View table: skill_gems

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Table structure:

  1. awakened_variant_id - String
  2. dexterity_percent - Integer
  3. gem_description - Text
  4. gem_tags - List of String, delimiter: ,
  5. gem_tier - Integer
  6. intelligence_percent - Integer
  7. is_awakened_support_gem - Boolean
  8. is_vaal_skill_gem - Boolean
  9. primary_attribute - String
  10. strength_percent - Integer
  11. vaal_variant_id - String

This table has 804 rows altogether.

Recreate data.

Page awakened variant id dexterity percent gem description gem tags gem tier intelligence percent is awakened support gem is vaal skill gem primary attribute strength percent vaal variant id
Abiding Hex (edit) 0 Supports [[Curse]] Skills you cast yourself. Supported Skills will consume [[Power Charges]] on use, gaining significant [[Curse]] duration if they do. Support Curse 2 100 No intelligence 0
Acidic Concoction (edit) 0 Consume charges from your Mana [[Flask]] to throw a flask that explodes, dealing [[Physical]] [[Attack]] damage in an area. The thrown flask [[Consume]]s [[Poison]] on [[Hit]] to cause an acidic burst. Attack AoE Projectile Physical 0 0 No none 0
Acrimony (edit) 0 Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a [[Damaging Ailment]] have reduced Life regeneration rate. Only the strongest instance of this [[Debuff]] will apply. Does not Support Skills used by [[Minion]]s. Support 2 100 No intelligence 0
Adhesive Grenades I (edit) 100 Supports [[Grenade]] Skills. [[Grenade]]s from Supported Skills do not bounce, instead halting movement where they intially land, but doing lower damage when they detonate. Support Grenade 2 0 No dexterity 0
Adhesive Grenades II (edit) 100 Supports [[Grenade]] Skills. [[Grenade]]s from Supported Skills do not bounce, instead halting movement where they intially land. Support Grenade 3 0 No dexterity 0
Admixture (edit) 100 Supports Skills which can cause Damaging [[Hit]]s. [[Bleeding]] inflicted by those [[Hit]]s is more effective against [[Poison]]ed Enemies, and [[Poison]] inflicted by Supported Skills is more effective against [[Bleeding]] Enemies. Support Physical Chaos 2 0 No dexterity 0
Aftershock I (edit) 0 Supports [[Slam]]s you use yourself, giving them a chance to create an [[Aftershock]]. Support Attack Melee Slam 2 0 No strength 100
Aftershock II (edit) 0 Supports [[Slam]]s you use yourself, giving them a chance to create an [[Aftershock]]. Support Attack Melee Slam 4 0 No strength 100
Ahn's Citadel (edit) 0 Supports skills that create walls in a line, causing them to instead be created along a [[Fissure]], at the cost of damage and Area of Effect. Support Lineage 0 100 No intelligence 0
Ailith's Chimes (edit) 100 Supports Skills which can expend [[Combo]]. On expending [[Combo]] with Supported Skills, you have a chance to gain [[Power Charges]] based on the amount of [[Combo]] expended. Support Lineage 0 0 No dexterity 0
Alchemist's Boon (edit) 100 While active, grants you [[Flask]] charges passively and causes Life and Mana recovery from your [[Flask]]s to also apply to [[Allies]] in your [[Presence]]. Buff Persistent Aura 14 0 No dexterity 0
Alignment I (edit) 100 Supports [[Bow]] [[Attack]]s. Supported Skills indicate one of four directions, changing indicated direction when an [[Attack]] with Supported Skill matches that direction. [[Attack]]s from Supported Skills which match the indicated direction deal much more Damage. Cannot Support [[Channelled]] Skills. Support Attack Projectile 3 0 No dexterity 0
Alignment II (edit) 100 Supports [[Bow]] [[Attack]]s. Supported Skills indicate one of four directions, changing indicated direction when an [[Attack]] with Supported Skill matches that direction. [[Attack]]s from Supported Skills which match the indicated direction deal much more Damage. Cannot Support [[Channelled]] Skills. Support Attack Projectile 4 0 No dexterity 0
Alignment III (edit) 100 Supports [[Bow]] [[Attack]]s. Supported Skills indicate one of four directions, changing indicated direction when an [[Attack]] with Supported Skill matches that direction. [[Attack]]s from Supported Skills which match the indicated direction fire additional [[Projectile]]s. Cannot Support [[Channelled]] Skills. Support Attack Projectile 5 0 No dexterity 0
Ambrosia (edit) 0 Supports Skills you use yourself which Damage enemies with [[Hit]]s. Supported Skills consume a percentage of your maximum Mana [[Flask]] charges, [[Gain]]ing a percentage of Damage as extra [[Lightning]] Damage per Mana [[Flask]] charge consumed. Support 3 100 No intelligence 0
Ambush (edit) 0 Supports any skill that [[Hit]]s enemies, making it more likely to [[Critically Hit]] enemies on full life. Support 1 100 No intelligence 0
Ammo Conservation I (edit) 100 Supports [[Crossbow]] [[Ammunition]] Skills, granting a chance to not consume a Bolt when firing. Support Ammunition Projectile 2 0 No dexterity 0
Ammo Conservation II (edit) 100 Supports [[Crossbow]] [[Ammunition]] Skills, granting a chance to not consume a Bolt when firing. Support Ammunition Projectile 4 0 No dexterity 0
Ammo Conservation III (edit) 100 Supports [[Crossbow]] [[Ammunition]] Skills, granting a chance to not consume a Bolt when firing, at the cost of Reload speed. Support Ammunition Projectile 5 0 No dexterity 0
Ancestral Aid (edit) 0 Supports [[Strike]]s you use yourself. Supported Skills cannot be used until you have [[Block]]ed a certain number of [[Hit]]s, but will be [[Ancestrally Boosted]] when used. After use, this [[Block|Blocked Hit]] counter will reset. Cannot Support [[Channelled]] Skills or Skills which already have a [[Condition]] for use. Support Attack Melee Strike Conditional 0 0 No strength 100
Ancestral Call I (edit) 0 Supports [[Strike]]s you use yourself, providing a powerful [[Ancestral Boost]] every few seconds. Cannot Support [[Channelled]] Skills and does not modify Skills used by [[Minion]]s. Support Attack Melee Strike 4 0 No strength 100
Ancestral Call II (edit) 0 Supports [[Strike]]s you use yourself, providing a powerful [[Ancestral Boost]] every few seconds. Cannot Support [[Channelled]] Skills and does not modify Skills used by [[Minion]]s. Support Attack Melee Strike 5 0 No strength 100
Ancestral Cry (edit) 0 Perform a [[Warcry]] using [[Glory]] gained by [[Igniting]] enemies to turn you into an embodiment of Kaom. While embodying Kaom, your footsteps [[Trigger]] Volcanic Steps, [[Melee]] [[Strike]]s and [[Slam]]s are [[Ancestrally Boosted]], and your [[Melee]] [[Strike]]s [[Trigger]] Volcanic Eruption. Warcry Attack Buff AoE Melee Slam Projectile Trigger Fire Duration Nova Conditional 13 0 No strength 100
Ancestral Spirits (edit) 0 Each of your [[Totem]]s will summon an Ancestral Spirit [[Minion]] to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too. Minion Trigger Duration 0 0 No none 0
Ancestral Warrior Totem (edit) 0 Consume 3 [[Endurance Charge]]s to Raise a [[Totem]] that uses socketed [[Mace]] Skills. Cannot use [[Channelling]] Skills or Skills with Cooldowns. Attack Totem AoE Melee Duration Conditional Meta 13 0 strength 100
Arakaali's Lust (edit) 100 Supports any Skill that [[Hit]]s Enemies, causing it to deal increasingly higher damage the more [[Poison]]s are on the target. Support Lineage 0 0 No dexterity 0
Arbiter's Ignition (edit) 0 Supports [[Fire]] [[Spell]] Skills. You have a chance to gain [[Flame Archon]] when [[Igniting]] with Supported Skills. Support Lineage Spell Fire 0 100 No intelligence 0
Arc (edit) 0 An arc of [[Lightning]] stretches from the caster to a targeted enemy and [[Chain]]s on to other nearby enemies. [[Consume]]s a [[Lightning]] [[Infusion]] if possible to deal more damage and [[Chain]] further. Spell Projectile Lightning Chaining 5 100 No intelligence 0
Arcane Surge (support gem) (edit) 0 Supports [[Spell]]s you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed. Support Spell Duration 1 100 No intelligence 0
Archmage (edit) 0 While active, causes your Non-[[Channelling]] [[Spell]]s to cost additional mana and deal extra [[Lightning]] damage, both based on your maximum Mana. Buff Persistent Lightning 14 100 No intelligence 0
Arctic Armour (edit) 0 While active, conjures an icy barrier that gains stages over time. While the barrier has stages, [[Melee]] [[Attack]]s that hit you will remove a stage to cause a burst of ice that deals [[Cold]] [[Spell]] damage to the attacker. Buff Spell Persistent Sustained Cold Staged 4 100 No intelligence 0
Arjun's Medal (edit) 100 Supports [[Crossbow]] Skills, granting a chance to load a bolt into all [[Crossbow]] [[Ammunition]] on kill with Supported Skill. Support Lineage Ammunition Projectile 0 0 No dexterity 0
Armour Break I (edit) 0 Supports Skills that [[Hit]] Enemies, causing those [[Hit]]s to [[Break Armour]] based on a portion of [[Physical Damage]] dealt. Support Physical 2 0 No strength 100
Armour Break II (edit) 0 Supports Skills that [[Hit]] Enemies, causing those [[Hit]]s to [[Break Armour]] based on a portion of [[Physical Damage]] dealt. On [[Fully Breaking Armour]] with Supported Skills, you have a chance to gain an [[Endurance Charge]]. Support Physical 3 0 No strength 100
Armour Break III (edit) 0 Supports Skills that [[Hit]] Enemies, causing those [[Hit]]s to [[Break Armour]] based on a portion of [[Physical Damage]] dealt. On [[Fully Breaking Armour]] with Supported Skills, you gain an [[Endurance Charge]]. Support Physical 4 0 No strength 100
Armour Breaker (edit) 0 [[Strike]] with a forceful blow, knocking enemies back and weakening their [[Armour]]. Attack AoE Melee Strike Physical 3 0 No strength 100
Armour Demolisher I (edit) 0 Supports any skill, causing [[Armour Break]] it inflicts to be stronger. Support Spell 1 0 No strength 100
Armour Demolisher II (edit) 0 Supports any skill, causing [[Armour Break]] it inflicts to be stronger. Support Spell 3 0 No strength 100
Armour Explosion (edit) 0 Supports [[Attack]]s, causing them to trigger a [[Fire|Fiery]] explosion when they [[Fully Break]] an enemy's [[Armour]]. Support Attack AoE Trigger Fire Payoff 1 0 No strength 100
Armour Piercing Rounds (edit) 50 [[Ammunition|Load your Crossbow]] with a clip of bolts that can be fired rapidly and [[Armour Break|Break enemy Armour]]. Using this Skill again reloads the clip. Attack Ammunition Projectile Physical 1 0 No none 50
Arms Length (edit) 0 Supports Skills which [[Hit]] Enemies, causing [[Knockback]] from those [[Hit]]s to be significantly more effective. Support 0 0 No strength 100
Artillery Ballista (edit) 50 Deploy a [[Ballista]] [[Totem]] that rains down a salvo of [[Pinned|Pinning]], [[Maim]]ing bolts. Attack Totem AoE Projectile Sustained Duration 7 0 No none 50
Astral Projection (edit) 0 Supports [[Nova]] Skills, causing those Skills to take place at the targeted location when used instead of around you. Support 3 100 No intelligence 0
Atalui's Bloodletting (edit) 0 Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve [[Spirit]]. Supported Skills [[Gain]] a portion of their Life cost as extra [[Physical]] Damage. Support Lineage Physical 0 0 No strength 100
Attrition (edit) 50 While active, causes you to deal more [[Hit]] damage to [[Rare]] and [[Unique]] enemies the longer you've been fighting them, and gain [[Culling Strike]] against them once you've been fighting them for long enough. Buff Persistent 14 0 No none 50
Atziri's Allure (edit) 0 Supports [[Curse]] Skills, causing those [[Curse]]s to ignore the usual [[Curse]] [[Limit]], but be reflected back to you. Support Lineage Curse 0 100 No intelligence 0
Auto Reload (edit) 0 Supports [[Crossbow]] [[Ammunition]] Skills, causing them to automatically reload when they [[Heavy Stun]] an enemy. Support Ammunition Projectile 0 0 No strength 100
Ball Lightning (edit) 0 Fire a slow-moving [[Projectile]] that moves through enemies. The [[Projectile]] itself does not [[Hit]] enemies, but repeatedly discharges bolts of [[Lightning]] at nearby enemies. Consumes a [[Fire]] [[Infusion]] if possible to slow down over time, create [[Ignited Ground]] as it travels, and explode dealing [[Fire]] damage in an Area after it dissipates. Spell AoE Projectile Sustained Lightning Duration Chaining 11 100 No intelligence 0
Barbs I (edit) 0 Supports [[Melee]] [[Strike]] Skills. Supported Skills deal your [[Thorns]] Damage on [[Hit]] after you've [[Thorns|Retaliated]] with [[Thorns]] Damage. Support Attack Melee Strike 3 0 No strength 100
Barbs II (edit) 0 Supports [[Melee]] [[Strike]] Skills. Supported Skills deal your [[Thorns]] Damage on [[Hit]] after you've [[Thorns|Retaliated]] with [[Thorns]] Damage. Support Attack Melee Strike 5 0 No strength 100
Barbs III (edit) 0 Supports [[Melee]] [[Strike]] Skills. Supported Skills deal your [[Thorns]] Damage on [[Hit]] twice after you've [[Thorns|Retaliated]] with [[Thorns]] Damage. Support Attack Melee Strike 5 0 No strength 100
Barrage (edit) 100 Ready a volley of arrows or spears, [[Empower]]ing your next Barrageable [[Bow]] or [[Projectile]] [[Spear]] [[Attack]] to [[Repeat]] multiple times. Consumes your [[Frenzy Charges]] on use to add additional repeats. Spell Buff Duration 5 0 No dexterity 0
Barrier Invocation (edit) 50 While active, gains [[Energy]] when your [[Energy Shield]] is damaged by Enemy [[Hit]]s. Using the Invocation once sufficient [[Energy]] is gathered will consume the [[Energy]] to trigger socketed [[Spell]]s, and can trigger them multiple times if it has enough [[Energy]]. Buff Persistent Trigger Invocation Meta 8 50 none 0
Battershout (edit) 0 Supports [[Warcry]] Skills. Supported Skills [[Consume]] [[Fully Broken Armour]] to trigger [[Physical]] Damage explosions on Enemies within their range but cannot themselves [[Break Armour]]. Support Warcry AoE Trigger Physical Payoff 1 0 No strength 100
Behead I (edit) 0 Supports [[Strike]] skills, causing them to steal a [[Modifier]] from [[Rare]] monsters they kill. Support Attack Melee Strike 2 0 No strength 100
Behead II (edit) 0 Supports [[Strike]] skills, causing them to steal two [[Modifier]]s from [[Rare]] monsters they kill. Support Attack Melee Strike 3 0 No strength 100
Berserk (edit) 0 While active, strengthens your [[Rage]], but causes you to lose Life while not losing [[Rage]]. Buff Persistent 14 0 No strength 100
Bidding I (edit) 0 Supports [[Minion]] Skills. Supported [[Minion]]s deal more damage and have increased [[Cooldown Recovery Rate]] with [[Command]] Skills. Support Command Minion 2 100 No intelligence 0
Bidding II (edit) 0 Supports [[Minion]] Skills. Supported [[Minion]]s deal more damage and have increased [[Cooldown Recovery Rate]] with [[Command]] Skills. Support Command Minion 4 100 No intelligence 0
Bidding III (edit) 0 Supports [[Minion]] Skills. Supported [[Minion]]s have significantly increased [[Cooldown Recovery Rate]] with [[Command]] Skills. Support Command Minion 5 100 No intelligence 0
Bind Spectre (edit) 0 Capture the spirit of a defeated monster, transforming this gem to instead allow you to summon the monster's ghost as a [[Reviving]] [[Minion]]. Minion Persistent 7 100 No intelligence 0
Biting Frost (edit) 0 Supports any skill that [[Hit]]s enemies, causing them to deal more damage to [[Frozen]] enemies but consume their [[Freeze]]. Cannot support skills that [[Consume]] [[Freeze]]. Support Cold Payoff 3 100 No intelligence 0
Black Powder Blitz (edit) 50 Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that [[Blind]]s and [[Ignite]]s enemies in the area you escape from. The explosion will cause any [[Grenade]]s in its area of effect to also explode. Buff Persistent AoE Physical Fire Detonator Travel 0 0 No none 50
Blasphemy (edit) 0 Turn socketed [[Curse]] skills into vile [[Aura]]s, applying their effects to all nearby enemies. Buff Persistent AoE Aura Meta 8 100 intelligence 0
Bleed I (edit) 0 Supports any skill that [[Hit]]s enemies, giving it a chance to inflict [[Bleeding]]. Support Physical 1 0 No strength 100
Bleed II (edit) 0 Supports any skill that [[Hit]]s enemies, giving it a chance to inflict [[Bleeding]]. Support Physical 3 0 No strength 100
Bleed III (edit) 0 Supports any skill that [[Hit]]s enemies, causing it to inflict [[Bleeding]]. Support Physical 5 0 No strength 100
Bleed IV (edit) 0 Supports any skill that [[Hit]]s enemies, causing it to deal more [[Melee]] [[Physical]] Damage to [[Bleeding]] Enemies, but be unable to inflict [[Bleeding]] itself. Supported Skills also inflict [[Incision]] on [[Hit]]. Support Physical 5 0 No strength 100
Bleeding Concoction (edit) 0 Consume charges from your Mana [[Flask]] to throw a flask that explodes, dealing [[Physical]] [[Attack]] damage in an area and [[Aggravate|Aggravating Bleeding]] on Enemies hit. Attack AoE Projectile Physical 0 0 No none 0
Blind I (edit) 100 Supports any skill that [[Hit]]s enemies, causing them to [[Blind]] on [[Hit]]. Support 2 0 No dexterity 0
Blind II (edit) 100 Supports any skill that [[Hit]]s enemies, causing them to [[Blind]] on [[Hit]] with increased effect. Support 5 0 No dexterity 0
Blindside (edit) 100 Supports Skills which can cause Damaging [[Hit]]s. Supported Skills are more likely to [[Critically Hit]] [[Blind]]ed Enemies, and deal more Damage with [[Critical Hit]]s against [[Blind]]ed Enemies, but cannot themselves inflict [[Blind]]. Support 1 0 No dexterity 0
Blink (edit) 0 While active, replaces your dodge roll with a short-cooldown [[Spell]] that allows you to tunnel through space, instantly reappearing a medium distance away. Buff Spell Persistent Travel 8 100 No intelligence 0
Blink (Sands of Silk) (edit) 0 While active, replaces your dodge roll with a short-cooldown [[Spell]] that allows you to tunnel through space, instantly reappearing a medium distance away. Buff Spell Travel 0 0 No none 0
Blood Hunt (edit) 100 Lunge at a target and skewers them. Hitting an enemy that has suffered [[Blood Loss]] will cause a blood explosion and also [[Consume]] [[Bleeding]]. This skill cannot be [[Ancestrally Boosted]]. Attack AoE Melee Strike Physical Payoff 7 0 No dexterity 0
Blood in the Eyes (edit) 100 Supports Skills that [[Hit]] Enemies, causing those [[Hit]]s to [[Hobble]] [[Bleeding]] Enemies based on a portion of [[Physical Damage]] dealt. Support Physical 1 0 No dexterity 0
Bloodhound's Mark (edit) 100 [[Mark]] a target, making them suffer [[Heavy Stun]] build up from [[Blood Loss]]. If they suffer enough [[Blood Loss]] while [[Mark]]ed, the [[Mark]] is [[Consume]]d and they will release an explosion of blood when killed or [[Heavy Stun]]ned. The [[Mark]] duration doesn't tick while the [[Mark]]ed target is suffering [[Blood Loss]]. Mark Attack AoE Physical Duration Payoff 9 0 No dexterity 0
Bloodlust (edit) 0 Supports [[Melee]] [[Attack]]s, causing them to deal more damage against [[Bleeding]] enemies, but preventing them from inflicting [[Bleeding]]. Support Attack Melee Physical 0 0 No strength 100
Bone Blast (edit) 0 Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing [[Bleeding]]. Spell AoE Physical Duration 0 100 No intelligence 0
Bone Cage (edit) 0 Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and [[Pinned|Pinning]] those enemies. Raising a new ring of spikes destroys the previous one. Spell AoE Physical Duration Nova 3 100 No intelligence 0
Bone Offering (edit) 0 Impale a Skeleton on a bone spike to shield your [[Minion]]s while the spike remains, reducing the amount of damage taken from [[Hit]]s. Taking a [[Hit]] that deals damage above a certain threshold will cause that [[Minion|Minion's]] shield to absorb all damage from that [[Hit]], then explode.<br><br>The bone spike is itself a [[Minion]], and shields itself. If it dies, shields on your other [[Minion]]s disappear. Minion Buff AoE Physical Duration 11 100 No intelligence 0
Bone Shrapnel (edit) 0 Supports Skills which [[Hit]] Enemies. Supported Skills trigger Bone Shrapnel explosions when killing [[Pinned]] Enemies. Support AoE Trigger Physical 2 100 No intelligence 0
Boneshatter (edit) 0 Attack enemies with a melee [[Strike]]. The [[Strike]] will cause a [[Heavy Stun]] on enemies that are [[Primed for Stun]]. Upon causing a [[Heavy Stun]] it will also create a Shockwave, dealing a large amount of damage in an area. Attack AoE Melee Strike 1 0 No strength 100
Bonestorm (edit) 0 [[Channelling|Channel]] to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel [[Impale]]s enemies [[Hit]], causing subsequent [[Attack]] [[Hit]]s against those targets to deal extra damage. Consumes your [[Power Charge]]s to cause much larger explosions. Spell AoE Projectile Sustained Physical Channelling 5 100 No intelligence 0
Boundless Energy I (edit) 0 Supports [[Meta]] Skills. Supported Skills generate [[Energy]] significantly faster. Support 2 100 No intelligence 0
Boundless Energy II (edit) 0 Supports [[Meta]] Skills. Supported Skills generate [[Energy]] significantly faster. Support 4 100 No intelligence 0
Bounty I (edit) 100 Supports any Skill that [[Hit]]s Enemies, causing Enemies it kills to grant more [[Flask]] and [[Charm]] charges. Support 2 0 No dexterity 0
Bounty II (edit) 100 Supports any Skill that [[Hit]]s Enemies, causing Enemies it kills to grant more [[Flask]] and [[Charm]] charges. Support 4 0 No dexterity 0
Bow Shot (edit) 0 Fire an arrow with your Bow. Attack Projectile Barrageable 0 0 No none 0
Brambleslam (edit) 100 Supports [[Slam]] Skills. Supported Skills create [[Hazard]]ous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are [[Maim]]ed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by [[Minion]]s or [[Totem]]s. Support Attack AoE Melee Slam Physical Hazard 5 0 No dexterity 0
Branching Fissures I (edit) 0 Supports [[Melee]] [[Attack]]s which create [[Fissure]]s in the ground, causing them to create additional secondary [[Fissure]]s which branch off from the primary fissure, with lowered area of effect and Damage. Support Attack Melee 3 0 No strength 100
Branching Fissures II (edit) 0 Supports [[Melee]] [[Attack]]s which create [[Fissure]]s in the ground, causing them to create additional secondary [[Fissure]]s which branch off from the primary fissure, with lowered area of effect and Damage. Support Attack Melee 5 0 No strength 100
Break Endurance (edit) 0 Supports any skill that [[Hit]]s enemies, giving it a chance to gain an [[Endurance Charge]] when it [[Fully Break]]s an enemy's [[Armour]]. Support 0 0 No strength 100
Break Posture (edit) 100 Supports [[Attack]]s, causing them to [[Daze]] Enemies when they fully [[Break Armour]]. Support Attack 0 0 No dexterity 0
Brink I (edit) 0 Supports [[Melee]] [[Attack]] Skills. Supported Skills build up [[Heavy Stun]] more quickly, but cannot themselves [[Heavy Stun]]. Support Attack Melee 2 0 No strength 100
Brink II (edit) 0 Supports [[Melee]] [[Attack]] Skills. Supported Skills build up [[Heavy Stun|Stun]] more quickly, but cannot themselves [[Heavy Stun|Stun]]. Support Attack Melee 3 0 No strength 100
Brutality I (edit) 0 Supports any skill that deals damage, boosting its [[Physical]] damage at the expense of all other [[Damage Types]]. Support Physical 1 0 No strength 100
Brutality II (edit) 0 Supports any skill that deals damage, boosting its [[Physical]] damage at the expense of all other [[Damage Types]]. Support Physical 2 0 No strength 100
Brutality III (edit) 0 Supports any skill that deals damage, boosting its [[Physical]] damage at the expense of all other [[Damage Types]], as well as giving [[Hit]]s from that skill a chance to ignore [[Physical]] Damage reduction. Support Physical 5 0 No strength 100
Brutus' Brain (edit) 0 Supports skills which create [[Minion]]s, causing those [[Minion]]s to be unable to deal or take Damage. Cannot support skills which create undamageable [[Minion]]s. Support Lineage Minion 0 0 No strength 100

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