Soul Eater

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Soul Eater
Tooltip
Gain 1% increased Skill Speed for 4 seconds when an enemy dies in your Presence, stacking up to 50 times. A stack is lost every 0.5 seconds if one has not been gained within the past 4 seconds.

Soul Eater is a buff that causes affected characters and monsters to Eat a Soul when an enemy dies in their presence, gaining an Eaten Soul. Souls are capped at 50 stacks. Each Eaten Soul grants 1% increased skill speed and 1% less damage taken per soul. A soul is lost every 0.5 seconds if a soul has not been gained within the past 4 seconds.

Related unique items

ItemBase itemItem classRequired levelStats
Zerphi's SerapeZerphi's Serape
Scalper's Jacket
Evasion: 117
Energy Shield: 48
Movement Speed: -3.0%
Requires Level 39, 45 Dex, 45 Int(73)% increased Evasion and Energy Shield
+(59) to maximum Mana
50% increased Attribute Requirements
Soul Eater
Mortality is a curse.
The cure is simple.
Scalper's JacketBody Armour39(73)% increased Evasion and Energy Shield
+(59) to maximum Mana
50% increased Attribute Requirements
Soul Eater

Version history

Version Changes
0.3.0
  • Fixed a bug where monsters with Soul Eater were getting more Skill Speed and Damage Reduction than was specified on the Keyword.
0.2.0
  • Soul Eater on Monsters now grants 1% Skill Speed and 1% less Damage taken per stack (previously 5% and 2%). Now stacks to a maximum of 50 (previously 45).
0.1.0
  • Introduced to the game.

See also