Augment socket

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This article is about sockets on equipment. For other uses, see Socket.

Augment sockets (also known as rune sockets or item sockets) are slots found on weapons and armour into which augments can be placed to provide additional bonuses for equipping the item.

Mechanics

Augments can be placed in augment sockets to add an enchantment to the item. Augments typically grant offensive modifiers to martial weapons, caster-related modifiers to wands and staves, minion-related modifiers to sceptres, and defensive modifiers to armour. Once socketed, augments cannot normally be removed, but can be replaced by another augment. Doing so will destroy the previous augment.

It is possible to remove an augment without destroying it using an File:Orb of Extraction inventory icon.pngOrb of ExtractionOrb of ExtractionStack Size: 10Destroys an Equipment item, returning any Augments socketed in itRight click this item then left click on an item containing socketed Augments to apply it.File:Orb of Extraction inventory icon.png; however, doing so will destroy the item it was socketed into.

Augments

Main article: Augment

There are several types of augments, which can be placed into augment sockets in any combination.

Adding sockets

Sockets can be added to equipment through the use of Artificer's OrbsArtificer's OrbStack Size: 20Adds a Rune Socket to a Martial Weapon, wand, staff or ArmourRight click this item then left click a Martial Weapon, wand, staff or Armour to apply it. up to a limit. By default, body armours and two-handed weapons can have up to two sockets, while other types of armour and weapons can have up to one. Quivers and jewellery cannot have any sockets. An item can never have more sockets than the number of grid spaces the item takes up.

Exceptional items

In high level areas, normal and unique (including boss drops) rarity items have a very low chance of generating with an additional socket; these items will state "Exceptional" next to the base type until it is upgraded/identified. Note that this temporary affix is shared with items that drop with 21-30% quality above the default maximum of 20.

Some unique items may also have additional sockets beyond the normal limit, such as Morior InvictusMorior Invictus
Grand Regalia
Armour: 135
Evasion: 123
Energy Shield: 46
Movement Speed: -4.0%
Requires Level 65, 41 Str, 41 Dex, 41 Int(200–300)% increased Armour, Evasion and Energy Shield
<3 random socket modifiers>
Has 4 Rune Sockets (Hidden)
The Unblinking Eye did not cower and wail.
They stood against the end.
. An additional item socket can also be added as result of corruption, such as using a Vaal OrbVaal OrbStack Size: 20Modifies an item unpredictably and Corrupts itRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again., bypassing the usual limit. The additional sockets from exceptional items, hidden item modifiers, and corruption can stack, though the number of sockets cannot exceed the number of item slots the item takes up in the inventory.

Version history

Version Changes
0.4.0
  • Rune Sockets have been renamed to Augment Sockets.
  • Non-jewel items that go into Augment Sockets have been renamed from Socketables to Augments.
  • Existing items that have invalid Augment Sockets from the following Limit changes will be unable to be used until the Sockets are once again valid.
0.3.0
  • Items that can have a maximum of 2 Sockets now have a very low chance of generating with 3 Sockets in high tier Maps.
  • Items that can have a maximum of 1 Socket now have a very low chance of generating with 2 Sockets in high tier Maps.
0.2.0f
  • Sceptres can now have sockets, and we've added a new set of Talisman modifiers for Sceptres to allow upgrades to your Minions at mid to late game.
0.2.0e
  • We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision runes all now work on Wands and Staves, with their own set of modifiers.
0.1.1
  • Socketables such as Runes can now be overwritten by placing another socketable item into the socket.
0.1.0
  • Introduced to the game.