Cost: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a [[dodge roll]], will stop the remaining cost from being spent but will not refund any already spent cost. | The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a [[dodge roll]], will stop the remaining cost from being spent but will not refund any already spent cost. | ||
[[Category: | Skills granted by an [[Ascendancy class|Ascendancy skill]] and items do not have a cost. | ||
Skills that have no base cost and are not cast directly (Ex. [[Elemental Discharge]], [[Impending Doom]]'s Doom Blast, [[Blink]]) cannot have their cost adjusted. | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.2.0g| | |||
* Most Skills that have no mana cost which you don't cast yourself are now also granted a hidden no skill cost stat preventing them from gaining additional costs, such as from [[Lich]]'s [[Eldritch Empowerment]] Notable Passive Skill. Examples include [[Elemental Discharge]], [[Impending Doom]]'s Doom Blast and [[Blink]]. Spells you cast yourself granted from [[Wand]]s and [[Staff|Staves]] will still be able to get additional costs. | |||
}} | |||
{{Version history table row|0.2.0| | |||
* Modifiers adding or subtracting a value to the cost of a Skill now apply before cost multipliers from Supports. Modifiers adding or subtracting a value to the total cost of a Skill are unchanged, these still apply after all other modifiers. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{sister|poewiki}} | |||
[[Category:Resources]] |
Latest revision as of 15:06, 1 May 2025
Cost is a property of active skills. Most skills have a mana cost by default, though costs of life or other resources may also be possible.
The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a dodge roll, will stop the remaining cost from being spent but will not refund any already spent cost.
Skills granted by an Ascendancy skill and items do not have a cost.
Skills that have no base cost and are not cast directly (Ex. Elemental Discharge, Impending Doom's Doom Blast, Blink) cannot have their cost adjusted.
Version history
Version | Changes |
---|---|
0.2.0g |
|
0.2.0 |
|
0.1.0 |
|