Augment: Difference between revisions

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(Created page with "{{distinguish|Orb of Augmentation}} '''Augments''' (previously known as '''Socketables''') are a category of several groups of items that can socketed into an augment socket on an equipment item, adding a variety of bonuses. Bonuses from augments appear as {{c|enchanted|enchantments}}. __TOC__ ==Mechanics== Augments can be placed in augment sockets to add an enchantment to the item. Augments typically grant offensive modifiers to martial weapons, c...")
 
(No difference)

Latest revision as of 13:41, 5 December 2025

Not to be confused with Orb of Augmentation.

Augments (previously known as Socketables) are a category of several groups of items that can socketed into an augment socket on an equipment item, adding a variety of bonuses. Bonuses from augments appear as enchantments.

Mechanics

Augments can be placed in augment sockets to add an enchantment to the item. Augments typically grant offensive modifiers to martial weapons, caster-related modifiers to wands and staves, minion-related modifiers to sceptres, and defensive modifiers to armour. Once socketed, augments cannot normally be removed, but can be replaced by another augment. Doing so will destroy the previous augment.

It is possible to remove an augment without destroying it using an File:Orb of Extraction inventory icon.pngOrb of ExtractionOrb of ExtractionStack Size: 10Destroys an Equipment item, returning any Augments socketed in itRight click this item then left click on an item containing socketed Augments to apply it.File:Orb of Extraction inventory icon.png; however, doing so will destroy the item it was socketed into.

Augments

Augments come in several types can be used and replaced interchangeably:

Version history

Version Changes
0.4.0
  • Non-jewel items that go into Augment Sockets have been renamed from Socketables to Augments.
  • Existing items that have invalid Augment Sockets from the following Limit changes will be unable to be used until the Sockets are once again valid.
0.2.0f
  • Sceptres can now have sockets, and we've added a new set of Talisman modifiers for Sceptres to allow upgrades to your Minions at mid to late game.
0.2.0e
  • We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.
0.1.1
  • Socketables such as Runes can now be overwritten by placing another socketable item into the socket.
0.1.0
  • Introduced to the game.