Off Hand: Difference between revisions

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* '''[[Foci]]''' (or '''Focus'''), which grant energy shield but no block and can roll [[caster]] modifiers.
* '''[[Foci]]''' (or '''Focus'''), which grant energy shield but no block and can roll [[caster]] modifiers.
* '''[[Quiver]]s''', which primarily roll modifiers to enhance [[bow]]s.
* '''[[Quiver]]s''', which primarily roll modifiers to enhance [[bow]]s.
[[Sceptre]]s are considered [[weapon]]s but can also be equipped in the off-hand slot with any other one-handed weapon except another sceptre.


Off-hands cannot normally be used with [[two-handed]] [[martial weapon]]s, though it is possible to do so with two-handed swords, axes, or maces with [[Giant's Blood]] allocated.
Off-hands cannot normally be used with [[two-handed]] [[martial weapon]]s, though it is possible to do so with two-handed swords, axes, or maces with [[Giant's Blood]] allocated.


Shields and foci are also considered [[armour (equipment)|armour]].
Shields, bucklers, and foci are also considered [[armour (equipment)|armour]].


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Fixed a bug where removing the main-hand item from your second weapon set would not put the off-hand item in your main-hand when it should.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.

Latest revision as of 11:36, 24 August 2025

An Off Hand or off-hand is a category of equipment that can exclusively be equipped in the Off Hand slot (right weapon slot). They can provide a variety of offensive or defensive benefits depending on the specific item class.

Mechanics

Off-hands are further categorized into three item classes:

Sceptres are considered weapons but can also be equipped in the off-hand slot with any other one-handed weapon except another sceptre.

Off-hands cannot normally be used with two-handed martial weapons, though it is possible to do so with two-handed swords, axes, or maces with Giant's Blood allocated.

Shields, bucklers, and foci are also considered armour.

Version history

Version Changes
0.3.0
  • Fixed a bug where removing the main-hand item from your second weapon set would not put the off-hand item in your main-hand when it should.
0.1.0
  • Introduced to the game.