Rage: Difference between revisions
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All sources of Rage gain on hit are combined into one source. There is a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds. | All sources of Rage gain on hit are combined into one source. There is a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds. | ||
==Skill Gems== | ==Skill Gems== | ||
Revision as of 23:01, 14 December 2024
Rage is a resource that grants an increase to attack damage[1] and can expended to augment certain attack skills. Default maximum rage is 30.
Mechanics
The maximum Rage a character can have by default is 30, but can be increased by items and passives. A character loses 10 Rage every second after not having gained Rage or been hit in the past 2 seconds. Inherent Rage loss is #% slower/faster modifiers affect the amount of Rage lost per second.
Characters gain 1% more Attack Damage for each point of Rage.
Effects which state "Every Rage also grants", such as
Wings of CaelynWings of Caelyn
Rusted GreathelmArmour: 49+20 to Armour
(5-15)% increased Rarity of Items found
+(20-30) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun ThresholdThe older brother rtetained calm in the midst of fury., will scale with Rage effect.
All sources of Rage gain on hit are combined into one source. There is a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds.
Skill Gems
Active skill gems
The following skill gems are related to rage:
| Gem | Tier |
|---|
Support skill gems
The following support gems are related to rage:
| Gem | Tier |
|---|
Unique items
No results found
Version history
| Version | Changes |
|---|---|
| 0.1.0 |
|