Heat: Difference between revisions
(Created page with "{{Tooltip info | name = Heat | description = Heat is gained from using specific Crossbow Skills, and can be either beneficial or detrimental depending on the Skill. }} '''Heat''' is a resource used by certain crossbow skills. Heat can be generated by firing crossbow shots from {{il|Rapid Shot}}. Some skills can consume Heat to gain enhancements. ==Related gems== {{Drop enabled gem table |where= items.class_id LIKE "%Gem%" AND items.stat...") |
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Latest revision as of 19:28, 2 September 2025
Heat is a resource used by certain crossbow skills. Heat can be generated by firing crossbow shots from Rapid ShotRapid ShotAttack, Ammunition, Projectile, Fire
Tier: 5
Level: (1-20)
Cost: (27-186) ManaRequires: CrossbowLoad your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.Ammunition
100 Bolts loaded per clip
Projectile
Converts 60% of Physical Damage to Fire Damage
Knocks Back Enemies
Maximum (26–45) Heat
Cannot fire or reload for 10 seconds on reaching maximum HeatSkills can be managed in the Skills Panel.. Some skills can consume Heat to gain enhancements.
Related gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Tier: 13 Level: (1-20) Cost: (15-106) Mana Cooldown Time: 10.00 sec Can Store 1 Use(s) Attack Speed: 75% of base Attack Damage: (80-327)% of baseFire a bouncing Grenade that explodes when its fuse expires, throwing out a nova of mini Grenades that explode when they come to a stop.Primary Grenade Detonation Time is 2 seconds Converts 20% of Physical Damage to Fire Damage Consumes 15 Heat if possible to Gain 50% of damage as Fire damage Explosion radius is 2.5 metres Mini Grenades Attack Damage: (70-286)% Detonation Time is 3 seconds Supported Skills fire Projectiles in a circle Converts 40% of Physical Damage to Fire Damage Fires 18 Projectiles Consumes 15 Heat if possible to Gain 50% of damage as Fire damage Explosion radius is 1.4 metres Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (10-68) Mana Cooldown Time: 5.00 sec Can Store 3 Use(s) Attack Speed: 75% of base Attack Damage: (215-878)% of baseRequires: CrossbowFire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.Detonation Time is 3 seconds Converts 80% of Physical Damage to Fire Damage Consumes 15 Heat if possible to Gain 50% of damage as Fire damage Explosion radius is (2-2.4) metres Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.Converts 80% of Physical Damage to Fire Damage Knocks Back enemies Ignites you inflict with this skill deal Damage 200% faster Inflicts 300% more Flammability Magnitude Consumes 30 Heat if possible to gain 50% more Ignite Magnitude Bolts shatter on impact, dealing Damage in a 1.9 metre cone Fires 10 fragments per shot 30% increased Ignite duration for each Fragment in a single hit Multiple fragments can Hit the same target Multiple Fragments hitting a target simultaneously will combine their damage into a single HitSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 5 Level: (1-20) Cost: (27-186) ManaRequires: CrossbowLoad your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.Ammunition 100 Bolts loaded per clip Projectile Converts 60% of Physical Damage to Fire Damage Knocks Back Enemies Maximum (26–45) Heat Cannot fire or reload for 10 seconds on reaching maximum HeatSkills can be managed in the Skills Panel. ![]() | 5 | ![]() | ![]() | ![]() |
Version history
Version | Changes |
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0.3.0 |
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