Modifier:ConvertPhysicaltoLightningUnique~~5: Difference between revisions

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(PyPoE/ExporterBot/0598654: Mod updater)
 
(PyPoE/ExporterBot/14597cc: Mod updater)
 
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|required_level                  = 1
|required_level                  = 1
|mod_type                        = ConvertPhysicalToLightning
|mod_type                        = ConvertPhysicalToLightning
|tags                            = physical_damage, elemental_damage, damage, physical, elemental, lightning
|stat_text                        = (0-50)% of [[Physical]] Damage [[Damage conversion|Converted]] to [[Lightning]] Damage
|stat_text                        = (0-50)% of [[Physical]] Damage [[Damage conversion|Converted]] to [[Lightning]] Damage
|stat1_id                        = non_skill_base_physical_damage_%_to_convert_to_lightning
|stat1_id                        = non_skill_base_physical_damage_%_to_convert_to_lightning
|stat1_min                        = 0
|stat1_min                        = 0
|stat1_max                        = 50
|stat1_max                        = 50
|tags                            = physical_damage, elemental_damage, damage, physical, elemental, lightning
}}
}}

Latest revision as of 18:50, 9 December 2025

Mod IDConvertPhysicaltoLightningUnique__5
Name
GroupsConvertPhysicalToLightning
Mod typeConvertPhysicalToLightning
DomainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect(0-50)% of Physical Damage Converted to Lightning Damage
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, elemental_damage, damage, physical, elemental, lightning
Tier text
Stats
#Stat IDMinimumMaximum
1non_skill_base_physical_damage_%_to_convert_to_lightning050
Spawn weights
#TagValue
Generation weights
#TagValue
Vendor offer
AmountItem
The correct title of this page is ConvertPhysicaltoLightningUnique__5. It appears incorrectly here due to technical restrictions.


ConvertPhysicaltoLightningUnique__5 is the internal ID of an unnamed modifier.