Modifier:ConvertPhysicalToFireUnique~~1: Difference between revisions
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MefistoBot (talk | contribs) (PyPoE/ExporterBot/0598654: Mod updater) |
MefistoBot (talk | contribs) (PyPoE/ExporterBot/14597cc: Mod updater) |
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|required_level = 1 | |required_level = 1 | ||
|mod_type = ConvertPhysicalToFire | |mod_type = ConvertPhysicalToFire | ||
|tags = physical_damage, elemental_damage, damage, physical, elemental, fire | |||
|stat_text = 50% of [[Physical]] Damage [[Damage conversion|Converted]] to [[Fire]] Damage | |stat_text = 50% of [[Physical]] Damage [[Damage conversion|Converted]] to [[Fire]] Damage | ||
|stat1_id = non_skill_base_physical_damage_%_to_convert_to_fire | |stat1_id = non_skill_base_physical_damage_%_to_convert_to_fire | ||
|stat1_min = 50 | |stat1_min = 50 | ||
|stat1_max = 50 | |stat1_max = 50 | ||
}} | }} | ||
Latest revision as of 18:48, 9 December 2025
| Mod ID | ConvertPhysicalToFireUnique__1 |
|---|---|
| Name | |
| Groups | ConvertPhysicalToFire |
| Mod type | ConvertPhysicalToFire |
| Domain | Item (1) |
| Generation type | Intrinsic (3) |
| Req. level | 1 |
| Effect | 50% of Physical Damage Converted to Fire Damage |
| Granted buff ID | |
| Granted buff value | |
| Granted skill | |
| Tags | physical_damage, elemental_damage, damage, physical, elemental, fire |
| Tier text |
| # | Stat ID | Minimum | Maximum |
|---|---|---|---|
| 1 | non_skill_base_physical_damage_%_to_convert_to_fire | 50 | 50 |
| # | Tag | Value |
|---|
| # | Tag | Value |
|---|
| Amount | Item |
|---|
The correct title of this page is ConvertPhysicalToFireUnique__1. It appears incorrectly here due to technical restrictions.
ConvertPhysicalToFireUnique__1 is the internal ID of an unnamed modifier.