Charge: Difference between revisions

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(added section on consumption)
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===Maximum charges===
===Maximum charges===
Characters have a default maximum of three Endurance, Frenzy, and Power charges. This limit can be raised with certain passive skills and equipment. If the character would gain a charge while already at the limit for that type of charge, no additional charge will be gained. However, the duration of all charges of that type will still be reset.
Characters have a default maximum of three Endurance, Frenzy, and Power charges. This limit can be raised with certain passive skills and equipment. If the character would gain a charge while already at the limit for that type of charge, no additional charge will be gained. However, the duration of all charges of that type will still be reset.
==Consumption==
Some [[skill]]s can consume a certain type of charge to enhance or alter the skill's effects.


==Version history==
==Version history==

Revision as of 02:41, 10 April 2025

Charges are counters that are represented as glowing orbs around an entity. They are not buffs.

Charge types

The three basic charges can be seen in the character menu's by default. Each charge corresponds to a different core attribute:

Mechanics

Charges do not grant stats like buffs do. All charges have a base duration of 15 seconds that refreshes when a new charge of that type is added, and a visual effect that orbits the character.

Maximum charges

Characters have a default maximum of three Endurance, Frenzy, and Power charges. This limit can be raised with certain passive skills and equipment. If the character would gain a charge while already at the limit for that type of charge, no additional charge will be gained. However, the duration of all charges of that type will still be reset.

Consumption

Some skills can consume a certain type of charge to enhance or alter the skill's effects.

Version history

Version Changes
0.2.0
  • The Base duration for Endurance, Frenzy and Power Charges is now 15 seconds (previously 20).
0.1.0
  • Introduced to the game.