User:Mefisto1029/sandbox: Difference between revisions

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{{Sister|poewiki}}
{{Sister|poewiki}}
= Quest navbox =
{{#invoke:Sandbox/Mefisto1029/main|keyword|Fire}}
{{navbox
{{#invoke:Sandbox/Mefisto1029/main|keyword_infobox|Fire}}
| name  = Navbox Quests
<!--{{#invoke:Sandbox/Mefisto1029/main|keyword_list}}-->
| title = [[Quest]]s
== Item test ==
 
{{Item/sandbox
| group1 = [[Act 1]]
|rarity_id                              = normal
| list1  = {{Flatlist|
|name                                    = Liquid Mefisto
* [[Reaching Clearfell]]
|class_id                                = StackableCurrency
* [[Treacherous Ground]]
|size_x                                  = 1
* [[Secrets in The Dark]]
|size_y                                  = 1
* [[The Mysterious Shade]]
|drop_level                              = 1
* [[Finding the Forge]]
|tags                                    = mushrune, currency, default
* [[The Lost Lute]]
|metadata_id                            =  
* [[Sorrow Among Stones]]
|stack_size                              = 10
* [[Ominous Altars]]
|description                            = Can be combined with other {{c|value|11}} {={c{{!}}value{{!}}11}=} {{#invoke:Sandbox/Mefisto1029/main|keyword|DistilledEmotion|Liquid Emotions}} to Instil Amulets<br>with Notable Passive Skills or [[Waystone]]s with Layers of [[Delirium]]
* [[The Trail of Corruption]]
|help_text                              = Right click this item to open the Instilling window.
}}<hr>
|stack_size_currency_tab                = 5000
 
|liquid_emotion_tier                    = 11
| group2 = [[Act 2]]
|liquid_emotion_mod                      = InstilledMapDelirium11
| list2  = {{Flatlist|
|liquid_emotion_stat_text                = test test
* [[Earning Passage]]
|drop_text                              = Drops from [[Delirium]] monsters.
* [[The Trail of Corruption]]
|is_drop_restricted                      = true
* [[The City of Seven Saters]]
* [[A Theft of Ivory]]
* [[A Crown of Stone]]
* [[Tradition's Toll]]
* [[Ancient Vows]]
* [[Ascent ot Power]]
}}<hr>
 
| group3 = [[Act 3]]
| list3  = {{Flatlist|
* [[Legacy of the Vaal]]
}}<!--<hr>
 
| group4 = [[Act 4]]
| list4  = {{Flatlist|
* TBA
}}<hr>
 
| group5 = [[Act 5]]
| list5  = {{Flatlist|
* TBA
}}<hr>
 
| group6 = [[Act 6]]
| list6  = {{Flatlist|
* TBA
}}-->
 
}}<noinclude>
{{documentation}}
<!-- Add categories and interwikis to the /doc subpage, not here! -->
</noinclude>
 
=Treacherous Ground=
{{Quest
|name = Treacherous Ground
|required = yes
|start = Talk to [[Renly‎]]
|objective = Kill [[The Devourer]]
|boss = The Devourer
|boss_image = The Devourer monster screenshot.jpg
|completion = Talk to [[Renly‎]]
|act = 1
}}
}}
'''Treacherous Ground''' is a [[quest]] in [[act 1]].
==Walkthrough==
===[[File:Quest Notification.png|30px]] Search [[Clearfell]] to find [[the Mud Burrow]] entrance===
===[[File:Quest Notification.png|30px]] Find [[the Devourer]] and slay it===
===[[File:Quest Notification.png|30px]] Kill [[the Devourer]]===


 
{{Item/sandbox
===[[File:Quest Notification.png|30px]] Talk to the [[Renly‎]]===
|rarity_id                              = normal
 
|name                                    = Smithing Hammer Mefisto
 
|class_id                                = One Hand Mace
'''[[Renly]]:'''
|size_x                                  = 2
<blockquote>Seperated its head from its body, did you? That's incredible! You're the first person to truly score a decisive victory against the hordes.
|size_y                                  = 3
 
|drop_level                              = 4
 
|drop_rarities_ids                      = normal, magic, rare, unique
We can breathe a bit easier now, perhaps even go out and gather food. This won't cover our debt to you, not nearly, but take it as thanks.</blockquote>
|tags                                    = ezomyte_basetype, mace, one_hand_weapon, onehand, weapon, default
 
|metadata_id                            =
[[Renly‎]] offers an [[Uncut Skill Gem]].
|required_level                          = 4
 
|required_strength                      = 11
===[[File:Quest Notification.png|30px]] Quest complete===
|physical_damage_min                    = 9
Quest Complete – You have slain [[the Devourer]] and have received a reward from [[Renly‎]].
|physical_damage_max                    = 15
 
|critical_strike_chance                  = 5
{{Navbox Quests}}
|attack_speed                            = 1.45
 
|weapon_range                            = 1.1
=Secrets in The Dark=
|implicit1_text                          = 50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
{{Quest
|extra_stat1_id = local_weapon_implicit_hidden_%_base_damage_is_fire
|name = Secrets in The Dark
|extra_stat1_min = 50
|required = yes
|extra_stat1_max = 50
|start = Talk to [[Una]]
|extra_stat2_id = local_minimum_added_physical_damage
|objective = ?
|extra_stat2_min = 10
|completion = Talk to [[Una]]
|extra_stat2_max = 10
|key_item = {{il|Runed Girdle}}<br>{{il|Runed Guard}}<br>{{il|Runed Skull Cap}}
|extra_stat3_id = local_maximum_added_physical_damage
|act = 1
|extra_stat3_min = 20
|extra_stat3_max = 20
}}
}}
'''Secrets in The Dark''' is a [[quest]] in [[act 1]].
<!--
 
{{Item/sandbox
==Walkthrough==
|rarity_id                              = unique
 
|name                                    = Olrovasara Mefisto
 
|class_id                                = One Hand Mace
===[[File:Quest Notification.png|30px]] Travel through [[Clearfell]] to [[the Old Forest]]===
|base_item_page  = User:Mefisto1029/sandbox
 
|explicit1_text                              = Adds 1 to (60-80) Lightning Damage
 
|explicit2_text                              = +(300-400) to Accuracy Rating
===[[File:Quest Notification.png|30px]] Search [[the Old Forest]] for evidence of the Count's activities===
|explicit3_text                              = (5-30)% increased Attack Speed
 
|explicit4_text                              = On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 6 seconds, up to a total of 500
 
|flavour_text                            = True heroes grow stronger in the face of adversity."<br>- Fourth Tenet of the Knights of the Sun
===[[File:Quest Notification.png|30px]] Summon [[Una]] and ask her about the entity in the Tree===
|release_version                        = 0.1.0
 
|is_drop_restricted                      = true
 
|drop_text                              = Drops from [[Olroth, Origin of the Fall]].
===[[File:Quest Notification.png|30px]] Find the entrance to [[the Red Vale]] in [[the Old Forest]]===
|extra_stat1_id = local_weapon_implicit_hidden_%_base_damage_is_fire
 
|extra_stat1_min = 50
 
|extra_stat1_max = 50
===[[File:Quest Notification.png|30px]] Search [[the Red Vale]] for Obelisks of Rust containing Runes of Power===
|extra_stat2_id = local_minimum_added_lightning_damage
 
|extra_stat2_min = 1
 
|extra_stat2_max = 1
===[[File:Quest Notification.png|30px]] Investigate the Obelisks of Rust===
|extra_stat3_id = local_maximum_added_lightning_damage
 
|extra_stat3_min = 60
 
|extra_stat3_max = 80
===[[File:Quest Notification.png|30px]] Defeat the monsters guarding the Rune of Power===
 
 
===[[File:Quest Notification.png|30px]] Collect all 3 Runes of Power===
 
 
===[[File:Quest Notification.png|30px]] Bring the Runes to [[Renly]] for forging===
 
 
'''[[Renly]]:'''
<blockquote>Here are your spikes but... be cautious. They stayed warm after the forging no matter how many times I quenched them.
 
 
I would ask what you need these for, but I'm putting my trust in you.</blockquote>
 
[[Renly]] forges the {{il|Runed Girdle}}, {{il|Runed Guard}} and {{il|Runed Skull Cap}} into {{il|Runed Spikes}}.
 
===[[File:Quest Notification.png|30px]] Travel to [[The Old Forest]]===
 
 
===[[File:Quest Notification.png|30px]] Stab the [[Runed Spikes|Rune Spikes]] into the Tree of Souls===
 
 
===[[File:Quest Notification.png|30px]] Speak to [[Una]] about what you have just witnessed===
 
 
'''[[Una]]:'''
<blockquote>He's unconcious, but he's breathing. But this wound! We should take him back to Clearfell. He may be the only one who knows what truly happened out here.</blockquote>
 
===[[File:Quest Notification.png|30px]] Return to [[the Clearfell Encampment]] and speak to [[Una]]===
 
 
'''[[Una]]:'''
<blockquote>This wound. It should be fatal, but somehow he clings to life... I fear it will not be long until his song ends. He will never heal while the Count's binding still holds away.
 
 
Only the hand of a Count can release this binding. I know an old tale. One that speaks of a ring we might be able to recover, buried three centureis ago in an ancient graveyard... A Count's signet ring, bearing his rune of Authority. But to reach it in time...
 
 
The Tangle. the sinkholes and gullies that run beneath Ogham. The path is dangerous but... Go back to the forest. Find the entrance. We shall see if the spirits of this land still have will to see you throught.</blockquote>
 
[[Una]] becomes available as disenchanter.{{Confirm}}
 
===[[File:Quest Notification.png|30px]] Quest complete===
Quest Complete – You have slain [[the Devourer]] and have received a reward from [[Una]].
 
{{Navbox Quests}}
 
=The Mysterious Shade=
{{Quest
|name = The Mysterious Shade
|required = yes
|start = Enter the [[The Grim Tangle]]
|objective = ?
|boss = ?
|boss_image = ? monster screenshot.jpg
|completion = Talk to [[?]]
|act = 1
}}
}}
'''The Mysterious Shade''' is a [[quest]] in [[act 1]].
-->
 
{{Item
==Walkthrough==
|rarity_id                              = normal
 
|name                                    = Elegant Greathelm Mefisto
 
|class_id                                = Helmet
===[[File:Quest Notification.png|30px]] The roots are impassable for now===
|size_x                                  = 2
 
|size_y                                  = 2
 
|drop_level                              = 55
===[[File:Quest Notification.png|30px]] Travel to [[The Grim Tangle]]===
|drop_rarities_ids                      = normal, magic, rare, unique
 
|tags                                    = str_armour, helmet, armour, default
 
|metadata_id                            =  
===[[File:Quest Notification.png|30px]] Speak to [[Una]] about the roots===
|required_level                          = 55
 
|required_strength                      = 101
 
|armour_min                              = 210
'''[[Una]]:'''
|armour_max                              = 210
<blockquote>If the Draiocht are still watching, I belive they will help us. Please, wait, and listen.</blockquote>
|inventory_icon                          = Spired Greathelm
 
|release_version                        = 0.1.0
===[[File:Quest Notification.png|30px]] Continue through [[the Grim Tangle]]===
 
 
===[[File:Quest Notification.png|30px]] Search for the Count's grave past the Memorial Gate===
 
 
===[[File:Quest Notification.png|30px]] Bring [[Count Lachlann's Ring]] to [[Una]]===
 
 
'''[[Una]]:'''
<blockquote>You found the ring! This will most certainly break the Count's binding. Give me a moment...</blockquote>
 
===[[File:Quest Notification.png|30px]] xxx===
Quest Complete – ?.
 
{{Navbox Quests}}
 
=Sorrow Among Stones=
{{Quest
|name = Sorrow Among Stones
|required = yes
|start = Talk to [[Lachlann, Ezomyte Rebel]]
|objective = Kill [[Lachlann of Endless Lament]]
|boss = Lachlann of Endless Lament
|boss_image = Lachlann of Endless Lament monster screenshot.jpg
|completion = Kill [[Lachlann of Endless Lament]]
|act = 1
}}
}}
'''Sorrow Among Stones''' is a [[quest]] in [[act 1]].


==Walkthrough==
{{clear}}
 
<!--
 
==Gem==
'''[[Lachlann of Endless Lament|Lachlann]]:'''
{{Item/sandbox
<blockquote>That bastard tyrant, Praetor Draven! He's taken my family hostage! They're being held beyond these gates! I never thought he would stoop this low.
|rarity_id                              = normal
 
|name                                    = Uncut Skill Gem
 
|class_id                                = QuestItem
I sent runners to gather reinforcments... but... it's been so long... I can't even get past this game... the keys... I... the cowards fled into the Tomb and the Mausoleum... I need the keys... The gate...</blockquote>
|size_x                                  = 1
 
|size_y                                  = 1
===[[File:Quest Notification.png|30px]] Search the [[Graveyard]] [[the Tomb]] and [[the Mausoleum]]===
|drop_level                              = 1
 
|tags                                    = default
 
|metadata_id                            =  
===[[File:Quest Notification.png|30px]] Enter [[the Mausoleum]]===
|stack_size                              =  
 
|description                            = Creates a Skill Gem up to level 1
 
|help_text                              = Right Click to engrave a Skill Gem.
===[[File:Quest Notification.png|30px]] Search [[the Mausoleum]] for [[Draven, Eternal Praetor|Draven]] and his Consort===
|stack_size_currency_tab                = 5000
 
|release_version                        = 0.1.0
 
|is_drop_restricted                      = true
===[[File:Quest Notification.png|30px]] Destroy Praetor [[Draven, Eternal Praetor|Draven]]===
|drop_text                              = Quest reward for [[Reaching Clearfell]].
 
|quest_reward1_type                      = quest
 
|quest_reward1_quest                    = Reaching Clearfell
===[[File:Quest Notification.png|30px]] Pick up [[Draven's Memorial Key Piece]]===
|quest_reward1_quest_id                  = a1q1
 
|quest_reward1_act                      = 1
 
|quest_reward1_npc                      = Renly
===[[File:Quest Notification.png|30px]] Return to the [[Graveyard]] and search for [[the Tomb]]===
|quest_reward1_notes                    = Tier 1
 
 
===[[File:Quest Notification.png|30px]] Enter [[the Tomb]] in search of [[Asinia, Praetor Consort|Asinia]]===
 
 
===[[File:Quest Notification.png|30px]] Search for [[Asinia, Praetor Consort|Asinia]] in [[the Tomb]]===
 
 
===[[File:Quest Notification.png|30px]] Destroy [[Asinia, Praetor Consort]]===
 
 
===[[File:Quest Notification.png|30px]] Pick up [[Asinia's Memorial Key Piece]]===
 
 
===[[File:Quest Notification.png|30px]] Return to the [[Graveyard]] and open the Memorial Gate===
 
 
===[[File:Quest Notification.png|30px]] Follow [[Lachlann, Ezomyte Rebel|Lachlann]]===
 
 
===[[File:Quest Notification.png|30px]] Put [[Lachlann, Ezomyte Rebel|Lachlann]] to rest===
 
{{Navbox Quests}}
 
=The Trail of Corruption=
{{Quest
|name = The Trail of Corruption
|required = yes
|start = Enter [[The Hunting Grounds]]
|objective = ?
|boss = ?
|boss_image = ? Lament monster screenshot.jpg
|completion = ?
|act = 1
}}
}}
'''The Trail of Corruption''' is a [[quest]] in [[act 1]].
==Walkthrough==
===[[File:Quest Notification.png|30px]] Find the entrance to the Village===
===[[File:Quest Notification.png|30px]] xxx===


{{Navbox Quests}}
{{Item acquisition/sandbox}}-->

Latest revision as of 21:58, 4 October 2025

FireFire damage is one of the five Damage Types. It is reduced by Fire Resistance. Fire Hits inflict Flammability based on how much Fire damage is dealt, which provides a chance to Ignite.

Fire Damage
Tooltip
Fire damage is one of the five Damage TypesThe damage types are Physical, Fire, Cold, Lightning and Chaos.. It is reduced by Fire ResistanceResistances reduce damage taken of the corresponding damage type — Fire, Cold, Lightning or Chaos — up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances.

Player resistances are lowered as you progress through the game, and can be improved with Equipment, Passives & Quest items.
. Fire HitsAny damage that isn't damage over time is Hit damage.

Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.
inflict FlammabilityFlammability is a Debuff that provides the chance for Hits to Ignite the target. It is not itself an Ailment, but is closely associated with Ignite, which is.

Fire damage from Hits Contributes to the Magnitude of Flammability, so Hits that deal more Fire damage will Ignite more often.

The base Magnitude of Flammability is 1% chance to Ignite the target for every 5% of the target's Ailment Threshold dealt as Fire damage. Flammability from a Hit is applied before that hit checks whether it should Ignite the target, and so will affect that chance for that Hit to Ignite.

Since chance for Hits to Ignite comes from Flammability on the target, modifiers which increase the chance to inflict Ailments will increase the Magnitude of Flammability inflicted.

Effects which do not Hit targets, but Ignite as if they had, such as Ignited Ground, also inflict Flammability, but do not roll a random chance to Ignite. Such effects will only Ignite once the total Flammability on the target reaches 50%.

Multiple instances of Flammability stack, raising the chance for Hits to Ignite the target up to 100%. Each instance of Flammability has its own independent duration, lasting 8 seconds by default.
based on how much Fire damage is dealt, which provides a chance to IgniteIgnite is an Ailment that deals Fire damage over time, and lasts for 4 seconds by default.

The chance for a Hit to Ignite a target is determined by the total Magnitude of Flammability on the target, including the amount added by that Hit.

Fire damage from Hits Contributes to the Magnitude of Ignite, so Hits dealing more Fire damage inflict stronger Ignites.
The base Magnitude of Ignite is Fire damage per second equal to 20% of the Fire damage dealt by the Hit that inflicted it. This is calculated using the final damage dealt by the Hit, but not any modifiers on the target that affect how much damage they will take from the Hit. This Magnitude is not further affected by any modifiers to the damage you deal.

Modifiers and Debuffs that affect the enemy's ability to mitigate damage (such as Shock) can affect the damage the enemy takes from Ignite, but any such modifiers that specifically apply to Hit damage (such as Penetration) do not affect Ignite damage.
.

Item test

Liquid MefistoStack Size: 10
Emotion Tier: 11
Can be combined with other 11 {={c|value|11}=} Liquid EmotionsLiquid Emotions are Currency items that are exclusive drops from the Delirium mechanic. Liquid Emotions allow you to instil an amulet with a Notable Passive Skill from the Passive Tree. Instilling a Notable Passive Skill which you have already allocated normally will not grant its effects a second time.

Maps can also be instilled, adding various rewards while making them more challenging.
to Instil Amulets
with Notable Passive Skills or Waystones with Layers of Delirium
Right click this item to open the Instilling window.
File:Liquid Mefisto inventory icon.png
Acquisition
Drop restricted
Drop level: 1
Drops from Delirium monsters.
Metadata
Item class: Currency Item
Smithing Hammer MefistoOne Hand Mace
Physical Damage: 14-27
Elemental Damage: 4-7
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 4, 11 Str50% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
File:Smithing Hammer Mefisto inventory icon.png
Acquisition
Drop level: 4
Weapon DPS
Physical: 29.7
Fire: 8.0
Elemental: 8.0
Phys+Chaos: 29.7
Total: 37.7
Metadata
Item class: One Hand Mace
Elegant Greathelm MefistoArmour: 210Requires Level 55, 101 Str
Acquisition
Drop level: 55
Metadata
Item class: Helmet