Called Shots (passive): Difference between revisions

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{{Passive skill box|Called Shots}}
{{Passive skill box|Called Shots}}


'''Called Shots''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]] that lets you apply an additional [[Mark]].
'''Called Shots''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]] that grants the skill [[Called Shots]], a [[Meta]] skill which periodically applies the socketed [[Mark]] skills to nearby enemies automatically.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The Called Shots Notable Passive Skill no longer lets you apply an additional [[Mark]]. Instead it causes your projectiles to chain to marked enemies, and grants the new [[Called Shots]] Meta Skill that repeatedly marks enemies near you, bypassing your Mark limit.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
[[Category:Ascendancy notable passive skills]]

Latest revision as of 15:40, 12 December 2025

Called Shots
Ascendancy Notable Passive Skill
Grants Skill: Called Shots [1]

Called Shots is a notable Ascendancy passive skill for the Deadeye that grants the skill Called Shots, a Meta skill which periodically applies the socketed Mark skills to nearby enemies automatically.

Version history

Version Changes
0.3.0
  • The Called Shots Notable Passive Skill no longer lets you apply an additional Mark. Instead it causes your projectiles to chain to marked enemies, and grants the new Called Shots Meta Skill that repeatedly marks enemies near you, bypassing your Mark limit.
0.1.0
  • Introduced to the game.