Module:Game/sandbox: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
(12 intermediate revisions by the same user not shown)
Line 197: Line 197:


game.constants.leagues = {
game.constants.leagues = {
     ['Onslaught'] = {
     ['Hunt'] = {
         name = 'Onslaught',
         name = 'Hunt',
     },
     },
     ['Anarchy'] = {
     ['Abyss'] = {
         name = 'Anarchy',
         name = 'Abyss',
     },
     },
     ['Nemesis'] = {
     ['Vaal'] = {
         name = 'Nemesis',
         name = 'Vaal',
     },
     },
     ['Domination'] = {
}
         name = 'Domination',
 
-- Ascendancy.dat
game.constants.ascendancy = {
     ['Marauder1'] = {
        id = 1,
        character = 0,
         name = '[DNT] Bait Fisher',
     },
     },
     ['Invasion'] = {
     ['Marauder2'] = {
         name = 'Invasion',
        id = 2,
        character = 0,
         name = '[DNT] Handliner',
     },
     },
     ['Ambush'] = {
     ['Marauder3'] = {
         name = 'Ambush',
        id = 3,
        character = 0,
         name = '[DNT] Rodman',
     },
     },
     ['Beyond'] = {
     ['Warrior1'] = {
         name = 'Beyond',
        id = 4,
        character = 6,
         name = 'Titan',
     },
     },
     ['Rampage'] = {
     ['Warrior2'] = {
         name = 'Rampage',
        id = 5,
        character = 6,
         name = 'Warbringer',
     },
     },
     ['Bloodlines'] = {
     ['Warrior3'] = {
         name = 'Bloodlines',
        id = 6,
        character = 6,
         name = 'Smith of Kitava',
     },
     },
     ['Torment'] = {
     ['Ranger1'] = {
         name = 'Torment',
        id = 7,
        character = 2,
         name = 'Deadeye',
     },
     },
     ['Tempest'] = {
     ['Ranger2'] = {
         name = 'Tempest',
        id = 8,
        character = 2,
         name = '[DNT] Piscator',
     },
     },
     ['Warbands'] = {
     ['Ranger3'] = {
         name = 'Warbands',
        id = 9,
        character = 2,
         name = 'Pathfinder',
     },
     },
     ['Talisman'] = {
     ['Huntress1'] = {
         name = 'Talisman',
        id = 10,
        character = 8,
         name = 'Amazon',
     },
     },
     ['Perandus'] = {
     ['Huntress2'] = {
         name = 'Perandus',
        id = 11,
        character = 8,
         name = '[DNT] Harpooner',
     },
     },
     ['Prophecy'] = {
     ['Huntress3'] = {
         name = 'Prophecy',
        id = 12,
        character = 8,
         name = 'Ritualist',
     },
     },
     ['Essence'] = {
     ['Witch1'] = {
         name = 'Essence',
        id = 13,
        character = 1,
         name = 'Infernalist',
     },
     },
     ['Breach'] = {
     ['Witch2'] = {
         name = 'Breach',
        id = 14,
        character = 1,
         name = 'Blood Mage',
     },
     },
     ['Legacy'] = {
     ['Witch3'] = {
         name = 'Legacy',
        id = 15,
        character = 1,
         name = 'Lich',
     },
     },
     ['Harbinger'] = {
     ['Witch3b'] = {
         name = 'Harbinger',
        id = 16,
        character = 1,
         name = 'Abyssal Lich',
     },
     },
     ['Abyss'] = {
     ['Sorceress1'] = {
         name = 'Abyss',
        id = 17,
        character = 7,
         name = 'Stormweaver',
     },
     },
     ['Bestiary'] = {
     ['Sorceress2'] = {
         name = 'Bestiary',
        id = 18,
        character = 7,
         name = 'Chronomancer',
     },
     },
     ['Incursion'] = {
     ['Sorceress3'] = {
         name = 'Incursion',
        id = 19,
        character = 7,
         name = 'Disciple of Varashta',
     },
     },
     ['Delve'] = {
     ['Duelist1'] = {
         name = 'Delve',
        id = 20,
        character = 3,
         name = '[DNT] Giller',
     },
     },
     ['Betrayal'] = {
     ['Duelist2'] = {
         name = 'Betrayal',
         id = 21,
    },
        character = 3,
    ['Synthesis'] = {
         name = '[DNT] Filleter',
         name = 'Synthesis',
     },
     },
     ['Legion'] = {
     ['Duelist3'] = {
         name = 'Legion',
        id = 22,
        character = 3,
         name = '[DNT] Waterman',
     },
     },
     ['Blight'] = {
     ['Mercenary1'] = {
         name = 'Blight',
        id = 23,
        character = 9,
         name = 'Tactician',
     },
     },
     ['Metamorph'] = {
     ['Mercenary2'] = {
         name = 'Metamorph',
        id = 24,
        character = 9,
         name = 'Witchhunter',
     },
     },
     ['Delirium'] = {
     ['Mercenary3'] = {
         name = 'Delirium',
        id = 25,
        character = 9,
         name = 'Gemling Legionnaire',
     },
     },
     ['Harvest'] = {
     ['Templar1'] = {
         name = 'Harvest',
        id = 26,
        character = 5,
         name = '[DNT] Seaman',
     },
     },
     ['Heist'] = {
     ['Templar2'] = {
         name = 'Heist',
        id = 27,
        character = 5,
         name = '[DNT] Trawler',
     },
     },
     ['Ritual'] = {
     ['Templar3'] = {
         name = 'Ritual',
         id = 28,
    },
        character = 5,
    ['Ultimatum'] = {
         name = '[DNT] Boatman',
         name = 'Ultimatum',
     },
     },
     ['Expedition'] = {
     ['Druid1'] = {
         name = 'Expedition',
        id = 29,
        character = 11,
         name = 'Oracle',
     },
     },
     ['Scourge'] = {
     ['Druid2'] = {
         name = 'Scourge',
        id = 30,
        character = 11,
         name = 'Shaman',
     },
     },
     ['Archnemesis'] = {
     ['Druid3'] = {
         name = 'Archnemesis',
        id = 31,
        character = 11,
         name = '[DNT] Wildfowler',
     },
     },
     ['Sentinel'] = {
     ['Shadow1'] = {
         name = 'Sentinel',
        id = 32,
        character = 4,
         name = '[DNT] Ice Fisher',
     },
     },
     ['Kalandra'] = {
     ['Shadow2'] = {
         name = 'Kalandra',
        id = 33,
        character = 4,
         name = '[DNT] Longliner',
     },
     },
     ['Sanctum'] = {
     ['Shadow3'] = {
         name = 'Sanctum',
        id = 34,
        character = 4,
         name = '[DNT] Dredger',
     },
     },
     ['Crucible'] = {
     ['Monk1'] = {
         name = 'Crucible',
        id = 35,
        character = 10,
         name = 'Surf Caster',
     },
     },
     ['Ancestor'] = {
     ['Monk2'] = {
         name = 'Ancestor',
         id = 36,
    },
        character = 10,
    ['Affliction'] = {
         name = 'Invoker',
         name = 'Affliction',
     },
     },
     ['Necropolis'] = {
     ['Monk3'] = {
         name = 'Necropolis',
         id = 37,
    },
        character = 10,
    ['Settlers'] = {
         name = 'Acolyte of Chayula',
         name = 'Settlers',
     },
     },
}
}


-- Ascendancy.dat
game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
game.constants.ascendancy = {
game.constants.attributes = {
     ['Marauder1'] = {
     strength = {
         id = 1,
        long_upper = 'Strength',
         character = 0,
        long_lower = 'strength',
         name = '[DNT] Bait Fisher',
         short_upper = 'Str',
         short_lower = 'str',
         icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
        color = 'red',
     },
     },
     ['Marauder2'] = {
     dexterity = {
         id = 2,
        long_upper = 'Dexterity',
         character = 0,
        long_lower = 'dexterity',
         name = '[DNT] Handliner',
         short_upper = 'Dex',
         short_lower = 'dex',
         icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
        color = 'green',
     },
     },
     ['Marauder3'] = {
     intelligence = {
         id = 3,
        long_upper = 'Intelligence',
         character = 0,
        long_lower = 'intelligence',
         name = '[DNT] Rodman',
         short_upper = 'Int',
         short_lower = 'int',
         icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
        color = 'blue',
     },
     },
     ['Warrior1'] = {
}
         id = 4,
 
        character = 6,
game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}
         name = 'Titan',
 
game.constants.damage_types = {
     ['physical'] = {
         short_upper = 'Physical',
         short_lower = 'physical',
     },
     },
     ['Warrior2'] = {
     ['fire'] = {
         id = 5,
         short_upper = 'Fire',
        character = 6,
         short_lower = 'fire',
         name = 'Warbringer',
     },
     },
     ['Warrior3'] = {
     ['cold'] = {
         id = 6,
         short_upper = 'Cold',
        character = 6,
         short_lower = 'cold',
         name = 'Smith of Kitava',
     },
     },
     ['Ranger1'] = {
     ['lightning'] = {
         id = 7,
         short_upper = 'Lightning',
        character = 2,
         short_lower = 'lightning',
         name = 'Deadeye',
     },
     },
     ['Ranger2'] = {
     ['chaos'] = {
         id = 8,
         short_upper = 'Chaos',
         character = 2,
         short_lower = 'chaos',
        name = '[DNT] Piscator',
     },
     },
     ['Ranger3'] = {
}
         id = 9,
 
         character = 2,
-- Tags.dat
         name = 'Pathfinder',
game.constants.tags = require('Module:Game/tags')
 
game.constants.item = {}
 
-- PassiveJewelRadii.dat
game.constants.item.jewel_radius_to_size = {
     [0] = 'Variable',
    [800] = 'Very Small',
    [1000] = 'Small',
    [1075] = 'Small-Medium',
    [1150] = 'Medium',
    [1225] = 'Medium-Large',
    [1300] = 'Large',
    [1500] = 'Very Large',
    [2400] = 'Massive',
}
 
game.constants.influences = {
    shaper = {
         id = 1,
        full = 'Shaper',
         long_upper = 'Shaper',
         long_lower = 'shaper',
     },
     },
     ['Huntress1'] = {
     elder = {
         id = 10,
         id = 2,
         character = 8,
        full = 'Elder',
         name = 'Amazon',
         long_upper = 'Elder',
         long_lower = 'elder',
     },
     },
     ['Huntress2'] = {
     crusader = {
         id = 11,
         id = 3,
         character = 8,
        full = 'Crusader',
         name = '[DNT] Harpooner',
         long_upper = 'Crusader',
         long_lower = 'crusader',
     },
     },
     ['Huntress3'] = {
     redeemer = {
         id = 12,
         id = 4,
         character = 8,
        full = 'Redeemer',
         name = 'Ritualist',
         long_upper = 'Redeemer',
         long_lower = 'redeemer',
     },
     },
     ['Witch1'] = {
     hunter = {
         id = 13,
         id = 5,
         character = 1,
        full = 'Hunter',
         name = 'Infernalist',
         long_upper = 'Hunter',
         long_lower = 'hunter',
     },
     },
     ['Witch2'] = {
     warlord = {
         id = 14,
         id = 6,
         character = 1,
        full = 'Warlord',
         name = 'Blood Mage',
         long_upper = 'Warlord',
         long_lower = 'warlord',
     },
     },
    ['Witch3'] = {
}
         id = 15,
 
         character = 1,
game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
         name = 'Lich',
game.constants.rarities = {
    normal = {
         id = 1,
        full = 'Normal',
         long_upper = 'Normal',
         long_lower = 'normal',
     },
     },
     ['Witch3b'] = {
     magic = {
         id = 16,
         id = 2,
         character = 1,
        full = 'Magic',
         name = 'Abyssal Lich',
         long_upper = 'Magic',
         long_lower = 'magic',
     },
     },
     ['Sorceress1'] = {
     rare = {
         id = 17,
         id = 3,
         character = 7,
        full = 'Rare',
         name = 'Stormweaver',
         long_upper = 'Rare',
         long_lower = 'rare',
     },
     },
     ['Sorceress2'] = {
     unique = {
         id = 18,
         id = 4,
         character = 7,
        full = 'Unique',
         name = 'Chronomancer',
         long_upper = 'Unique',
         long_lower = 'unique',
     },
     },
     ['Sorceress3'] = {
}
         id = 19,
 
         character = 7,
-- ItemClasses.dat
         name = '[DNT] Kite Fisher',
game.constants.item.classes = {
    },
     ['LifeFlask'] = {
    ['Duelist1'] = {
         id = 1,
         id = 20,
         name = 'Life Flasks',
         character = 3,
         full = 'Life Flask',
         name = '[DNT] Giller',
        long_upper = 'Life Flask',
        long_lower = 'life flask',
        long_upper_plural = 'Life Flasks',
        long_lower_plural = 'life flasks',
        cats = {'life flasks'},
         can_be_corrupted = true,
        can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Duelist2'] = {
     ['ManaFlask'] = {
         id = 21,
         id = 2,
         character = 3,
         name = 'Mana Flasks',
         name = '[DNT] Filleter',
        full = 'Mana Flask',
        long_upper = 'Mana Flask',
        long_lower = 'mana flask',
        long_upper_plural = 'Mana Flasks',
        long_lower_plural = 'mana flasks',
         cats = {'mana flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['Duelist3'] = {
     ['DONOTUSE5'] = {
         id = 22,
         id = 3,
         character = 3,
         name = '',
         name = '[DNT] Waterman',
         disabled = true,
     },
     },
     ['Mercenary1'] = {
     ['Currency'] = {
         id = 23,
         id = 4,
         character = 9,
         name = 'Currency',
         name = 'Tactician',
        full = 'Currency Item',
        long_upper = 'Currency Item',
        long_lower = 'currency item',
        long_upper_plural = 'Currency Items',
         long_lower_plural = 'currency items',
        cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['Mercenary2'] = {
     ['Amulet'] = {
         id = 24,
         id = 5,
         character = 9,
         name = 'Amulets',
         name = 'Witchhunter',
        full = 'Amulet',
    },
         long_upper = 'Amulet',
    ['Mercenary3'] = {
        long_lower = 'amulet',
         id = 25,
        long_upper_plural = 'Amulets',
         character = 9,
        long_lower_plural = 'amulets',
         name = 'Gemling Legionnaire',
        cats = {'amulets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_desecrated_mods = true,
         tags = {},
     },
     },
     ['Templar1'] = {
     ['Ring'] = {
         id = 26,
         id = 6,
         character = 5,
         name = 'Rings',
         name = '[DNT] Seaman',
         full = 'Ring',
        long_upper = 'Ring',
        long_lower = 'ring',
        long_upper_plural = 'Rings',
        long_lower_plural = 'rings',
        cats = {'rings'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Templar2'] = {
     ['Claw'] = {
         id = 27,
         id = 7,
         character = 5,
         name = 'Claws',
         name = '[DNT] Trawler',
         full = 'Claw',
        long_upper = 'Claw',
        long_lower = 'claw',
        long_upper_plural = 'Claws',
        long_lower_plural = 'claws',
        cats = {'claws'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Templar3'] = {
     ['Dagger'] = {
         id = 28,
         id = 8,
         character = 5,
         name = 'Daggers',
         name = '[DNT] Boatman',
         full = 'Dagger',
        long_upper = 'Dagger',
        long_lower = 'dagger',
        long_upper_plural = 'Daggers',
        long_lower_plural = 'daggers',
        cats = {'daggers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Druid1'] = {
     ['Wand'] = {
         id = 29,
         id = 9,
         character = 11,
         name = 'Wands',
         name = '[DNT] Netter',
         full = 'Wand',
        long_upper = 'Wand',
        long_lower = 'wand',
        long_upper_plural = 'Wands',
        long_lower_plural = 'wands',
        cats = {'wands'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Druid2'] = {
     ['One Hand Sword'] = {
         id = 30,
         id = 10,
         character = 11,
         name = 'One Hand Swords',
         name = '[DNT] Poacher',
         full = 'One Hand Sword',
        long_upper = 'One Hand Sword',
        long_lower = 'one hand sword',
        long_upper_plural = 'One Hand Swords',
        long_lower_plural = 'one hand swords',
        cats = {'one hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Druid3'] = {
     ['DONOTUSE6'] = {
         id = 31,
         id = 11,
         character = 11,
         name = '',
         name = '[DNT] Wildfowler',
         disabled = true,
     },
     },
     ['Shadow1'] = {
     ['One Hand Axe'] = {
         id = 32,
         id = 12,
         character = 4,
         name = 'One Hand Axes',
         name = '[DNT] Ice Fisher',
         full = 'One Hand Axe',
        long_upper = 'One Hand Axe',
        long_lower = 'one hand axe',
        long_upper_plural = 'One Hand Axes',
        long_lower_plural = 'one hand axes',
        cats = {'one hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Shadow2'] = {
     ['One Hand Mace'] = {
         id = 33,
         id = 13,
         character = 4,
         name = 'One Hand Maces',
         name = '[DNT] Longliner',
         full = 'One Hand Mace',
        long_upper = 'One Hand Mace',
        long_lower = 'one hand mace',
        long_upper_plural = 'One Hand Maces',
        long_lower_plural = 'one hand maces',
        cats = {'one hand maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Shadow3'] = {
     ['Bow'] = {
         id = 34,
         id = 14,
         character = 4,
         name = 'Bows',
         name = '[DNT] Dredger',
         full = 'Bow',
        long_upper = 'Bow',
        long_lower = 'bow',
        long_upper_plural = 'Bows',
        long_lower_plural = 'bows',
        cats = {'bows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Monk1'] = {
     ['Staff'] = {
         id = 35,
         id = 15,
         character = 10,
         name = 'Staves',
         name = 'Surf Caster',
        full = 'Staff',
        long_upper = 'Staff',
        long_lower = 'staff',
        long_upper_plural = 'Staves',
        long_lower_plural = 'staves',
         cats = {'staves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Monk2'] = {
     ['Two Hand Sword'] = {
         id = 36,
         id = 16,
         character = 10,
         name = 'Two Hand Swords',
         name = 'Invoker',
        full = 'Two Hand Sword',
        long_upper = 'Two Hand Sword',
        long_lower = 'two hand sword',
        long_upper_plural = 'Two Hand Swords',
        long_lower_plural = 'two hand swords',
         cats = {'two hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Monk3'] = {
     ['Two Hand Axe'] = {
         id = 37,
         id = 17,
         character = 10,
         name = 'Two Hand Axes',
         name = 'Acolyte of Chayula',
        full = 'Two Hand Axe',
        long_upper = 'Two Hand Axe',
        long_lower = 'two hand axe',
        long_upper_plural = 'Two Hand Axes',
        long_lower_plural = 'two hand axes',
         cats = {'two hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
}
    ['Two Hand Mace'] = {
 
        id = 18,
game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
        name = 'Two Hand Maces',
game.constants.attributes = {
        full = 'Two Hand Mace',
    strength = {
         long_upper = 'Two Hand Mace',
         long_upper = 'Strength',
         long_lower = 'two hand mace',
         long_lower = 'strength',
         long_upper_plural = 'Two Hand Maces',
         short_upper = 'Str',
         long_lower_plural = 'two hand maces',
         short_lower = 'str',
         cats = {'two hand maces'},
         icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
        can_be_corrupted = true,
         color = 'red',
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
         tags = {},
     },
     },
     dexterity = {
     ['Active Skill Gem'] = {
         long_upper = 'Dexterity',
        id = 19,
         long_lower = 'dexterity',
        name = 'Skill Gems',
         short_upper = 'Dex',
        full = 'Skill Gem',
         short_lower = 'dex',
         long_upper = 'Skill Gem',
         icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
         long_lower = 'skill gem',
         color = 'green',
         long_upper_plural = 'Skill Gems',
         long_lower_plural = 'skill gems',
         cats = {'skill gems'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
         can_have_desecrated_mods = false,
     },
     },
     intelligence = {
     ['Support Skill Gem'] = {
         long_upper = 'Intelligence',
        id = 20,
         long_lower = 'intelligence',
        name = 'Support Gems',
         short_upper = 'Int',
        full = 'Support Gem',
         short_lower = 'int',
         long_upper = 'Support Gem',
         icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
         long_lower = 'support gem',
         color = 'blue',
         long_upper_plural = 'Support Gems',
         long_lower_plural = 'support gems',
         cats = {'support gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
         can_have_desecrated_mods = false,
     },
     },
}
    ['Quiver'] = {
 
        id = 21,
game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}
        name = 'Quivers',
 
        full = 'Quiver',
game.constants.damage_types = {
        long_upper = 'Quiver',
    ['physical'] = {
        long_lower = 'quiver',
         short_upper = 'Physical',
        long_upper_plural = 'Quivers',
         short_lower = 'physical',
        long_lower_plural = 'quivers',
        cats = {'quivers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
         can_have_desecrated_mods = true,
         tags = {},
     },
     },
     ['fire'] = {
     ['Belt'] = {
         short_upper = 'Fire',
         id = 22,
         short_lower = 'fire',
        name = 'Belts',
        full = 'Belt',
        long_upper = 'Belt',
        long_lower = 'belt',
        long_upper_plural = 'Belts',
         long_lower_plural = 'belts',
        cats = {'belts'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['cold'] = {
     ['Gloves'] = {
         short_upper = 'Cold',
         id = 23,
         short_lower = 'cold',
        name = 'Gloves',
    },
         full = 'Gloves',
    ['lightning'] = {
        long_upper = 'Gloves',
         short_upper = 'Lightning',
        long_lower = 'gloves',
         short_lower = 'lightning',
        long_upper_plural = 'Gloves',
         long_lower_plural = 'gloves',
         cats = {'gloves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['chaos'] = {
     ['Boots'] = {
         short_upper = 'Chaos',
         id = 24,
         short_lower = 'chaos',
        name = 'Boots',
        full = 'Boots',
        long_upper = 'Boots',
        long_lower = 'boots',
        long_upper_plural = 'Boots',
         long_lower_plural = 'boots',
        cats = {'boots'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
}
    ['Body Armour'] = {
 
        id = 25,
-- Tags.dat
        name = 'Body Armours',
game.constants.tags = require('Module:Game/tags')
        full = 'Body Armour',
 
        long_upper = 'Body Armour',
game.constants.item = {}
        long_lower = 'body armour',
 
        long_upper_plural = 'Body Armours',
game.constants.item.jewel_radius_to_size = {
        long_lower_plural = 'body armours',
    [0] = 'Variable',
        cats = {'body armours'},
    [1000] = 'Small',
        can_be_corrupted = true,
    [1150] = 'Medium',
         can_be_double_corrupted = true,
    [1300] = 'Large',
         can_have_influences = true,
    [2000] = 'Very Large',
         can_have_desecrated_mods = true,
    [2400] = 'Massive',
         tags = {},
}
 
game.constants.influences = {
    shaper = {
         id = 1,
         full = 'Shaper',
         long_upper = 'Shaper',
         long_lower = 'shaper',
     },
     },
     elder = {
     ['Helmet'] = {
         id = 2,
         id = 26,
         full = 'Elder',
        name = 'Helmets',
         long_upper = 'Elder',
         full = 'Helmet',
         long_lower = 'elder',
         long_upper = 'Helmet',
         long_lower = 'helmet',
        long_upper_plural = 'Helmets',
        long_lower_plural = 'helmets',
        cats = {'helmets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     crusader = {
     ['Shield'] = {
         id = 3,
         id = 27,
         full = 'Crusader',
        name = 'Shields',
         long_upper = 'Crusader',
         full = 'Shield',
         long_lower = 'crusader',
         long_upper = 'Shield',
         long_lower = 'shield',
        long_upper_plural = 'Shields',
        long_lower_plural = 'shields',
        cats = {'shields'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
     redeemer = {
     ['SmallRelic'] = {
         id = 4,
         id = 28,
        full = 'Redeemer',
         name = 'Small Relics',
         long_upper = 'Redeemer',
         disabled = true,
         long_lower = 'redeemer',
     },
     },
     hunter = {
     ['MediumRelic'] = {
         id = 5,
         id = 29,
        full = 'Hunter',
         name = 'Medium Relics',
         long_upper = 'Hunter',
         disabled = true,
         long_lower = 'hunter',
     },
     },
     warlord = {
     ['LargeRelic'] = {
         id = 6,
         id = 30,
        full = 'Warlord',
         name = 'Large Relics',
         long_upper = 'Warlord',
         disabled = true,
         long_lower = 'warlord',
     },
     },
}
    ['StackableCurrency'] = {
 
        id = 31,
game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
        name = 'Stackable Currency',
game.constants.rarities = {
        full = 'Currency Item',
    normal = {
        long_upper = 'Currency Item',
         id = 1,
        long_lower = 'currency item',
         full = 'Normal',
        long_upper_plural = 'Currency Items',
         long_upper = 'Normal',
        long_lower_plural = 'currency items',
         long_lower = 'normal',
        cats = {'currency items'},
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_desecrated_mods = false,
     },
     },
     magic = {
     ['QuestItem'] = {
         id = 2,
         id = 32,
         full = 'Magic',
        name = 'Quest Items',
         long_upper = 'Magic',
         full = 'Quest Item',
         long_lower = 'magic',
         long_upper = 'Quest Item',
    },
         long_lower = 'quest item',
    rare = {
        long_upper_plural = 'Quest Items',
         id = 3,
        long_lower_plural = 'quest items',
         full = 'Rare',
        cats = {'quest items'},
         long_upper = 'Rare',
         can_be_corrupted = true,
         long_lower = 'rare',
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_desecrated_mods = false,
     },
     },
     unique = {
     ['Sceptre'] = {
         id = 4,
         id = 33,
         full = 'Unique',
        name = 'Sceptres',
         long_upper = 'Unique',
         full = 'Sceptre',
         long_lower = 'unique',
         long_upper = 'Sceptre',
         long_lower = 'sceptre',
        long_upper_plural = 'Sceptres',
        long_lower_plural = 'sceptres',
        cats = {'sceptres'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
     },
     },
}
     ['UtilityFlask'] = {
 
         id = 34,
-- ItemClasses.dat
         name = 'Charms',
game.constants.item.classes = {
         full = 'Charm',
     ['LifeFlask'] = {
         long_upper = 'Charm',
         id = 1,
         long_lower = 'charm',
         name = 'Life Flasks',
         long_upper_plural = 'Charms',
         full = 'Life Flask',
         long_lower_plural = 'charms',
         long_upper = 'Life Flask',
         cats = {'charms'},
         long_lower = 'life flask',
         long_upper_plural = 'Life Flasks',
         long_lower_plural = 'life flasks',
         cats = {'life flasks'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['ManaFlask'] = {
     ['DONOTUSE7'] = {
         id = 2,
         id = 35,
         name = 'Mana Flasks',
         name = '',
         full = 'Mana Flask',
        disabled = true,
         long_upper = 'Mana Flask',
    },
         long_lower = 'mana flask',
    ['Map'] = {
         long_upper_plural = 'Mana Flasks',
        id = 36,
         long_lower_plural = 'mana flasks',
        name = 'Waystones',
         cats = {'mana flasks'},
         full = 'Waystone',
         long_upper = 'Waystone',
         long_lower = 'waystone',
         long_upper_plural = 'Waystones',
         long_lower_plural = 'waystones',
         cats = {'waystones'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['DONOTUSE5'] = {
     ['Unarmed'] = {
         id = 3,
         id = 37,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['Currency'] = {
     ['FishingRod'] = {
         id = 4,
         id = 38,
         name = 'Currency',
         name = 'Fishing Rods',
         full = 'Currency Item',
         full = 'Fishing Rod',
         long_upper = 'Currency Item',
         long_upper = 'Fishing Rod',
         long_lower = 'currency item',
         long_lower = 'fishing rod',
         long_upper_plural = 'Currency Items',
         long_upper_plural = 'Fishing Rods',
         long_lower_plural = 'currency items',
         long_lower_plural = 'fishing rods',
         cats = {'currency items'},
         cats = {'fishing rods'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['MapFragment'] = {
        id = 39,
        name = 'Map Fragments',
        full = 'Map Fragment',
        long_upper = 'Map Fragment',
        long_lower = 'map fragment',
        long_upper_plural = 'Map Fragments',
        long_lower_plural = 'map fragments',
        cats = {'map fragments'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['Amulet'] = {
     ['HideoutDoodad'] = {
         id = 5,
         id = 40,
         name = 'Amulets',
         name = 'Hideout Doodads',
         full = 'Amulet',
         full = 'Hideout Decoration',
         long_upper = 'Amulet',
         long_upper = 'Hideout Decoration',
         long_lower = 'amulet',
         long_lower = 'hideout decoration',
         long_upper_plural = 'Amulets',
         long_upper_plural = 'Hideout Decorations',
         long_lower_plural = 'amulets',
         long_lower_plural = 'hideout decorations',
         cats = {'amulets'},
         cats = {'hideout decorations'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'amulet_elder',
            shaper = 'amulet_shaper',
            crusader = 'amulet_crusader',
            eyrie = 'amulet_eyrie',
            basilisk = 'amulet_basilisk',
            adjudicator = 'amulet_adjudicator',
        },
     },
     },
     ['Ring'] = {
     ['Microtransaction'] = {
         id = 6,
         id = 41,
         name = 'Rings',
         name = 'Microtransactions',
         full = 'Ring',
         full = 'Cosmetic Item',
         long_upper = 'Ring',
         long_upper = 'Cosmetic Item',
         long_lower = 'ring',
         long_lower = 'cosmetic item',
         long_upper_plural = 'Rings',
         long_upper_plural = 'Cosmetic Items',
         long_lower_plural = 'rings',
         long_lower_plural = 'cosmetic items',
         cats = {'rings'},
         cats = {'cosmetic items'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'ring_elder',
            shaper = 'ring_shaper',
            crusader = 'ring_crusader',
            eyrie = 'ring_eyrie',
            basilisk = 'ring_basilisk',
            adjudicator = 'ring_adjudicator',
        },
     },
     },
     ['Claw'] = {
     ['Jewel'] = {
         id = 7,
         id = 42,
         name = 'Claws',
         name = 'Jewels',
         full = 'Claw',
         full = 'Jewel',
         long_upper = 'Claw',
         long_upper = 'Jewel',
         long_lower = 'claw',
         long_lower = 'jewel',
         long_upper_plural = 'Claws',
         long_upper_plural = 'Jewels',
         long_lower_plural = 'claws',
         long_lower_plural = 'jewels',
         cats = {'claws'},
         cats = {'jewels'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'claw_elder',
            shaper = 'claw_shaper',
            crusader = 'claw_crusader',
            eyrie = 'claw_eyrie',
            basilisk = 'claw_basilisk',
            adjudicator = 'claw_adjudicator',
        },
     },
     },
     ['Dagger'] = {
     ['DivinationCard'] = {
         id = 8,
         id = 43,
         name = 'Daggers',
         name = 'Divination Cards',
         full = 'Dagger',
         full = 'Divination Card',
         long_upper = 'Dagger',
         long_upper = 'Divination Card',
         long_lower = 'dagger',
         long_lower = 'divination card',
         long_upper_plural = 'Daggers',
         long_upper_plural = 'Divination Cards',
         long_lower_plural = 'daggers',
         long_lower_plural = 'divination cards',
         cats = {'daggers'},
         cats = {'divination cards'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
    },
            elder = 'dagger_elder',
    ['DONOTUSE8'] = {
            shaper = 'dagger_shaper',
        id = 44,
            crusader = 'dagger_crusader',
        name = '',
            eyrie = 'dagger_eyrie',
        disabled = true,
            basilisk = 'dagger_basilisk',
            adjudicator = 'dagger_adjudicator',
        },
     },
     },
     ['Wand'] = {
     ['DONOTUSE9'] = {
         id = 9,
         id = 45,
         name = 'Wands',
         name = '',
         full = 'Wand',
         disabled = true,
        long_upper = 'Wand',
        long_lower = 'wand',
        long_upper_plural = 'Wands',
        long_lower_plural = 'wands',
        cats = {'wands'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'wand_elder',
            shaper = 'wand_shaper',
            crusader = 'wand_crusader',
            eyrie = 'wand_eyrie',
            basilisk = 'wand_basilisk',
            adjudicator = 'wand_adjudicator',
        },
     },
     },
     ['One Hand Sword'] = {
     ['DONOTUSE10'] = {
         id = 10,
         id = 46,
        name = 'One Hand Swords',
        full = 'One Hand Sword',
        long_upper = 'One Hand Sword',
        long_lower = 'one hand sword',
        long_upper_plural = 'One Hand Swords',
        long_lower_plural = 'one hand swords',
        cats = {'one hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'sword_elder',
            shaper = 'sword_shaper',
            crusader = 'sword_crusader',
            eyrie = 'sword_eyrie',
            basilisk = 'sword_basilisk',
            adjudicator = 'sword_adjudicator',
        },
    },
    ['DONOTUSE6'] = {
        id = 11,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['One Hand Axe'] = {
     ['MiscMapItem'] = {
         id = 12,
         id = 47,
         name = 'One Hand Axes',
         name = 'Misc Map Items',
         full = 'One Hand Axe',
         full = 'Miscellaneous Map Item',
         long_upper = 'One Hand Axe',
         long_upper = 'Miscellaneous Map Item',
         long_lower = 'one hand axe',
         long_lower = 'miscellaneous map item',
         long_upper_plural = 'One Hand Axes',
         long_upper_plural = 'Miscellaneous Map Items',
         long_lower_plural = 'one hand axes',
         long_lower_plural = 'miscellaneous map items',
         cats = {'one hand axes'},
         cats = {'miscellaneous map items'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'axe_elder',
            shaper = 'axe_shaper',
            crusader = 'axe_crusader',
            eyrie = 'axe_eyrie',
            basilisk = 'axe_basilisk',
            adjudicator = 'axe_adjudicator',
        },
     },
     },
     ['One Hand Mace'] = {
     ['Leaguestone'] = {
         id = 13,
         id = 48,
         name = 'One Hand Maces',
         name = 'Leaguestones',
         full = 'One Hand Mace',
         full = 'Leaguestone',
         long_upper = 'One Hand Mace',
         long_upper = 'Leaguestone',
         long_lower = 'one hand mace',
         long_lower = 'leaguestone',
         long_upper_plural = 'One Hand Maces',
         long_upper_plural = 'Leaguestones',
         long_lower_plural = 'one hand maces',
         long_lower_plural = 'leaguestones',
         cats = {'one hand maces'},
         cats = {'leaguestones'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'mace_elder',
            shaper = 'mace_shaper',
            crusader = 'mace_crusader',
            eyrie = 'mace_eyrie',
            basilisk = 'mace_basilisk',
            adjudicator = 'mace_adjudicator',
        },
     },
     },
     ['Bow'] = {
     ['PantheonSoul'] = {
         id = 14,
         id = 49,
         name = 'Bows',
         name = 'Pantheon Souls',
         full = 'Bow',
         full = 'Captured Soul',
         long_upper = 'Bow',
         long_upper = 'Captured Soul',
         long_lower = 'bow',
         long_lower = 'captured soul',
         long_upper_plural = 'Bows',
         long_upper_plural = 'Captured Souls',
         long_lower_plural = 'bows',
         long_lower_plural = 'captured souls',
         cats = {'bows'},
         cats = {'captured souls'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UniqueFragment'] = {
        id = 50,
        name = 'Pieces',
        full = 'Item Piece',
        long_upper = 'Item Piece',
        long_lower = 'item piece',
        long_upper_plural = 'Item Pieces',
        long_lower_plural = 'item pieces',
        cats = {'item pieces'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['AbyssJewel'] = {
        id = 51,
        name = 'Abyss Jewels',
        full = 'Abyss Jewel',
        long_upper = 'Abyss Jewel',
        long_lower = 'abyss jewel',
        long_upper_plural = 'Abyss Jewels',
        long_lower_plural = 'abyss jewels',
        cats = {'abyss jewels'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'bow_elder',
            shaper = 'bow_shaper',
            crusader = 'bow_crusader',
            eyrie = 'bow_eyrie',
            basilisk = 'bow_basilisk',
            adjudicator = 'bow_adjudicator',
        },
     },
     },
     ['Staff'] = {
     ['IncursionItem'] = {
         id = 15,
         id = 52,
         name = 'Staves',
         name = 'Incursion Items',
         full = 'Staff',
         full = 'Incursion Item',
         long_upper = 'Staff',
         long_upper = 'Incursion Item',
         long_lower = 'staff',
         long_lower = 'incursion item',
         long_upper_plural = 'Staves',
         long_upper_plural = 'Incursion Items',
         long_lower_plural = 'staves',
         long_lower_plural = 'incursion items',
         cats = {'staves'},
         cats = {'incursion items'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'staff_elder',
            shaper = 'staff_shaper',
            crusader = 'staff_crusader',
            eyrie = 'staff_eyrie',
            basilisk = 'staff_basilisk',
            adjudicator = 'staff_adjudicator',
        },
     },
     },
     ['Two Hand Sword'] = {
     ['DelveSocketableCurrency'] = {
         id = 16,
         id = 53,
         name = 'Two Hand Swords',
         name = 'Delve Socketable Currency',
         full = 'Two Hand Sword',
         full = 'Resonator',
         long_upper = 'Two Hand Sword',
         long_upper = 'Resonator',
         long_lower = 'two hand sword',
         long_lower = 'resonator',
         long_upper_plural = 'Two Hand Swords',
         long_upper_plural = 'Resonators',
         long_lower_plural = 'two hand swords',
         long_lower_plural = 'resonators',
         cats = {'two hand swords'},
         cats = {'resonators'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
         tags = {
         disabled = true,
            elder = '2h_sword_elder',
            shaper = '2h_sword_shaper',
            crusader = '2h_sword_crusader',
            eyrie = '2h_sword_eyrie',
            basilisk = '2h_sword_basilisk',
            adjudicator = '2h_sword_adjudicator',
        },
     },
     },
     ['Two Hand Axe'] = {
     ['Incubator'] = {
         id = 17,
         id = 54,
         name = 'Two Hand Axes',
         name = 'Incubators',
         full = 'Two Hand Axe',
         full = 'Incubator',
         long_upper = 'Two Hand Axe',
         long_upper = 'Incubator',
         long_lower = 'two hand axe',
         long_lower = 'incubator',
         long_upper_plural = 'Two Hand Axes',
         long_upper_plural = 'Incubators',
         long_lower_plural = 'two hand axes',
         long_lower_plural = 'incubators',
         cats = {'two hand axes'},
         cats = {'incubators'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
         tags = {
         disabled = true,
            elder = '2h_axe_elder',
    },
            shaper = '2h_axe_shaper',
    ['UniqueShard'] = {
            crusader = '2h_axe_crusader',
        id = 55,
            eyrie = '2h_axe_eyrie',
        name = 'Shards',
            basilisk = '2h_axe_basilisk',
         disabled = true,
            adjudicator = '2h_axe_adjudicator',
         },
     },
     },
     ['Two Hand Mace'] = {
     ['UniqueShardBase'] = {
         id = 18,
         id = 56,
         name = 'Two Hand Maces',
         name = 'Shard Hearts',
         full = 'Two Hand Mace',
        disabled = true,
         long_upper = 'Two Hand Mace',
    },
         long_lower = 'two hand mace',
    ['DONOTUSE11'] = {
         long_upper_plural = 'Two Hand Maces',
        id = 57,
         long_lower_plural = 'two hand maces',
        name = '',
         cats = {'two hand maces'},
        disabled = true,
    },
    ['Warstaff'] = {
        id = 58,
        name = 'Quarterstaves',
         full = 'Quarterstaff',
         long_upper = 'Quarterstaff',
         long_lower = 'quarterstaff',
         long_upper_plural = 'Quarterstaves',
         long_lower_plural = 'quarterstaves',
         cats = {'quarterstaves'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = true,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = true,
         tags = {
         tags = {},
            elder = '2h_mace_elder',
            shaper = '2h_mace_shaper',
            crusader = '2h_mace_crusader',
            eyrie = '2h_mace_eyrie',
            basilisk = '2h_mace_basilisk',
            adjudicator = '2h_mace_adjudicator',
        },
     },
     },
     ['Active Skill Gem'] = {
     ['DelveStackableSocketableCurrency'] = {
         id = 19,
         id = 59,
         name = 'Skill Gems',
         name = 'Delve Stackable Socketable Currency',
         full = 'Skill Gem',
         full = 'Resonator',
         long_upper = 'Skill Gem',
         long_upper = 'Resonator',
         long_lower = 'skill gem',
         long_lower = 'resonator',
         long_upper_plural = 'Skill Gems',
         long_upper_plural = 'Resonators',
         long_lower_plural = 'skill gems',
         long_lower_plural = 'resonators',
         cats = {'skill gems'},
         cats = {'resonators'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Support Skill Gem'] = {
     ['AtlasUpgradeItem'] = {
         id = 20,
         id = 60,
         name = 'Support Gems',
         name = 'Atlas Upgrade Items',
         full = 'Support Gem',
         full = 'Voidstone',
         long_upper = 'Support Gem',
         long_upper = 'Voidstone',
         long_lower = 'support gem',
         long_lower = 'voidstone',
         long_upper_plural = 'Support Gems',
         long_upper_plural = 'Voidstones',
         long_lower_plural = 'support gems',
         long_lower_plural = 'voidstones',
         cats = {'support gems'},
         cats = {'voidstones'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Quiver'] = {
     ['DONOTUSE4'] = {
         id = 21,
         id = 61,
         name = 'Quivers',
         name = '',
         full = 'Quiver',
         disabled = true,
        long_upper = 'Quiver',
        long_lower = 'quiver',
        long_upper_plural = 'Quivers',
        long_lower_plural = 'quivers',
        cats = {'quivers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'quiver_elder',
            shaper = 'quiver_shaper',
            crusader = 'quiver_crusader',
            eyrie = 'quiver_eyrie',
            basilisk = 'quiver_basilisk',
            adjudicator = 'quiver_adjudicator',
        },
     },
     },
     ['Belt'] = {
     ['HiddenItem'] = {
         id = 22,
         id = 62,
         name = 'Belts',
         name = 'Hidden Items',
         full = 'Belt',
         disabled = true,
        long_upper = 'Belt',
        long_lower = 'belt',
        long_upper_plural = 'Belts',
        long_lower_plural = 'belts',
        cats = {'belts'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'belt_elder',
            shaper = 'belt_shaper',
            crusader = 'belt_crusader',
            eyrie = 'belt_eyrie',
            basilisk = 'belt_basilisk',
            adjudicator = 'belt_adjudicator',
        },
     },
     },
     ['Gloves'] = {
     ['DONOTUSE1'] = {
         id = 23,
         id = 63,
         name = 'Gloves',
         name = '',
         full = 'Gloves',
         disabled = true,
        long_upper = 'Gloves',
        long_lower = 'gloves',
        long_upper_plural = 'Gloves',
        long_lower_plural = 'gloves',
        cats = {'gloves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'gloves_elder',
            shaper = 'gloves_shaper',
            crusader = 'gloves_crusader',
            eyrie = 'gloves_eyrie',
            basilisk = 'gloves_basilisk',
            adjudicator = 'gloves_adjudicator',
        },
     },
     },
     ['Boots'] = {
     ['DONOTUSE2'] = {
         id = 24,
         id = 64,
         name = 'Boots',
         name = '',
         full = 'Boots',
         disabled = true,
        long_upper = 'Boots',
        long_lower = 'boots',
        long_upper_plural = 'Boots',
        long_lower_plural = 'boots',
        cats = {'boots'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'boots_elder',
            shaper = 'boots_shaper',
            crusader = 'boots_crusader',
            eyrie = 'boots_eyrie',
            basilisk = 'boots_basilisk',
            adjudicator = 'boots_adjudicator',
        },
     },
     },
     ['Body Armour'] = {
     ['DONOTUSE3'] = {
         id = 25,
         id = 65,
         name = 'Body Armours',
         name = '',
         full = 'Body Armour',
        disabled = true,
         long_upper = 'Body Armour',
    },
         long_lower = 'body armour',
    ['HeistContract'] = {
         long_upper_plural = 'Body Armours',
        id = 66,
         long_lower_plural = 'body armours',
        name = 'Contracts',
         cats = {'body armours'},
         full = 'Contract',
         long_upper = 'Contract',
         long_lower = 'contract',
         long_upper_plural = 'Contracts',
         long_lower_plural = 'contracts',
         cats = {'contracts'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'body_armour_elder',
            shaper = 'body_armour_shaper',
            crusader = 'body_armour_crusader',
            eyrie = 'body_armour_eyrie',
            basilisk = 'body_armour_basilisk',
            adjudicator = 'body_armour_adjudicator',
        },
     },
     },
     ['Helmet'] = {
     ['HeistEquipmentWeapon'] = {
         id = 26,
         id = 67,
         name = 'Helmets',
         name = 'Heist Gear',
         full = 'Helmet',
         full = 'Rogue\'s Gear',
         long_upper = 'Helmet',
         long_upper = 'Rogue\'s Gear',
         long_lower = 'helmet',
         long_lower = 'rogue\'s gear',
         long_upper_plural = 'Helmets',
         long_upper_plural = 'Rogue\'s Gear',
         long_lower_plural = 'helmets',
         long_lower_plural = 'rogue\'s gear',
         cats = {'helmets'},
         cats = {'rogue\'s gear'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'helmet_elder',
            shaper = 'helmet_shaper',
            crusader = 'helmet_crusader',
            eyrie = 'helmet_eyrie',
            basilisk = 'helmet_basilisk',
            adjudicator = 'helmet_adjudicator',
        },
     },
     },
     ['Shield'] = {
     ['HeistEquipmentTool'] = {
         id = 27,
         id = 68,
         name = 'Shields',
         name = 'Heist Tools',
         full = 'Shield',
         full = 'Rogue\'s Tool',
         long_upper = 'Shield',
         long_upper = 'Rogue\'s Tool',
         long_lower = 'shield',
         long_lower = 'rogue\'s tool',
         long_upper_plural = 'Shields',
         long_upper_plural = 'Rogue\'s Tools',
         long_lower_plural = 'shields',
         long_lower_plural = 'rogue\'s tools',
         cats = {'shields'},
         cats = {'rogue\'s tools'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = false,
        tags = {
            elder = 'shield_elder',
            shaper = 'shield_shaper',
            crusader = 'shield_crusader',
            eyrie = 'shield_eyrie',
            basilisk = 'shield_basilisk',
            adjudicator = 'shield_adjudicator',
        },
     },
     },
     ['SmallRelic'] = {
     ['HeistEquipmentUtility'] = {
         id = 28,
         id = 69,
         name = 'Small Relics',
         name = 'Heist Cloaks',
         disabled = true,
         full = 'Rogue\'s Cloak',
    },
        long_upper = 'Rogue\'s Cloak',
    ['MediumRelic'] = {
        long_lower = 'rogue\'s cloak',
         id = 29,
        long_upper_plural = 'Rogue\'s Cloaks',
         name = 'Medium Relics',
         long_lower_plural = 'rogue\'s cloaks',
         disabled = true,
         cats = {'rogue\'s cloaks'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
         can_have_desecrated_mods = false,
     },
     },
     ['LargeRelic'] = {
     ['HeistEquipmentReward'] = {
         id = 30,
         id = 70,
         name = 'Large Relics',
         name = 'Heist Brooches',
         disabled = true,
         full = 'Rogue\'s Brooch',
    },
         long_upper = 'Rogue\'s Brooch',
    ['StackableCurrency'] = {
         long_lower = 'rogue\'s brooch',
        id = 31,
         long_upper_plural = 'Rogue\'s Brooches',
        name = 'Stackable Currency',
         long_lower_plural = 'rogue\'s brooches',
        full = 'Currency Item',
         cats = {'rogue\'s brooches'},
         long_upper = 'Currency Item',
         long_lower = 'currency item',
         long_upper_plural = 'Currency Items',
         long_lower_plural = 'currency items',
         cats = {'currency items'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['QuestItem'] = {
     ['HeistBlueprint'] = {
         id = 32,
         id = 71,
         name = 'Quest Items',
         name = 'Blueprints',
         full = 'Quest Item',
         full = 'Blueprint',
         long_upper = 'Quest Item',
         long_upper = 'Blueprint',
         long_lower = 'quest item',
         long_lower = 'blueprint',
         long_upper_plural = 'Quest Items',
         long_upper_plural = 'Blueprints',
         long_lower_plural = 'quest items',
         long_lower_plural = 'blueprints',
         cats = {'quest items'},
         cats = {'blueprints'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = true,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Sceptre'] = {
     ['Trinket'] = {
         id = 33,
         id = 72,
         name = 'Sceptres',
         name = 'Trinkets',
         full = 'Sceptre',
         full = 'Trinket',
         long_upper = 'Sceptre',
         long_upper = 'Trinket',
         long_lower = 'sceptre',
         long_lower = 'trinket',
         long_upper_plural = 'Sceptres',
         long_upper_plural = 'Trinkets',
         long_lower_plural = 'sceptres',
         long_lower_plural = 'trinkets',
         cats = {'sceptres'},
         cats = {'trinkets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
        tags = {
            elder = 'sceptre_elder',
            shaper = 'sceptre_shaper',
            crusader = 'sceptre_crusader',
            eyrie = 'sceptre_eyrie',
            basilisk = 'sceptre_basilisk',
            adjudicator = 'sceptre_adjudicator',
        },
    },
    ['UtilityFlask'] = {
        id = 34,
        name = 'Charms',
        full = 'Charm',
        long_upper = 'Charm',
        long_lower = 'charm',
        long_upper_plural = 'Charms',
        long_lower_plural = 'charms',
        cats = {'charms'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['DONOTUSE7'] = {
     ['HeistObjective'] = {
         id = 35,
         id = 73,
         name = '',
         name = 'Heist Targets',
         disabled = true,
         full = 'Heist Target',
        long_upper = 'Heist Target',
        long_lower = 'heist target',
        long_upper_plural = 'Heist Targets',
        long_lower_plural = 'heist targets',
        cats = {'heist targets'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
     },
     },
     ['Map'] = {
     ['ExpeditionLogbook'] = {
         id = 36,
         id = 74,
         name = 'Waystones',
         name = 'Expedition Logbooks',
         full = 'Waystone',
         full = 'Expedition Logbook',
         long_upper = 'Waystone',
         long_upper = 'Expedition Logbook',
         long_lower = 'waystone',
         long_lower = 'expedition logbook',
         long_upper_plural = 'Waystones',
         long_upper_plural = 'Expedition Logbooks',
         long_lower_plural = 'waystones',
         long_lower_plural = 'expedition logbooks',
         cats = {'waystones'},
         cats = {'expedition logbooks'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Unarmed'] = {
     ['IncubatorStackable'] = {
         id = 37,
         id = 75,
         name = '',
         name = 'Incubators',
        disabled = true,
         full = 'Incubator',
    },
         long_upper = 'Incubator',
    ['FishingRod'] = {
         long_lower = 'incubator',
        id = 38,
         long_upper_plural = 'Incubators',
        name = 'Fishing Rods',
         long_lower_plural = 'incubators',
         full = 'Fishing Rod',
         cats = {'incubators'},
         long_upper = 'Fishing Rod',
         can_be_corrupted = false,
         long_lower = 'fishing rod',
         can_be_double_corrupted = false,
         long_upper_plural = 'Fishing Rods',
         long_lower_plural = 'fishing rods',
         cats = {'fishing rods'},
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['MapFragment'] = {
     ['ArchnemesisMod'] = {
         id = 39,
         id = 76,
         name = 'Map Fragments',
         name = 'Archnemesis Mods',
         full = 'Map Fragment',
         full = 'Itemised Archnemesis Modifier',
         long_upper = 'Map Fragment',
         long_upper = 'Itemised Archnemesis Modifier',
         long_lower = 'map fragment',
         long_lower = 'itemised Archnemesis modifier',
         long_upper_plural = 'Map Fragments',
         long_upper_plural = 'Itemised Archnemesis Modifiers',
         long_lower_plural = 'map fragments',
         long_lower_plural = 'itemised Archnemesis modifiers',
         cats = {'map fragments'},
         cats = {'itemised Archnemesis modifiers'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['HideoutDoodad'] = {
     ['Meta Skill Gem'] = {
         id = 40,
         id = 77,
         name = 'Hideout Doodads',
         name = '',
         full = 'Hideout Decoration',
         full = 'Meta Skill Gem',
         long_upper = 'Hideout Decoration',
         long_upper = 'Meta Skill Gem',
         long_lower = 'hideout decoration',
         long_lower = 'meta skill gem',
         long_upper_plural = 'Hideout Decorations',
         long_upper_plural = 'Meta Skill Gems',
         long_lower_plural = 'hideout decorations',
         long_lower_plural = 'meta skill gems',
         cats = {'hideout decorations'},
         cats = {'meta gems'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Microtransaction'] = {
     ['Spear'] = {
         id = 41,
         id = 78,
         name = 'Microtransactions',
         name = 'Spears',
         full = 'Cosmetic Item',
         full = 'Spear',
         long_upper = 'Cosmetic Item',
         long_upper = 'Spear',
         long_lower = 'cosmetic item',
         long_lower = 'spear',
         long_upper_plural = 'Cosmetic Items',
         long_upper_plural = 'Spears',
         long_lower_plural = 'cosmetic items',
         long_lower_plural = 'spears',
         cats = {'cosmetic items'},
         cats = {'spears'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = true,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['Jewel'] = {
     ['Crossbow'] = {
         id = 42,
         id = 79,
         name = 'Jewels',
         name = 'Crossbows',
         full = 'Jewel',
         full = 'Crossbow',
         long_upper = 'Jewel',
         long_upper = 'Crossbow',
         long_lower = 'jewel',
         long_lower = 'crossbow',
         long_upper_plural = 'Jewels',
         long_upper_plural = 'Crossbows',
         long_lower_plural = 'jewels',
         long_lower_plural = 'crossbows',
         cats = {'jewels'},
         cats = {'crossbows'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = true,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['DivinationCard'] = {
     ['Focus'] = {
         id = 43,
         id = 80,
         name = 'Divination Cards',
         name = 'Foci',
         full = 'Divination Card',
         full = 'Focus',
         long_upper = 'Divination Card',
         long_upper = 'Focus',
         long_lower = 'divination card',
         long_lower = 'focus',
         long_upper_plural = 'Divination Cards',
         long_upper_plural = 'Foci',
         long_lower_plural = 'divination cards',
         long_lower_plural = 'foci',
         cats = {'divination cards'},
         cats = {'foci'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['InstanceLocalItem'] = {
        id = 81,
        name = 'Instance Local Items',
        full = 'Instance Local Item',
        long_upper = 'Instance Local Item',
        long_lower = 'Instance local item',
        long_upper_plural = 'Instance Local Items',
        long_lower_plural = 'Instance local items',
        cats = {'instance local items'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['DONOTUSE8'] = {
     ['SentinelDrone'] = {
         id = 44,
         id = 82,
         name = '',
         name = 'Sentinels',
        disabled = true,
         full = 'Sentinel',
    },
         long_upper = 'Sentinel',
    ['DONOTUSE9'] = {
         long_lower = 'sentinel',
        id = 45,
         long_upper_plural = 'Sentinels',
        name = '',
         long_lower_plural = 'sentinels',
        disabled = true,
         cats = {'sentinels'},
    },
    ['DONOTUSE10'] = {
        id = 46,
        name = '',
        disabled = true,
    },
    ['MiscMapItem'] = {
        id = 47,
        name = 'Misc Map Items',
         full = 'Miscellaneous Map Item',
         long_upper = 'Miscellaneous Map Item',
         long_lower = 'miscellaneous map item',
         long_upper_plural = 'Miscellaneous Map Items',
         long_lower_plural = 'miscellaneous map items',
         cats = {'miscellaneous map items'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Leaguestone'] = {
     ['MemoryLine'] = {
         id = 48,
         id = 83,
         name = 'Leaguestones',
         name = 'Memories',
         full = 'Leaguestone',
         full = 'Memory',
         long_upper = 'Leaguestone',
         long_upper = 'Memory',
         long_lower = 'leaguestone',
         long_lower = 'memory',
         long_upper_plural = 'Leaguestones',
         long_upper_plural = 'Memories',
         long_lower_plural = 'leaguestones',
         long_lower_plural = 'memories',
         cats = {'leaguestones'},
         cats = {'memories'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['PantheonSoul'] = {
     ['Flail'] = {
         id = 49,
         id = 84,
         name = 'Pantheon Souls',
         name = 'Flails',
         full = 'Captured Soul',
         full = 'Flail',
         long_upper = 'Captured Soul',
         long_upper = 'Flail',
         long_lower = 'captured soul',
         long_lower = 'flail',
         long_upper_plural = 'Captured Souls',
         long_upper_plural = 'Flails',
         long_lower_plural = 'captured souls',
         long_lower_plural = 'flails',
         cats = {'captured souls'},
         cats = {'flails'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = true,
         can_have_influences = false,
         can_have_influences = true,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = true,
        tags = {},
     },
     },
     ['UniqueFragment'] = {
     ['Relic'] = {
         id = 50,
         id = 85,
         name = 'Pieces',
         name = 'Relics',
         full = 'Item Piece',
         full = 'Relic',
         long_upper = 'Item Piece',
         long_upper = 'Relic',
         long_lower = 'item piece',
         long_lower = 'relic',
         long_upper_plural = 'Item Pieces',
         long_upper_plural = 'Relics',
         long_lower_plural = 'item pieces',
         long_lower_plural = 'relics',
         cats = {'item pieces'},
         cats = {'relics'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['AbyssJewel'] = {
     ['SanctumSpecialRelic'] = {
         id = 51,
         id = 86,
         name = 'Abyss Jewels',
         name = 'Sanctified Relics',
         full = 'Abyss Jewel',
         full = 'Sanctified Relic',
         long_upper = 'Abyss Jewel',
         long_upper = 'Sanctified Relic',
         long_lower = 'abyss jewel',
         long_lower = 'sanctified relic',
         long_upper_plural = 'Abyss Jewels',
         long_upper_plural = 'Sanctified Relics',
         long_lower_plural = 'abyss jewels',
         long_lower_plural = 'sanctified relics',
         cats = {'abyss jewels'},
         cats = {'sanctified relics'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['IncursionItem'] = {
     ['Breachstone'] = {
         id = 52,
         id = 87,
         name = 'Incursion Items',
         name = 'Breachstones',
         full = 'Incursion Item',
         full = 'Breachstone',
         long_upper = 'Incursion Item',
         long_upper = 'Breachstone',
         long_lower = 'incursion item',
         long_lower = 'breachstone',
         long_upper_plural = 'Incursion Items',
         long_upper_plural = 'Breachstones',
         long_lower_plural = 'incursion items',
         long_lower_plural = 'breachstones',
         cats = {'incursion items'},
         cats = {'breachstones'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['DelveSocketableCurrency'] = {
     ['GiftBox'] = {
         id = 53,
         id = 88,
         name = 'Delve Socketable Currency',
         name = '',
         full = 'Resonator',
        disabled = true,
         long_upper = 'Resonator',
    },
         long_lower = 'resonator',
    ['VaultKey'] = {
         long_upper_plural = 'Resonators',
        id = 89,
         long_lower_plural = 'resonators',
        name = 'Vault Keys',
         cats = {'resonators'},
         full = 'Vault Key',
         long_upper = 'Vault Key',
         long_lower = 'vault key',
         long_upper_plural = 'Vault Keys',
         long_lower_plural = 'vault keys',
         cats = {'vault keys'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['Incubator'] = {
     ['ItemisedSanctum'] = {
         id = 54,
         id = 90,
         name = 'Incubators',
         name = 'Trial Coins',
         full = 'Incubator',
         full = 'Trial Coin',
         long_upper = 'Incubator',
         long_upper = 'Trial Coin',
         long_lower = 'incubator',
         long_lower = 'trial coin',
         long_upper_plural = 'Incubators',
         long_upper_plural = 'Trial Coins',
         long_lower_plural = 'incubators',
         long_lower_plural = 'trial coins',
         cats = {'incubators'},
         cats = {'trial coins'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['UniqueShard'] = {
     ['DONOTUSE12'] = {
         id = 55,
         id = 91,
         name = 'Shards',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['UniqueShardBase'] = {
     ['UncutSkillGem_OLD'] = {
         id = 56,
         id = 92,
        name = 'Shard Hearts',
        disabled = true,
    },
    ['DONOTUSE11'] = {
        id = 57,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['Warstaff'] = {
     ['Buckler'] = {
         id = 58,
         id = 93,
         name = 'Quarterstaves',
         name = 'Bucklers',
         full = 'Quarterstaff',
         full = 'Buckler',
         long_upper = 'Quarterstaff',
         long_upper = 'Buckler',
         long_lower = 'quarterstaff',
         long_lower = 'buckler',
         long_upper_plural = 'Quarterstaves',
         long_upper_plural = 'Bucklers',
         long_lower_plural = 'quarterstaves',
         long_lower_plural = 'bucklers',
         cats = {'quarterstaves'},
         cats = {'bucklers'},
         can_be_corrupted = true,
         can_be_corrupted = true,
         can_be_double_corrupted = true,
         can_be_double_corrupted = true,
         can_have_influences = true,
         can_have_influences = true,
         can_have_veiled_mods = true,
         can_have_desecrated_mods = true,
         tags = {
         tags = {},
            elder = 'staff_elder',
    },
            shaper = 'staff_shaper',
    ['Thrown One Hand Axe'] = {
            crusader = 'staff_crusader',
        id = 94,
            eyrie = 'staff_eyrie',
        name = '',
            basilisk = 'staff_basilisk',
         disabled = true,
            adjudicator = 'staff_adjudicator',
         },
     },
     },
     ['DelveStackableSocketableCurrency'] = {
     ['Thrown Two Hand Axe'] = {
         id = 59,
         id = 95,
        name = 'Delve Stackable Socketable Currency',
        full = 'Resonator',
        long_upper = 'Resonator',
        long_lower = 'resonator',
        long_upper_plural = 'Resonators',
        long_lower_plural = 'resonators',
        cats = {'resonators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
    },
    ['AtlasUpgradeItem'] = {
        id = 60,
        name = 'Atlas Upgrade Items',
        full = 'Voidstone',
        long_upper = 'Voidstone',
        long_lower = 'voidstone',
        long_upper_plural = 'Voidstones',
        long_lower_plural = 'voidstones',
        cats = {'voidstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
    },
    ['DONOTUSE4'] = {
        id = 61,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['HiddenItem'] = {
     ['ConventionTreasure'] = {
         id = 62,
         id = 96,
        name = 'Hidden Items',
        disabled = true,
    },
    ['DONOTUSE1'] = {
        id = 63,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['DONOTUSE2'] = {
     ['TrapTool'] = {
         id = 64,
         id = 97,
        name = 'Traps',
        full = 'Trap',
        long_upper = 'Trap',
        long_lower = 'trap',
        long_upper_plural = 'Traps',
        long_lower_plural = 'traps',
        cats = {'traps'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Crossbow Attachment REMOVE'] = {
        id = 98,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['DONOTUSE3'] = {
     ['SkillGemToken'] = {
         id = 65,
         id = 99,
        name = 'Currency',
        disabled = true,
    },
    ['Nothing'] = {
        id = 100,
         name = '',
         name = '',
         disabled = true,
         disabled = true,
     },
     },
     ['HeistContract'] = {
     ['UltimatumKey'] = {
         id = 66,
         id = 101,
         name = 'Contracts',
         name = 'Inscribed Ultimatum',
         full = 'Contract',
         full = 'Inscribed Ultimatum',
         long_upper = 'Contract',
         long_upper = 'Inscribed Ultimatum',
         long_lower = 'contract',
         long_lower = 'inscribed ultimatum',
         long_upper_plural = 'Contracts',
         long_upper_plural = 'Inscribed Ultimatums',
         long_lower_plural = 'contracts',
         long_lower_plural = 'inscribed ultimatums',
         cats = {'contracts'},
         cats = {'inscribed ultimatums'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
    },
    ['HeistEquipmentWeapon'] = {
        id = 67,
        name = 'Heist Gear',
        full = 'Rogue\'s Gear',
        long_upper = 'Rogue\'s Gear',
        long_lower = 'rogue\'s gear',
        long_upper_plural = 'Rogue\'s Gear',
        long_lower_plural = 'rogue\'s gear',
        cats = {'rogue\'s gear'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentTool'] = {
     ['UncutSupportGem_OLD'] = {
         id = 68,
         id = 102,
         name = 'Heist Tools',
         name = '',
         full = 'Rogue\'s Tool',
        disabled = true,
         long_upper = 'Rogue\'s Tool',
    },
         long_lower = 'rogue\'s tool',
    ['UncutReservationGem_OLD'] = {
         long_upper_plural = 'Rogue\'s Tools',
        id = 103,
         long_lower_plural = 'rogue\'s tools',
        name = '',
         cats = {'rogue\'s tools'},
        disabled = true,
    },
    ['Thrown Shield'] = {
        id = 104,
        name = '',
        disabled = true,
    },
    ['SoulCore'] = {
        id = 105,
        name = 'Augment',
         full = 'Augment',
         long_upper = 'Augment',
         long_lower = 'augment',
         long_upper_plural = 'augments',
         long_lower_plural = 'augments',
         cats = {'augments'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentUtility'] = {
     ['TowerAugmentation'] = {
         id = 69,
         id = 106,
         name = 'Heist Cloaks',
         name = 'Tablet',
         full = 'Rogue\'s Cloak',
         full = 'Tablet',
         long_upper = 'Rogue\'s Cloak',
         long_upper = 'Tablet',
         long_lower = 'rogue\'s cloak',
         long_lower = 'tablet',
         long_upper_plural = 'Rogue\'s Cloaks',
         long_upper_plural = 'Tablets',
         long_lower_plural = 'rogue\'s cloaks',
         long_lower_plural = 'tablets',
         cats = {'rogue\'s cloaks'},
         cats = {'tablets'},
         can_be_corrupted = false,
         can_be_corrupted = true,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistEquipmentReward'] = {
     ['Omen'] = {
         id = 70,
         id = 107,
         name = 'Heist Brooches',
         name = 'Omen',
         full = 'Rogue\'s Brooch',
         full = 'Omen',
         long_upper = 'Rogue\'s Brooch',
         long_upper = 'Omen',
         long_lower = 'rogue\'s brooch',
         long_lower = 'omen',
         long_upper_plural = 'Rogue\'s Brooches',
         long_upper_plural = 'Omens',
         long_lower_plural = 'rogue\'s brooches',
         long_lower_plural = 'omens',
         cats = {'rogue\'s brooches'},
         cats = {'omens'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistBlueprint'] = {
     ['PinnacleKey'] = {
         id = 71,
         id = 108,
         name = 'Blueprints',
         name = 'Pinnacle Keys',
         full = 'Blueprint',
         full = 'Pinnacle Key',
         long_upper = 'Blueprint',
         long_upper = 'Pinnacle Key',
         long_lower = 'blueprint',
         long_lower = 'pinnacle key',
         long_upper_plural = 'Blueprints',
         long_upper_plural = 'Pinnacle Keys',
         long_lower_plural = 'blueprints',
         long_lower_plural = 'pinnacle keys',
         cats = {'blueprints'},
         cats = {'pinnacle keys'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['Trinket'] = {
     ['Talisman'] = {
         id = 72,
         id = 109,
         name = 'Trinkets',
         name = 'Talismans',
         full = 'Trinket',
         full = 'Talisman',
         long_upper = 'Trinket',
         long_upper = 'Talisman',
         long_lower = 'trinket',
         long_lower = 'talisman',
         long_upper_plural = 'Trinkets',
         long_upper_plural = 'Talismans',
         long_lower_plural = 'trinkets',
         long_lower_plural = 'talismans',
         cats = {'trinkets'},
         cats = {'talismans'},
         can_be_corrupted = true,
         can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['UncutSkillGemStackable'] = {
        id = 110,
        name = 'Uncut Skill Gems',
        full = 'Uncut Skill Gem',
        long_upper = 'Uncut Skill Gem',
        long_lower = 'uncut skill gem',
        long_upper_plural = 'Uncut Skill Gems',
        long_lower_plural = 'uncut skill gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['HeistObjective'] = {
     ['UncutSupportGemStackable'] = {
         id = 73,
         id = 111,
         name = 'Heist Targets',
         name = 'Uncut Support Gems',
         full = 'Heist Target',
         full = 'Uncut Support Gem',
         long_upper = 'Heist Target',
         long_upper = 'Uncut Support Gem',
         long_lower = 'heist target',
         long_lower = 'uncut support gem',
         long_upper_plural = 'Heist Targets',
         long_upper_plural = 'Uncut Support Gems',
         long_lower_plural = 'heist targets',
         long_lower_plural = 'uncut support gems',
         cats = {'heist targets'},
         cats = {'uncut gems'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['ExpeditionLogbook'] = {
     ['UncutReservationGemStackable'] = {
         id = 74,
         id = 112,
         name = 'Expedition Logbooks',
         name = 'Uncut Spirit Gems',
         full = 'Expedition Logbook',
         full = 'Uncut Spirit Gem',
         long_upper = 'Expedition Logbook',
         long_upper = 'Uncut Spirit Gem',
         long_lower = 'expedition logbook',
         long_lower = 'uncut spirit gem',
         long_upper_plural = 'Expedition Logbooks',
         long_upper_plural = 'Uncut Spirit Gems',
         long_lower_plural = 'expedition logbooks',
         long_lower_plural = 'uncut spirit gems',
         cats = {'expedition logbooks'},
         cats = {'uncut gems'},
         can_be_corrupted = true,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['IncubatorStackable'] = {
     ['IncursionArm'] = {
         id = 75,
         id = 113,
         name = 'Incubators',
         name = 'Transcendent Arm',
         full = 'Incubator',
         full = 'Transcendent Arm',
         long_upper = 'Incubator',
         long_upper = 'Transcendent Arm',
         long_lower = 'incubator',
         long_lower = 'transcendent arm',
         long_upper_plural = 'Incubators',
         long_upper_plural = 'Transcendent Arms',
         long_lower_plural = 'incubators',
         long_lower_plural = 'transcendent arms',
         cats = {'incubators'},
         cats = {'transcendent arms'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
     },
     },
     ['ArchnemesisMod'] = {
     ['IncursionLeg'] = {
         id = 76,
         id = 114,
         name = 'Archnemesis Mods',
         name = 'Transcendent Leg',
         full = 'Itemised Archnemesis Modifier',
         full = 'Transcendent Leg',
         long_upper = 'Itemised Archnemesis Modifier',
         long_upper = 'Transcendent Leg',
         long_lower = 'itemised Archnemesis modifier',
         long_lower = 'transcendent leg',
         long_upper_plural = 'Itemised Archnemesis Modifiers',
         long_upper_plural = 'Transcendent Legs',
         long_lower_plural = 'itemised Archnemesis modifiers',
         long_lower_plural = 'transcendent legs',
         cats = {'itemised Archnemesis modifiers'},
         cats = {'transcendent legs'},
         can_be_corrupted = false,
         can_be_corrupted = false,
         can_be_double_corrupted = false,
         can_be_double_corrupted = false,
         can_have_influences = false,
         can_have_influences = false,
         can_have_veiled_mods = false,
         can_have_desecrated_mods = false,
        disabled = true,
     },
     },
     ['Meta Skill Gem'] = {
}
         id = 77,
 
        name = '',
-- MicrotransactionCategory.dat
        full = 'Meta Skill Gem',
game.constants.item.cosmetic_item_types = {
        long_upper = 'Meta Skill Gem',
     ['Weapon Skin'] = {
        long_lower = 'meta skill gem',
         cats = {'Weapon skins'},
        long_upper_plural = 'Meta Skill Gems',
    },
        long_lower_plural = 'meta skill gems',
    ['Shield Skin'] = {
         cats = {'meta gems'},
         cats = {'Shield skins'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Spear'] = {
     ['Weapon Effect'] = {
        id = 78,
         cats = {'Weapon effects'},
        name = 'Spears',
        full = 'Spear',
        long_upper = 'Spear',
        long_lower = 'spear',
        long_upper_plural = 'Spears',
        long_lower_plural = 'spears',
         cats = {'spears'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
     },
     },
     ['Crossbow'] = {
     ['Weapon Added Effect'] = {
         id = 79,
         cats = {'Weapon added effects'},
        name = 'Crossbows',
    },
        full = 'Crossbow',
    ['Armour Skin'] = {
        long_upper = 'Crossbow',
         cats = {'Armour skins'},
        long_lower = 'crossbow',
        long_upper_plural = 'Crossbows',
        long_lower_plural = 'crossbows',
         cats = {'crossbows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
     },
     },
     ['Focus'] = {
     ['Armour Attachment'] = {
        id = 80,
         cats = {'Armour attachments'},
        name = 'Foci',
        full = 'Focus',
        long_upper = 'Focus',
        long_lower = 'focus',
        long_upper_plural = 'Foci',
        long_lower_plural = 'foci',
         cats = {'foci'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
     },
     },
     ['InstanceLocalItem'] = {
     ['Helmet Skin'] = {
        id = 81,
         cats = {'Helmet skins'},
        name = 'Instance Local Items',
        full = 'Instance Local Item',
        long_upper = 'Instance Local Item',
        long_lower = 'Instance local item',
        long_upper_plural = 'Instance Local Items',
        long_lower_plural = 'Instance local items',
         cats = {'instance local items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['SentinelDrone'] = {
     ['Helmet Attachment'] = {
        id = 82,
         cats = {'Helmet attachments'},
        name = 'Sentinels',
        full = 'Sentinel',
        long_upper = 'Sentinel',
        long_lower = 'sentinel',
        long_upper_plural = 'Sentinels',
        long_lower_plural = 'sentinels',
         cats = {'sentinels'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['MemoryLine'] = {
     ['Gloves Skin'] = {
         id = 83,
         cats = {'Gloves skins'},
        name = 'Memories',
    },
        full = 'Memory',
    ['Boots Skin'] = {
        long_upper = 'Memory',
         cats = {'Boots skins'},
        long_lower = 'memory',
        long_upper_plural = 'Memories',
        long_lower_plural = 'memories',
         cats = {'memories'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Flail'] = {
     ['Footprints'] = {
        id = 84,
         cats = {'Footprints effects'},
        name = 'Flails',
        full = 'Flail',
        long_upper = 'Flail',
        long_lower = 'flail',
        long_upper_plural = 'Flails',
        long_lower_plural = 'flails',
         cats = {'flails'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = true,
     },
     },
     ['Relic'] = {
     ['Portal'] = {
         id = 85,
         cats = {'Portal effects'},
        name = 'Relics',
    },
        full = 'Relic',
    ['Social Frame'] = {
        long_upper = 'Relic',
         cats = {'Portrait frames'},
        long_lower = 'relic',
        long_upper_plural = 'Relics',
        long_lower_plural = 'relics',
         cats = {'relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['SanctumSpecialRelic'] = {
     ['Portrait'] = {
        id = 86,
         cats = {'Portraits'},
        name = 'Sanctified Relics',
        full = 'Sanctified Relic',
        long_upper = 'Sanctified Relic',
        long_lower = 'sanctified relic',
        long_upper_plural = 'Sanctified Relics',
        long_lower_plural = 'sanctified relics',
         cats = {'sanctified relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Breachstone'] = {
     ['Pet'] = {
         id = 87,
         cats = {'Pets'},
        name = 'Breachstones',
    },
        full = 'Breachstone',
    ['Apparition'] = {
        long_upper = 'Breachstone',
         cats = {'Apparitions'},
         long_lower = 'breachstone',
    },
        long_upper_plural = 'Breachstones',
    ['Character Effect'] = {
        long_lower_plural = 'breachstones',
         cats = {'Character effects'},
         cats = {'breachstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['GiftBox'] = {
     ['Skill Gem Effect'] = {
         id = 88,
         cats = {'Alternate skill effects'},
        name = '',
        disabled = true,
     },
     },
     ['VaultKey'] = {
     ['Dance'] = {
        id = 89,
         cats = {'Character animations'},
        name = 'Vault Keys',
        full = 'Vault Key',
        long_upper = 'Vault Key',
        long_lower = 'vault key',
        long_upper_plural = 'Vault Keys',
        long_lower_plural = 'vault keys',
         cats = {'vault keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['ItemisedSanctum'] = {
     ['Consumable'] = {
        id = 90,
         cats = {'Consumable items'},
        name = 'Trial Coins',
        full = 'Trial Coin',
        long_upper = 'Trial Coin',
        long_lower = 'trial coin',
        long_upper_plural = 'Trial Coins',
        long_lower_plural = 'trial coins',
         cats = {'trial coins'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['DONOTUSE12'] = {
     ['Hideout Item'] = {
         id = 91,
         cats = {'Hideout decorations'},
        name = '',
        disabled = true,
     },
     },
     ['UncutSkillGem_OLD'] = {
     ['Miscellaneous'] = {
         id = 92,
         cats = {'Miscellaneous cosmetic items'},
        name = '',
        disabled = true,
     },
     },
     ['Buckler'] = {
     ['Helmet Skin / Attachment'] = {
         id = 93,
         cats = {'Helmet skins', 'Helmet attachments'},
        name = 'Bucklers',
        full = 'Buckler',
        long_upper = 'Buckler',
        long_lower = 'buckler',
        long_upper_plural = 'Bucklers',
        long_lower_plural = 'bucklers',
        cats = {'bucklers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = false,
     },
     },
     ['Thrown One Hand Axe'] = {
     ['Cursor'] = {
         id = 94,
         cats = {'Cursor skins'},
        name = '',
        disabled = true,
     },
     },
     ['Thrown Two Hand Axe'] = {
     ['Amulet Skin'] = {
         id = 95,
         cats = {'Amulet skins'},
        name = '',
        disabled = true,
     },
     },
     ['ConventionTreasure'] = {
     ['Belt Skin'] = {
         id = 96,
         cats = {'Belt skins'},
        name = '',
        disabled = true,
     },
     },
     ['TrapTool'] = {
     ['Flask Skin'] = {
        id = 97,
         cats = {'Flask skins'},
        name = 'Traps',
        full = 'Trap',
        long_upper = 'Trap',
        long_lower = 'trap',
        long_upper_plural = 'Traps',
        long_lower_plural = 'traps',
         cats = {'traps'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_veiled_mods = false,
     },
     },
     ['Crossbow Attachment REMOVE'] = {
     ['Passive Jewel Skin'] = {
         id = 98,
         cats = {'Jewel skins'},
        name = '',
        disabled = true,
     },
     },
     ['SkillGemToken'] = {
     ['Ring Skin'] = {
         id = 99,
         cats = {'Ring skins'},
        name = 'Currency',
        disabled = true,
     },
     },
     ['Nothing'] = {
     ['Hip Attachment'] = {
         id = 100,
         cats = {'Hip attachments'},
        name = '',
        disabled = true,
     },
     },
     ['UltimatumKey'] = {
     ['Alternate Charge Skin'] = {
        id = 101,
         cats = {'Alternate charge skins'},
        name = 'Inscribed Ultimatum',
        full = 'Inscribed Ultimatum',
        long_upper = 'Inscribed Ultimatum',
        long_lower = 'inscribed ultimatum',
        long_upper_plural = 'Inscribed Ultimatums',
        long_lower_plural = 'inscribed ultimatums',
         cats = {'inscribed ultimatums'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['UncutSupportGem_OLD'] = {
     ['Extra Effect'] = {
         id = 102,
         cats = {'Extra cosmetic effects'},
        name = '',
        disabled = true,
     },
     },
    ['UncutReservationGem_OLD'] = {
}
         id = 103,
 
         name = '',
-- GemTags.dat
         disabled = true,
local gem_tags = require('Module:Game/gem tags')
game.constants.item.gem_tags = gem_tags.tags
game.constants.item.gem_tags_lookup = gem_tags.lookup
 
game.constants.item.gem_quality_types = {
    {
         id = 1,
        full = 'Superior',
         long_upper = 'Superior',
         long_lower = 'superior',
        short_upper = 'S',
        short_lower = 's',
     },
     },
     ['Thrown Shield'] = {
     {
         id = 104,
        id = 2,
         name = '',
        full = 'Anomalous',
         disabled = true,
        long_upper = 'Anomalous',
         long_lower = 'anomalous',
         short_upper = 'A',
         short_lower = 'a',
     },
     },
     ['SoulCore'] = {
     {
         id = 105,
         id = 3,
        name = 'Augment',
         full = 'Divergent',
         full = 'Augment',
         long_upper = 'Divergent',
         long_upper = 'Augment',
         long_lower = 'divergent',
         long_lower = 'augment',
         short_upper = 'D',
        long_upper_plural = 'augments',
         short_lower = 'd',
         long_lower_plural = 'augments',
         cats = {'augments'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['TowerAugmentation'] = {
     {
         id = 106,
         id = 4,
        name = 'Tablet',
         full = 'Phantasmal',
         full = 'Tablet',
         long_upper = 'Phantasmal',
         long_upper = 'Tablet',
         long_lower = 'phantasmal',
         long_lower = 'tablet',
         short_upper = 'P',
        long_upper_plural = 'Tablets',
         short_lower = 'p',
         long_lower_plural = 'tablets',
         cats = {'tablets'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Omen'] = {
}
        id = 107,
 
        name = 'Omen',
game.constants.skill = {}
         full = 'Omen',
 
         long_upper = 'Omen',
-- CostTypes.dat
         long_lower = 'omen',
game.constants.skill.cost_types = {
        long_upper_plural = 'Omens',
     ['Mana'] = {
        long_lower_plural = 'omens',
         full = 'Mana',
        cats = {'omens'},
         long_upper = 'Mana',
        can_be_corrupted = false,
         long_lower = 'mana',
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['PinnacleKey'] = {
     ['Life'] = {
        id = 108,
         full = 'Life',
        name = 'Pinnacle Keys',
         long_upper = 'Life',
         full = 'Pinnacle Key',
         long_lower = 'life',
         long_upper = 'Pinnacle Key',
         long_lower = 'pinnacle key',
        long_upper_plural = 'Pinnacle Keys',
        long_lower_plural = 'pinnacle keys',
        cats = {'pinnacle keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['Talisman'] = {
     ['ES'] = {
        id = 92,
         full = 'Energy Shield',
        name = 'Talismans',
         long_upper = 'Energy Shield',
         full = 'Talisman',
         long_lower = 'energy shield',
         long_upper = 'Talisman',
         long_lower = 'talisman',
        long_upper_plural = 'Talismans',
        long_lower_plural = 'talismans',
        cats = {'talismans'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['UncutSkillGemStackable'] = {
     ['Rage'] = {
        id = 92,
         full = 'Rage',
        name = 'Uncut Skill Gems',
         long_upper = 'Rage',
         full = 'Uncut Skill Gem',
         long_lower = 'rage',
         long_upper = 'Uncut Skill Gem',
    },
         long_lower = 'uncut skill gem',
    ['ManaPercent'] = {
        long_upper_plural = 'Uncut Skill Gems',
         full = 'Mana Percent',
         long_lower_plural = 'uncut skill gems',
         long_upper = 'Mana',
         cats = {'uncut gems'},
         long_lower = 'mana',
         can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['UncutSupportGemStackable'] = {
     ['LifePercent'] = {
        id = 102,
         full = 'Life Percent',
        name = 'Uncut Support Gems',
         long_upper = 'Life',
         full = 'Uncut Support Gem',
         long_lower = 'life',
         long_upper = 'Uncut Support Gem',
         long_lower = 'uncut support gem',
        long_upper_plural = 'Uncut Support Gems',
        long_lower_plural = 'uncut support gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
     ['UncutReservationGemStackable'] = {
     ['UnreservedManaPercent'] = {
        id = 103,
         full = 'Unreserved Mana Percent',
        name = 'Uncut Spirit Gems',
         long_upper = 'Unreserved Mana',
         full = 'Uncut Spirit Gem',
         long_lower = 'unreserved mana',
         long_upper = 'Uncut Spirit Gem',
         long_lower = 'uncut spirit gem',
        long_upper_plural = 'Uncut Spirit Gems',
        long_lower_plural = 'uncut spirit gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_veiled_mods = false,
     },
     },
}
     ['ManaPerMinute'] = {
 
         full = 'Mana per Minute',
-- MicrotransactionCategory.dat
        long_upper = 'Mana per second',
game.constants.item.cosmetic_item_types = {
        long_lower = 'mana per second',
     ['Weapon Skin'] = {
         cats = {'Weapon skins'},
     },
     },
     ['Shield Skin'] = {
     ['LifePerMinute'] = {
         cats = {'Shield skins'},
         full = 'Life per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
     },
     },
     ['Weapon Effect'] = {
     ['ManaPercentPerMinute'] = {
         cats = {'Weapon effects'},
         full = 'Mana Percent per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
     },
     },
     ['Weapon Added Effect'] = {
     ['LifePercentPerMinute'] = {
         cats = {'Weapon added effects'},
         full = 'Life Percent per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
     },
     },
     ['Armour Skin'] = {
     ['ESPerMinute'] = {
         cats = {'Armour skins'},
         full = 'Energy Shield per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
     },
     },
     ['Armour Attachment'] = {
     ['ESPercentPerMinute'] = {
         cats = {'Armour attachments'},
         full = 'Energy Shield Percent per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
     },
     },
     ['Helmet Skin'] = {
     ['ESPercent'] = {
         cats = {'Helmet skins'},
         full = 'Energy Shield Percent',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
     },
     },
     ['Helmet Attachment'] = {
     ['RagePerMinute'] = {
         cats = {'Helmet attachments'},
         full = 'Rage per Minute',
        long_upper = 'Rage per second',
        long_lower = 'rage per second',
     },
     },
     ['Gloves Skin'] = {
}
        cats = {'Gloves skins'},
 
     },
-- ItemExperiencePerLevel.dat
     ['Boots Skin'] = {
game.constants.skill.gem_levels = {
        cats = {'Boots skins'},
    [1] = 0,
     },
    [2] = 3,
     ['Footprints'] = {
    [3] = 6,
         cats = {'Footprints effects'},
    [4] = 10,
    },
    [5] = 14,
    ['Portal'] = {
    [6] = 18,
         cats = {'Portal effects'},
     [7] = 22,
    [8] = 26,
    [9] = 31,
    [10] = 36,
    [11] = 41,
    [12] = 46,
    [13] = 52,
    [14] = 58,
    [15] = 64,
     [16] = 66,
     [17] = 72,
    [18] = 78,
     [19] = 84,
     [20] = 90,
}
 
-- NPCMaster.dat
game.constants.masters = {
    {
         full = 'Navali',
        long_upper = 'Navali',
        short_upper = 'Navali',
         short_lower = 'navali',
     },
     },
     ['Social Frame'] = {
     {
         cats = {'Portrait frames'},
        full = 'Einhar, Beastmaster',
        long_upper = 'Einhar, Beastmaster',
        short_upper = 'Einhar',
         short_lower = 'einhar',
     },
     },
     ['Portrait'] = {
     {
         cats = {'Portraits'},
        full = 'Alva, Master Explorer',
        long_upper = 'Alva, Master Explorer',
        short_upper = 'Alva',
         short_lower = 'alva',
     },
     },
     ['Pet'] = {
     {
         cats = {'Pets'},
        full = 'Helena',
        long_upper = 'Helena',
        short_upper = 'Helena',
         short_lower = 'helena',
     },
     },
     ['Apparition'] = {
     {
         cats = {'Apparitions'},
        full = 'Niko, Master of the Depths',
        long_upper = 'Niko, Master of the Depths',
        short_upper = 'Niko',
         short_lower = 'niko',
     },
     },
     ['Character Effect'] = {
     {
         cats = {'Character effects'},
        full = 'Jun, Veiled Master',
        long_upper = 'Jun, Veiled Master',
        short_upper = 'Jun',
         short_lower = 'jun',
     },
     },
     ['Skill Gem Effect'] = {
     {
         cats = {'Alternate skill effects'},
        full = 'Zana, Master Cartographer',
        long_upper = 'Zana, Master Cartographer',
        short_upper = 'Zana',
         short_lower = 'zana',
     },
     },
     ['Dance'] = {
}
         cats = {'Character animations'},
 
game.constants.mod = {}
 
game.constants.mod.domains = {
     [1] = {
         short_upper = 'Item',
        short_lower = 'item',
     },
     },
     ['Consumable'] = {
     [2] = {
         cats = {'Consumable items'},
         short_upper = 'Flask',
        short_lower = 'flask',
     },
     },
     ['Hideout Item'] = {
     [3] = {
         cats = {'Hideout decorations'},
         short_upper = 'Monster',
        short_lower = 'monster',
     },
     },
     ['Miscellaneous'] = {
     [4] = {
         cats = {'Miscellaneous cosmetic items'},
         short_upper = 'Chest',
        short_lower = 'chest',
     },
     },
     ['Helmet Skin / Attachment'] = {
     [5] = {
         cats = {'Helmet skins', 'Helmet attachments'},
         short_upper = 'Strongbox',
        short_lower = 'strongbox',
     },
     },
     ['Cursor'] = {
     [6] = {
         cats = {'Cursor skins'},
         short_upper = 'Area',
        short_lower = 'area',
     },
     },
     ['Amulet Skin'] = {
     [7] = nil, -- unused
         cats = {'Amulet skins'},
    [8] = {
         short_upper = 'Relic',
        short_lower = 'relic',
     },
     },
     ['Belt Skin'] = {
     [9] = nil, -- unused
         cats = {'Belt skins'},
    [10] = {
         short_upper = 'Crafted',
        short_lower = 'crafted',
     },
     },
     ['Flask Skin'] = {
     [11] = {
         cats = {'Flask skins'},
         short_upper = 'Jewel',
        short_lower = 'jewel',
     },
     },
     ['Passive Jewel Skin'] = {
     [12] = {
         cats = {'Jewel skins'},
        short_upper = 'Atlas',
        short_lower = 'atlas',
    },
    [13] = {
         short_upper = 'Leaguestone',
        short_lower = 'leaguestone',
     },
     },
     ['Ring Skin'] = {
     [14] = nil, -- unused
         cats = {'Ring skins'},
    [15] = {
         short_upper = 'Map Device',
        short_lower = 'map device',
     },
     },
     ['Hip Attachment'] = {
     [16] = {
         cats = {'Hip attachments'},
         short_upper = 'Dummy',
        short_lower = 'dummy',
     },
     },
     ['Alternate Charge Skin'] = {
     [17] = nil, -- unused
         cats = {'Alternate charge skins'},
    [18] = {
         short_upper = 'Delve Area',
        short_lower = 'delve area',
     },
     },
     ['Extra Effect'] = {
     [19] = {
         cats = {'Extra cosmetic effects'},
         short_upper = 'Synthesis unknown',
        short_lower = 'Synthesis unknown',
     },
     },
}
    [20] = {
 
         short_upper = 'Synthesis Globals',
-- GemTags.dat
         short_lower = 'synthesis globals',
local gem_tags = require('Module:Game/gem tags')
game.constants.item.gem_tags = gem_tags.tags
game.constants.item.gem_tags_lookup = gem_tags.lookup
 
game.constants.item.gem_quality_types = {
    {
        id = 1,
        full = 'Superior',
        long_upper = 'Superior',
        long_lower = 'superior',
         short_upper = 'S',
         short_lower = 's',
     },
     },
     {
     [21] = {
        id = 2,
         short_upper = 'Synthesis Bonus',
        full = 'Anomalous',
         short_lower = 'Synthesis bonus',
        long_upper = 'Anomalous',
        long_lower = 'anomalous',
         short_upper = 'A',
         short_lower = 'a',
     },
     },
     {
     [22] = {
        id = 3,
         short_upper = 'Cluster Jewel',
        full = 'Divergent',
         short_lower = 'cluster jewel',
        long_upper = 'Divergent',
        long_lower = 'divergent',
         short_upper = 'D',
         short_lower = 'd',
     },
     },
     {
     [23] = {
        id = 4,
         short_upper = 'Heist Contract/Blueprint',
        full = 'Phantasmal',
         short_lower = 'heist contract/blueprint',
        long_upper = 'Phantasmal',
        long_lower = 'phantasmal',
         short_upper = 'P',
         short_lower = 'p',
     },
     },
}
     [24] = {
 
         short_upper = 'Heist Equipment',
game.constants.skill = {}
         short_lower = 'heist equipment',
 
-- CostTypes.dat
game.constants.skill.cost_types = {
     ['Mana'] = {
         full = 'Mana',
        long_upper = 'Mana',
         long_lower = 'mana',
     },
     },
     ['Life'] = {
     [25] = {
         full = 'Life',
         short_upper = 'Heist Trinket',
        long_upper = 'Life',
         short_lower = 'heist trinket',
         long_lower = 'life',
     },
     },
     ['ES'] = {
     [26] = nil, -- unused
        full = 'Energy Shield',
    [27] = {
         long_upper = 'Energy Shield',
         short_upper = 'Veiled',
         long_lower = 'energy shield',
         short_lower = 'veiled',
     },
     },
     ['Rage'] = {
     [28] = {
         full = 'Rage',
         short_upper = 'Desecrated',
        long_upper = 'Rage',
         short_lower = 'desecrated',
         long_lower = 'rage',
     },
     },
     ['ManaPercent'] = {
     [29] = {
         full = 'Mana Percent',
         short_upper = 'Expedition Remnant',
        long_upper = 'Mana',
         short_lower = 'expedition remnant',
         long_lower = 'mana',
     },
     },
     ['LifePercent'] = {
     [30] = nil, -- unused
        full = 'Life Percent',
    [31] = {
         long_upper = 'Life',
         short_upper = 'Sentinel',
         long_lower = 'life',
         short_lower = 'sentinel',
     },
     },
     ['UnreservedManaPercent'] = {
     [32] = {
         full = 'Unreserved Mana Percent',
         short_upper = 'Memory',
        long_upper = 'Unreserved Mana',
         short_lower = 'memory',
         long_lower = 'unreserved mana',
     },
     },
     ['ManaPerMinute'] = {
     [33] = nil, -- unused
        full = 'Mana per Minute',
    [34] = {
         long_upper = 'Mana per second',
         short_upper = 'Tablet',
         long_lower = 'mana per second',
         short_lower = 'tablet',
     },
     },
     ['LifePerMinute'] = {
     [35] = {
        full = 'Life per Minute',
         short_upper = 'Ultimatum key',
        long_upper = 'Life per second',
         short_lower = 'ultimatum key',
        long_lower = 'life per second',
    },
    ['ManaPercentPerMinute'] = {
        full = 'Mana Percent per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
    },
    ['LifePercentPerMinute'] = {
        full = 'Life Percent per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
    },
    ['ESPerMinute'] = {
        full = 'Energy Shield per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercentPerMinute'] = {
        full = 'Energy Shield Percent per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercent'] = {
        full = 'Energy Shield Percent',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
    },
}
 
-- ItemExperiencePerLevel.dat
game.constants.skill.gem_levels = {
    [1] = 0,
    [2] = 3,
    [3] = 6,
    [4] = 10,
    [5] = 14,
    [6] = 18,
    [7] = 22,
    [8] = 26,
    [9] = 31,
    [10] = 36,
    [11] = 41,
    [12] = 46,
    [13] = 52,
    [14] = 58,
    [15] = 64,
    [16] = 66,
    [17] = 72,
    [18] = 78,
    [19] = 84,
    [20] = 90,
}
 
-- NPCMaster.dat
game.constants.masters = {
    {
        full = 'Navali',
        long_upper = 'Navali',
        short_upper = 'Navali',
        short_lower = 'navali',
    },
    {
        full = 'Einhar, Beastmaster',
        long_upper = 'Einhar, Beastmaster',
        short_upper = 'Einhar',
        short_lower = 'einhar',
    },
    {
        full = 'Alva, Master Explorer',
        long_upper = 'Alva, Master Explorer',
        short_upper = 'Alva',
        short_lower = 'alva',
    },
    {
        full = 'Helena',
        long_upper = 'Helena',
        short_upper = 'Helena',
        short_lower = 'helena',
    },
    {
        full = 'Niko, Master of the Depths',
        long_upper = 'Niko, Master of the Depths',
        short_upper = 'Niko',
        short_lower = 'niko',
    },
    {
        full = 'Jun, Veiled Master',
        long_upper = 'Jun, Veiled Master',
        short_upper = 'Jun',
        short_lower = 'jun',
    },
    {
        full = 'Zana, Master Cartographer',
        long_upper = 'Zana, Master Cartographer',
        short_upper = 'Zana',
        short_lower = 'zana',
    },
}
 
game.constants.mod = {}
 
game.constants.mod.domains = {
    [1] = {
        short_upper = 'Item',
        short_lower = 'item',
    },
    [2] = {
        short_upper = 'Flask',
        short_lower = 'flask',
    },
    [3] = {
        short_upper = 'Monster',
        short_lower = 'monster',
    },
    [4] = {
        short_upper = 'Strongbox',
        short_lower = 'strongbox',
    },
    [5] = nil, -- unused
    [6] = {
        short_upper = 'Area',
        short_lower = 'area',
    },
    [7] = nil, -- unused
    [8] = {
        short_upper = 'Relic',
        short_lower = 'relic',
    },
    [9] = nil, -- unused
    [10] = {
        short_upper = 'Crafted',
        short_lower = 'crafted',
    },
    [11] = {
        short_upper = 'Jewel',
        short_lower = 'jewel',
    },
    [12] = {
        short_upper = 'Atlas',
        short_lower = 'atlas',
    },
    [13] = {
        short_upper = 'Leaguestone',
        short_lower = 'leaguestone',
    },
    [14] = nil, -- unused
    [15] = {
        short_upper = 'Map Device',
        short_lower = 'map device',
    },
    [16] = {
        short_upper = 'Dummy',
        short_lower = 'dummy',
    },
    [17] = nil, -- unused
    [18] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [19] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'Synthesis unknown',
    },
    [20] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [21] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'Synthesis bonus',
    },
    [22] = {
        short_upper = 'Cluster Jewel',
        short_lower = 'cluster jewel',
    },
    [23] = {
        short_upper = 'Heist Contract/Blueprint',
        short_lower = 'heist contract/blueprint',
    },
    [24] = {
        short_upper = 'Heist Equipment',
        short_lower = 'heist equipment',
    },
    [25] = {
        short_upper = 'Heist Trinket',
        short_lower = 'heist trinket',
    },
    [26] = nil, -- unused
    [27] = {
        short_upper = 'Veiled',
        short_lower = 'veiled',
    },
    [28] = {
        short_upper = 'Desecrated',
        short_lower = 'desecrated',
    },
    [29] = {
        short_upper = 'Expedition Remnant',
        short_lower = 'expedition remnant',
    },
    [30] = nil, -- unused
    [31] = {
         short_upper = 'Sentinel',
         short_lower = 'sentinel',
     },
     },
     [32] = {
     [36] = {
         short_upper = 'Memory',
         short_upper = 'Vault key',
         short_lower = 'memory',
         short_lower = 'vault key',
     },
     },
     [33] = nil, -- unused
     [37] = {
    [34] = {
         short_upper = 'Incursion limb',
        short_upper = 'Tablet',
         short_lower = 'incursion limb',
        short_lower = 'tablet',
    },
    [35] = {
         short_upper = 'Ultimatum key',
         short_lower = 'ultimatum key',
     },
     },
}
}

Revision as of 10:36, 14 December 2025

This is the module sandbox page for Module:Game (diff).

Module documentation[view] [edit] [history] [purge]


This is a meta module.

This module is meant to be used only by other modules. It should not be invoked in wikitext.

Overview

This module holds some constants and functions related to path of exile in general.

Stucture

The module has the following structure

game.constants General game constants, such as the attributes or classes
game.constants.item item constants
game.constants.mod Mod constants
game.constants.monster Monster constants

Data

Table Id Description Available keys Extra keys
full long_upper long_lower short_upper short_lower
game.constants.characters Character No No No No No
  • id - internal id
game.constants.ascendancy Ascendancy class No No No No No
  • id - internal id
  • character - character id
game.constants.attributes Attributes No Yes Yes Yes Yes
game.constants.damage_types Damage type No No No Yes Yes
game.constants.difficulties Difficulties Yes Yes Yes No No
  • resistances - resist cap
  • minimum_level - minimum required level to enter
  • label - one letter label
game.constants.passive_types Passive skill No Yes No Yes No
  • type - 'normal' or 'ascendancy'
game.constants.item.rarity Rarity Yes Yes Yes No No
game.constants.item.class Item class Yes Yes Yes No No
game.constants.mod.domains Mod Domain No No No Yes Yes
game.constants.mod.generation_types Mod Generation Type Yes No No Yes Yes
game.constants.monster.categories Monster categories Yes Yes Yes No No

Exported data

Data exported using pypoe.

Table Id Description Keys Subpage
game.constants.tags Internal tags name
Optional name.
tags
game.constants.item.gem_tags Gem tags id
Internal numerical id + 1.

tag
Gem tag name.

gem_tags
game.constants.item.gem_tags_lookup Lookup for gem tags gem_tags

Usage

This module should be loaded with mw.loadData().


local game = {}

-- In-game units of measure
game.units = {
    seconds = {
        full = 'Seconds',
        long_upper = 'Seconds',
        long_lower = 'seconds',
        short_upper = 'Sec',
        short_lower = 'sec',
        long_upper_plural = 'Seconds',
        long_lower_plural = 'seconds',
        short_upper_plural = 'Sec',
        short_lower_plural = 'sec',
        long_upper_singular = 'Second',
        long_lower_singular = 'second',
        short_upper_singular = 'Sec',
        short_lower_singular = 'sec',
    },
    metres = {
        full = 'Metres',
        long_upper = 'Metres',
        long_lower = 'metres',
        short_upper = 'M',
        short_lower = 'm',
        long_upper_plural = 'Metres',
        long_lower_plural = 'metres',
        short_upper_plural = 'M',
        short_lower_plural = 'm',
        long_upper_singular = 'Metre',
        long_lower_singular = 'metre',
        short_upper_singular = 'M',
        short_lower_singular = 'm',
    },
}

-- Harvest seed types
game.seed_types = {
    primal = 'Primal',
    vivid = 'Vivid',
    wild = 'Wild',
}

game.level_requirement =
{
    full = 'Level Requirement',
    long_upper = 'Level Requirement',
    long_lower = 'level requirement',
    short_upper = 'Req. Lv.',
    short_lower = 'req. lv.',
    icon = '[[File:Level up icon small.png|link=|alt=Required level]]',
}

game.constants = {}

-- Characters.dat
game.constants.characters_order = {'Marauder', 'Witch', 'Ranger', 'Duelist', 'Shadow', 'Templar', 'Warrior', 'Sorceress', 'Huntress', 'Mercenary', 'Monk', 'Druid'}
game.constants.characters = {
    Marauder = {
        id = 0,
        str_id = 'Str',
        name = 'Marauder',
        str = 15,
        dex = 7,
        int = 7,
        passive_skill_tree_start_id = 'marauder594',
    },
    Witch = {
        id = 1,
        str_id = 'Int',
        name = 'Witch',
        str = 7,
        dex = 7,
        int = 15,
        passive_skill_tree_start_id = 'witch595',
    },
    Ranger = {
        id = 2,
        str_id = 'Dex',
        name = 'Ranger',
        str = 7,
        dex = 15,
        int = 7,
        passive_skill_tree_start_id = 'ranger596',
    },
    Duelist = {
        id = 3,
        str_id = 'StrDex',
        name = 'Duelist',
        str = 11,
        dex = 11,
        int = 7,
        passive_skill_tree_start_id = 'duelist597',
    },
    Shadow = {
        id = 4,
        str_id = 'DexInt',
        name = 'Shadow',
        str = 7,
        dex = 11,
        int = 11,
        passive_skill_tree_start_id = 'six704',
    },
    Templar = {
        id = 5,
        str_id = 'StrInt',
        name = 'Templar',
        str = 11,
        dex = 7,
        int = 11,
        passive_skill_tree_start_id = 'templar598',
    },
    Warrior = {
        id = 6,
        str_id = 'Str',
        name = 'Warrior',
        str = 15,
        dex = 7,
        int = 7,
        passive_skill_tree_start_id = 'marauder594',
    },
    Sorceress = {
        id = 7,
        str_id = 'Int',
        name = 'Sorceress',
        str = 7,
        dex = 7,
        int = 15,
        passive_skill_tree_start_id = 'witch595',
    },
    Huntress = {
        id = 8,
        str_id = 'Dex',
        name = 'Huntress',
        str = 7,
        dex = 15,
        int = 7,
        passive_skill_tree_start_id = 'ranger596',
    },
    Mercenary = {
        id = 9,
        str_id = 'StrDex',
        name = 'Mercenary',
        str = 11,
        dex = 11,
        int = 7,
        passive_skill_tree_start_id = 'duelist597',
    },
    Monk = {
        id = 10,
        str_id = 'DexInt',
        name = 'Monk',
        str = 7,
        dex = 11,
        int = 11,
        passive_skill_tree_start_id = 'six704',
    },
    Druid = {
        id = 11,
        str_id = 'StrInt',
        name = 'Druid',
        str = 11,
        dex = 7,
        int = 11,
        passive_skill_tree_start_id = 'templar598',
    },
}

--[[
game.constants.characters.Str = game.constants.characters.Marauder
game.constants.characters.Dex = game.constants.characters.Ranger
game.constants.characters.Int = game.constants.characters.Witch

game.constants.characters.StrDex = game.constants.characters.Duelist
game.constants.characters.DexStr = game.constants.characters.StrDex

game.constants.characters.StrInt = game.constants.characters.Templar
game.constants.characters.IntStr = game.constants.characters.StrInt

game.constants.characters.DexInt = game.constants.characters.Shadow
game.constants.characters.IntDex = game.constants.characters.DexInt

game.constants.characters.StrDexInt = game.constants.characters.Scion
game.constants.characters.DexStrInt = game.constants.characters.StrDexInt
game.constants.characters.DexIntStr = game.constants.characters.StrDexInt
game.constants.characters.IntDexStr = game.constants.characters.StrDexInt
game.constants.characters.IntStrDex = game.constants.characters.StrDexInt
game.constants.characters.StrIntDex = game.constants.characters.StrDexInt
]]--

-- No character starts with attributes lower than this.
game.constants.characters.minimum_attributes = {
    str = 7,
    dex = 7,
    int = 7,
}

game.constants.leagues = {
    ['Hunt'] = {
        name = 'Hunt',
    },
    ['Abyss'] = {
        name = 'Abyss',
    },
    ['Vaal'] = {
        name = 'Vaal',
    },
}

-- Ascendancy.dat
game.constants.ascendancy = {
    ['Marauder1'] = {
        id = 1,
        character = 0,
        name = '[DNT] Bait Fisher',
    },
    ['Marauder2'] = {
        id = 2,
        character = 0,
        name = '[DNT] Handliner',
    },
    ['Marauder3'] = {
        id = 3,
        character = 0,
        name = '[DNT] Rodman',
    },
    ['Warrior1'] = {
        id = 4,
        character = 6,
        name = 'Titan',
    },
    ['Warrior2'] = {
        id = 5,
        character = 6,
        name = 'Warbringer',
    },
    ['Warrior3'] = {
        id = 6,
        character = 6,
        name = 'Smith of Kitava',
    },
    ['Ranger1'] = {
        id = 7,
        character = 2,
        name = 'Deadeye',
    },
    ['Ranger2'] = {
        id = 8,
        character = 2,
        name = '[DNT] Piscator',
    },
    ['Ranger3'] = {
        id = 9,
        character = 2,
        name = 'Pathfinder',
    },
    ['Huntress1'] = {
        id = 10,
        character = 8,
        name = 'Amazon',
    },
    ['Huntress2'] = {
        id = 11,
        character = 8,
        name = '[DNT] Harpooner',
    },
    ['Huntress3'] = {
        id = 12,
        character = 8,
        name = 'Ritualist',
    },
    ['Witch1'] = {
        id = 13,
        character = 1,
        name = 'Infernalist',
    },
    ['Witch2'] = {
        id = 14,
        character = 1,
        name = 'Blood Mage',
    },
    ['Witch3'] = {
        id = 15,
        character = 1,
        name = 'Lich',
    },
    ['Witch3b'] = {
        id = 16,
        character = 1,
        name = 'Abyssal Lich',
    },
    ['Sorceress1'] = {
        id = 17,
        character = 7,
        name = 'Stormweaver',
    },
    ['Sorceress2'] = {
        id = 18,
        character = 7,
        name = 'Chronomancer',
    },
    ['Sorceress3'] = {
        id = 19,
        character = 7,
        name = 'Disciple of Varashta',
    },
    ['Duelist1'] = {
        id = 20,
        character = 3,
        name = '[DNT] Giller',
    },
    ['Duelist2'] = {
        id = 21,
        character = 3,
        name = '[DNT] Filleter',
    },
    ['Duelist3'] = {
        id = 22,
        character = 3,
        name = '[DNT] Waterman',
    },
    ['Mercenary1'] = {
        id = 23,
        character = 9,
        name = 'Tactician',
    },
    ['Mercenary2'] = {
        id = 24,
        character = 9,
        name = 'Witchhunter',
    },
    ['Mercenary3'] = {
        id = 25,
        character = 9,
        name = 'Gemling Legionnaire',
    },
    ['Templar1'] = {
        id = 26,
        character = 5,
        name = '[DNT] Seaman',
    },
    ['Templar2'] = {
        id = 27,
        character = 5,
        name = '[DNT] Trawler',
    },
    ['Templar3'] = {
        id = 28,
        character = 5,
        name = '[DNT] Boatman',
    },
    ['Druid1'] = {
        id = 29,
        character = 11,
        name = 'Oracle',
    },
    ['Druid2'] = {
        id = 30,
        character = 11,
        name = 'Shaman',
    },
    ['Druid3'] = {
        id = 31,
        character = 11,
        name = '[DNT] Wildfowler',
    },
    ['Shadow1'] = {
        id = 32,
        character = 4,
        name = '[DNT] Ice Fisher',
    },
    ['Shadow2'] = {
        id = 33,
        character = 4,
        name = '[DNT] Longliner',
    },
    ['Shadow3'] = {
        id = 34,
        character = 4,
        name = '[DNT] Dredger',
    },
    ['Monk1'] = {
        id = 35,
        character = 10,
        name = 'Surf Caster',
    },
    ['Monk2'] = {
        id = 36,
        character = 10,
        name = 'Invoker',
    },
    ['Monk3'] = {
        id = 37,
        character = 10,
        name = 'Acolyte of Chayula',
    },
}

game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
game.constants.attributes = {
    strength = {
        long_upper = 'Strength',
        long_lower = 'strength',
        short_upper = 'Str',
        short_lower = 'str',
        icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
        color = 'red',
    },
    dexterity = {
        long_upper = 'Dexterity',
        long_lower = 'dexterity',
        short_upper = 'Dex',
        short_lower = 'dex',
        icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
        color = 'green',
    },
    intelligence = {
        long_upper = 'Intelligence',
        long_lower = 'intelligence',
        short_upper = 'Int',
        short_lower = 'int',
        icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
        color = 'blue',
    },
}

game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}

game.constants.damage_types = {
    ['physical'] = {
        short_upper = 'Physical',
        short_lower = 'physical',
    },
    ['fire'] = {
        short_upper = 'Fire',
        short_lower = 'fire',
    },
    ['cold'] = {
        short_upper = 'Cold',
        short_lower = 'cold',
    },
    ['lightning'] = {
        short_upper = 'Lightning',
        short_lower = 'lightning',
    },
    ['chaos'] = {
        short_upper = 'Chaos',
        short_lower = 'chaos',
    },
}

-- Tags.dat
game.constants.tags = require('Module:Game/tags')

game.constants.item = {}

-- PassiveJewelRadii.dat
game.constants.item.jewel_radius_to_size = {
    [0] = 'Variable',
    [800] = 'Very Small',
    [1000] = 'Small',
    [1075] = 'Small-Medium',
    [1150] = 'Medium',
    [1225] = 'Medium-Large',
    [1300] = 'Large',
    [1500] = 'Very Large',
    [2400] = 'Massive',
}

game.constants.influences = {
    shaper = {
        id = 1,
        full = 'Shaper',
        long_upper = 'Shaper',
        long_lower = 'shaper',
    },
    elder = {
        id = 2,
        full = 'Elder',
        long_upper = 'Elder',
        long_lower = 'elder',
    },
    crusader = {
        id = 3,
        full = 'Crusader',
        long_upper = 'Crusader',
        long_lower = 'crusader',
    },
    redeemer = {
        id = 4,
        full = 'Redeemer',
        long_upper = 'Redeemer',
        long_lower = 'redeemer',
    },
    hunter = {
        id = 5,
        full = 'Hunter',
        long_upper = 'Hunter',
        long_lower = 'hunter',
    },
    warlord = {
        id = 6,
        full = 'Warlord',
        long_upper = 'Warlord',
        long_lower = 'warlord',
    },
}

game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
game.constants.rarities = {
    normal = {
        id = 1,
        full = 'Normal',
        long_upper = 'Normal',
        long_lower = 'normal',
    },
    magic = {
        id = 2,
        full = 'Magic',
        long_upper = 'Magic',
        long_lower = 'magic',
    },
    rare = {
        id = 3,
        full = 'Rare',
        long_upper = 'Rare',
        long_lower = 'rare',
    },
    unique = {
        id = 4,
        full = 'Unique',
        long_upper = 'Unique',
        long_lower = 'unique',
    },
}

-- ItemClasses.dat
game.constants.item.classes = {
    ['LifeFlask'] = {
        id = 1,
        name = 'Life Flasks',
        full = 'Life Flask',
        long_upper = 'Life Flask',
        long_lower = 'life flask',
        long_upper_plural = 'Life Flasks',
        long_lower_plural = 'life flasks',
        cats = {'life flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ManaFlask'] = {
        id = 2,
        name = 'Mana Flasks',
        full = 'Mana Flask',
        long_upper = 'Mana Flask',
        long_lower = 'mana flask',
        long_upper_plural = 'Mana Flasks',
        long_lower_plural = 'mana flasks',
        cats = {'mana flasks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE5'] = {
        id = 3,
        name = '',
        disabled = true,
    },
    ['Currency'] = {
        id = 4,
        name = 'Currency',
        full = 'Currency Item',
        long_upper = 'Currency Item',
        long_lower = 'currency item',
        long_upper_plural = 'Currency Items',
        long_lower_plural = 'currency items',
        cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Amulet'] = {
        id = 5,
        name = 'Amulets',
        full = 'Amulet',
        long_upper = 'Amulet',
        long_lower = 'amulet',
        long_upper_plural = 'Amulets',
        long_lower_plural = 'amulets',
        cats = {'amulets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Ring'] = {
        id = 6,
        name = 'Rings',
        full = 'Ring',
        long_upper = 'Ring',
        long_lower = 'ring',
        long_upper_plural = 'Rings',
        long_lower_plural = 'rings',
        cats = {'rings'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Claw'] = {
        id = 7,
        name = 'Claws',
        full = 'Claw',
        long_upper = 'Claw',
        long_lower = 'claw',
        long_upper_plural = 'Claws',
        long_lower_plural = 'claws',
        cats = {'claws'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Dagger'] = {
        id = 8,
        name = 'Daggers',
        full = 'Dagger',
        long_upper = 'Dagger',
        long_lower = 'dagger',
        long_upper_plural = 'Daggers',
        long_lower_plural = 'daggers',
        cats = {'daggers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Wand'] = {
        id = 9,
        name = 'Wands',
        full = 'Wand',
        long_upper = 'Wand',
        long_lower = 'wand',
        long_upper_plural = 'Wands',
        long_lower_plural = 'wands',
        cats = {'wands'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['One Hand Sword'] = {
        id = 10,
        name = 'One Hand Swords',
        full = 'One Hand Sword',
        long_upper = 'One Hand Sword',
        long_lower = 'one hand sword',
        long_upper_plural = 'One Hand Swords',
        long_lower_plural = 'one hand swords',
        cats = {'one hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['DONOTUSE6'] = {
        id = 11,
        name = '',
        disabled = true,
    },
    ['One Hand Axe'] = {
        id = 12,
        name = 'One Hand Axes',
        full = 'One Hand Axe',
        long_upper = 'One Hand Axe',
        long_lower = 'one hand axe',
        long_upper_plural = 'One Hand Axes',
        long_lower_plural = 'one hand axes',
        cats = {'one hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['One Hand Mace'] = {
        id = 13,
        name = 'One Hand Maces',
        full = 'One Hand Mace',
        long_upper = 'One Hand Mace',
        long_lower = 'one hand mace',
        long_upper_plural = 'One Hand Maces',
        long_lower_plural = 'one hand maces',
        cats = {'one hand maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Bow'] = {
        id = 14,
        name = 'Bows',
        full = 'Bow',
        long_upper = 'Bow',
        long_lower = 'bow',
        long_upper_plural = 'Bows',
        long_lower_plural = 'bows',
        cats = {'bows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Staff'] = {
        id = 15,
        name = 'Staves',
        full = 'Staff',
        long_upper = 'Staff',
        long_lower = 'staff',
        long_upper_plural = 'Staves',
        long_lower_plural = 'staves',
        cats = {'staves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Two Hand Sword'] = {
        id = 16,
        name = 'Two Hand Swords',
        full = 'Two Hand Sword',
        long_upper = 'Two Hand Sword',
        long_lower = 'two hand sword',
        long_upper_plural = 'Two Hand Swords',
        long_lower_plural = 'two hand swords',
        cats = {'two hand swords'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Two Hand Axe'] = {
        id = 17,
        name = 'Two Hand Axes',
        full = 'Two Hand Axe',
        long_upper = 'Two Hand Axe',
        long_lower = 'two hand axe',
        long_upper_plural = 'Two Hand Axes',
        long_lower_plural = 'two hand axes',
        cats = {'two hand axes'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Two Hand Mace'] = {
        id = 18,
        name = 'Two Hand Maces',
        full = 'Two Hand Mace',
        long_upper = 'Two Hand Mace',
        long_lower = 'two hand mace',
        long_upper_plural = 'Two Hand Maces',
        long_lower_plural = 'two hand maces',
        cats = {'two hand maces'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Active Skill Gem'] = {
        id = 19,
        name = 'Skill Gems',
        full = 'Skill Gem',
        long_upper = 'Skill Gem',
        long_lower = 'skill gem',
        long_upper_plural = 'Skill Gems',
        long_lower_plural = 'skill gems',
        cats = {'skill gems'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Support Skill Gem'] = {
        id = 20,
        name = 'Support Gems',
        full = 'Support Gem',
        long_upper = 'Support Gem',
        long_lower = 'support gem',
        long_upper_plural = 'Support Gems',
        long_lower_plural = 'support gems',
        cats = {'support gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Quiver'] = {
        id = 21,
        name = 'Quivers',
        full = 'Quiver',
        long_upper = 'Quiver',
        long_lower = 'quiver',
        long_upper_plural = 'Quivers',
        long_lower_plural = 'quivers',
        cats = {'quivers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Belt'] = {
        id = 22,
        name = 'Belts',
        full = 'Belt',
        long_upper = 'Belt',
        long_lower = 'belt',
        long_upper_plural = 'Belts',
        long_lower_plural = 'belts',
        cats = {'belts'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Gloves'] = {
        id = 23,
        name = 'Gloves',
        full = 'Gloves',
        long_upper = 'Gloves',
        long_lower = 'gloves',
        long_upper_plural = 'Gloves',
        long_lower_plural = 'gloves',
        cats = {'gloves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Boots'] = {
        id = 24,
        name = 'Boots',
        full = 'Boots',
        long_upper = 'Boots',
        long_lower = 'boots',
        long_upper_plural = 'Boots',
        long_lower_plural = 'boots',
        cats = {'boots'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Body Armour'] = {
        id = 25,
        name = 'Body Armours',
        full = 'Body Armour',
        long_upper = 'Body Armour',
        long_lower = 'body armour',
        long_upper_plural = 'Body Armours',
        long_lower_plural = 'body armours',
        cats = {'body armours'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Helmet'] = {
        id = 26,
        name = 'Helmets',
        full = 'Helmet',
        long_upper = 'Helmet',
        long_lower = 'helmet',
        long_upper_plural = 'Helmets',
        long_lower_plural = 'helmets',
        cats = {'helmets'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Shield'] = {
        id = 27,
        name = 'Shields',
        full = 'Shield',
        long_upper = 'Shield',
        long_lower = 'shield',
        long_upper_plural = 'Shields',
        long_lower_plural = 'shields',
        cats = {'shields'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['SmallRelic'] = {
        id = 28,
        name = 'Small Relics',
        disabled = true,
    },
    ['MediumRelic'] = {
        id = 29,
        name = 'Medium Relics',
        disabled = true,
    },
    ['LargeRelic'] = {
        id = 30,
        name = 'Large Relics',
        disabled = true,
    },
    ['StackableCurrency'] = {
        id = 31,
        name = 'Stackable Currency',
        full = 'Currency Item',
        long_upper = 'Currency Item',
        long_lower = 'currency item',
        long_upper_plural = 'Currency Items',
        long_lower_plural = 'currency items',
        cats = {'currency items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['QuestItem'] = {
        id = 32,
        name = 'Quest Items',
        full = 'Quest Item',
        long_upper = 'Quest Item',
        long_lower = 'quest item',
        long_upper_plural = 'Quest Items',
        long_lower_plural = 'quest items',
        cats = {'quest items'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = false,
    },
    ['Sceptre'] = {
        id = 33,
        name = 'Sceptres',
        full = 'Sceptre',
        long_upper = 'Sceptre',
        long_lower = 'sceptre',
        long_upper_plural = 'Sceptres',
        long_lower_plural = 'sceptres',
        cats = {'sceptres'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['UtilityFlask'] = {
        id = 34,
        name = 'Charms',
        full = 'Charm',
        long_upper = 'Charm',
        long_lower = 'charm',
        long_upper_plural = 'Charms',
        long_lower_plural = 'charms',
        cats = {'charms'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE7'] = {
        id = 35,
        name = '',
        disabled = true,
    },
    ['Map'] = {
        id = 36,
        name = 'Waystones',
        full = 'Waystone',
        long_upper = 'Waystone',
        long_lower = 'waystone',
        long_upper_plural = 'Waystones',
        long_lower_plural = 'waystones',
        cats = {'waystones'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Unarmed'] = {
        id = 37,
        name = '',
        disabled = true,
    },
    ['FishingRod'] = {
        id = 38,
        name = 'Fishing Rods',
        full = 'Fishing Rod',
        long_upper = 'Fishing Rod',
        long_lower = 'fishing rod',
        long_upper_plural = 'Fishing Rods',
        long_lower_plural = 'fishing rods',
        cats = {'fishing rods'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['MapFragment'] = {
        id = 39,
        name = 'Map Fragments',
        full = 'Map Fragment',
        long_upper = 'Map Fragment',
        long_lower = 'map fragment',
        long_upper_plural = 'Map Fragments',
        long_lower_plural = 'map fragments',
        cats = {'map fragments'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HideoutDoodad'] = {
        id = 40,
        name = 'Hideout Doodads',
        full = 'Hideout Decoration',
        long_upper = 'Hideout Decoration',
        long_lower = 'hideout decoration',
        long_upper_plural = 'Hideout Decorations',
        long_lower_plural = 'hideout decorations',
        cats = {'hideout decorations'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Microtransaction'] = {
        id = 41,
        name = 'Microtransactions',
        full = 'Cosmetic Item',
        long_upper = 'Cosmetic Item',
        long_lower = 'cosmetic item',
        long_upper_plural = 'Cosmetic Items',
        long_lower_plural = 'cosmetic items',
        cats = {'cosmetic items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Jewel'] = {
        id = 42,
        name = 'Jewels',
        full = 'Jewel',
        long_upper = 'Jewel',
        long_lower = 'jewel',
        long_upper_plural = 'Jewels',
        long_lower_plural = 'jewels',
        cats = {'jewels'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DivinationCard'] = {
        id = 43,
        name = 'Divination Cards',
        full = 'Divination Card',
        long_upper = 'Divination Card',
        long_lower = 'divination card',
        long_upper_plural = 'Divination Cards',
        long_lower_plural = 'divination cards',
        cats = {'divination cards'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE8'] = {
        id = 44,
        name = '',
        disabled = true,
    },
    ['DONOTUSE9'] = {
        id = 45,
        name = '',
        disabled = true,
    },
    ['DONOTUSE10'] = {
        id = 46,
        name = '',
        disabled = true,
    },
    ['MiscMapItem'] = {
        id = 47,
        name = 'Misc Map Items',
        full = 'Miscellaneous Map Item',
        long_upper = 'Miscellaneous Map Item',
        long_lower = 'miscellaneous map item',
        long_upper_plural = 'Miscellaneous Map Items',
        long_lower_plural = 'miscellaneous map items',
        cats = {'miscellaneous map items'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Leaguestone'] = {
        id = 48,
        name = 'Leaguestones',
        full = 'Leaguestone',
        long_upper = 'Leaguestone',
        long_lower = 'leaguestone',
        long_upper_plural = 'Leaguestones',
        long_lower_plural = 'leaguestones',
        cats = {'leaguestones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['PantheonSoul'] = {
        id = 49,
        name = 'Pantheon Souls',
        full = 'Captured Soul',
        long_upper = 'Captured Soul',
        long_lower = 'captured soul',
        long_upper_plural = 'Captured Souls',
        long_lower_plural = 'captured souls',
        cats = {'captured souls'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UniqueFragment'] = {
        id = 50,
        name = 'Pieces',
        full = 'Item Piece',
        long_upper = 'Item Piece',
        long_lower = 'item piece',
        long_upper_plural = 'Item Pieces',
        long_lower_plural = 'item pieces',
        cats = {'item pieces'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['AbyssJewel'] = {
        id = 51,
        name = 'Abyss Jewels',
        full = 'Abyss Jewel',
        long_upper = 'Abyss Jewel',
        long_lower = 'abyss jewel',
        long_upper_plural = 'Abyss Jewels',
        long_lower_plural = 'abyss jewels',
        cats = {'abyss jewels'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['IncursionItem'] = {
        id = 52,
        name = 'Incursion Items',
        full = 'Incursion Item',
        long_upper = 'Incursion Item',
        long_lower = 'incursion item',
        long_upper_plural = 'Incursion Items',
        long_lower_plural = 'incursion items',
        cats = {'incursion items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DelveSocketableCurrency'] = {
        id = 53,
        name = 'Delve Socketable Currency',
        full = 'Resonator',
        long_upper = 'Resonator',
        long_lower = 'resonator',
        long_upper_plural = 'Resonators',
        long_lower_plural = 'resonators',
        cats = {'resonators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Incubator'] = {
        id = 54,
        name = 'Incubators',
        full = 'Incubator',
        long_upper = 'Incubator',
        long_lower = 'incubator',
        long_upper_plural = 'Incubators',
        long_lower_plural = 'incubators',
        cats = {'incubators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['UniqueShard'] = {
        id = 55,
        name = 'Shards',
        disabled = true,
    },
    ['UniqueShardBase'] = {
        id = 56,
        name = 'Shard Hearts',
        disabled = true,
    },
    ['DONOTUSE11'] = {
        id = 57,
        name = '',
        disabled = true,
    },
    ['Warstaff'] = {
        id = 58,
        name = 'Quarterstaves',
        full = 'Quarterstaff',
        long_upper = 'Quarterstaff',
        long_lower = 'quarterstaff',
        long_upper_plural = 'Quarterstaves',
        long_lower_plural = 'quarterstaves',
        cats = {'quarterstaves'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['DelveStackableSocketableCurrency'] = {
        id = 59,
        name = 'Delve Stackable Socketable Currency',
        full = 'Resonator',
        long_upper = 'Resonator',
        long_lower = 'resonator',
        long_upper_plural = 'Resonators',
        long_lower_plural = 'resonators',
        cats = {'resonators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['AtlasUpgradeItem'] = {
        id = 60,
        name = 'Atlas Upgrade Items',
        full = 'Voidstone',
        long_upper = 'Voidstone',
        long_lower = 'voidstone',
        long_upper_plural = 'Voidstones',
        long_lower_plural = 'voidstones',
        cats = {'voidstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE4'] = {
        id = 61,
        name = '',
        disabled = true,
    },
    ['HiddenItem'] = {
        id = 62,
        name = 'Hidden Items',
        disabled = true,
    },
    ['DONOTUSE1'] = {
        id = 63,
        name = '',
        disabled = true,
    },
    ['DONOTUSE2'] = {
        id = 64,
        name = '',
        disabled = true,
    },
    ['DONOTUSE3'] = {
        id = 65,
        name = '',
        disabled = true,
    },
    ['HeistContract'] = {
        id = 66,
        name = 'Contracts',
        full = 'Contract',
        long_upper = 'Contract',
        long_lower = 'contract',
        long_upper_plural = 'Contracts',
        long_lower_plural = 'contracts',
        cats = {'contracts'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentWeapon'] = {
        id = 67,
        name = 'Heist Gear',
        full = 'Rogue\'s Gear',
        long_upper = 'Rogue\'s Gear',
        long_lower = 'rogue\'s gear',
        long_upper_plural = 'Rogue\'s Gear',
        long_lower_plural = 'rogue\'s gear',
        cats = {'rogue\'s gear'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentTool'] = {
        id = 68,
        name = 'Heist Tools',
        full = 'Rogue\'s Tool',
        long_upper = 'Rogue\'s Tool',
        long_lower = 'rogue\'s tool',
        long_upper_plural = 'Rogue\'s Tools',
        long_lower_plural = 'rogue\'s tools',
        cats = {'rogue\'s tools'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentUtility'] = {
        id = 69,
        name = 'Heist Cloaks',
        full = 'Rogue\'s Cloak',
        long_upper = 'Rogue\'s Cloak',
        long_lower = 'rogue\'s cloak',
        long_upper_plural = 'Rogue\'s Cloaks',
        long_lower_plural = 'rogue\'s cloaks',
        cats = {'rogue\'s cloaks'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistEquipmentReward'] = {
        id = 70,
        name = 'Heist Brooches',
        full = 'Rogue\'s Brooch',
        long_upper = 'Rogue\'s Brooch',
        long_lower = 'rogue\'s brooch',
        long_upper_plural = 'Rogue\'s Brooches',
        long_lower_plural = 'rogue\'s brooches',
        cats = {'rogue\'s brooches'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistBlueprint'] = {
        id = 71,
        name = 'Blueprints',
        full = 'Blueprint',
        long_upper = 'Blueprint',
        long_lower = 'blueprint',
        long_upper_plural = 'Blueprints',
        long_lower_plural = 'blueprints',
        cats = {'blueprints'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Trinket'] = {
        id = 72,
        name = 'Trinkets',
        full = 'Trinket',
        long_upper = 'Trinket',
        long_lower = 'trinket',
        long_upper_plural = 'Trinkets',
        long_lower_plural = 'trinkets',
        cats = {'trinkets'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['HeistObjective'] = {
        id = 73,
        name = 'Heist Targets',
        full = 'Heist Target',
        long_upper = 'Heist Target',
        long_lower = 'heist target',
        long_upper_plural = 'Heist Targets',
        long_lower_plural = 'heist targets',
        cats = {'heist targets'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ExpeditionLogbook'] = {
        id = 74,
        name = 'Expedition Logbooks',
        full = 'Expedition Logbook',
        long_upper = 'Expedition Logbook',
        long_lower = 'expedition logbook',
        long_upper_plural = 'Expedition Logbooks',
        long_lower_plural = 'expedition logbooks',
        cats = {'expedition logbooks'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['IncubatorStackable'] = {
        id = 75,
        name = 'Incubators',
        full = 'Incubator',
        long_upper = 'Incubator',
        long_lower = 'incubator',
        long_upper_plural = 'Incubators',
        long_lower_plural = 'incubators',
        cats = {'incubators'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ArchnemesisMod'] = {
        id = 76,
        name = 'Archnemesis Mods',
        full = 'Itemised Archnemesis Modifier',
        long_upper = 'Itemised Archnemesis Modifier',
        long_lower = 'itemised Archnemesis modifier',
        long_upper_plural = 'Itemised Archnemesis Modifiers',
        long_lower_plural = 'itemised Archnemesis modifiers',
        cats = {'itemised Archnemesis modifiers'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
        disabled = true,
    },
    ['Meta Skill Gem'] = {
        id = 77,
        name = '',
        full = 'Meta Skill Gem',
        long_upper = 'Meta Skill Gem',
        long_lower = 'meta skill gem',
        long_upper_plural = 'Meta Skill Gems',
        long_lower_plural = 'meta skill gems',
        cats = {'meta gems'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Spear'] = {
        id = 78,
        name = 'Spears',
        full = 'Spear',
        long_upper = 'Spear',
        long_lower = 'spear',
        long_upper_plural = 'Spears',
        long_lower_plural = 'spears',
        cats = {'spears'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Crossbow'] = {
        id = 79,
        name = 'Crossbows',
        full = 'Crossbow',
        long_upper = 'Crossbow',
        long_lower = 'crossbow',
        long_upper_plural = 'Crossbows',
        long_lower_plural = 'crossbows',
        cats = {'crossbows'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Focus'] = {
        id = 80,
        name = 'Foci',
        full = 'Focus',
        long_upper = 'Focus',
        long_lower = 'focus',
        long_upper_plural = 'Foci',
        long_lower_plural = 'foci',
        cats = {'foci'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['InstanceLocalItem'] = {
        id = 81,
        name = 'Instance Local Items',
        full = 'Instance Local Item',
        long_upper = 'Instance Local Item',
        long_lower = 'Instance local item',
        long_upper_plural = 'Instance Local Items',
        long_lower_plural = 'Instance local items',
        cats = {'instance local items'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['SentinelDrone'] = {
        id = 82,
        name = 'Sentinels',
        full = 'Sentinel',
        long_upper = 'Sentinel',
        long_lower = 'sentinel',
        long_upper_plural = 'Sentinels',
        long_lower_plural = 'sentinels',
        cats = {'sentinels'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['MemoryLine'] = {
        id = 83,
        name = 'Memories',
        full = 'Memory',
        long_upper = 'Memory',
        long_lower = 'memory',
        long_upper_plural = 'Memories',
        long_lower_plural = 'memories',
        cats = {'memories'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Flail'] = {
        id = 84,
        name = 'Flails',
        full = 'Flail',
        long_upper = 'Flail',
        long_lower = 'flail',
        long_upper_plural = 'Flails',
        long_lower_plural = 'flails',
        cats = {'flails'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Relic'] = {
        id = 85,
        name = 'Relics',
        full = 'Relic',
        long_upper = 'Relic',
        long_lower = 'relic',
        long_upper_plural = 'Relics',
        long_lower_plural = 'relics',
        cats = {'relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['SanctumSpecialRelic'] = {
        id = 86,
        name = 'Sanctified Relics',
        full = 'Sanctified Relic',
        long_upper = 'Sanctified Relic',
        long_lower = 'sanctified relic',
        long_upper_plural = 'Sanctified Relics',
        long_lower_plural = 'sanctified relics',
        cats = {'sanctified relics'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Breachstone'] = {
        id = 87,
        name = 'Breachstones',
        full = 'Breachstone',
        long_upper = 'Breachstone',
        long_lower = 'breachstone',
        long_upper_plural = 'Breachstones',
        long_lower_plural = 'breachstones',
        cats = {'breachstones'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['GiftBox'] = {
        id = 88,
        name = '',
        disabled = true,
    },
    ['VaultKey'] = {
        id = 89,
        name = 'Vault Keys',
        full = 'Vault Key',
        long_upper = 'Vault Key',
        long_lower = 'vault key',
        long_upper_plural = 'Vault Keys',
        long_lower_plural = 'vault keys',
        cats = {'vault keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['ItemisedSanctum'] = {
        id = 90,
        name = 'Trial Coins',
        full = 'Trial Coin',
        long_upper = 'Trial Coin',
        long_lower = 'trial coin',
        long_upper_plural = 'Trial Coins',
        long_lower_plural = 'trial coins',
        cats = {'trial coins'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['DONOTUSE12'] = {
        id = 91,
        name = '',
        disabled = true,
    },
    ['UncutSkillGem_OLD'] = {
        id = 92,
        name = '',
        disabled = true,
    },
    ['Buckler'] = {
        id = 93,
        name = 'Bucklers',
        full = 'Buckler',
        long_upper = 'Buckler',
        long_lower = 'buckler',
        long_upper_plural = 'Bucklers',
        long_lower_plural = 'bucklers',
        cats = {'bucklers'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Thrown One Hand Axe'] = {
        id = 94,
        name = '',
        disabled = true,
    },
    ['Thrown Two Hand Axe'] = {
        id = 95,
        name = '',
        disabled = true,
    },
    ['ConventionTreasure'] = {
        id = 96,
        name = '',
        disabled = true,
    },
    ['TrapTool'] = {
        id = 97,
        name = 'Traps',
        full = 'Trap',
        long_upper = 'Trap',
        long_lower = 'trap',
        long_upper_plural = 'Traps',
        long_lower_plural = 'traps',
        cats = {'traps'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['Crossbow Attachment REMOVE'] = {
        id = 98,
        name = '',
        disabled = true,
    },
    ['SkillGemToken'] = {
        id = 99,
        name = 'Currency',
        disabled = true,
    },
    ['Nothing'] = {
        id = 100,
        name = '',
        disabled = true,
    },
    ['UltimatumKey'] = {
        id = 101,
        name = 'Inscribed Ultimatum',
        full = 'Inscribed Ultimatum',
        long_upper = 'Inscribed Ultimatum',
        long_lower = 'inscribed ultimatum',
        long_upper_plural = 'Inscribed Ultimatums',
        long_lower_plural = 'inscribed ultimatums',
        cats = {'inscribed ultimatums'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UncutSupportGem_OLD'] = {
        id = 102,
        name = '',
        disabled = true,
    },
    ['UncutReservationGem_OLD'] = {
        id = 103,
        name = '',
        disabled = true,
    },
    ['Thrown Shield'] = {
        id = 104,
        name = '',
        disabled = true,
    },
    ['SoulCore'] = {
        id = 105,
        name = 'Augment',
        full = 'Augment',
        long_upper = 'Augment',
        long_lower = 'augment',
        long_upper_plural = 'augments',
        long_lower_plural = 'augments',
        cats = {'augments'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['TowerAugmentation'] = {
        id = 106,
        name = 'Tablet',
        full = 'Tablet',
        long_upper = 'Tablet',
        long_lower = 'tablet',
        long_upper_plural = 'Tablets',
        long_lower_plural = 'tablets',
        cats = {'tablets'},
        can_be_corrupted = true,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Omen'] = {
        id = 107,
        name = 'Omen',
        full = 'Omen',
        long_upper = 'Omen',
        long_lower = 'omen',
        long_upper_plural = 'Omens',
        long_lower_plural = 'omens',
        cats = {'omens'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['PinnacleKey'] = {
        id = 108,
        name = 'Pinnacle Keys',
        full = 'Pinnacle Key',
        long_upper = 'Pinnacle Key',
        long_lower = 'pinnacle key',
        long_upper_plural = 'Pinnacle Keys',
        long_lower_plural = 'pinnacle keys',
        cats = {'pinnacle keys'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['Talisman'] = {
        id = 109,
        name = 'Talismans',
        full = 'Talisman',
        long_upper = 'Talisman',
        long_lower = 'talisman',
        long_upper_plural = 'Talismans',
        long_lower_plural = 'talismans',
        cats = {'talismans'},
        can_be_corrupted = true,
        can_be_double_corrupted = true,
        can_have_influences = true,
        can_have_desecrated_mods = true,
        tags = {},
    },
    ['UncutSkillGemStackable'] = {
        id = 110,
        name = 'Uncut Skill Gems',
        full = 'Uncut Skill Gem',
        long_upper = 'Uncut Skill Gem',
        long_lower = 'uncut skill gem',
        long_upper_plural = 'Uncut Skill Gems',
        long_lower_plural = 'uncut skill gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UncutSupportGemStackable'] = {
        id = 111,
        name = 'Uncut Support Gems',
        full = 'Uncut Support Gem',
        long_upper = 'Uncut Support Gem',
        long_lower = 'uncut support gem',
        long_upper_plural = 'Uncut Support Gems',
        long_lower_plural = 'uncut support gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['UncutReservationGemStackable'] = {
        id = 112,
        name = 'Uncut Spirit Gems',
        full = 'Uncut Spirit Gem',
        long_upper = 'Uncut Spirit Gem',
        long_lower = 'uncut spirit gem',
        long_upper_plural = 'Uncut Spirit Gems',
        long_lower_plural = 'uncut spirit gems',
        cats = {'uncut gems'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['IncursionArm'] = {
        id = 113,
        name = 'Transcendent Arm',
        full = 'Transcendent Arm',
        long_upper = 'Transcendent Arm',
        long_lower = 'transcendent arm',
        long_upper_plural = 'Transcendent Arms',
        long_lower_plural = 'transcendent arms',
        cats = {'transcendent arms'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
    ['IncursionLeg'] = {
        id = 114,
        name = 'Transcendent Leg',
        full = 'Transcendent Leg',
        long_upper = 'Transcendent Leg',
        long_lower = 'transcendent leg',
        long_upper_plural = 'Transcendent Legs',
        long_lower_plural = 'transcendent legs',
        cats = {'transcendent legs'},
        can_be_corrupted = false,
        can_be_double_corrupted = false,
        can_have_influences = false,
        can_have_desecrated_mods = false,
    },
}

-- MicrotransactionCategory.dat
game.constants.item.cosmetic_item_types = {
    ['Weapon Skin'] = {
        cats = {'Weapon skins'},
    },
    ['Shield Skin'] = {
        cats = {'Shield skins'},
    },
    ['Weapon Effect'] = {
        cats = {'Weapon effects'},
    },
    ['Weapon Added Effect'] = {
        cats = {'Weapon added effects'},
    },
    ['Armour Skin'] = {
        cats = {'Armour skins'},
    },
    ['Armour Attachment'] = {
        cats = {'Armour attachments'},
    },
    ['Helmet Skin'] = {
        cats = {'Helmet skins'},
    },
    ['Helmet Attachment'] = {
        cats = {'Helmet attachments'},
    },
    ['Gloves Skin'] = {
        cats = {'Gloves skins'},
    },
    ['Boots Skin'] = {
        cats = {'Boots skins'},
    },
    ['Footprints'] = {
        cats = {'Footprints effects'},
    },
    ['Portal'] = {
        cats = {'Portal effects'},
    },
    ['Social Frame'] = {
        cats = {'Portrait frames'},
    },
    ['Portrait'] = {
        cats = {'Portraits'},
    },
    ['Pet'] = {
        cats = {'Pets'},
    },
    ['Apparition'] = {
        cats = {'Apparitions'},
    },
    ['Character Effect'] = {
        cats = {'Character effects'},
    },
    ['Skill Gem Effect'] = {
        cats = {'Alternate skill effects'},
    },
    ['Dance'] = {
        cats = {'Character animations'},
    },
    ['Consumable'] = {
        cats = {'Consumable items'},
    },
    ['Hideout Item'] = {
        cats = {'Hideout decorations'},
    },
    ['Miscellaneous'] = {
        cats = {'Miscellaneous cosmetic items'},
    },
    ['Helmet Skin / Attachment'] = {
        cats = {'Helmet skins', 'Helmet attachments'},
    },
    ['Cursor'] = {
        cats = {'Cursor skins'},
    },
    ['Amulet Skin'] = {
        cats = {'Amulet skins'},
    },
    ['Belt Skin'] = {
        cats = {'Belt skins'},
    },
    ['Flask Skin'] = {
        cats = {'Flask skins'},
    },
    ['Passive Jewel Skin'] = {
        cats = {'Jewel skins'},
    },
    ['Ring Skin'] = {
        cats = {'Ring skins'},
    },
    ['Hip Attachment'] = {
        cats = {'Hip attachments'},
    },
    ['Alternate Charge Skin'] = {
        cats = {'Alternate charge skins'},
    },
    ['Extra Effect'] = {
        cats = {'Extra cosmetic effects'},
    },
}

-- GemTags.dat
local gem_tags = require('Module:Game/gem tags')
game.constants.item.gem_tags = gem_tags.tags
game.constants.item.gem_tags_lookup = gem_tags.lookup

game.constants.item.gem_quality_types = {
    {
        id = 1,
        full = 'Superior',
        long_upper = 'Superior',
        long_lower = 'superior',
        short_upper = 'S',
        short_lower = 's',
    },
    {
        id = 2,
        full = 'Anomalous',
        long_upper = 'Anomalous',
        long_lower = 'anomalous',
        short_upper = 'A',
        short_lower = 'a',
    },
    {
        id = 3,
        full = 'Divergent',
        long_upper = 'Divergent',
        long_lower = 'divergent',
        short_upper = 'D',
        short_lower = 'd',
    },
    {
        id = 4,
        full = 'Phantasmal',
        long_upper = 'Phantasmal',
        long_lower = 'phantasmal',
        short_upper = 'P',
        short_lower = 'p',
    },
}

game.constants.skill = {}

-- CostTypes.dat
game.constants.skill.cost_types = {
    ['Mana'] = {
        full = 'Mana',
        long_upper = 'Mana',
        long_lower = 'mana',
    },
    ['Life'] = {
        full = 'Life',
        long_upper = 'Life',
        long_lower = 'life',
    },
    ['ES'] = {
        full = 'Energy Shield',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
    },
    ['Rage'] = {
        full = 'Rage',
        long_upper = 'Rage',
        long_lower = 'rage',
    },
    ['ManaPercent'] = {
        full = 'Mana Percent',
        long_upper = 'Mana',
        long_lower = 'mana',
    },
    ['LifePercent'] = {
        full = 'Life Percent',
        long_upper = 'Life',
        long_lower = 'life',
    },
    ['UnreservedManaPercent'] = {
        full = 'Unreserved Mana Percent',
        long_upper = 'Unreserved Mana',
        long_lower = 'unreserved mana',
    },
    ['ManaPerMinute'] = {
        full = 'Mana per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
    },
    ['LifePerMinute'] = {
        full = 'Life per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
    },
    ['ManaPercentPerMinute'] = {
        full = 'Mana Percent per Minute',
        long_upper = 'Mana per second',
        long_lower = 'mana per second',
    },
    ['LifePercentPerMinute'] = {
        full = 'Life Percent per Minute',
        long_upper = 'Life per second',
        long_lower = 'life per second',
    },
    ['ESPerMinute'] = {
        full = 'Energy Shield per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercentPerMinute'] = {
        full = 'Energy Shield Percent per Minute',
        long_upper = 'Energy Shield per second',
        long_lower = 'energy shield per second',
    },
    ['ESPercent'] = {
        full = 'Energy Shield Percent',
        long_upper = 'Energy Shield',
        long_lower = 'energy shield',
    },
    ['RagePerMinute'] = {
        full = 'Rage per Minute',
        long_upper = 'Rage per second',
        long_lower = 'rage per second',
    },
}

-- ItemExperiencePerLevel.dat
game.constants.skill.gem_levels = {
    [1] = 0,
    [2] = 3,
    [3] = 6,
    [4] = 10,
    [5] = 14,
    [6] = 18,
    [7] = 22,
    [8] = 26,
    [9] = 31,
    [10] = 36,
    [11] = 41,
    [12] = 46,
    [13] = 52,
    [14] = 58,
    [15] = 64,
    [16] = 66,
    [17] = 72,
    [18] = 78,
    [19] = 84,
    [20] = 90,
}

-- NPCMaster.dat
game.constants.masters = {
    {
        full = 'Navali',
        long_upper = 'Navali',
        short_upper = 'Navali',
        short_lower = 'navali',
    },
    {
        full = 'Einhar, Beastmaster',
        long_upper = 'Einhar, Beastmaster',
        short_upper = 'Einhar',
        short_lower = 'einhar',
    },
    {
        full = 'Alva, Master Explorer',
        long_upper = 'Alva, Master Explorer',
        short_upper = 'Alva',
        short_lower = 'alva',
    },
    {
        full = 'Helena',
        long_upper = 'Helena',
        short_upper = 'Helena',
        short_lower = 'helena',
    },
    {
        full = 'Niko, Master of the Depths',
        long_upper = 'Niko, Master of the Depths',
        short_upper = 'Niko',
        short_lower = 'niko',
    },
    {
        full = 'Jun, Veiled Master',
        long_upper = 'Jun, Veiled Master',
        short_upper = 'Jun',
        short_lower = 'jun',
    },
    {
        full = 'Zana, Master Cartographer',
        long_upper = 'Zana, Master Cartographer',
        short_upper = 'Zana',
        short_lower = 'zana',
    },
}

game.constants.mod = {}

game.constants.mod.domains = {
    [1] = {
        short_upper = 'Item',
        short_lower = 'item',
    },
    [2] = {
        short_upper = 'Flask',
        short_lower = 'flask',
    },
    [3] = {
        short_upper = 'Monster',
        short_lower = 'monster',
    },
    [4] = {
        short_upper = 'Chest',
        short_lower = 'chest',
    },
    [5] = {
        short_upper = 'Strongbox',
        short_lower = 'strongbox',
    },
    [6] = {
        short_upper = 'Area',
        short_lower = 'area',
    },
    [7] = nil, -- unused
    [8] = {
        short_upper = 'Relic',
        short_lower = 'relic',
    },
    [9] = nil, -- unused
    [10] = {
        short_upper = 'Crafted',
        short_lower = 'crafted',
    },
    [11] = {
        short_upper = 'Jewel',
        short_lower = 'jewel',
    },
    [12] = {
        short_upper = 'Atlas',
        short_lower = 'atlas',
    },
    [13] = {
        short_upper = 'Leaguestone',
        short_lower = 'leaguestone',
    },
    [14] = nil, -- unused
    [15] = {
        short_upper = 'Map Device',
        short_lower = 'map device',
    },
    [16] = {
        short_upper = 'Dummy',
        short_lower = 'dummy',
    },
    [17] = nil, -- unused
    [18] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [19] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'Synthesis unknown',
    },
    [20] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [21] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'Synthesis bonus',
    },
    [22] = {
        short_upper = 'Cluster Jewel',
        short_lower = 'cluster jewel',
    },
    [23] = {
        short_upper = 'Heist Contract/Blueprint',
        short_lower = 'heist contract/blueprint',
    },
    [24] = {
        short_upper = 'Heist Equipment',
        short_lower = 'heist equipment',
    },
    [25] = {
        short_upper = 'Heist Trinket',
        short_lower = 'heist trinket',
    },
    [26] = nil, -- unused
    [27] = {
        short_upper = 'Veiled',
        short_lower = 'veiled',
    },
    [28] = {
        short_upper = 'Desecrated',
        short_lower = 'desecrated',
    },
    [29] = {
        short_upper = 'Expedition Remnant',
        short_lower = 'expedition remnant',
    },
    [30] = nil, -- unused
    [31] = {
        short_upper = 'Sentinel',
        short_lower = 'sentinel',
    },
    [32] = {
        short_upper = 'Memory',
        short_lower = 'memory',
    },
    [33] = nil, -- unused
    [34] = {
        short_upper = 'Tablet',
        short_lower = 'tablet',
    },
    [35] = {
        short_upper = 'Ultimatum key',
        short_lower = 'ultimatum key',
    },
    [36] = {
        short_upper = 'Vault key',
        short_lower = 'vault key',
    },
    [37] = {
        short_upper = 'Incursion limb',
        short_lower = 'incursion limb',
    },
}

-- ModGenerationType.dat
game.constants.mod.generation_types = {
    [1] = {
        short_upper = 'Prefix',
        short_lower = 'prefix',
    },
    [2] = {
        short_upper = 'Suffix',
        short_lower = 'suffix',
    },
    [3] = {
        short_upper = 'Intrinsic',
        short_lower = 'intrinsic',
    },
    [4] = {
        short_upper = 'Nemesis',
        short_lower = 'nemesis',
    },
    [5] = {
        short_upper = 'Corrupted',
        short_lower = 'corrupted',
    },
    [6] = {
        short_upper = 'Bloodlines',
        short_lower = 'bloodlines',
    },
    [7] = {
        short_upper = 'Torment',
        short_lower = 'torment',
    },
    [8] = {
        short_upper = 'Tempest',
        short_lower = 'tempest',
    },
    [9] = {
        short_upper = 'Talisman',
        short_lower = 'talisman',
    },
    [10] = nil, -- unused
    [11] = {
        short_upper = 'Essence',
        short_lower = 'essence',
    },
    [12] = nil, -- unused
    [13] = {
        short_upper = 'Bestiary',
        short_lower = 'bestiary',
    },
    [14] = {
        short_upper = 'Delve Area',
        short_lower = 'delve area',
    },
    [15] = {
        short_upper = 'Synthesis unknown',
        short_lower = 'synthesis unknown',
    },
    [16] = {
        short_upper = 'Synthesis Globals',
        short_lower = 'synthesis globals',
    },
    [17] = {
        short_upper = 'Synthesis Bonus',
        short_lower = 'synthesis bonus',
    },
    [18] = {
        short_upper = 'Blight',
        short_lower = 'blight',
    },
    [19] = nil, -- unused
    [20] = {
        short_upper = 'Monster Affliction',
        short_lower = 'monster affliction',
    },
    [21] = nil, -- unused
    [22] = nil, -- unused
    [23] = {
        short_upper = 'Expedition Logbook',
        short_lower = 'expedition logbook',
    },
    [24] = nil, -- unused
    [25] = nil, -- unused
    [26] = {
        short_upper = 'Scourge Gimmick',
        short_lower = 'scourge gimmick',
    },
    [27] = nil, -- unused
    [28] = nil, -- unused
    [29] = nil, -- unused
    [30] = nil, -- unused
    [31] = nil, -- unused
    [32] = nil, -- unused
    [33] = {
        short_upper = 'Instiled',
        short_lower = 'instiled',
    },
    [34] = {
        short_upper = 'Affliction Wisps',
        short_lower = 'affliction wisps',
    },
}

game.constants.monster = {}
-- MonsterCategories.dat
game.constants.monster.categories = {
    Eldritch = {
        id = 1,
        full = 'Eldritch',
        long_upper = 'Eldritch',
        long_lower = 'eldritch',
    },
    Demon = {
        id = 2,
        full = 'Demon',
        long_upper = 'Demon',
        long_lower = 'demon',
    },
    Construct = {
        id = 3,
        full = 'Construct',
        long_upper = 'Construct',
        long_lower = 'construct',
    },
    Undead = {
        id = 4,
        full = 'Undead',
        long_upper = 'Undead',
        long_lower = 'undead',
    },
    Beast = {
        id = 5,
        full = 'Beast',
        long_upper = 'Beast',
        long_lower = 'beast',
    },
    Humanoid = {
        id = 6,
        full = 'Humanoid',
        long_upper = 'Humanoid',
        long_lower = 'humanoid',
    },
}

return game