Pillar of the Caged God

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Revision as of 18:23, 4 January 2025 by Vinifera7 (talk | contribs)
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Pillar of the Caged God
Long Quarterstaff
Quartertaff
Physical Damage: 9-18
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 4, 9 Dex16% increased Range2% increased Area of Effect for Attacks per 5 Intelligence
2% increased Attack Speed per 5 Dexterity
10% increased Weapon Damage per 5 Strength
Forged to rule the waves and tide
Destined to serve the monkey's paw
Strong as a tower of iron
Deft as the needle doubt
Weapon DPS
Physical: 18.9
Phys+Chaos: 18.9
Total: 18.9
Metadata
Item class: Quarterstaff

Pillar of the Caged God is a unique Long QuarterstaffLong QuarterstaffQuartertaff
Physical Damage: 9-18
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 4, 9 Dex16% increased Melee Strike Range with this weapon
.

Mechanics

#% increased Weapon Damage per 5 Strength: "Weapon Damage" refers to damage with hits using your weapon. It does not apply to unarmed attacks or attacks from totems that use their own weapons (e.g. Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Duration, Nova
Tier: 3
Level: (1-20)
Cost: (15-103) Mana
Requires: Any Martial WeaponRaise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance

Slam
Attack Speed: 50% of base
Attack Damage: (25-66)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (108-237)%

Additional Effects From 1-20% Quality:
+(0.2-4) seconds to Totem duration
Skills can be managed in the Skills Panel.
).

Item acquisition

Pillar of the Caged God can drop anywhere. It can be chanced.

Gallery

Version history

Version Changes
0.1.0
  • Introduced to the game.