         short_lower = 'torment',
     },
     },
     ['intelligence'] = {
     [8] = {
         id = 12,
         short_upper = 'Tempest',
         tag = '',
         short_lower = 'tempest',
     },
     },
     ['aura'] = {
     [9] = {
         id = 13,
         short_upper = 'Talisman',
         tag = 'Aura',
         short_lower = 'talisman',
     },
     },
     ['attack'] = {
     [10] = nil, -- unused
         id = 14,
    [11] = {
         tag = 'Attack',
         short_upper = 'Essence',
         short_lower = 'essence',
     },
     },
     ['area'] = {
     [12] = nil, -- unused
         id = 15,
    [13] = {
         tag = 'AoE',
         short_upper = 'Bestiary',
         short_lower = 'bestiary',
     },
     },
     ['duration'] = {
     [14] = {
         id = 16,
         short_upper = 'Delve Area',
         tag = 'Duration',
         short_lower = 'delve area',
     },
     },
     ['support'] = {
     [15] = {
         id = 17,
         short_upper = 'Synthesis unknown',
         tag = 'Support',
         short_lower = 'synthesis unknown',
     },
     },
     ['curse'] = {
     [16] = {
         id = 18,
         short_upper = 'Synthesis Globals',
         tag = 'Curse',
         short_lower = 'synthesis globals',
     },
     },
     ['chaining'] = {
     [17] = {
         id = 19,
         short_upper = 'Synthesis Bonus',
         tag = 'Chaining',
         short_lower = 'synthesis bonus',
     },
     },
     ['totem'] = {
     [18] = {
         id = 20,
         short_upper = 'Blight',
         tag = 'Totem',
         short_lower = 'blight',
     },
     },
     ['trap'] = {
     [19] = nil, -- unused
         id = 21,
    [20] = {
         tag = 'Trap',
         short_upper = 'Monster Affliction',
         short_lower = 'monster affliction',
     },
     },
     ['mine'] = {
     [21] = nil, -- unused
         id = 22,
    [22] = nil, -- unused
         tag = 'Mine',
    [23] = {
         short_upper = 'Expedition Logbook',
         short_lower = 'expedition logbook',
     },
     },
     ['cast'] = {
     [24] = nil, -- unused
         id = 23,
    [25] = nil, -- unused
         tag = 'Cast',
    [26] = {
         short_upper = 'Scourge Gimmick',
         short_lower = 'scourge gimmick',
     },
     },
     ['vaal'] = {
     [27] = nil, -- unused
         id = 24,
    [28] = nil, -- unused
         tag = 'Vaal',
    [29] = nil, -- unused
    [30] = nil, -- unused
    [31] = nil, -- unused
    [32] = nil, -- unused
    [33] = {
         short_upper = 'Instiled',
         short_lower = 'instiled',
     },
     },
     ['grants_active_skill'] = {
     [34] = {
        id = 25,
        tag = '',
    },
    ['trigger'] = {
        id = 26,
        tag = 'Trigger',
    },
    ['warcry'] = {
        id = 27,
        tag = 'Warcry',
    },
    ['low_max_level'] = {
        id = 28,
        tag = '',
    },
    ['channelling'] = {
        id = 29,
        tag = 'Channelling',
    },
    ['herald'] = {
        id = 30,
        tag = 'Herald',
    },
    ['physical'] = {
        id = 31,
        tag = 'Physical',
    },
    ['travel'] = {
        id = 32,
        tag = 'Travel',
    },
    ['strike'] = {
        id = 33,
        tag = 'Strike',
    },
    ['nova'] = {
        id = 34,
        tag = 'Nova',
    },
    ['banner'] = {
        id = 35,
        tag = '',
    },
    ['slam'] = {
        id = 36,
        tag = 'Slam',
    },
    ['mark'] = {
        id = 37,
        tag = 'Mark',
    },
    ['orb'] = {
        id = 38,
        tag = 'Orb',
    },
    ['exceptional'] = {
        id = 39,
        tag = 'Exceptional',
    },
    ['link'] = {
        id = 40,
        tag = 'Link',
    },
    ['awakened'] = {
        id = 41,
        tag = '',
    },
    ['meta'] = {
        id = 42,
        tag = 'Meta',
    },
    ['crossbow'] = {
        id = 43,
        tag = 'Crossbow',
    },
    ['shapeshift'] = {
        id = 44,
        tag = 'Shapeshift',
    },
    ['bear'] = {
        id = 45,
        tag = 'Bear',
    },
    ['wolf'] = {
        id = 46,
        tag = 'Wolf',
    },
    ['detonator'] = {
        id = 47,
        tag = 'Detonator',
    },
    ['buff'] = {
        id = 48,
        tag = 'Buff',
    },
    ['persistent'] = {
        id = 49,
        tag = 'Persistent',
    },
    ['ammunition'] = {
        id = 50,
        tag = 'Ammunition',
    },
    ['sustained'] = {
        id = 51,
        tag = 'Sustained',
    },
    ['payoff'] = {
        id = 52,
        tag = 'Payoff',
    },
    ['grenade'] = {
        id = 53,
        tag = 'Grenade',
    },
    ['command'] = {
        id = 54,
        tag = 'Command',
    },
    ['remnant'] = {
        id = 55,
        tag = 'Remnant',
    },
    ['stages'] = {
        id = 56,
        tag = 'Staged',
    },
    ['conditional'] = {
        id = 57,
        tag = 'Conditional',
    },
    ['companion'] = {
        id = 58,
        tag = 'Companion',
    },
    ['hazard'] = {
        id = 59,
        tag = 'Hazard',
    },
    ['barrageable'] = {
        id = 60,
        tag = 'Barrageable',
    },
    ['lineage'] = {
        id = 61,
        tag = 'Lineage',
    },
    ['merging'] = {
        id = 62,
        tag = 'Merging',
    },
    ['invocation'] = {
        id = 63,
        tag = 'Invocation',
    }
}
 
game.constants.item.gem_tags_lookup = {
    ['Fire'] = 'fire',
    ['Cold'] = 'cold',
    ['Lightning'] = 'lightning',
    ['Chaos'] = 'chaos',
    ['Spell'] = 'spell',
    ['Projectile'] = 'projectile',
    ['Bow'] = 'bow',
    ['Melee'] = 'melee',
    ['Minion'] = 'minion',
    ['Aura'] = 'aura',
    ['Attack'] = 'attack',
    ['AoE'] = 'area',
    ['Duration'] = 'duration',
    ['Support'] = 'support',
    ['Curse'] = 'curse',
    ['Chaining'] = 'chaining',
    ['Totem'] = 'totem',
    ['Trap'] = 'trap',
    ['Mine'] = 'mine',
    ['Cast'] = 'cast',
    ['Vaal'] = 'vaal',
    ['Trigger'] = 'trigger',
    ['Warcry'] = 'warcry',
    ['Channelling'] = 'channelling',
    ['Herald'] = 'herald',
    ['Physical'] = 'physical',
    ['Travel'] = 'travel',
    ['Strike'] = 'strike',
    ['Nova'] = 'nova',
    ['Banner'] = 'banner',
    ['Slam'] = 'slam',
    ['Mark'] = 'mark',
    ['Orb'] = 'orb',
    ['Exceptional'] = 'exceptional',
    ['Link'] = 'link',
    ['Awakened'] = 'awakened',
    ['Meta'] = 'meta',
    ['Crossbow'] = 'crossbow',
    ['Shapeshift'] = 'shapeshift',
    ['Bear'] = 'bear',
    ['Wolf'] = 'wolf',
    ['Detonator'] = 'detonator',
    ['Buff'] = 'buff',
    ['Persistent'] = 'persistent',
    ['Ammunition'] = 'ammunition',
    ['Sustained'] = 'sustained',
    ['Payoff'] = 'payoff',
    ['Grenade'] = 'grenade',
    ['Command'] = 'command',
    ['Remnant'] = 'remnant',
    ['Staged'] = 'stages',
    ['Conditional'] = 'conditional',
    ['Companion'] = 'companion',
    ['Hazard'] = 'hazard',
    ['Barrageable'] = 'barrageable',
    ['Lineage'] = 'lineage',
    ['Merging'] = 'merging',
    ['Invocation'] = 'invocation',
}
 
game.constants.item.gem_quality_types = {
    {
        id = 1,
        full = 'Superior',
        long_upper = 'Superior',
        long_lower = 'superior',
        short_upper = 'S',
        short_lower = 's',
    },
    {
        id = 2,
        full = 'Anomalous',
        long_upper = 'Anomalous',
        long_lower = 'anomalous',
        short_upper = 'A',
        short_lower = 'a',
    },
    {
        id = 3,
        full = 'Divergent',
        long_upper = 'Divergent',
        long_lower = 'divergent',
        short_upper = 'D',
        short_lower = 'd',
    },
    {
        id = 4,
        full = 'Phantasmal',
        long_upper = 'Phantasmal',
        long_lower = 'phantasmal',
        short_upper = 'P',
        short_lower = 'p',
    },
}
 
game.constants.skill = {}
 
-- CostTypes.dat
game.constants.skill.cost_types = {
    ['Mana'] = {
        full = 'Mana',
        long_upper = 'Mana',
        long_lower = 'mana',
    },
    ['Life'] = {
        full = 'Life',
        long_upper = 'Life',
        long_lower = 'life',
    },
    ['ES'] = {
        full = 'Energy Shield',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
    },
    ['Rage'] = {
        full = 'Rage',
        long_upper = 'Rage',
        long_lower = 'rage',
    },
    ['ManaPercent'] = {
        full = 'Mana Percent',
        long_upper = 'Mana',
        long_lower = 'mana',
    },
    ['LifePercent'] = {
        full = 'Life Percent',
        long_upper = 'Life',
        long_lower = 'life',
    },
    ['UnreservedManaPercent'] = {
        full = 'Unreserved Mana Percent',
        long_upper = 'Unreserved Mana',
        long_lower = 'unreserved mana',
    },
    ['ManaPerMinute'] = {
        full = 'Mana per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
    },
    ['LifePerMinute'] = {
        full = 'Life per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
    },
    ['ManaPercentPerMinute'] = {
        full = 'Mana Percent per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
    },
    ['LifePercentPerMinute'] = {
        full = 'Life Percent per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
    },
    ['ESPerMinute'] = {
        full = 'Energy Shield per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercentPerMinute'] = {
        full = 'Energy Shield Percent per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercent'] = {
        full = 'Energy Shield Percent',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
    },
}
 
-- ItemExperiencePerLevel.dat
game.constants.skill.gem_levels = {
    [1] = 0,
    [2] = 3,
    [3] = 6,
    [4] = 10,
    [5] = 14,
    [6] = 18,
    [7] = 22,
    [8] = 26,
    [9] = 31,
    [10] = 36,
    [11] = 41,
    [12] = 46,
    [13] = 52,
    [14] = 58,
    [15] = 64,
    [16] = 66,
    [17] = 72,
    [18] = 78,
    [19] = 84,
    [20] = 90,
}
 
-- NPCMaster.dat
game.constants.masters = {
    {
        full = 'Navali',
        long_upper = 'Navali',
        short_upper = 'Navali',
        short_lower = 'navali',
    },
    {
        full = 'Einhar, Beastmaster',
        long_upper = 'Einhar, Beastmaster',
        short_upper = 'Einhar',
        short_lower = 'einhar',
    },
    {
        full = 'Alva, Master Explorer',
        long_upper = 'Alva, Master Explorer',
        short_upper = 'Alva',
        short_lower = 'alva',
    },
    {
        full = 'Helena',
        long_upper = 'Helena',
        short_upper = 'Helena',
        short_lower = 'helena',
    },
    {
        full = 'Niko, Master of the Depths',
        long_upper = 'Niko, Master of the Depths',
        short_upper = 'Niko',
        short_lower = 'niko',
    },
    {
        full = 'Jun, Veiled Master',
        long_upper = 'Jun, Veiled Master',
        short_upper = 'Jun',
        short_lower = 'jun',
    },
    {
        full = 'Zana, Master Cartographer',
        long_upper = 'Zana, Master Cartographer',
        short_upper = 'Zana',
        short_lower = 'zana',
    },
}
 
game.constants.mod = {}
-- ModDomains.dat
game.constants.mod.domains = {
    [1] = {
        short_upper = 'Item',
        short_lower = 'item',
    },
    [2] = {
        short_upper = 'Flask',
        short_lower = 'flask',
    },
    [3] = {
        short_upper = 'Monster',
        short_lower = 'monster',
    },
    [4] = {
        short_upper = 'Strongbox',
        short_lower = 'strongbox',
    },
    [5] = {
        short_upper = 'Area',
        short_lower = 'area',
    },
    [6] = nil, -- unused
    [7] = {
        short_upper = 'Relic',
        short_lower = 'relic',
    },
    [8] = nil, -- unused
    [9] = {
        short_upper = 'Crafted',
        short_lower = 'crafted',
    },
    [10] = {
        short_upper = 'Jewel',
        short_lower = 'jewel',
    },
    [11] = {
        short_upper = 'Atlas',
        short_lower = 'atlas',
    },
    [12] = {
        short_upper = 'Leaguestone',
        short_lower = 'leaguestone',
    },
    [13] = {
        short_upper = 'Abyss Jewel',
        short_lower = 'abyss jewel',
    },
    [14] = {
        short_upper = 'Map Device',
        short_lower = 'map device',
    },
    [15] = {
        short_upper = 'Dummy',
        short_lower = 'dummy',
    },
    [16] = {
        short_upper = 'Delve',
        short_lower = 'delve',
    },
    [17] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [18] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'Synthesis unknown',
    },
    [19] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [20] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'Synthesis bonus',
    },
    [21] = {
        short_upper = 'Cluster Jewel',
        short_lower = 'cluster jewel',
    },
    [22] = {
        short_upper = 'Heist Contract/Blueprint',
        short_lower = 'heist contract/blueprint',
    },
    [23] = {
        short_upper = 'Heist Equipment',
        short_lower = 'heist equipment',
    },
    [24] = {
        short_upper = 'Heist Trinket',
        short_lower = 'heist trinket',
    },
    [25] = {
        short_upper = 'Watchstone',
        short_lower = 'watchstone',
    },
    [26] = {
        short_upper = 'Veiled',
        short_lower = 'veiled',
    },
    [27] = {
        short_upper = 'Expedition Remnant',
        short_lower = 'expedition remnant',
    },
    [28] = {
        short_upper = 'Unveiled',
        short_lower = 'unveiled',
    },
    [29] = {
        short_upper = 'Eldritch Altar',
        short_lower = 'eldritch altar',
    },
    [30] = {
        short_upper = 'Sentinel',
        short_lower = 'sentinel',
    },
    [31] = {
        short_upper = 'Memory',
        short_lower = 'memory',
    },
    [32] = {
        short_upper = 'Sanctified Relic',
        short_lower = 'sanctified relic',
    },
    [33] = {
        short_upper = 'Crucible Area',
        short_lower = 'crucible area',
    },
    [34] = {
        short_upper = 'Tincture',
        short_lower = 'tincture',
    },
    [35] = {
        short_upper = 'Charm',
        short_lower = 'charm',
    },
    [36] = {
        short_upper = 'Necropolis Monster',
        short_lower = 'necropolis monster',
    },
    [37] = {
        short_upper = 'Uber Map Area',
        short_lower = 'uber map area',
    },
}
 
-- ModGenerationType.dat
game.constants.mod.generation_types = {
    [1] = {
        short_upper = 'Prefix',
        short_lower = 'prefix',
    },
    [2] = {
        short_upper = 'Suffix',
        short_lower = 'suffix',
    },
    [3] = {
        short_upper = 'Intrinsic',
        short_lower = 'intrinsic',
    },
    [4] = {
        short_upper = 'Nemesis',
        short_lower = 'nemesis',
    },
    [5] = {
        short_upper = 'Corrupted',
        short_lower = 'corrupted',
    },
    [6] = {
        short_upper = 'Bloodlines',
        short_lower = 'bloodlines',
    },
    [7] = {
        short_upper = 'Torment',
        short_lower = 'torment',
    },
    [8] = {
        short_upper = 'Tempest',
        short_lower = 'tempest',
    },
    [9] = {
        short_upper = 'Talisman',
        short_lower = 'talisman',
    },
    [10] = {
        short_upper = 'Enchantment',
        short_lower = 'enchantment',
    },
    [11] = {
        short_upper = 'Essence',
        short_lower = 'essence',
    },
    [12] = nil, -- unused
    [13] = {
        short_upper = 'Bestiary',
        short_lower = 'bestiary',
    },
    [14] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [15] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'synthesis unknown',
    },
    [16] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [17] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'synthesis bonus',
    },
    [18] = {
        short_upper = 'Blight',
        short_lower = 'blight',
    },
    [19] = {
        short_upper = 'Blight Tower',
        short_lower = 'blight tower',
    },
    [20] = {
        short_upper = 'Monster Affliction',
        short_lower = 'monster affliction',
    },
    [21] = {
        short_upper = 'Enkindling Orb',
        short_lower = 'enkindling orb',
    },
    [22] = {
        short_upper = 'Instilling Orb',
        short_lower = 'instilling orb',
    },
    [23] = {
        short_upper = 'Expedition Logbook',
        short_lower = 'expedition logbook',
    },
    [24] = {
        short_upper = 'Scourge Benefit',
        short_lower = 'scourge benefit',
    },
    [25] = {
        short_upper = 'Scourge Detriment',
        short_lower = 'scourge detriment',
    },
    [26] = {
        short_upper = 'Scourge Gimmick',
        short_lower = 'scourge gimmick',
    },
    [27] = nil, -- unused
    [28] = {
        short_upper = 'Searing Exarch',
        short_lower = 'searing exarch',
    },
    [29] = {
        short_upper = 'Eater of Worlds',
        short_lower = 'eater of worlds',
    },
    [30] = {
        short_upper = 'Archnemesis-touched',
        short_lower = 'archnemesis-touched',
    },
    [31] = {
        short_upper = 'Crucible Passive Skill Tree',
        short_lower = 'crucible passive skill tree',
    },
    [32] = {
        short_upper = 'Crucible Passive Skill Tree Mutation',
        short_lower = 'crucible passive skill tree mutation',
    },
    [33] = {
         short_upper = 'Affliction Wisps',
         short_upper = 'Affliction Wisps',
         short_lower = 'affliction wisps',
         short_lower = 'affliction wisps',
    },
    [34] = {
        short_upper = 'Necropolis Downside',
        short_lower = 'necropolis downside',
    },
    [35] = {
        short_upper = 'Necropolis Upside',
        short_lower = 'necropolis upside',
     },
     },
}
}


game.constants.monster = {}
game.constants.monster = {}
-- CorpseTypeTags.dat
-- MonsterCategories.dat
game.constants.monster.categories = {
game.constants.monster.categories = {
     Eldritch = {
     Eldritch = {

Revision as of 19:50, 12 December 2025

This is the module sandbox page for Module:Game (diff).

Module documentation[view] [edit] [history] [purge]


This is a meta module.

This module is meant to be used only by other modules. It should not be invoked in wikitext.

Overview

This module holds some constants and functions related to path of exile in general.

Stucture

The module has the following structure

game.constants General game constants, such as the attributes or classes
game.constants.item item constants
game.constants.mod Mod constants
game.constants.monster Monster constants

Data

Table Id Description Available keys Extra keys
full long_upper long_lower short_upper short_lower
game.constants.characters Character No No No No No
  • id - internal id
game.constants.ascendancy Ascendancy class No No No No No
  • id - internal id
  • character - character id
game.constants.attributes Attributes No Yes Yes Yes Yes
game.constants.damage_types Damage type No No No Yes Yes
game.constants.difficulties Difficulties Yes Yes Yes No No
  • resistances - resist cap
  • minimum_level - minimum required level to enter
  • label - one letter label
game.constants.passive_types Passive skill No Yes No Yes No
  • type - 'normal' or 'ascendancy'
game.constants.item.rarity Rarity Yes Yes Yes No No
game.constants.item.class Item class Yes Yes Yes No No
game.constants.mod.domains Mod Domain No No No Yes Yes
game.constants.mod.generation_types Mod Generation Type Yes No No Yes Yes
game.constants.monster.categories Monster categories Yes Yes Yes No No

Exported data

Data exported using pypoe.

Table Id Description Keys Subpage
game.constants.tags Internal tags name
Optional name.
tags
game.constants.item.gem_tags Gem tags id
Internal numerical id + 1.

tag
Gem tag name.

gem_tags
game.constants.item.gem_tags_lookup Lookup for gem tags gem_tags

Usage

This module should be loaded with mw.loadData().


local game = {}

-- In-game units of measure
game.units = {
    seconds = {
        full = 'Seconds',
        long_upper = 'Seconds',
        long_lower = 'seconds',
        short_upper = 'Sec',
        short_lower = 'sec',
        long_upper_plural = 'Seconds',
        long_lower_plural = 'seconds',
        short_upper_plural = 'Sec',
        short_lower_plural = 'sec',
        long_upper_singular = 'Second',
        long_lower_singular = 'second',
        short_upper_singular = 'Sec',
        short_lower_singular = 'sec',
    },
    metres = {
        full = 'Metres',
        long_upper = 'Metres',
        long_lower = 'metres',
        short_upper = 'M',
        short_lower = 'm',
        long_upper_plural = 'Metres',
        long_lower_plural = 'metres',
        short_upper_plural = 'M',
        short_lower_plural = 'm',
        long_upper_singular = 'Metre',
        long_lower_singular = 'metre',
        short_upper_singular = 'M',
        short_lower_singular = 'm',
    },
}

-- Harvest seed types
game.seed_types = {
    primal = 'Primal',
    vivid = 'Vivid',
    wild = 'Wild',
}

game.level_requirement =
{
    full = 'Level Requirement',
    long_upper = 'Level Requirement',
    long_lower = 'level requirement',
    short_upper = 'Req. Lv.',
    short_lower = 'req. lv.',
    icon = '[[File:Level up icon small.png|link=|alt=Required level]]',
}

game.constants = {}

-- Characters.dat
game.constants.characters_order = {'Marauder', 'Witch', 'Ranger', 'Duelist', 'Shadow', 'Templar', 'Warrior', 'Sorceress', 'Huntress', 'Mercenary', 'Monk', 'Druid'}
game.constants.characters = {
    Marauder = {
        id = 0,
        str_id = 'Str',
        name = 'Marauder',
        str = 15,
        dex = 7,
        int = 7,
        passive_skill_tree_start_id = 'marauder594',
    },
    Witch = {
        id = 1,
        str_id = 'Int',
        name = 'Witch',
        str = 7,
        dex = 7,
        int = 15,
        passive_skill_tree_start_id = 'witch595',
    },
    Ranger = {
        id = 2,
        str_id = 'Dex',
        name = 'Ranger',
        str = 7,
        dex = 15,
        int = 7,
        passive_skill_tree_start_id = 'ranger596',
    },
    Duelist = {
        id = 3,
        str_id = 'StrDex',
        name = 'Duelist',
        str = 11,
        dex = 11,
        int = 7,
        passive_skill_tree_start_id = 'duelist597',
    },
    Shadow = {
        id = 4,
        str_id = 'DexInt',
        name = 'Shadow',
        str = 7,
        dex = 11,
        int = 11,
        passive_skill_tree_start_id = 'six704',
    },
    Templar = {
        id = 5,
        str_id = 'StrInt',
        name = 'Templar',
        str = 11,
        dex = 7,
        int = 11,
        passive_skill_tree_start_id = 'templar598',
    },
    Warrior = {
        id = 6,
        str_id = 'Str',
        name = 'Warrior',
        str = 15,
        dex = 7,
        int = 7,
        passive_skill_tree_start_id = 'marauder594',
    },
    Sorceress = {
        id = 7,
        str_id = 'Int',
        name = 'Sorceress',
        str = 7,
        dex = 7,
        int = 15,
        passive_skill_tree_start_id = 'witch595',
    },
    Huntress = {
        id = 8,
        str_id = 'Dex',
        name = 'Huntress',
        str = 7,
        dex = 15,
        int = 7,
        passive_skill_tree_start_id = 'ranger596',
    },
    Mercenary = {
        id = 9,
        str_id = 'StrDex',
        name = 'Mercenary',
        str = 11,
        dex = 11,
        int = 7,
        passive_skill_tree_start_id = 'duelist597',
    },
    Monk = {
        id = 10,
        str_id = 'DexInt',
        name = 'Monk',
        str = 7,
        dex = 11,
        int = 11,
        passive_skill_tree_start_id = 'six704',
    },
    Druid = {
        id = 11,
        str_id = 'StrInt',
        name = 'Druid',
        str = 11,
        dex = 7,
        int = 11,
        passive_skill_tree_start_id = 'templar598',
    },
}

--[[
game.constants.characters.Str = game.constants.characters.Marauder
game.constants.characters.Dex = game.constants.characters.Ranger
game.constants.characters.Int = game.constants.characters.Witch

game.constants.characters.StrDex = game.constants.characters.Duelist
game.constants.characters.DexStr = game.constants.characters.StrDex

game.constants.characters.StrInt = game.constants.characters.Templar
game.constants.characters.IntStr = game.constants.characters.StrInt

game.constants.characters.DexInt = game.constants.characters.Shadow
game.constants.characters.IntDex = game.constants.characters.DexInt

game.constants.characters.StrDexInt = game.constants.characters.Scion
game.constants.characters.DexStrInt = game.constants.characters.StrDexInt
game.constants.characters.DexIntStr = game.constants.characters.StrDexInt
game.constants.characters.IntDexStr = game.constants.characters.StrDexInt
game.constants.characters.IntStrDex = game.constants.characters.StrDexInt
game.constants.characters.StrIntDex = game.constants.characters.StrDexInt
]]--

-- No character starts with attributes lower than this.
game.constants.characters.minimum_attributes = {
    str = 7,
    dex = 7,
    int = 7,
}

game.constants.leagues = {
    ['Hunt'] = {
        name = 'Hunt',
    },
    ['Abyss'] = {
        name = 'Abyss',
    },
    ['Vaal'] = {
        name = 'Vaal',
    },
}

-- Ascendancy.dat
game.constants.ascendancy = {
    ['Marauder1'] = {
        id = 1,
        character = 0,
        name = '[DNT] Bait Fisher',
    },
    ['Marauder2'] = {
        id = 2,
        character = 0,
        name = '[DNT] Handliner',
    },
    ['Marauder3'] = {
        id = 3,
        character = 0,
        name = '[DNT] Rodman',
    },
    ['Warrior1'] = {
        id = 4,
        character = 6,
        name = 'Titan',
    },
    ['Warrior2'] = {
        id = 5,
        character = 6,
        name = 'Warbringer',
    },
    ['Warrior3'] = {
        id = 6,
        character = 6,
        name = 'Smith of Kitava',
    },
    ['Ranger1'] = {
        id = 7,
        character = 2,
        name = 'Deadeye',
    },
    ['Ranger2'] = {
        id = 8,
        character = 2,
        name = '[DNT] Piscator',
    },
    ['Ranger3'] = {
        id = 9,
        character = 2,
        name = 'Pathfinder',
    },
    ['Huntress1'] = {
        id = 10,
        character = 8,
        name = 'Amazon',
    },
    ['Huntress2'] = {
        id = 11,
        character = 8,
        name = '[DNT] Harpooner',
    },
    ['Huntress3'] = {
        id = 12,
        character = 8,
        name = 'Ritualist',
    },
    ['Witch1'] = {
        id = 13,
        character = 1,
        name = 'Infernalist',
    },
    ['Witch2'] = {
        id = 14,
        character = 1,
        name = 'Blood Mage',
    },
    ['Witch3'] = {
        id = 15,
        character = 1,
        name = 'Lich',
    },
    ['Witch3b'] = {
        id = 16,
        character = 1,
        name = 'Abyssal Lich',
    },
    ['Sorceress1'] = {
        id = 17,
        character = 7,
        name = 'Stormweaver',
    },
    ['Sorceress2'] = {
        id = 18,
        character = 7,
        name = 'Chronomancer',
    },
    ['Sorceress3'] = {
        id = 19,
        character = 7,
        name = 'Disciple of Varashta',
    },
    ['Duelist1'] = {
        id = 20,
        character = 3,
        name = '[DNT] Giller',
    },
    ['Duelist2'] = {
        id = 21,
        character = 3,
        name = '[DNT] Filleter',
    },
    ['Duelist3'] = {
        id = 22,
        character = 3,
        name = '[DNT] Waterman',
    },
    ['Mercenary1'] = {
        id = 23,
        character = 9,
        name = 'Tactician',
    },
    ['Mercenary2'] = {
        id = 24,
        character = 9,
        name = 'Witchhunter',
    },
    ['Mercenary3'] = {
        id = 25,
        character = 9,
        name = 'Gemling Legionnaire',
    },
    ['Templar1'] = {
        id = 26,
        character = 5,
        name = '[DNT] Seaman',
    },
    ['Templar2'] = {
        id = 27,
        character = 5,
        name = '[DNT] Trawler',
    },
    ['Templar3'] = {
        id = 28,
        character = 5,
        name = '[DNT] Boatman',
    },
    ['Druid1'] = {
        id = 29,
        character = 11,
        name = 'Oracle',
    },
    ['Druid2'] = {
        id = 30,
        character = 11,
        name = 'Shaman',
    },
    ['Druid3'] = {
        id = 31,
        character = 11,
        name = '[DNT] Wildfowler',
    },
    ['Shadow1'] = {
        id = 32,
        character = 4,
        name = '[DNT] Ice Fisher',
    },
    ['Shadow2'] = {
        id = 33,
        character = 4,
        name = '[DNT] Longliner',
    },
    ['Shadow3'] = {
        id = 34,
        character = 4,
        name = '[DNT] Dredger',
    },
    ['Monk1'] = {
        id = 35,
        character = 10,
        name = 'Surf Caster',
    },
    ['Monk2'] = {
        id = 36,
        character = 10,
        name = 'Invoker',
    },
    ['Monk3'] = {
        id = 37,
        character = 10,
        name = 'Acolyte of Chayula',
    },
}

game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
game.constants.attributes = {
    strength = {
        long_upper = 'Strength',
        long_lower = 'strength',
        short_upper = 'Str',
        short_lower = 'str',
        icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
        color = 'red',
    },
    dexterity = {
        long_upper = 'Dexterity',
        long_lower = 'dexterity',
        short_upper = 'Dex',
        short_lower = 'dex',
        icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
        color = 'green',
    },
    intelligence = {
        long_upper = 'Intelligence',
        long_lower = 'intelligence',
        short_upper = 'Int',
        short_lower = 'int',
        icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
        color = 'blue',
    },
}

game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}

game.constants.damage_types = {
    ['physical'] = {
        short_upper = 'Physical',
        short_lower = 'physical',
    },
    ['fire'] = {
        short_upper = 'Fire',
        short_lower = 'fire',
    },
    ['cold'] = {
        short_upper = 'Cold',
        short_lower = 'cold',
    },
    ['lightning'] = {
        short_upper = 'Lightning',
        short_lower = 'lightning',
    },
    ['chaos'] = {
        short_upper = 'Chaos',
        short_lower = 'chaos',
    },
}

-- Tags.dat
game.constants.tags = require('Module:Game/tags')

game.constants.item = {}

-- PassiveJewelRadii.dat
game.constants.item.jewel_radius_to_size = {
    [0] = 'Variable',
    [800] = 'Very Small',
    [1000] = 'Small',
    [1075] = 'Small-Medium',
    [1150] = 'Medium',
    [1225] = 'Medium-Large',
    [1300] = 'Large',
    [1500] = 'Very Large',
    [2400] = 'Massive',
}

game.constants.influences = {
    shaper = {
        id = 1,
        full = 'Shaper',
        long_upper = 'Shaper',
        long_lower = 'shaper',
    },
    elder = {
        id = 2,
        full = 'Elder',
        long_upper = 'Elder',
        long_lower = 'elder',
    },
    crusader = {
        id = 3,
        full = 'Crusader',
        long_upper = 'Crusader',
        long_lower = 'crusader',
    },
    redeemer = {
        id = 4,
        full = 'Redeemer',
        long_upper = 'Redeemer',
        long_lower = 'redeemer',
    },
    hunter = {
        id = 5,
        full = 'Hunter',
        long_upper = 'Hunter',
        long_lower = 'hunter',
    },
    warlord = {
        id = 6,
        full = 'Warlord',
        long_upper = 'Warlord',
        long_lower = 'warlord',
    },
}

game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
game.constants.rarities = {
    normal = {
        id = 1,
        full = 'Normal',
        long_upper = 'Normal',
        long_lower = 'normal',
    },
    magic = {
        id = 2,
        full = 'Magic',
        long_upper = 'Magic',
        long_lower = 'magic',
    },
    rare = {
        id = 3,
        full = 'Rare',
        long_upper = 'Rare',
        long_lower = 'rare',
    },
    unique = {
        id = 4,
        full = 'Unique',
        long_upper = 'Unique',
        long_lower = 'unique',
    },
}

-- ItemClasses.dat
game.constants.item.classes = {
    ['LifeFlask'] = {
        id = 1,
        name = 'Life Flasks',
        full = 'Life Flask',
        long_upper = 'Life Flask',
        long_lower = 'life flask',
        long_upper_plural = 'Life Flasks',
        long_lower_plural = 'life flasks',
        cats = {'life flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ManaFlask'] = {
        id = 2,
        name = 'Mana Flasks',
        full = 'Mana Flask',
        long_upper = 'Mana Flask',
        long_lower = 'mana flask',
        long_upper_plural = 'Mana Flasks',
        long_lower_plural = 'mana flasks',
        cats = {'mana flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE5'] = {
        id = 3,
        name = '',
        disabled = true,
    },
    ['Currency'] = {
        id = 4,
        name = 'Currency',
        full = 'Currency Item',
        long_upper = 'Currency Item',
        long_lower = 'currency item',
        long_upper_plural = 'Currency Items',
        long_lower_plural = 'currency items',
        cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Amulet'] = {
        id = 5,
        name = 'Amulets',
        full = 'Amulet',
        long_upper = 'Amulet',
        long_lower = 'amulet',
        long_upper_plural = 'Amulets',
        long_lower_plural = 'amulets',
        cats = {'amulets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Ring'] = {
        id = 6,
        name = 'Rings',
        full = 'Ring',
        long_upper = 'Ring',
        long_lower = 'ring',
        long_upper_plural = 'Rings',
        long_lower_plural = 'rings',
        cats = {'rings'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Claw'] = {
        id = 7,
        name = 'Claws',
        full = 'Claw',
        long_upper = 'Claw',
        long_lower = 'claw',
        long_upper_plural = 'Claws',
        long_lower_plural = 'claws',
        cats = {'claws'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Dagger'] = {
        id = 8,
        name = 'Daggers',
        full = 'Dagger',
        long_upper = 'Dagger',
        long_lower = 'dagger',
        long_upper_plural = 'Daggers',
        long_lower_plural = 'daggers',
        cats = {'daggers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Wand'] = {
        id = 9,
        name = 'Wands',
        full = 'Wand',
        long_upper = 'Wand',
        long_lower = 'wand',
        long_upper_plural = 'Wands',
        long_lower_plural = 'wands',
        cats = {'wands'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['One Hand Sword'] = {
        id = 10,
        name = 'One Hand Swords',
        full = 'One Hand Sword',
        long_upper = 'One Hand Sword',
        long_lower = 'one hand sword',
        long_upper_plural = 'One Hand Swords',
        long_lower_plural = 'one hand swords',
        cats = {'one hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['DONOTUSE6'] = {
        id = 11,
        name = '',
        disabled = true,
    },
    ['One Hand Axe'] = {
        id = 12,
        name = 'One Hand Axes',
        full = 'One Hand Axe',
        long_upper = 'One Hand Axe',
        long_lower = 'one hand axe',
        long_upper_plural = 'One Hand Axes',
        long_lower_plural = 'one hand axes',
        cats = {'one hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['One Hand Mace'] = {
        id = 13,
        name = 'One Hand Maces',
        full = 'One Hand Mace',
        long_upper = 'One Hand Mace',
        long_lower = 'one hand mace',
        long_upper_plural = 'One Hand Maces',
        long_lower_plural = 'one hand maces',
        cats = {'one hand maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Bow'] = {
        id = 14,
        name = 'Bows',
        full = 'Bow',
        long_upper = 'Bow',
        long_lower = 'bow',
        long_upper_plural = 'Bows',
        long_lower_plural = 'bows',
        cats = {'bows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Staff'] = {
        id = 15,
        name = 'Staves',
        full = 'Staff',
        long_upper = 'Staff',
        long_lower = 'staff',
        long_upper_plural = 'Staves',
        long_lower_plural = 'staves',
        cats = {'staves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Two Hand Sword'] = {
        id = 16,
        name = 'Two Hand Swords',
        full = 'Two Hand Sword',
        long_upper = 'Two Hand Sword',
        long_lower = 'two hand sword',
        long_upper_plural = 'Two Hand Swords',
        long_lower_plural = 'two hand swords',
        cats = {'two hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Two Hand Axe'] = {
        id = 17,
        name = 'Two Hand Axes',
        full = 'Two Hand Axe',
        long_upper = 'Two Hand Axe',
        long_lower = 'two hand axe',
        long_upper_plural = 'Two Hand Axes',
        long_lower_plural = 'two hand axes',
        cats = {'two hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Two Hand Mace'] = {
        id = 18,
        name = 'Two Hand Maces',
        full = 'Two Hand Mace',
        long_upper = 'Two Hand Mace',
        long_lower = 'two hand mace',
        long_upper_plural = 'Two Hand Maces',
        long_lower_plural = 'two hand maces',
        cats = {'two hand maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Active Skill Gem'] = {
        id = 19,
        name = 'Skill Gems',
        full = 'Skill Gem',
        long_upper = 'Skill Gem',
        long_lower = 'skill gem',
        long_upper_plural = 'Skill Gems',
        long_lower_plural = 'skill gems',
        cats = {'skill gems'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Support Skill Gem'] = {
        id = 20,
        name = 'Support Gems',
        full = 'Support Gem',
        long_upper = 'Support Gem',
        long_lower = 'support gem',
        long_upper_plural = 'Support Gems',
        long_lower_plural = 'support gems',
        cats = {'support gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Quiver'] = {
        id = 21,
        name = 'Quivers',
        full = 'Quiver',
        long_upper = 'Quiver',
        long_lower = 'quiver',
        long_upper_plural = 'Quivers',
        long_lower_plural = 'quivers',
        cats = {'quivers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Belt'] = {
        id = 22,
        name = 'Belts',
        full = 'Belt',
        long_upper = 'Belt',
        long_lower = 'belt',
        long_upper_plural = 'Belts',
        long_lower_plural = 'belts',
        cats = {'belts'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Gloves'] = {
        id = 23,
        name = 'Gloves',
        full = 'Gloves',
        long_upper = 'Gloves',
        long_lower = 'gloves',
        long_upper_plural = 'Gloves',
        long_lower_plural = 'gloves',
        cats = {'gloves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Boots'] = {
        id = 24,
        name = 'Boots',
        full = 'Boots',
        long_upper = 'Boots',
        long_lower = 'boots',
        long_upper_plural = 'Boots',
        long_lower_plural = 'boots',
        cats = {'boots'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Body Armour'] = {
        id = 25,
        name = 'Body Armours',
        full = 'Body Armour',
        long_upper = 'Body Armour',
        long_lower = 'body armour',
        long_upper_plural = 'Body Armours',
        long_lower_plural = 'body armours',
        cats = {'body armours'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Helmet'] = {
        id = 26,
        name = 'Helmets',
        full = 'Helmet',
        long_upper = 'Helmet',
        long_lower = 'helmet',
        long_upper_plural = 'Helmets',
        long_lower_plural = 'helmets',
        cats = {'helmets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Shield'] = {
        id = 27,
        name = 'Shields',
        full = 'Shield',
        long_upper = 'Shield',
        long_lower = 'shield',
        long_upper_plural = 'Shields',
        long_lower_plural = 'shields',
        cats = {'shields'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['SmallRelic'] = {
        id = 28,
        name = 'Small Relics',
        disabled = true,
    },
    ['MediumRelic'] = {
        id = 29,
        name = 'Medium Relics',
        disabled = true,
    },
    ['LargeRelic'] = {
        id = 30,
        name = 'Large Relics',
        disabled = true,
    },
    ['StackableCurrency'] = {
        id = 31,
        name = 'Stackable Currency',
        full = 'Currency Item',
        long_upper = 'Currency Item',
        long_lower = 'currency item',
        long_upper_plural = 'Currency Items',
        long_lower_plural = 'currency items',
        cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['QuestItem'] = {
        id = 32,
        name = 'Quest Items',
        full = 'Quest Item',
        long_upper = 'Quest Item',
        long_lower = 'quest item',
        long_upper_plural = 'Quest Items',
        long_lower_plural = 'quest items',
        cats = {'quest items'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = false,
    },
    ['Sceptre'] = {
        id = 33,
        name = 'Sceptres',
        full = 'Sceptre',
        long_upper = 'Sceptre',
        long_lower = 'sceptre',
        long_upper_plural = 'Sceptres',
        long_lower_plural = 'sceptres',
        cats = {'sceptres'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['UtilityFlask'] = {
        id = 34,
        name = 'Charms',
        full = 'Charm',
        long_upper = 'Charm',
        long_lower = 'charm',
        long_upper_plural = 'Charms',
        long_lower_plural = 'charms',
        cats = {'charms'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE7'] = {
        id = 35,
        name = '',
        disabled = true,
    },
    ['Map'] = {
        id = 36,
        name = 'Waystones',
        full = 'Waystone',
        long_upper = 'Waystone',
        long_lower = 'waystone',
        long_upper_plural = 'Waystones',
        long_lower_plural = 'waystones',
        cats = {'waystones'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Unarmed'] = {
        id = 37,
        name = '',
        disabled = true,
    },
    ['FishingRod'] = {
        id = 38,
        name = 'Fishing Rods',
        full = 'Fishing Rod',
        long_upper = 'Fishing Rod',
        long_lower = 'fishing rod',
        long_upper_plural = 'Fishing Rods',
        long_lower_plural = 'fishing rods',
        cats = {'fishing rods'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['MapFragment'] = {
        id = 39,
        name = 'Map Fragments',
        full = 'Map Fragment',
        long_upper = 'Map Fragment',
        long_lower = 'map fragment',
        long_upper_plural = 'Map Fragments',
        long_lower_plural = 'map fragments',
        cats = {'map fragments'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HideoutDoodad'] = {
        id = 40,
        name = 'Hideout Doodads',
        full = 'Hideout Decoration',
        long_upper = 'Hideout Decoration',
        long_lower = 'hideout decoration',
        long_upper_plural = 'Hideout Decorations',
        long_lower_plural = 'hideout decorations',
        cats = {'hideout decorations'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Microtransaction'] = {
        id = 41,
        name = 'Microtransactions',
        full = 'Cosmetic Item',
        long_upper = 'Cosmetic Item',
        long_lower = 'cosmetic item',
        long_upper_plural = 'Cosmetic Items',
        long_lower_plural = 'cosmetic items',
        cats = {'cosmetic items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Jewel'] = {
        id = 42,
        name = 'Jewels',
        full = 'Jewel',
        long_upper = 'Jewel',
        long_lower = 'jewel',
        long_upper_plural = 'Jewels',
        long_lower_plural = 'jewels',
        cats = {'jewels'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DivinationCard'] = {
        id = 43,
        name = 'Divination Cards',
        full = 'Divination Card',
        long_upper = 'Divination Card',
        long_lower = 'divination card',
        long_upper_plural = 'Divination Cards',
        long_lower_plural = 'divination cards',
        cats = {'divination cards'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE8'] = {
        id = 44,
        name = '',
        disabled = true,
    },
    ['DONOTUSE9'] = {
        id = 45,
        name = '',
        disabled = true,
    },
    ['DONOTUSE10'] = {
        id = 46,
        name = '',
        disabled = true,
    },
    ['MiscMapItem'] = {
        id = 47,
        name = 'Misc Map Items',
        full = 'Miscellaneous Map Item',
        long_upper = 'Miscellaneous Map Item',
        long_lower = 'miscellaneous map item',
        long_upper_plural = 'Miscellaneous Map Items',
        long_lower_plural = 'miscellaneous map items',
        cats = {'miscellaneous map items'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Leaguestone'] = {
        id = 48,
        name = 'Leaguestones',
        full = 'Leaguestone',
        long_upper = 'Leaguestone',
        long_lower = 'leaguestone',
        long_upper_plural = 'Leaguestones',
        long_lower_plural = 'leaguestones',
        cats = {'leaguestones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['PantheonSoul'] = {
        id = 49,
        name = 'Pantheon Souls',
        full = 'Captured Soul',
        long_upper = 'Captured Soul',
        long_lower = 'captured soul',
        long_upper_plural = 'Captured Souls',
        long_lower_plural = 'captured souls',
        cats = {'captured souls'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UniqueFragment'] = {
        id = 50,
        name = 'Pieces',
        full = 'Item Piece',
        long_upper = 'Item Piece',
        long_lower = 'item piece',
        long_upper_plural = 'Item Pieces',
        long_lower_plural = 'item pieces',
        cats = {'item pieces'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['AbyssJewel'] = {
        id = 51,
        name = 'Abyss Jewels',
        full = 'Abyss Jewel',
        long_upper = 'Abyss Jewel',
        long_lower = 'abyss jewel',
        long_upper_plural = 'Abyss Jewels',
        long_lower_plural = 'abyss jewels',
        cats = {'abyss jewels'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['IncursionItem'] = {
        id = 52,
        name = 'Incursion Items',
        full = 'Incursion Item',
        long_upper = 'Incursion Item',
        long_lower = 'incursion item',
        long_upper_plural = 'Incursion Items',
        long_lower_plural = 'incursion items',
        cats = {'incursion items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DelveSocketableCurrency'] = {
        id = 53,
        name = 'Delve Socketable Currency',
        full = 'Resonator',
        long_upper = 'Resonator',
        long_lower = 'resonator',
        long_upper_plural = 'Resonators',
        long_lower_plural = 'resonators',
        cats = {'resonators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Incubator'] = {
        id = 54,
        name = 'Incubators',
        full = 'Incubator',
        long_upper = 'Incubator',
        long_lower = 'incubator',
        long_upper_plural = 'Incubators',
        long_lower_plural = 'incubators',
        cats = {'incubators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['UniqueShard'] = {
        id = 55,
        name = 'Shards',
        disabled = true,
    },
    ['UniqueShardBase'] = {
        id = 56,
        name = 'Shard Hearts',
        disabled = true,
    },
    ['DONOTUSE11'] = {
        id = 57,
        name = '',
        disabled = true,
    },
    ['Warstaff'] = {
        id = 58,
        name = 'Quarterstaves',
        full = 'Quarterstaff',
        long_upper = 'Quarterstaff',
        long_lower = 'quarterstaff',
        long_upper_plural = 'Quarterstaves',
        long_lower_plural = 'quarterstaves',
        cats = {'quarterstaves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['DelveStackableSocketableCurrency'] = {
        id = 59,
        name = 'Delve Stackable Socketable Currency',
        full = 'Resonator',
        long_upper = 'Resonator',
        long_lower = 'resonator',
        long_upper_plural = 'Resonators',
        long_lower_plural = 'resonators',
        cats = {'resonators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['AtlasUpgradeItem'] = {
        id = 60,
        name = 'Atlas Upgrade Items',
        full = 'Voidstone',
        long_upper = 'Voidstone',
        long_lower = 'voidstone',
        long_upper_plural = 'Voidstones',
        long_lower_plural = 'voidstones',
        cats = {'voidstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE4'] = {
        id = 61,
        name = '',
        disabled = true,
    },
    ['HiddenItem'] = {
        id = 62,
        name = 'Hidden Items',
        disabled = true,
    },
    ['DONOTUSE1'] = {
        id = 63,
        name = '',
        disabled = true,
    },
    ['DONOTUSE2'] = {
        id = 64,
        name = '',
        disabled = true,
    },
    ['DONOTUSE3'] = {
        id = 65,
        name = '',
        disabled = true,
    },
    ['HeistContract'] = {
        id = 66,
        name = 'Contracts',
        full = 'Contract',
        long_upper = 'Contract',
        long_lower = 'contract',
        long_upper_plural = 'Contracts',
        long_lower_plural = 'contracts',
        cats = {'contracts'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentWeapon'] = {
        id = 67,
        name = 'Heist Gear',
        full = 'Rogue\'s Gear',
        long_upper = 'Rogue\'s Gear',
        long_lower = 'rogue\'s gear',
        long_upper_plural = 'Rogue\'s Gear',
        long_lower_plural = 'rogue\'s gear',
        cats = {'rogue\'s gear'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentTool'] = {
        id = 68,
        name = 'Heist Tools',
        full = 'Rogue\'s Tool',
        long_upper = 'Rogue\'s Tool',
        long_lower = 'rogue\'s tool',
        long_upper_plural = 'Rogue\'s Tools',
        long_lower_plural = 'rogue\'s tools',
        cats = {'rogue\'s tools'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentUtility'] = {
        id = 69,
        name = 'Heist Cloaks',
        full = 'Rogue\'s Cloak',
        long_upper = 'Rogue\'s Cloak',
        long_lower = 'rogue\'s cloak',
        long_upper_plural = 'Rogue\'s Cloaks',
        long_lower_plural = 'rogue\'s cloaks',
        cats = {'rogue\'s cloaks'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentReward'] = {
        id = 70,
        name = 'Heist Brooches',
        full = 'Rogue\'s Brooch',
        long_upper = 'Rogue\'s Brooch',
        long_lower = 'rogue\'s brooch',
        long_upper_plural = 'Rogue\'s Brooches',
        long_lower_plural = 'rogue\'s brooches',
        cats = {'rogue\'s brooches'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistBlueprint'] = {
        id = 71,
        name = 'Blueprints',
        full = 'Blueprint',
        long_upper = 'Blueprint',
        long_lower = 'blueprint',
        long_upper_plural = 'Blueprints',
        long_lower_plural = 'blueprints',
        cats = {'blueprints'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Trinket'] = {
        id = 72,
        name = 'Trinkets',
        full = 'Trinket',
        long_upper = 'Trinket',
        long_lower = 'trinket',
        long_upper_plural = 'Trinkets',
        long_lower_plural = 'trinkets',
        cats = {'trinkets'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistObjective'] = {
        id = 73,
        name = 'Heist Targets',
        full = 'Heist Target',
        long_upper = 'Heist Target',
        long_lower = 'heist target',
        long_upper_plural = 'Heist Targets',
        long_lower_plural = 'heist targets',
        cats = {'heist targets'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ExpeditionLogbook'] = {
        id = 74,
        name = 'Expedition Logbooks',
        full = 'Expedition Logbook',
        long_upper = 'Expedition Logbook',
        long_lower = 'expedition logbook',
        long_upper_plural = 'Expedition Logbooks',
        long_lower_plural = 'expedition logbooks',
        cats = {'expedition logbooks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['IncubatorStackable'] = {
        id = 75,
        name = 'Incubators',
        full = 'Incubator',
        long_upper = 'Incubator',
        long_lower = 'incubator',
        long_upper_plural = 'Incubators',
        long_lower_plural = 'incubators',
        cats = {'incubators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ArchnemesisMod'] = {
        id = 76,
        name = 'Archnemesis Mods',
        full = 'Itemised Archnemesis Modifier',
        long_upper = 'Itemised Archnemesis Modifier',
        long_lower = 'itemised Archnemesis modifier',
        long_upper_plural = 'Itemised Archnemesis Modifiers',
        long_lower_plural = 'itemised Archnemesis modifiers',
        cats = {'itemised Archnemesis modifiers'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Meta Skill Gem'] = {
        id = 77,
        name = '',
        full = 'Meta Skill Gem',
        long_upper = 'Meta Skill Gem',
        long_lower = 'meta skill gem',
        long_upper_plural = 'Meta Skill Gems',
        long_lower_plural = 'meta skill gems',
        cats = {'meta gems'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Spear'] = {
        id = 78,
        name = 'Spears',
        full = 'Spear',
        long_upper = 'Spear',
        long_lower = 'spear',
        long_upper_plural = 'Spears',
        long_lower_plural = 'spears',
        cats = {'spears'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Crossbow'] = {
        id = 79,
        name = 'Crossbows',
        full = 'Crossbow',
        long_upper = 'Crossbow',
        long_lower = 'crossbow',
        long_upper_plural = 'Crossbows',
        long_lower_plural = 'crossbows',
        cats = {'crossbows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Focus'] = {
        id = 80,
        name = 'Foci',
        full = 'Focus',
        long_upper = 'Focus',
        long_lower = 'focus',
        long_upper_plural = 'Foci',
        long_lower_plural = 'foci',
        cats = {'foci'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['InstanceLocalItem'] = {
        id = 81,
        name = 'Instance Local Items',
        full = 'Instance Local Item',
        long_upper = 'Instance Local Item',
        long_lower = 'Instance local item',
        long_upper_plural = 'Instance Local Items',
        long_lower_plural = 'Instance local items',
        cats = {'instance local items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['SentinelDrone'] = {
        id = 82,
        name = 'Sentinels',
        full = 'Sentinel',
        long_upper = 'Sentinel',
        long_lower = 'sentinel',
        long_upper_plural = 'Sentinels',
        long_lower_plural = 'sentinels',
        cats = {'sentinels'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['MemoryLine'] = {
        id = 83,
        name = 'Memories',
        full = 'Memory',
        long_upper = 'Memory',
        long_lower = 'memory',
        long_upper_plural = 'Memories',
        long_lower_plural = 'memories',
        cats = {'memories'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Flail'] = {
        id = 84,
        name = 'Flails',
        full = 'Flail',
        long_upper = 'Flail',
        long_lower = 'flail',
        long_upper_plural = 'Flails',
        long_lower_plural = 'flails',
        cats = {'flails'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Relic'] = {
        id = 85,
        name = 'Relics',
        full = 'Relic',
        long_upper = 'Relic',
        long_lower = 'relic',
        long_upper_plural = 'Relics',
        long_lower_plural = 'relics',
        cats = {'relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['SanctumSpecialRelic'] = {
        id = 86,
        name = 'Sanctified Relics',
        full = 'Sanctified Relic',
        long_upper = 'Sanctified Relic',
        long_lower = 'sanctified relic',
        long_upper_plural = 'Sanctified Relics',
        long_lower_plural = 'sanctified relics',
        cats = {'sanctified relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Breachstone'] = {
        id = 87,
        name = 'Breachstones',
        full = 'Breachstone',
        long_upper = 'Breachstone',
        long_lower = 'breachstone',
        long_upper_plural = 'Breachstones',
        long_lower_plural = 'breachstones',
        cats = {'breachstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['GiftBox'] = {
        id = 88,
        name = '',
        disabled = true,
    },
    ['VaultKey'] = {
        id = 89,
        name = 'Vault Keys',
        full = 'Vault Key',
        long_upper = 'Vault Key',
        long_lower = 'vault key',
        long_upper_plural = 'Vault Keys',
        long_lower_plural = 'vault keys',
        cats = {'vault keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ItemisedSanctum'] = {
        id = 90,
        name = 'Trial Coins',
        full = 'Trial Coin',
        long_upper = 'Trial Coin',
        long_lower = 'trial coin',
        long_upper_plural = 'Trial Coins',
        long_lower_plural = 'trial coins',
        cats = {'trial coins'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE12'] = {
        id = 91,
        name = '',
        disabled = true,
    },
    ['UncutSkillGem_OLD'] = {
        id = 92,
        name = '',
        disabled = true,
    },
    ['Buckler'] = {
        id = 93,
        name = 'Bucklers',
        full = 'Buckler',
        long_upper = 'Buckler',
        long_lower = 'buckler',
        long_upper_plural = 'Bucklers',
        long_lower_plural = 'bucklers',
        cats = {'bucklers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Thrown One Hand Axe'] = {
        id = 94,
        name = '',
        disabled = true,
    },
    ['Thrown Two Hand Axe'] = {
        id = 95,
        name = '',
        disabled = true,
    },
    ['ConventionTreasure'] = {
        id = 96,
        name = '',
        disabled = true,
    },
    ['TrapTool'] = {
        id = 97,
        name = 'Traps',
        full = 'Trap',
        long_upper = 'Trap',
        long_lower = 'trap',
        long_upper_plural = 'Traps',
        long_lower_plural = 'traps',
        cats = {'traps'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Crossbow Attachment REMOVE'] = {
        id = 98,
        name = '',
        disabled = true,
    },
    ['SkillGemToken'] = {
        id = 99,
        name = 'Currency',
        disabled = true,
    },
    ['Nothing'] = {
        id = 100,
        name = '',
        disabled = true,
    },
    ['UltimatumKey'] = {
        id = 101,
        name = 'Inscribed Ultimatum',
        full = 'Inscribed Ultimatum',
        long_upper = 'Inscribed Ultimatum',
        long_lower = 'inscribed ultimatum',
        long_upper_plural = 'Inscribed Ultimatums',
        long_lower_plural = 'inscribed ultimatums',
        cats = {'inscribed ultimatums'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UncutSupportGem_OLD'] = {
        id = 102,
        name = '',
        disabled = true,
    },
    ['UncutReservationGem_OLD'] = {
        id = 103,
        name = '',
        disabled = true,
    },
    ['Thrown Shield'] = {
        id = 104,
        name = '',
        disabled = true,
    },
    ['SoulCore'] = {
        id = 105,
        name = 'Augment',
        full = 'Augment',
        long_upper = 'Augment',
        long_lower = 'augment',
        long_upper_plural = 'augments',
        long_lower_plural = 'augments',
        cats = {'augments'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['TowerAugmentation'] = {
        id = 106,
        name = 'Tablet',
        full = 'Tablet',
        long_upper = 'Tablet',
        long_lower = 'tablet',
        long_upper_plural = 'Tablets',
        long_lower_plural = 'tablets',
        cats = {'tablets'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Omen'] = {
        id = 107,
        name = 'Omen',
        full = 'Omen',
        long_upper = 'Omen',
        long_lower = 'omen',
        long_upper_plural = 'Omens',
        long_lower_plural = 'omens',
        cats = {'omens'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['PinnacleKey'] = {
        id = 108,
        name = 'Pinnacle Keys',
        full = 'Pinnacle Key',
        long_upper = 'Pinnacle Key',
        long_lower = 'pinnacle key',
        long_upper_plural = 'Pinnacle Keys',
        long_lower_plural = 'pinnacle keys',
        cats = {'pinnacle keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Talisman'] = {
        id = 92,
        name = 'Talismans',
        full = 'Talisman',
        long_upper = 'Talisman',
        long_lower = 'talisman',
        long_upper_plural = 'Talismans',
        long_lower_plural = 'talismans',
        cats = {'talismans'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['UncutSkillGemStackable'] = {
        id = 92,
        name = 'Uncut Skill Gems',
        full = 'Uncut Skill Gem',
        long_upper = 'Uncut Skill Gem',
        long_lower = 'uncut skill gem',
        long_upper_plural = 'Uncut Skill Gems',
        long_lower_plural = 'uncut skill gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UncutSupportGemStackable'] = {
        id = 102,
        name = 'Uncut Support Gems',
        full = 'Uncut Support Gem',
        long_upper = 'Uncut Support Gem',
        long_lower = 'uncut support gem',
        long_upper_plural = 'Uncut Support Gems',
        long_lower_plural = 'uncut support gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UncutReservationGemStackable'] = {
        id = 103,
        name = 'Uncut Spirit Gems',
        full = 'Uncut Spirit Gem',
        long_upper = 'Uncut Spirit Gem',
        long_lower = 'uncut spirit gem',
        long_upper_plural = 'Uncut Spirit Gems',
        long_lower_plural = 'uncut spirit gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
}

-- MicrotransactionCategory.dat
game.constants.item.cosmetic_item_types = {
    ['Weapon Skin'] = {
        cats = {'Weapon skins'},
    },
    ['Shield Skin'] = {
        cats = {'Shield skins'},
    },
    ['Weapon Effect'] = {
        cats = {'Weapon effects'},
    },
    ['Weapon Added Effect'] = {
        cats = {'Weapon added effects'},
    },
    ['Armour Skin'] = {
        cats = {'Armour skins'},
    },
    ['Armour Attachment'] = {
        cats = {'Armour attachments'},
    },
    ['Helmet Skin'] = {
        cats = {'Helmet skins'},
    },
    ['Helmet Attachment'] = {
        cats = {'Helmet attachments'},
    },
    ['Gloves Skin'] = {
        cats = {'Gloves skins'},
    },
    ['Boots Skin'] = {
        cats = {'Boots skins'},
    },
    ['Footprints'] = {
        cats = {'Footprints effects'},
    },
    ['Portal'] = {
        cats = {'Portal effects'},
    },
    ['Social Frame'] = {
        cats = {'Portrait frames'},
    },
    ['Portrait'] = {
        cats = {'Portraits'},
    },
    ['Pet'] = {
        cats = {'Pets'},
    },
    ['Apparition'] = {
        cats = {'Apparitions'},
    },
    ['Character Effect'] = {
        cats = {'Character effects'},
    },
    ['Skill Gem Effect'] = {
        cats = {'Alternate skill effects'},
    },
    ['Dance'] = {
        cats = {'Character animations'},
    },
    ['Consumable'] = {
        cats = {'Consumable items'},
    },
    ['Hideout Item'] = {
        cats = {'Hideout decorations'},
    },
    ['Miscellaneous'] = {
        cats = {'Miscellaneous cosmetic items'},
    },
    ['Helmet Skin / Attachment'] = {
        cats = {'Helmet skins', 'Helmet attachments'},
    },
    ['Cursor'] = {
        cats = {'Cursor skins'},
    },
    ['Amulet Skin'] = {
        cats = {'Amulet skins'},
    },
    ['Belt Skin'] = {
        cats = {'Belt skins'},
    },
    ['Flask Skin'] = {
        cats = {'Flask skins'},
    },
    ['Passive Jewel Skin'] = {
        cats = {'Jewel skins'},
    },
    ['Ring Skin'] = {
        cats = {'Ring skins'},
    },
    ['Hip Attachment'] = {
        cats = {'Hip attachments'},
    },
    ['Alternate Charge Skin'] = {
        cats = {'Alternate charge skins'},
    },
    ['Extra Effect'] = {
        cats = {'Extra cosmetic effects'},
    },
}

-- GemTags.dat
local gem_tags = require('Module:Game/gem tags')
game.constants.item.gem_tags = gem_tags.tags
game.constants.item.gem_tags_lookup = gem_tags.lookup

game.constants.item.gem_quality_types = {
    {
        id = 1,
        full = 'Superior',
        long_upper = 'Superior',
        long_lower = 'superior',
        short_upper = 'S',
        short_lower = 's',
    },
    {
        id = 2,
        full = 'Anomalous',
        long_upper = 'Anomalous',
        long_lower = 'anomalous',
        short_upper = 'A',
        short_lower = 'a',
    },
    {
        id = 3,
        full = 'Divergent',
        long_upper = 'Divergent',
        long_lower = 'divergent',
        short_upper = 'D',
        short_lower = 'd',
    },
    {
        id = 4,
        full = 'Phantasmal',
        long_upper = 'Phantasmal',
        long_lower = 'phantasmal',
        short_upper = 'P',
        short_lower = 'p',
    },
}

game.constants.skill = {}

-- CostTypes.dat
game.constants.skill.cost_types = {
    ['Mana'] = {
        full = 'Mana',
        long_upper = 'Mana',
        long_lower = 'mana',
    },
    ['Life'] = {
        full = 'Life',
        long_upper = 'Life',
        long_lower = 'life',
    },
    ['ES'] = {
        full = 'Energy Shield',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
    },
    ['Rage'] = {
        full = 'Rage',
        long_upper = 'Rage',
        long_lower = 'rage',
    },
    ['ManaPercent'] = {
        full = 'Mana Percent',
        long_upper = 'Mana',
        long_lower = 'mana',
    },
    ['LifePercent'] = {
        full = 'Life Percent',
        long_upper = 'Life',
        long_lower = 'life',
    },
    ['UnreservedManaPercent'] = {
        full = 'Unreserved Mana Percent',
        long_upper = 'Unreserved Mana',
        long_lower = 'unreserved mana',
    },
    ['ManaPerMinute'] = {
        full = 'Mana per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
    },
    ['LifePerMinute'] = {
        full = 'Life per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
    },
    ['ManaPercentPerMinute'] = {
        full = 'Mana Percent per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
    },
    ['LifePercentPerMinute'] = {
        full = 'Life Percent per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
    },
    ['ESPerMinute'] = {
        full = 'Energy Shield per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercentPerMinute'] = {
        full = 'Energy Shield Percent per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercent'] = {
        full = 'Energy Shield Percent',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
    },
}

-- ItemExperiencePerLevel.dat
game.constants.skill.gem_levels = {
    [1] = 0,
    [2] = 3,
    [3] = 6,
    [4] = 10,
    [5] = 14,
    [6] = 18,
    [7] = 22,
    [8] = 26,
    [9] = 31,
    [10] = 36,
    [11] = 41,
    [12] = 46,
    [13] = 52,
    [14] = 58,
    [15] = 64,
    [16] = 66,
    [17] = 72,
    [18] = 78,
    [19] = 84,
    [20] = 90,
}

-- NPCMaster.dat
game.constants.masters = {
    {
        full = 'Navali',
        long_upper = 'Navali',
        short_upper = 'Navali',
        short_lower = 'navali',
    },
    {
        full = 'Einhar, Beastmaster',
        long_upper = 'Einhar, Beastmaster',
        short_upper = 'Einhar',
        short_lower = 'einhar',
    },
    {
        full = 'Alva, Master Explorer',
        long_upper = 'Alva, Master Explorer',
        short_upper = 'Alva',
        short_lower = 'alva',
    },
    {
        full = 'Helena',
        long_upper = 'Helena',
        short_upper = 'Helena',
        short_lower = 'helena',
    },
    {
        full = 'Niko, Master of the Depths',
        long_upper = 'Niko, Master of the Depths',
        short_upper = 'Niko',
        short_lower = 'niko',
    },
    {
        full = 'Jun, Veiled Master',
        long_upper = 'Jun, Veiled Master',
        short_upper = 'Jun',
        short_lower = 'jun',
    },
    {
        full = 'Zana, Master Cartographer',
        long_upper = 'Zana, Master Cartographer',
        short_upper = 'Zana',
        short_lower = 'zana',
    },
}

game.constants.mod = {}

game.constants.mod.domains = {
    [1] = {
        short_upper = 'Item',
        short_lower = 'item',
    },
    [2] = {
        short_upper = 'Flask',
        short_lower = 'flask',
    },
    [3] = {
        short_upper = 'Monster',
        short_lower = 'monster',
    },
    [4] = {
        short_upper = 'Chest',
        short_lower = 'chest',
    },
    [5] = {
        short_upper = 'Strongbox',
        short_lower = 'strongbox',
    },
    [6] = {
        short_upper = 'Area',
        short_lower = 'area',
    },
    [7] = nil, -- unused
    [8] = {
        short_upper = 'Relic',
        short_lower = 'relic',
    },
    [9] = nil, -- unused
    [10] = {
        short_upper = 'Crafted',
        short_lower = 'crafted',
    },
    [11] = {
        short_upper = 'Jewel',
        short_lower = 'jewel',
    },
    [12] = {
        short_upper = 'Atlas',
        short_lower = 'atlas',
    },
    [13] = {
        short_upper = 'Leaguestone',
        short_lower = 'leaguestone',
    },
    [14] = nil, -- unused
    [15] = {
        short_upper = 'Map Device',
        short_lower = 'map device',
    },
    [16] = {
        short_upper = 'Dummy',
        short_lower = 'dummy',
    },
    [17] = nil, -- unused
    [18] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [19] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'Synthesis unknown',
    },
    [20] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [21] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'Synthesis bonus',
    },
    [22] = {
        short_upper = 'Cluster Jewel',
        short_lower = 'cluster jewel',
    },
    [23] = {
        short_upper = 'Heist Contract/Blueprint',
        short_lower = 'heist contract/blueprint',
    },
    [24] = {
        short_upper = 'Heist Equipment',
        short_lower = 'heist equipment',
    },
    [25] = {
        short_upper = 'Heist Trinket',
        short_lower = 'heist trinket',
    },
    [26] = nil, -- unused
    [27] = {
        short_upper = 'Veiled',
        short_lower = 'veiled',
    },
    [28] = {
        short_upper = 'Desecrated',
        short_lower = 'desecrated',
    },
    [29] = {
        short_upper = 'Expedition Remnant',
        short_lower = 'expedition remnant',
    },
    [30] = nil, -- unused
    [31] = {
        short_upper = 'Sentinel',
        short_lower = 'sentinel',
    },
    [32] = {
        short_upper = 'Memory',
        short_lower = 'memory',
    },
    [33] = nil, -- unused
    [34] = {
        short_upper = 'Tablet',
        short_lower = 'tablet',
    },
    [35] = {
        short_upper = 'Ultimatum key',
        short_lower = 'ultimatum key',
    },
    [36] = {
        short_upper = 'Vault key',
        short_lower = 'vault key',
    },
}

-- ModGenerationType.dat
game.constants.mod.generation_types = {
    [1] = {
        short_upper = 'Prefix',
        short_lower = 'prefix',
    },
    [2] = {
        short_upper = 'Suffix',
        short_lower = 'suffix',
    },
    [3] = {
        short_upper = 'Intrinsic',
        short_lower = 'intrinsic',
    },
    [4] = {
        short_upper = 'Nemesis',
        short_lower = 'nemesis',
    },
    [5] = {
        short_upper = 'Corrupted',
        short_lower = 'corrupted',
    },
    [6] = {
        short_upper = 'Bloodlines',
        short_lower = 'bloodlines',
    },
    [7] = {
        short_upper = 'Torment',
        short_lower = 'torment',
    },
    [8] = {
        short_upper = 'Tempest',
        short_lower = 'tempest',
    },
    [9] = {
        short_upper = 'Talisman',
        short_lower = 'talisman',
    },
    [10] = nil, -- unused
    [11] = {
        short_upper = 'Essence',
        short_lower = 'essence',
    },
    [12] = nil, -- unused
    [13] = {
        short_upper = 'Bestiary',
        short_lower = 'bestiary',
    },
    [14] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [15] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'synthesis unknown',
    },
    [16] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [17] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'synthesis bonus',
    },
    [18] = {
        short_upper = 'Blight',
        short_lower = 'blight',
    },
    [19] = nil, -- unused
    [20] = {
        short_upper = 'Monster Affliction',
        short_lower = 'monster affliction',
    },
    [21] = nil, -- unused
    [22] = nil, -- unused
    [23] = {
        short_upper = 'Expedition Logbook',
        short_lower = 'expedition logbook',
    },
    [24] = nil, -- unused
    [25] = nil, -- unused
    [26] = {
        short_upper = 'Scourge Gimmick',
        short_lower = 'scourge gimmick',
    },
    [27] = nil, -- unused
    [28] = nil, -- unused
    [29] = nil, -- unused
    [30] = nil, -- unused
    [31] = nil, -- unused
    [32] = nil, -- unused
    [33] = {
        short_upper = 'Instiled',
        short_lower = 'instiled',
    },
    [34] = {
        short_upper = 'Affliction Wisps',
        short_lower = 'affliction wisps',
    },
}

game.constants.monster = {}
-- MonsterCategories.dat
game.constants.monster.categories = {
    Eldritch = {
        id = 1,
        full = 'Eldritch',
        long_upper = 'Eldritch',
        long_lower = 'eldritch',
    },
    Demon = {
        id = 2,
        full = 'Demon',
        long_upper = 'Demon',
        long_lower = 'demon',
    },
    Construct = {
        id = 3,
        full = 'Construct',
        long_upper = 'Construct',
        long_lower = 'construct',
    },
    Undead = {
        id = 4,
        full = 'Undead',
        long_upper = 'Undead',
        long_lower = 'undead',
    },
    Beast = {
        id = 5,
        full = 'Beast',
        long_upper = 'Beast',
        long_lower = 'beast',
    },
    Humanoid = {
        id = 6,
        full = 'Humanoid',
        long_upper = 'Humanoid',
        long_lower = 'humanoid',
    },
}

return game