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|class_id = Shield
|class_id = Shield
|base_item = Splintered Tower Shield
|base_item = Splintered Tower Shield
|inherent_skill1_id = ShieldBlockPlayer
|inherent_skill1_min_level = 0
|inherent_skill1_max_level = 0
|explicit1_text = (60-80)% increased Armour
|explicit1_text = (60-80)% increased Armour
|explicit2_text = +(10-15) to Strength
|explicit2_text = +(10-15) to Strength
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{{legacy variant table row|0.1.1
{{legacy variant table row|0.1.1
|implicit=
|implicit=
* Grants Skill: {{sl|id=Raise Shield}}
* Grants Skill: {{sl|id=ShieldBlockPlayer}}
|explicit=
|explicit=
* (60-80)% increased Armour
* (60-80)% increased Armour
Latest revision as of 10:42, 8 September 2025
Dionadair Splintered Tower ShieldShield Chance to Block: 26% Armour: 18 Movement Speed: -3.0%Grants Skill: Raise Shield(60-80)% increased Armour +(10-15) to Strength (3-5) Life Regeneration per Second 20% reduced Stun Threshold Double Stun Threshold while Shield is RaisedPraetor Draven knew his only chance to subjugate the Ezomytes was to catch them unaware.