Modifier:MonsterNemesisElementalHit: Difference between revisions
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MefistoBot (talk | contribs) (PyPoE/ExporterBot/0598654: Mod updater) |
MefistoBot (talk | contribs) (PyPoE/ExporterBot/14597cc: Mod updater) |
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|name = Blessing of Elements | |name = Blessing of Elements | ||
|mod_type = MonsterNemesisElementalHit | |mod_type = MonsterNemesisElementalHit | ||
|tags = physical_damage, elemental_damage, bleed, damage, physical, elemental, ailment | |||
|stat_text = [[Gain]] 50% of [[Physical]] Damage as Extra Damage of a random [[Elemental damage|Element]] (Hidden) | |stat_text = [[Gain]] 50% of [[Physical]] Damage as Extra Damage of a random [[Elemental damage|Element]] (Hidden) | ||
|stat1_id = non_skill_base_physical_damage_%_to_gain_as_random_element | |stat1_id = non_skill_base_physical_damage_%_to_gain_as_random_element | ||
| Line 14: | Line 15: | ||
|stat2_min = 1 | |stat2_min = 1 | ||
|stat2_max = 1 | |stat2_max = 1 | ||
}} | }} | ||
Revision as of 19:06, 9 December 2025
| Mod ID | MonsterNemesisElementalHit |
|---|---|
| Name | Blessing of Elements |
| Groups | MonsterNemesis |
| Mod type | MonsterNemesisElementalHit |
| Domain | Monster (3) |
| Generation type | Nemesis (4) |
| Req. level | 25 |
| Effect | Gain 50% of Physical Damage as Extra Damage of a random Element (Hidden) |
| Granted buff ID | |
| Granted buff value | |
| Granted skill | |
| Tags | physical_damage, elemental_damage, bleed, damage, physical, elemental, ailment |
| Tier text |
| # | Stat ID | Minimum | Maximum |
|---|---|---|---|
| 1 | non_skill_base_physical_damage_%_to_gain_as_random_element | 50 | 50 |
| 2 | dummy_stat_display_nothing | 1 | 1 |
| # | Tag | Value |
|---|
| # | Tag | Value |
|---|
| Amount | Item |
|---|
MonsterNemesisElementalHit is the internal ID of a modifier named "Blessing of Elements".