Ceremonial Ablution: Difference between revisions

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|subheader = Ascendancy Notable Passive Skill
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:WitchunterStrongerSpellAegis passive skill icon.png]]</div>
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:WitchunterStrongerSpellAegis passive skill icon.png]]</div>
|2        = 50% increased effect of Sorcery Ward<br>Sorcery Ward recovers 50% faster
|2        = Sorcery Ward also protects against Physical and Chaos Damage.
}}
}}


{{Passive skill box|Ceremonial Ablution}}
{{Passive skill box|Ceremonial Ablution}}


'''Ceremonial Ablution''' is a notable [[Ascendancy passive skill]] for the [[Witchhunter]] that increased the effect and recovery speed of [[Sorcery Ward]].
'''Ceremonial Ablution''' is a notable [[Ascendancy passive skill]] for the [[Witchhunter]] that extends the effect [[Sorcery Ward]], alowing it to protect against Phsyical and Chaos Damage as well as Elemental Damage.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* Ceremonial Ablution now instead grants Sorcery Ward also protects against Physical and Chaos Damage.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.

Revision as of 16:00, 6 December 2025

Ceremonial Ablution
Ascendancy Notable Passive Skill
Sorcery Ward also protects against Physical and Chaos Damage.


Ceremonial Ablution is a notable Ascendancy passive skill for the Witchhunter that extends the effect Sorcery Ward, alowing it to protect against Phsyical and Chaos Damage as well as Elemental Damage.

Version history

Version Changes
0.4.0
  • Ceremonial Ablution now instead grants Sorcery Ward also protects against Physical and Chaos Damage.
0.1.0
  • Introduced to the game.