Weapon Master: Difference between revisions

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|subheader = Ascendancy Notable Passive Skill
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:WitchunterSpecPoints passive skill icon.png]]</div>
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:WitchunterSpecPoints passive skill icon.png]]</div>
|2        = 20 Passive Skill Points become Weapon Set Skill Points
|2        = 100 Passive Skill Points become Weapon Set Skill Points
}}
}}


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==Mechanics==
==Mechanics==
At least 20 weapon set passive skill points must be unallocated or allocated on the same passive skills on all weapon sets in order to unallocate this Ascendancy notable.
At least 100 weapon set passive skill points must be unallocated or allocated on the same passive skills on all weapon sets in order to unallocate this Ascendancy notable.{{confirm}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The Weapon Master Notable Passive Skill now grants 100 Passive Skill Points become Weapon Set Skill Points (previously 20). The preceding small Passive now grants 6% increased Cooldown Recovery Rate instead of Weapon Set Skill Points.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.

Revision as of 07:02, 27 August 2025

Weapon Master
Ascendancy Notable Passive Skill
100 Passive Skill Points become Weapon Set Skill Points


Weapon Master is a notable Ascendancy passive skill for the Witchhunter that turns some regular passive skill points into weapon set passive skill points.

Mechanics

At least 100 weapon set passive skill points must be unallocated or allocated on the same passive skills on all weapon sets in order to unallocate this Ascendancy notable.[confirmation needed]

Version history

Version Changes
0.3.0
  • The Weapon Master Notable Passive Skill now grants 100 Passive Skill Points become Weapon Set Skill Points (previously 20). The preceding small Passive now grants 6% increased Cooldown Recovery Rate instead of Weapon Set Skill Points.
0.1.0
  • Introduced to the game.

References