Modifier:MonsterBleedOnHitChance: Difference between revisions

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(PyPoE/ExporterBot/0598654: Mod updater)
 
(PyPoE/ExporterBot/14597cc: Mod updater)
 
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|required_level                  = 1
|required_level                  = 1
|mod_type                        = MonsterBleedOnHitChance
|mod_type                        = MonsterBleedOnHitChance
|tags                            = bleed, physical, attack, ailment
|stat_text                        = [[Attack]]s have 25% chance to cause [[Bleeding]] (Hidden)
|stat_text                        = [[Attack]]s have 25% chance to cause [[Bleeding]] (Hidden)
|stat1_id                        = bleed_on_hit_with_attacks_%
|stat1_id                        = bleed_on_hit_with_attacks_%
|stat1_min                        = 25
|stat1_min                        = 25
|stat1_max                        = 25
|stat1_max                        = 25
|tags                            = bleed, physical, attack, ailment
}}
}}

Latest revision as of 19:24, 9 December 2025

Mod IDMonsterBleedOnHitChance
Name
GroupsCausesBleeding
Mod typeMonsterBleedOnHitChance
DomainMonster (3)
Generation typeIntrinsic (3)
Req. level1
EffectAttacks have 25% chance to cause Bleeding (Hidden)
Granted buff ID
Granted buff value
Granted skill
Tagsbleed, physical, attack, ailment
Tier text
Stats
#Stat IDMinimumMaximum
1bleed_on_hit_with_attacks_%2525
Spawn weights
#TagValue
Generation weights
#TagValue
Vendor offer
AmountItem

MonsterBleedOnHitChance is the internal ID of an unnamed modifier.