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| __TOC__ | | __TOC__ |
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| ===[[Prefix]]es===
| | {{Item modifier compatibility |
| <sup>Clicking on modifier will expand it.</sup>
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| <div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
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| {{c|mod|#% increased Duration}}
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| </span><div class="mw-collapsible-content">
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| {|class="wikitable" style="width: 1000px"
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| ! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
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| |-
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| | 5 || 1 || (16-20)% increased Duration ||
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| |-
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| | 4 || 20 || (21-25)% increased Duration ||
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| |-
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| | 3 || 42 || (26-30)% increased Duration ||
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| |-
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| | 2 || 61 || (31-35)% increased Duration ||
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| |-
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| | 1 || 78 || (36-40)% increased Duration ||
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| |}</div></div>
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| | |
| <div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
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| {{c|mod|Also grants # Guard}}
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| </span><div class="mw-collapsible-content">
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| {|class="wikitable" style="width: 1000px"
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| ! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
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| |-
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| | 6 || 10 || Also grants (44-66) Guard ||
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| |-
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| | 5 || 21 || Also grants (85-128) Guard ||
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| |-
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| | 4 || 36 || Also grants (148-200) Guard ||
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| |-
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| | 3 || 48 || Also grants (205-260) Guard ||
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| |-
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| | 2 || 60 || Also grants (265-350) Guard ||
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| |-
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| | 1 || 75 || Also grants (355-500) Guard ||
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| |}</div></div>
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| <div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
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| {{c|mod|Recover # Life when Used}}
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| </span><div class="mw-collapsible-content">
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| {|class="wikitable" style="width: 1000px"
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| ! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
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| |-
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| | 8 || 1 || Recover (8-12) Life when Used || Life
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| |-
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| | 7 || 14 || Recover (35-52) Life when Used || Life
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| |-
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| | 6 || 26 || Recover (63-92) Life when Used || Life
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| |-
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| | 5 || 36 || Recover (96-130) Life when Used || Life
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| |-
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| | 4 || 47 || Recover (134-180) Life when Used || Life
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| |-
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| | 3 || 58 || Recover (185-230) Life when Used || Life
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| |-
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| | 2 || 67 || Recover (235-280) Life when Used || Life
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| |-
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| | 1 || 76 || Recover (285-350) Life when Used || Life
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| |}</div></div>
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| | |
| <div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
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| {{c|mod|Recover # Mana when Used}}
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| </span><div class="mw-collapsible-content">
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| {|class="wikitable" style="width: 1000px"
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| ! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
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| |-
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| | 8 || 1 || Recover (16-24) Mana when Used || Mana
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| |-
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| | 7 || 14 || Recover (33-50) Mana when Used || Mana
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| |-
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| | 6 || 26 || Recover (55-75) Mana when Used || Mana
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| |-
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| | 5 || 36 || Recover (80-110) Mana when Used || Mana
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| |-
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| | 4 || 47 || Recover (115-145) Mana when Used || Mana
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| |-
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| | 3 || 58 || Recover (150-180) Mana when Used || Mana
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| |-
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| | 2 || 67 || Recover (185-225) Mana when Used || Mana
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| |-
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| | 1 || 76 || Recover (230-300) Mana when Used || Mana
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| |}</div></div>
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| | |
| ===[[Suffix]]es===
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| <div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
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| {{c|mod|#% Chance to gain a Charge when you Kill an Enemy}}
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| </span><div class="mw-collapsible-content">
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| {|class="wikitable" style="width: 1000px"
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| ! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
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| |-
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| | 3 || 8 || (21-25)% Chance to gain a Charge when you Kill an Enemy ||
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| |-
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| | 2 || 26 || (26-30)% Chance to gain a Charge when you Kill an Enemy ||
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| |-
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| | 1 || 45 || (31-35)% Chance to gain a Charge when you Kill an Enemy ||
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| |}</div></div>
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| | |
| <div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
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| {{c|mod|#% increased Charges}}
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| </span><div class="mw-collapsible-content">
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| {|class="wikitable" style="width: 1000px"
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| ! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
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| |-
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| | 6 || 1 || (23-30)% increased Charges ||
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| |-
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| | 5 || 12 || (31-38)% increased Charges ||
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| |-
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| | 4 || 32 || (39-46)% increased Charges ||
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| |-
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| | 3 || 47 || (47-54)% increased Charges ||
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| |-
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| | 2 || 62 || (55-62)% increased Charges ||
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| |-
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| | 1 || 81 || (63-70)% increased Charges ||
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| |}</div></div>
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| | |
| <div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
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| {{c|mod|#% increased Charges gained}}
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| </span><div class="mw-collapsible-content">
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| {|class="wikitable" style="width: 1000px"
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| ! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
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| |-
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| | 6 || 1 || (23-30)% increased Charges gained ||
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| |-
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| | 5 || 13 || (31-38)% increased Charges gained ||
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| |-
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| | 4 || 33 || (39-46)% increased Charges gained ||
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| |-
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| | 3 || 48 || (47-54)% increased Charges gained ||
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| |-
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| | 2 || 63 || (55-62)% increased Charges gained ||
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| |-
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| | 1 || 82 || (63-70)% increased Charges gained ||
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| |}</div></div>
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| | |
| <div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
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| {{c|mod|#% reduced Charges per use}}
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| </span><div class="mw-collapsible-content">
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| {|class="wikitable" style="width: 1000px"
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| ! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
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| |-
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| | 6 || 1 || (15-17)% reduced Charges per use ||
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| |-
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| | 5 || 14 || (18-20)% reduced Charges per use ||
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| |-
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| | 4 || 34 || (21-23)% reduced Charges per use ||
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| |-
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| | 3 || 49 || (24-26)% reduced Charges per use ||
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| |-
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| | 2 || 64 || (27-29)% reduced Charges per use ||
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| |-
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| | 1 || 83 || (30-32)% reduced Charges per use ||
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| |}</div></div>
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| | |
| <div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
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| {{c|mod|Gains # Charges per Second}}
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| </span><div class="mw-collapsible-content">
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| {|class="wikitable" style="width: 1000px"
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| ! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
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| |-
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| | 3 || 8 || Gains 0.15 Charges per Second ||
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| |-
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| | 2 || 26 || Gains 0.2 Charges per Second ||
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| |-
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| | 1 || 45 || Gains 0.25 Charges per Second ||
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| |}</div></div>
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| | |
| <!--{{Item modifier compatibility
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| |item_name = Ruby Charm | | |item_name = Ruby Charm |
| }}-->
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|
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| ==Version history==
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| {{Version history table header}}
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| {{Version history table row|0.2.0f|
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| * Massively increased the values on the Prefixes that Restore Life, Mana or grant Guard when [[Charm]]s are used. You can update existing items to the new values with a {{il|Divine Orb}}
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| }}
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| {{Version history table row|0.1.0|
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| * Introduced to the game.
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| }} | | }} |
| {{Version history table end}}
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| {{Navbox Item Modifiers}} | | {{Navbox Item Modifiers}} |
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| [[Category:Item modifiers]] | | [[Category:Flask modifiers]] |