Called Shots (passive): Difference between revisions

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|subheader = Ascendancy Notable Passive Skill
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:DeadeyeMarkEnemiesSpread passive skill icon.png]]</div>
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:DeadeyeMarkEnemiesSpread passive skill icon.png]]</div>
|2        = You can apply an additional Mark
|2        = Grants Skill: [[Called Shots]]
}}
}}


{{Passive skill box|Called Shots}}
{{Passive skill box|Called Shots}}


'''Called Shots''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]] that lets you apply an additional [[Mark]] on each enemy.
'''Called Shots''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]] that grants the skill [[Called Shots]].


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The Called Shots Notable Passive Skill no longer lets you apply an additional [[Mark]]. Instead it causes your projectiles to chain to marked enemies, and grants the new [[Called Shots]] Meta Skill that repeatedly marks enemies near you, bypassing your Mark limit.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.

Revision as of 12:53, 26 August 2025

Called Shots
Ascendancy Notable Passive Skill


Called Shots is a notable Ascendancy passive skill for the Deadeye that grants the skill Called Shots.

Version history

Version Changes
0.3.0
  • The Called Shots Notable Passive Skill no longer lets you apply an additional Mark. Instead it causes your projectiles to chain to marked enemies, and grants the new Called Shots Meta Skill that repeatedly marks enemies near you, bypassing your Mark limit.
0.1.0
  • Introduced to the game.