User:Mefisto1029/sandbox: Difference between revisions

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{{Sister|poewiki}}
{{Sister|poewiki}}
= Quest navbox =
{{#invoke:Sandbox/Mefisto1029/main|keyword|Fire}}
{{navbox
{{#invoke:Sandbox/Mefisto1029/main|keyword_infobox|Fire}}
| name  = Navbox Quests
<!--{{#invoke:Sandbox/Mefisto1029/main|keyword_list}}-->
| title = [[Quest]]s
== Item test ==
 
{{Item/sandbox
| group1 = [[Act 1]]
|rarity_id                              = normal
| list1  = {{Flatlist|
|name                                   = Liquid Mefisto
* [[Mercy for the Miller]]
|class_id                                = StackableCurrency
* [[Treacherous Ground]]
|size_x                                  = 1
* [[Secrets in The Dark]]
|size_y                                  = 1
* [[The Mysterious Shade]]
|drop_level                              = 1
* [[Sorrow Among Stones]]
|tags                                    = mushrune, currency, default
* [[The Trail of Corruption]]
|metadata_id                            =  
}}
|stack_size                              = 10
 
|description                            = Can be combined with other {{c|value|11}} {={c{{!}}value{{!}}11}=} {{#invoke:Sandbox/Mefisto1029/main|keyword|DistilledEmotion|Liquid Emotions}} to Instil Amulets<br>with Notable Passive Skills or [[Waystone]]s with Layers of [[Delirium]]
| group2 = [[Act 2]]
|help_text                              = Right click this item to open the Instilling window.
| list2  = {{Flatlist|
|stack_size_currency_tab                = 5000
 
|liquid_emotion_tier                    = 11
}}
|liquid_emotion_mod                      = InstilledMapDelirium11
 
|liquid_emotion_stat_text                = test test
| group3 = [[Act 3]]
|drop_text                              = Drops from [[Delirium]] monsters.
| list3  = {{Flatlist|
|is_drop_restricted                      = true
 
}}
 
| group4 = [[Act 4]]
| list4  = {{Flatlist|
 
}}
 
| group5 = [[Act 5]]
| list5  = {{Flatlist|
 
}}
 
| group6 = [[Act 6]]
| list6  = {{Flatlist|
 
}}
 
}}<noinclude>
{{documentation}}
<!-- Add categories and interwikis to the /doc subpage, not here! -->
</noinclude>
 
= Treacherous Ground =
{{Quest
|name = Treacherous Ground
|required = yes
|start = Talk to [[Renly‎]]
|objective = Kill [[The Devourer]]
|boss = The Devourer
|boss_image = The Devourer monster screenshot.jpg
|completion = Talk to [[Renly‎]]
|act = 1
}}
'''Treacherous Ground''' is a [[quest]] in [[act 1]].
 
==Walkthrough==
 
 
===[[File:Quest Notification.png|30px]] Search [[Clearfell]] to find [[the Mud Burrow]] entrance===
 
 
===[[File:Quest Notification.png|30px]] Find [[the Devourer]] and slay it===
 
 
===[[File:Quest Notification.png|30px]] Kill [[the Devourer]]===
 
 
===[[File:Quest Notification.png|30px]] Talk to the [[Renly‎]]===
 
 
[[Renly‎]] offers you an [[Uncut Skill Gem]].
 
===[[File:Quest Notification.png|30px]] Quest complete===
Quest Complete – You have slain [[the Devourer]] and have received a reward from [[Renly‎]].
 
==Quest rewards==
{{Quest reward
|type=quest_rewards
|q_where=quest="{{PAGENAME}}"
}}
 
==Vendor rewards==
{{Quest reward
|type=vendor_rewards
|q_where=quest="{{PAGENAME}}"
}}
 
{{Navbox Quests}}
 
= Secrets in The Dark =
{{Quest
|name = Secrets in The Dark
|required = yes
|start = Talk to [[Una]]
|objective = ?
|completion = Talk to [[Una]]
|key_item = {{il|Roseus Glyph}}<br>{{il|Roseus Guard}}<br>{{il|Runed Skull Cap}}
|act = 1
}}
'''Secrets in The Dark''' is a [[quest]] in [[act 1]].
 
==Walkthrough==
 
 
===[[File:Quest Notification.png|30px]] Travel through [[Clearfell]] to [[the Old Forest]]===
 
 
===[[File:Quest Notification.png|30px]] Search [[the Old Forest]] for evidence of the Count's activities===
 
 
===[[File:Quest Notification.png|30px]] Summon [[Una]] and ask her about the entity in the Tree===
 
 
===[[File:Quest Notification.png|30px]] Find the entrance to [[the Red Vale]] in [[the Old Forest]]===
 
 
===[[File:Quest Notification.png|30px]] Search [[the Red Vale]] for Obelisks of Rust containing Runes of Power===
 
 
===[[File:Quest Notification.png|30px]] Investigate the Obelisks of Rust===
 
 
===[[File:Quest Notification.png|30px]] Defeat the monsters guarding the Rune of Power===
 
 
===[[File:Quest Notification.png|30px]] Collect all 3 Runes of Power===
 
 
===[[File:Quest Notification.png|30px]] Bring the Runes to [[Renly]] for forging===
 
 
===[[File:Quest Notification.png|30px]] Travel to [[The Old Forest]]===
 
 
===[[File:Quest Notification.png|30px]] Stab the [[Runed Spikes|Rune Spikes]] into the Tree of Souls===
 
 
===[[File:Quest Notification.png|30px]] Speak to [[Una]] about what you have just witnessed===
 
 
===[[File:Quest Notification.png|30px]] Return to [[the Clearfell Encampment]] and speak to [[Una]]===
 
 
[[Una]] becomes available as disenchanter.{{Confirm}}
 
===[[File:Quest Notification.png|30px]] Quest complete===
Quest Complete – You have slain [[the Devourer]] and have received a reward from [[Una]].
 
==Quest rewards==
{{Quest reward
|type=quest_rewards
|q_where=quest="{{PAGENAME}}"
}}
}}


==Vendor rewards==
{{Item/sandbox
{{Quest reward
|rarity_id                              = normal
|type=vendor_rewards
|name                                    = Smithing Hammer Mefisto
|q_where=quest="{{PAGENAME}}"
|class_id                                = One Hand Mace
|size_x                                  = 2
|size_y                                  = 3
|drop_level                              = 4
|drop_rarities_ids                      = normal, magic, rare, unique
|tags                                    = ezomyte_basetype, mace, one_hand_weapon, onehand, weapon, default
|metadata_id                            =
|required_level                          = 4
|required_strength                      = 11
|physical_damage_min                    = 9
|physical_damage_max                    = 15
|critical_strike_chance                  = 5
|attack_speed                            = 1.45
|weapon_range                            = 1.1
|implicit1_text                          = 50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
|extra_stat1_id = local_weapon_implicit_hidden_%_base_damage_is_fire
|extra_stat1_min = 50
|extra_stat1_max = 50
|extra_stat2_id = local_minimum_added_physical_damage
|extra_stat2_min = 10
|extra_stat2_max = 10
|extra_stat3_id = local_maximum_added_physical_damage
|extra_stat3_min = 20
|extra_stat3_max = 20
}}
}}
 
<!--
{{Navbox Quests}}
{{Item/sandbox
 
|rarity_id                              = unique
= The Mysterious Shade =
|name                                    = Olrovasara Mefisto
{{Quest
|class_id                                = One Hand Mace
|name = The Mysterious Shade
|base_item_page  = User:Mefisto1029/sandbox
|required = yes
|explicit1_text                              = Adds 1 to (60-80) Lightning Damage
|start = Enter the [[The Grim Tangle]]
|explicit2_text                              = +(300-400) to Accuracy Rating
|objective = ?
|explicit3_text                              = (5-30)% increased Attack Speed
|boss = ?
|explicit4_text                              = On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500
|boss_image = ? monster screenshot.jpg
|flavour_text                            = True heroes grow stronger in the face of adversity."<br>- Fourth Tenet of the Knights of the Sun
|completion = Talk to [[?]]
|release_version                        = 0.1.0
|act = 1
|is_drop_restricted                      = true
|drop_text                              = Drops from [[Olroth, Origin of the Fall]].
|extra_stat1_id = local_weapon_implicit_hidden_%_base_damage_is_fire
|extra_stat1_min = 50
|extra_stat1_max = 50
|extra_stat2_id = local_minimum_added_lightning_damage
|extra_stat2_min = 1
|extra_stat2_max = 1
|extra_stat3_id = local_maximum_added_lightning_damage
|extra_stat3_min = 60
|extra_stat3_max = 80
}}
}}
'''The Mysterious Shade''' is a [[quest]] in [[act 1]].
-->
 
{{Item
==Walkthrough==
|rarity_id                              = normal
 
|name                                   = Elegant Greathelm Mefisto
 
|class_id                                = Helmet
===[[File:Quest Notification.png|30px]] The roots are impassable for now===
|size_x                                  = 2
 
|size_y                                  = 2
 
|drop_level                              = 55
===[[File:Quest Notification.png|30px]] Travel to [[The Grim Tangle]]===
|drop_rarities_ids                      = normal, magic, rare, unique
 
|tags                                    = str_armour, helmet, armour, default
 
|metadata_id                            =  
===[[File:Quest Notification.png|30px]] Speak to [[Una]] about the roots===
|required_level                          = 55
 
|required_strength                      = 101
 
|armour_min                              = 210
===[[File:Quest Notification.png|30px]] Continue through [[the Grim Tangle]]===
|armour_max                              = 210
 
|inventory_icon                          = Spired Greathelm
 
|release_version                        = 0.1.0
===[[File:Quest Notification.png|30px]] Search for the Count's grave past the Memorial Gate===
 
 
===[[File:Quest Notification.png|30px]] Bring [[Count Lachlann's Ring]] to [[Una]]===
 
 
===[[File:Quest Notification.png|30px]] xxx===
 
 
===[[File:Quest Notification.png|30px]] xxx===
 
==Quest rewards==
{{Quest reward
|type=quest_rewards
|q_where=quest="{{PAGENAME}}"
}}
 
==Vendor rewards==
{{Quest reward
|type=vendor_rewards
|q_where=quest="{{PAGENAME}}"
}}
 
{{Navbox Quests}}
 
=Sorrow Among Stones=
{{Quest
|name = Sorrow Among Stones
|required = yes
|start = Talk to [[Lachlann, Ezomyte Rebel]]
|objective = Kill [[Lachlann of Endless Lament]]
|boss = Lachlann of Endless Lament
|boss_image = Lachlann of Endless Lament monster screenshot.jpg
|completion = Kill [[Lachlann of Endless Lament]]
|act = 1
}}
'''Sorrow Among Stones''' is a [[quest]] in [[act 1]].
 
==Walkthrough==
 
 
===[[File:Quest Notification.png|30px]] Search the [[Graveyard]] [[the Tomb]] and [[the Mausoleum]]===
 
 
===[[File:Quest Notification.png|30px]] Enter [[the Mausoleum]]===
 
 
===[[File:Quest Notification.png|30px]] Search [[the Mausoleum]] for [[Draven, Eternal Praetor|Draven]] and his Consort===
 
 
===[[File:Quest Notification.png|30px]] Destroy Praetor [[Draven, Eternal Praetor|Draven]]===
 
 
===[[File:Quest Notification.png|30px]] Pick up [[Draven's Memorial Key Piece]]===
 
 
===[[File:Quest Notification.png|30px]] Return to the [[Graveyard]] and search for [[the Tomb]]===
 
 
===[[File:Quest Notification.png|30px]] Enter [[the Tomb]] in search of [[Asinia, Praetor Consort|Asinia]]===
 
 
===[[File:Quest Notification.png|30px]] Search for [[Asinia, Praetor Consort|Asinia]] in [[the Tomb]]===
 
 
===[[File:Quest Notification.png|30px]] Destroy [[Asinia, Praetor Consort]]===
 
 
===[[File:Quest Notification.png|30px]] Pick up [[Asinia's Memorial Key Piece]]===
 
 
===[[File:Quest Notification.png|30px]] Return to the [[Graveyard]] and open the Memorial Gate===
 
 
===[[File:Quest Notification.png|30px]] Follow [[Lachlann, Ezomyte Rebel|Lachlann]]===
 
 
===[[File:Quest Notification.png|30px]] Put [[Lachlann, Ezomyte Rebel|Lachlann]] to rest===
 
 
==Quest rewards==
{{Quest reward
|type=quest_rewards
|q_where=quest="{{PAGENAME}}"
}}
 
==Vendor rewards==
{{Quest reward
|type=vendor_rewards
|q_where=quest="{{PAGENAME}}"
}}
 
{{Navbox Quests}}
 
=The Trail of Corruption=
{{Quest
|name = The Trail of Corruption
|required = yes
|start = Enter [[The Hunting Grounds]]
|objective = ?
|boss = ?
|boss_image = ? Lament monster screenshot.jpg
|completion = ?
|act = 1
}}
'''The Trail of Corruption''' is a [[quest]] in [[act 1]].
 
==Walkthrough==
 
 
===[[File:Quest Notification.png|30px]] Find the entrance to the Village===
 
 
===[[File:Quest Notification.png|30px]] xxx===
 
 
==Quest rewards==
{{Quest reward
|type=quest_rewards
|q_where=quest="{{PAGENAME}}"
}}
}}


==Vendor rewards==
{{clear}}
{{Quest reward
<!--
|type=vendor_rewards
==Gem==
|q_where=quest="{{PAGENAME}}"
{{Item/sandbox
|rarity_id                              = normal
|name                                    = Uncut Skill Gem
|class_id                                = QuestItem
|size_x                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = default
|metadata_id                            =
|stack_size                              =
|description                            = Creates a Skill Gem up to level 1
|help_text                              = Right Click to engrave a Skill Gem.
|stack_size_currency_tab                = 5000
|release_version                        = 0.1.0
|is_drop_restricted                      = true
|drop_text                              = Quest reward for [[Reaching Clearfell]].
|quest_reward1_type                      = quest
|quest_reward1_quest                    = Reaching Clearfell
|quest_reward1_quest_id                  = a1q1
|quest_reward1_act                      = 1
|quest_reward1_npc                      = Renly
|quest_reward1_notes                    = Tier 1
}}
}}


{{Navbox Quests}}
{{Item acquisition/sandbox}}-->

Latest revision as of 21:58, 4 October 2025

FireFire damage is one of the five Damage Types. It is reduced by Fire Resistance. Fire Hits inflict Flammability based on how much Fire damage is dealt, which provides a chance to Ignite.

Fire Damage
Tooltip
Fire damage is one of the five Damage TypesThe damage types are Physical, Fire, Cold, Lightning and Chaos.. It is reduced by Fire ResistanceResistances reduce damage taken of the corresponding damage type — Fire, Cold, Lightning or Chaos — up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances.

Player resistances are lowered as you progress through the game, and can be improved with Equipment, Passives & Quest items.
. Fire HitsAny damage that isn't damage over time is Hit damage.

Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.
inflict FlammabilityFlammability is a Debuff that provides the chance for Hits to Ignite the target. It is not itself an Ailment, but is closely associated with Ignite, which is.

Fire damage from Hits Contributes to the Magnitude of Flammability, so Hits that deal more Fire damage will Ignite more often.

The base Magnitude of Flammability is 1% chance to Ignite the target for every 5% of the target's Ailment Threshold dealt as Fire damage. Flammability from a Hit is applied before that hit checks whether it should Ignite the target, and so will affect that chance for that Hit to Ignite.

Since chance for Hits to Ignite comes from Flammability on the target, modifiers which increase the chance to inflict Ailments will increase the Magnitude of Flammability inflicted.

Effects which do not Hit targets, but Ignite as if they had, such as Ignited Ground, also inflict Flammability, but do not roll a random chance to Ignite. Such effects will only Ignite once the total Flammability on the target reaches 50%.

Multiple instances of Flammability stack, raising the chance for Hits to Ignite the target up to 100%. Each instance of Flammability has its own independent duration, lasting 8 seconds by default.
based on how much Fire damage is dealt, which provides a chance to IgniteIgnite is an Ailment that deals Fire damage over time, and lasts for 4 seconds by default.

The chance for a Hit to Ignite a target is determined by the total Magnitude of Flammability on the target, including the amount added by that Hit.

Fire damage from Hits Contributes to the Magnitude of Ignite, so Hits dealing more Fire damage inflict stronger Ignites.
The base Magnitude of Ignite is Fire damage per second equal to 20% of the Fire damage dealt by the Hit that inflicted it. This is calculated using the final damage dealt by the Hit, but not any modifiers on the target that affect how much damage they will take from the Hit. This Magnitude is not further affected by any modifiers to the damage you deal.

Modifiers and Debuffs that affect the enemy's ability to mitigate damage (such as Shock) can affect the damage the enemy takes from Ignite, but any such modifiers that specifically apply to Hit damage (such as Penetration) do not affect Ignite damage.
.

Item test

Liquid MefistoStack Size: 10
Emotion Tier: 11
Can be combined with other 11 {={c|value|11}=} Liquid EmotionsLiquid Emotions are Currency items that are exclusive drops from the Delirium mechanic. Liquid Emotions allow you to instil an amulet with a Notable Passive Skill from the Passive Tree. Instilling a Notable Passive Skill which you have already allocated normally will not grant its effects a second time.

Maps can also be instilled, adding various rewards while making them more challenging.
to Instil Amulets
with Notable Passive Skills or Waystones with Layers of Delirium
Right click this item to open the Instilling window.
File:Liquid Mefisto inventory icon.png
Acquisition
Drop restricted
Drop level: 1
Drops from Delirium monsters.
Metadata
Item class: Currency Item
Smithing Hammer MefistoOne Hand Mace
Physical Damage: 14-27
Elemental Damage: 4-7
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 4, 11 Str50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
File:Smithing Hammer Mefisto inventory icon.png
Acquisition
Drop level: 4
Weapon DPS
Physical: 29.7
Fire: 8.0
Elemental: 8.0
Phys+Chaos: 29.7
Total: 37.7
Metadata
Item class: One Hand Mace
Elegant Greathelm MefistoArmour: 210Requires Level 55, 101 Str
Acquisition
Drop level: 55
Metadata
Item class: Helmet