Weapon set: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
Characters can equip two sets of [[weapon]]s or [[off hand]]s. Each of your [[skill]]s can be assigned one or both specific weapon sets as long as they are compatible with the equipped items; if a skill is assigned to the opposite weapon set only, the weapon set is swapped automatically when using that skill. Certain skills such as | Characters can equip two sets of [[weapon]]s or [[off hand]]s. Each of your [[skill]]s can be assigned one or both specific weapon sets as long as they are compatible with the equipped items; if a skill is assigned to the opposite weapon set only, the weapon set is swapped automatically when using that skill. Certain skills such as [[Blink (disambiguation)|Blink]] must be assigned to both weapon slots to be usable. | ||
It is also possible to switch between them manually through a keybind for weapon swapping or in the inventory panel. The default weapon swap keybind is {{key press|X}}. | It is also possible to switch between them manually through a keybind for weapon swapping or in the inventory panel. The default weapon swap keybind is {{key press|X}}. | ||
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* Perform the Blood Sacrifice in [[Aggorat]] with the {{il|Sacrificial Heart}} | * Perform the Blood Sacrifice in [[Aggorat]] with the {{il|Sacrificial Heart}} | ||
;Act 4 | ;Act 4 | ||
* Defeat [[The Blind Beast]] | * Defeat [[The Blind Beast]] ({{il|Bile-soaked Tome}}) | ||
* Speak to Hinekora in the [[Trial of the Ancestors]] | * Speak to Hinekora in the [[Trial of the Ancestors]] | ||
;Interlude 1 | ;Interlude 1 | ||
* Defeat [[Oswin, the Dread Warden]] | * Defeat [[Oswin, the Dread Warden]] ({{il|Warden's Ledger}}) | ||
;Interlude 2 | ;Interlude 2 | ||
Latest revision as of 13:13, 4 September 2025

This article needs to be updated.
Reason: New sources of weapon passive points with the removal of Cruel
Please update this article to reflect newly available information.
Weapon sets are two sets of different main hand and off hand slots that can be swapped between during gameplay. Players can also assign a certain amount of passive skill points to weapon sets individually.
Mechanics
Characters can equip two sets of weapons or off hands. Each of your skills can be assigned one or both specific weapon sets as long as they are compatible with the equipped items; if a skill is assigned to the opposite weapon set only, the weapon set is swapped automatically when using that skill. Certain skills such as Blink must be assigned to both weapon slots to be usable.
It is also possible to switch between them manually through a keybind for weapon swapping or in the inventory panel. The default weapon swap keybind is X.
You can set an equipment to be used in both weapon slots by right-clicking the weapon set button from the Equipment menu.
Weapon set passive skill points
Players can assign passive skills for a specific weapon set by using Weapon Set Passive Skill Points to flexibly allocate different passive skills for different skills. Weapon set passives require an equivalent number of unallocated regular passive skill points to allocate. They do not inherently grant extra passive skill points. Instead, they convert a number of your passive skill points into weapon set passive skill points. Keystone passive skills and jewel sockets cannot be assigned to separate weapon sets.
These can be obtained from certain bosses or quests in the acts which reward a Book of SpecialisationBook of SpecialisationGrants two Weapon Set Passive Skill PointsA Book of Specialisation. Right-click to gain two Weapon Set Passive Skill Points., or certain bonus objectives. A total of 24 points can be earned across the campaign:
- Act 1
- Defeat The Crowbell
- Complete
The Lost Lute
- Act 2
- Defeat Kabala, Constrictor Queen
- Complete
Tradition's Toll
- Act 3
- Defeat Mighty Silverfist
- Perform the Blood Sacrifice in Aggorat with the
Sacrificial HeartSacrificial HeartA soul still clings to fading shreds of life.Sacrifice this Heart at the proper ritual site to gain two Weapon Set Passive Skill Points.
- Act 4
- Defeat The Blind Beast (Module Error: No results found for item using search term "item_name = Bile-soaked Tome")
- Speak to Hinekora in the Trial of the Ancestors
- Interlude 1
- Defeat Oswin, the Dread Warden (
Warden's LedgerWarden's LedgerGrants two Weapon Set Passive Skill PointsRight-click to read the Warden's Book and gain two Weapon Set Passive Skill Points.)
- Interlude 2
- Interlude 3
These points can be distributed as follows:
- Set 1: Up to a maximum of 24 points.
- Set 2: Up to a maximum of 24 points.
The Witchhunter notable Weapon Master converts 100 regular passive points into weapon set passive points.
The same number of weapon set passive skill points must be unspecced in order to reallocate them as a regular passive skill point.
Version history
Version | Changes |
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0.3.0 |
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0.1.0 |
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