Leer Cast: Difference between revisions

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|class_id                                = Helmet
|class_id                                = Helmet
|base_item                              = Hooded Mask
|base_item                              = Hooded Mask
|explicit1_text                               = +(30–50) to maximum Life
|explicit1                               = UniqueIncreasedLife5 <!--UniqueIncreasedLife6, UniqueIncreasedLife10, UniqueIncreasedLife32-->
|explicit2_text                               = +(30–50) to maximum Mana
|explicit2                               = UniqueIncreasedMana5 <!--UniqueIncreasedMana8, UniqueIncreasedMana10, UniqueIncreasedMana19, UniqueIncreasedMana23, UniqueIncreasedMana24, UniqueIncreasedMana25, UniqueIncreasedMana27-->
|explicit3_text                               = Allies in your [[Presence]] deal 50% increased Damage
|explicit3                               = UniqueNearbyAlliesAllDamage1
|explicit4_text                               = +(10-20) to Dexterity
|explicit4                               = UniqueDexterity2 <!--UniqueDexterity6, UniqueDexterity7, UniqueDexterity9, UniqueDexterity10, UniqueDexterity12, UniqueDexterity13, UniqueDexterity16, UniqueDexterity19, UniqueDexterity25, UniqueDexterity27, UniqueDexterity32, UniqueDexterity39, UniqueDexterity40-->
|explicit5_text                               = 25% reduced Damage
|explicit5                               = UniqueAllDamage1
|flavour_text                            = For none of us are as cruel as all of us.
|flavour_text                            = For none of us are as cruel as all of us.
|release_version                        = 0.1.0
|release_version                        = 0.1.0
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* Fixed a bug where modifiers on Sceptres did not stack. Multiple players within a party can now have the same Sceptre modifier, and it will stack. This also fixes an issue where Leer Cast could not stack.
}}
{{Version history table row|0.1.1|
{{Version history table row|0.1.1|
* The Leer Cast Unique Helmet now provides +10-20 to Dexterity.
* The Leer Cast Unique Helmet now provides +10-20 to Dexterity.

Latest revision as of 02:10, 9 December 2025

Leer Cast
Hooded Mask
Evasion: 37
Energy Shield: 19
Requires Level 16, 15 Dex, 15 Int+(30-50) to maximum Life
+(30-50) to maximum Mana
Allies in your Presence deal 50% increased Damage
+(10-20) to Dexterity
25% reduced Damage
For none of us are as cruel as all of us.
Metadata
Item class: Helmet

Leer Cast is a unique Hooded MaskHooded MaskEvasion: 37
Energy Shield: 19
Requires Level 16, 15 Dex, 15 Int
.

Mechanics

Item acquisition

Leer Cast can drop anywhere. It can be chanced.

Gallery

Legacy variants

Leer Cast has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.1.1
  • +(30–50) to maximum Life
  • +(30–50) to maximum Mana
  • Allies in your Presence deal 50% increased Damage
  • 25% reduced Damage

Version history

Version Changes
0.2.0
  • Fixed a bug where modifiers on Sceptres did not stack. Multiple players within a party can now have the same Sceptre modifier, and it will stack. This also fixes an issue where Leer Cast could not stack.
0.1.1
  • The Leer Cast Unique Helmet now provides +10-20 to Dexterity.
0.1.0
  • Introduced to the game.