Headhunter: Difference between revisions

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Line 4: Line 4:
|class_id                                = Belt
|class_id                                = Belt
|base_item                              = Heavy Belt
|base_item                              = Heavy Belt
|explicit1                              = UniqueIncreasedLife3 <!--UniqueIncreasedLife4, UniqueIncreasedLife9, UniqueIncreasedLife16, UniqueIncreasedLife18, UniqueIncreasedLife20, UniqueIncreasedLife33, UniqueIncreasedLife34, UniqueIncreasedLife36, UniqueIncreasedLife40, UniqueIncreasedLife41, UniqueIncreasedLife42, UniqueIncreasedLife43-->
|explicit1                              = UniqueIncreasedLife3 <!--UniqueIncreasedLife4, UniqueIncreasedLife9, UniqueIncreasedLife16, UniqueIncreasedLife18, UniqueIncreasedLife20, UniqueIncreasedLife33, UniqueIncreasedLife34, UniqueIncreasedLife36, UniqueIncreasedLife40, UniqueIncreasedLife41-->
|explicit2                              = UniqueStrength7  
|explicit2                              = UniqueStrength7  
|explicit3                              = UniqueDexterity5  
|explicit3                              = UniqueDexterity5  

Latest revision as of 19:27, 8 December 2025

Headhunter
Heavy Belt
Requires Level 50Has (1-3) Charm Slots
(20-30)% increased Stun Threshold
+(40-60) to maximum Life
+(20-40) to Strength
+(20-40) to Dexterity
When you kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
Metadata
Item class: Belt

Headhunter is a unique Heavy BeltHeavy BeltRequires Level 50Has (1-3) Charm Slots
(20-30)% increased Stun Threshold
.

Mechanics

Item acquisition

Headhunter can drop anywhere. It can be chanced.

Legacy variants

Headhunter has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.2.0f
  • Charm Slots: 1
  • (20-30)% increased Stun Threshold
  • +(40-60) to maximum Life
  • +(20-40) to Strength
  • +(20-40) to Dexterity
  • When you Kill a Rare monster, you gain its Modifiers for 60 seconds

Version history

Version Changes
0.2.1
  • Headhunter now steals enemy modifiers for 60 seconds (previously 20 seconds). This change automatically affects existing items.
0.2.0f
  • Belts level 30 and above now have implicit modifiers with 1-2 Charm Slots, while Belts level 60 and above now have implicit modifiers with 1-3 Charm Slots. This only affects new Belts found after this patch has been deployed.
0.1.0
  • Introduced to the game.