| Mod ID | MonsterNemesisElementalHit |
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| Name | Blessing of Elements |
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| Groups | MonsterNemesis |
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| Mod type | MonsterNemesisElementalHit |
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| Domain | Monster (3) |
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| Generation type | Nemesis (4) |
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| Req. level | 25 |
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| Effect | Gain 50% of Physical Damage as Extra Damage of a random Element (Hidden) |
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| Granted buff ID | |
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| Granted buff value | |
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| Granted skill | |
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| Tags | physical_damage, elemental_damage, bleed, damage, physical, elemental, ailment |
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| Tier text | |
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Stats| # | Stat ID | Minimum | Maximum |
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| 1 | non_skill_base_physical_damage_%_to_gain_as_random_element | 50 | 50 |
| 2 | dummy_stat_display_nothing | 1 | 1 |
Spawn weights| # | Tag | Value |
|---|
| 1 | rare | 1 |
| 2 | default | 0 |
Generation weights| # | Tag | Value |
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MonsterNemesisElementalHit is the internal ID of a modifier named "Blessing of Elements".