Gore Spike: Difference between revisions
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{{Passive skill box|Gore Spike}} | {{Passive skill box|Gore Spike}} | ||
'''Gore Spike''' is a notable [[Ascendancy passive skill]] for the [[Blood Mage]] that grants the player Bonus [[Critical Hit]] damage based on their current [[Life]]. | '''Gore Spike''' is a notable [[Ascendancy passive skill]] for the [[Blood Mage]] that grants the player Bonus [[Critical Hit]] damage based on their current [[Life]]. | ||
Note that this skill | Note that this skill scales with current Life values and not maximum Life, resulting in a lower critical damage bonus while damaged, but allows to achieve a higher bonus using [[Overflow]]ed life, such as from [[Life Remnants]]. | ||
==Version history== | ==Version history== | ||
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}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
Latest revision as of 17:55, 12 December 2025
Gore Spike
Ascendancy Notable Passive Skill
1% increased Critical Damage Bonus per 50 current Life [1]
Gore Spike is a notable Ascendancy passive skill for the Blood Mage that grants the player Bonus Critical Hit damage based on their current Life.
Note that this skill scales with current Life values and not maximum Life, resulting in a lower critical damage bonus while damaged, but allows to achieve a higher bonus using Overflowed life, such as from Life Remnants.
Version history
| Version | Changes |
|---|---|
| 0.3.0 |
|
| 0.1.0 |
|