The Sentry: Difference between revisions

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|class_id                                = Warstaff
|class_id                                = Warstaff
|base_item                              = Gothic Quarterstaff
|base_item                              = Gothic Quarterstaff
|explicit1_text                              = Adds (8–12) to (16–20) Fire Damage
|explicit1                          = UniqueLocalNoWeaponPhysicalDamage1 <!--UniqueLocalNoWeaponPhysicalDamage2-->
|explicit2_text                              = +20% to Fire Resistance
|explicit2                          = UniqueLocalAddedFireDamage3
|explicit3_text                              = 100% increased chance to Ignite
|explicit3                          = UniqueLocalIncreasedAccuracy1  <!--UniqueLocalIncreasedAccuracy2, UniqueLocalIncreasedAccuracy6-->
|explicit4_text                              = 30% increased Light Radius
|explicit4                          = UniqueFireResist13
|explicit5                          = UniqueIgniteChanceIncrease1 <!--UniqueIgniteChanceIncrease2-->
|explicit6                          = UniqueLightRadius7 <!--UniqueLightRadius8, UniqueLightRadius10, UniqueLightRadius13 -->
|flavour_text                            = The night Draven attacked,<br>Erian was asleep at his post.
|flavour_text                            = The night Draven attacked,<br>Erian was asleep at his post.
|release_version                        = 0.1.0
|release_version                        = 0.1.0
|extra_stat1_id = local_weapon_no_physical_damage
|extra_stat1_value = -100
|fire_damage_min                        = 25
|fire_damage_max                        = 50
}}
}}


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==Gallery==
==Gallery==
<gallery>
<gallery>
File:The Sentry3D.png
</gallery>
</gallery>
==Legacy variants==
The Sentry has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|0.1.1
|explicit=
* {{c|mod|Adds (8–12) to (16–20) Fire Damage}}
* +20% to Fire Resistance
* 100% increased Flammability Magnitude
* 30% increased Light Radius
}}
{{Legacy variant table end}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* Gothic Quarterstaff now has 12% critical hit chance (previously 11.5%).
}}
{{Version history table row|0.3.0|
* The modifier 100% increased chance to Ignite now instead grants 100% increased Flammability Magnitude. This affects existing items.
}}
{{Version history table row|0.1.1|
* The Sentry Unique Quarterstaff now has 25-32 to 40-50 added Fire Damage (previously 8-12{{efn|name=Numerical error}} to 16-20). It now has no Physical Damage, and adds +30-50 to Accuracy Rating.}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
==Notes==
{{Notelist|notes=
{{efn|name=Numerical error|The [[Version 0.1.1]] patch note erroneously states the original fire damage range as 8-2 to 16-20, instead of 8-12 to 16-20.}}
}}


{{Navbox Unique Items}}
{{Navbox Unique Items}}

Latest revision as of 03:22, 10 December 2025

The Sentry
Gothic Quarterstaff
Quartertaff
Elemental Damage: (25-32) to (40-50)
Critical Strike Chance: 12.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 11, 18 Dex, 9 IntNo Physical Damage
Adds (25-32) to (40-50) Fire Damage
+(30-50) to Accuracy Rating
+20% to Fire Resistance
100% increased Flammability Magnitude
30% increased Light Radius
The night Draven attacked,
Erian was asleep at his post.
Weapon DPS
Fire: (45.5-57.4)
Elemental: (45.5-57.4)
Total: (45.5-57.4)
Metadata
Item class: Quarterstaff

The Sentry is a unique Gothic QuarterstaffGothic QuarterstaffQuartertaff
Physical Damage: 16-26
Critical Strike Chance: 12.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 11, 18 Dex, 9 Int
.

Mechanics

Item acquisition

The Sentry can drop anywhere. It can be chanced.

Gallery

Legacy variants

The Sentry has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.1.1
  • Adds (8–12) to (16–20) Fire Damage
  • +20% to Fire Resistance
  • 100% increased Flammability Magnitude
  • 30% increased Light Radius

Version history

Version Changes
0.4.0
  • Gothic Quarterstaff now has 12% critical hit chance (previously 11.5%).
0.3.0
  • The modifier 100% increased chance to Ignite now instead grants 100% increased Flammability Magnitude. This affects existing items.
0.1.1
  • The Sentry Unique Quarterstaff now has 25-32 to 40-50 added Fire Damage (previously 8-12[a] to 16-20). It now has no Physical Damage, and adds +30-50 to Accuracy Rating.
0.1.0
  • Introduced to the game.

Notes

  1. The Version 0.1.1 patch note erroneously states the original fire damage range as 8-2 to 16-20, instead of 8-12 to 16-20.