Modifier:ConvertPhysicalToColdUnique~~1: Difference between revisions

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(PyPoE/ExporterBot/0598654: Mod updater)
 
(PyPoE/ExporterBot/14597cc: Mod updater)
 
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|required_level                  = 1
|required_level                  = 1
|mod_type                        = ConvertPhysicalToCold
|mod_type                        = ConvertPhysicalToCold
|tags                            = physical_damage, elemental_damage, damage, physical, elemental, cold
|stat_text                        = 25% of [[Physical]] Damage [[Damage conversion|Converted]] to [[Cold]] Damage
|stat_text                        = 25% of [[Physical]] Damage [[Damage conversion|Converted]] to [[Cold]] Damage
|stat1_id                        = non_skill_base_physical_damage_%_to_convert_to_cold
|stat1_id                        = non_skill_base_physical_damage_%_to_convert_to_cold
|stat1_min                        = 25
|stat1_min                        = 25
|stat1_max                        = 25
|stat1_max                        = 25
|tags                            = physical_damage, elemental_damage, damage, physical, elemental, cold
}}
}}

Latest revision as of 18:50, 9 December 2025

Mod IDConvertPhysicalToColdUnique__1
Name
GroupsConvertPhysicalToCold
Mod typeConvertPhysicalToCold
DomainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect25% of Physical Damage Converted to Cold Damage
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, elemental_damage, damage, physical, elemental, cold
Tier text
Stats
#Stat IDMinimumMaximum
1non_skill_base_physical_damage_%_to_convert_to_cold2525
Spawn weights
#TagValue
Generation weights
#TagValue
Vendor offer
AmountItem
The correct title of this page is ConvertPhysicalToColdUnique__1. It appears incorrectly here due to technical restrictions.


ConvertPhysicalToColdUnique__1 is the internal ID of an unnamed modifier.