No Mercy: Difference between revisions

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{{Passive skill box|No Mercy}}
{{Passive skill box|No Mercy}}


'''No Mercy''' is a notable [[Ascendancy passive skill]] for the [[Witchhunter]] that grants you more [[damage]] based on an enemy's missing [[concentration]].
'''No Mercy''' is a notable [[Ascendancy passive skill]] for the [[Witchhunter]] that grants you more [[damage]] against enemies based on their missing [[Concentration]] percentage.


==Version history==
==Version history==
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{{Version history table end}}
{{Version history table end}}
[[Category:Ascendancy notable passive skills]]

Latest revision as of 22:37, 11 December 2025

No Mercy
Ascendancy Notable Passive Skill
Deal up to 40% more Damage to Enemies based on their missing Concentration [1]

No Mercy is a notable Ascendancy passive skill for the Witchhunter that grants you more damage against enemies based on their missing Concentration percentage.

Version history

Version Changes
0.2.0
  • The No Mercy Ascendancy Passive Skill now causes you to deal up to 40% more Damage to Enemies based on their missing Concentration (previously 30%).
0.1.0
  • Introduced to the game.