Quadrilla: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(Created page with "'''Quadrilla''' is a monster type encountered in the depths of the Jungle in the Utzaal region. ==Explorer's Guide to Utzaal== <blockquote> Origins: A mutation of the primate family Specifications: Large, Heavy, Aggressive, Fast Known to charge through the tree line without warning. Often found alone, but can be encountered in small groups. Reports of large silverback versions variants using large objects like tree trunks and ancient man-made structur...")
 
(corrected areas, added stuff)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
'''Quadrilla''' is a [[monster]] type encountered in the depths of [[the Jungle]] in the [[Utzaal]] region.
{{MonsterBox
| name = Quadrilla
| image = QuadrillaCropped.jpg
| rarity = Normal
| location = [[Jungle Ruins]]
| quest =
| resistance =
| weakness = Fire
| damage =
| skill =
| aura =
}}
 
'''Quadrilla''' is a [[monster]] type encountered in [[Jungle Ruins]] in [[Act 3]].


==Explorer's Guide to Utzaal==
==Explorer's Guide to Utzaal==
<blockquote>
<blockquote>
Origins: A mutation of the primate family
Origins: A mutation of the primate family


Line 18: Line 29:


- [[Oswald]], circa 1619 IC
- [[Oswald]], circa 1619 IC
</blockquote>


</blockquote>
==Version history==
{{Version history table header}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}
 
{{Navbox Monsters}}
 
[[Category:Act 3 monsters]]

Latest revision as of 11:44, 27 January 2025

Quadrilla
Quadrilla
Quadrilla
Location(s) Jungle Ruins
Weakness(s) Fire


Quadrilla is a monster type encountered in Jungle Ruins in Act 3.

Explorer's Guide to Utzaal

Origins: A mutation of the primate family

Specifications: Large, Heavy, Aggressive, Fast

Known to charge through the tree line without warning.

Often found alone, but can be encountered in small groups.

Reports of large silverback versions variants using large objects like tree trunks and ancient man-made structures as tools or weapons.

Recommend using Fire as deterrent.

- Oswald, circa 1619 IC

Version history

Version Changes
0.1.0
  • Introduced to the game.