Obsessive Rituals: Difference between revisions
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{{Passive skill box|Obsessive Rituals}} | {{Passive skill box|Obsessive Rituals}} | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* The recharge time of [[Sorcery Ward]] no longer restarts when your Armour or Evasion changes. | |||
}} | |||
{{Version history table row|0.2.0| | {{Version history table row|0.2.0| | ||
* The Obsessive Rituals Ascendancy Passive Skill now provides 35% less Armour and Evasion Rating (previously 50%). The [[Sorcery Ward]] Barrier recharge delay has also been reduced by 2 seconds at all Gem levels. | * The Obsessive Rituals Ascendancy Passive Skill now provides 35% less Armour and Evasion Rating (previously 50%). The [[Sorcery Ward]] Barrier recharge delay has also been reduced by 2 seconds at all Gem levels. | ||
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}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
Latest revision as of 22:35, 11 December 2025
Obsessive Rituals
Ascendancy Notable Passive Skill
Grants Skill: Sorcery Ward
35% less Armour and Evasion Rating [1]
35% less Armour and Evasion Rating [1]
Obsessive Rituals is a notable Ascendancy passive skill for the Witchhunter that grants you the Sorcery Ward skill, a buff skill that absorbs elemental damage scaling with the user's Armour and Evasion, at the cost of lessening those stats.
Version history
| Version | Changes |
|---|---|
| 0.3.0 |
|
| 0.2.0 |
|
| 0.1.0 |
|