Blood Barbs: Difference between revisions

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{{infocard
|header    = Blood Barbs
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:BloodPhysicalDamageExtraGore passive skill icon.png]]</div>
|2        = Bleeding you inflict on Cursed targets is Aggravated<br>Elemental Damage also Contributes to Bleeding Magnitude
}}
{{Passive skill box|Blood Barbs}}
{{Passive skill box|Blood Barbs}}


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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* The Blood Barbs Ascendancy Passive Skill no longer provides 10% of Damage gained as extra Physical Damage. It now causes Bleeding you inflict on Cursed targets to be Aggravated.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
[[Category:Ascendancy notable passive skills]]

Latest revision as of 17:55, 12 December 2025

Blood Barbs
Ascendancy Notable Passive Skill
Bleeding you inflict on Cursed targets is Aggravated
Elemental Damage also Contributes to Bleeding Magnitude [1]

Blood Barbs is a notable Ascendancy passive skill for the Blood Mage allows elemental damage to contribute towards Bleeding magnitude and causes Bleeding inflicted on Cursed targets to be Aggravated.

Version history

Version Changes
0.2.0
  • The Blood Barbs Ascendancy Passive Skill no longer provides 10% of Damage gained as extra Physical Damage. It now causes Bleeding you inflict on Cursed targets to be Aggravated.
0.1.0
  • Introduced to the game.