No Mercy: Difference between revisions
Jump to navigation
Jump to search
(Created page) |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{infocard | |||
|header = No Mercy | |||
|subheader = Ascendancy Notable Passive Skill | |||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:WitchunterDamageMonsterMissingFocus passive skill icon.png]]</div> | |||
|2 = Deal up to 40% more Damage to Enemies based on their missing Concentration | |||
}} | |||
{{Passive skill box|No Mercy}} | {{Passive skill box|No Mercy}} | ||
'''No Mercy''' is a notable [[Ascendancy passive skill]] for the [[Witchhunter]] that grants you more [[damage]] based on | '''No Mercy''' is a notable [[Ascendancy passive skill]] for the [[Witchhunter]] that grants you more [[damage]] against enemies based on their missing [[Concentration]] percentage. | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0| | |||
* The No Mercy Ascendancy Passive Skill now causes you to deal up to 40% more Damage to Enemies based on their missing Concentration (previously 30%). | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. |
Latest revision as of 19:39, 7 April 2025
No Mercy
Ascendancy Notable Passive Skill
Deal up to 40% more Damage to Enemies based on their missing Concentration
No Mercy is a notable Ascendancy passive skill for the Witchhunter that grants you more damage against enemies based on their missing Concentration percentage.
Version history
Version | Changes |
---|---|
0.2.0 |
|
0.1.0 |
|