Sanguis Heroum: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(Created page with "{{Item |rarity_id = unique |name = Sanguis Heroum |class_id = UtilityFlask |base_item = Staunching Charm |explicit1_text = Creates Consecrated Ground on use |explicit2_text = Gains (0.15–0.2) Charges per Second |flavour_text = Wraeclast has known too few true heroes.<br...")
 
No edit summary
 
Line 19: Line 19:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0f|
* All Charms but the {{il|Golden Charm}} have had their maximum Charges halved and their Charges per Use Halved, making them refill more quickly.
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Introduced to the game.
* Introduced to the game.

Latest revision as of 09:55, 16 April 2025

Sanguis Heroum
Staunching Charm
Lasts 3.00 Seconds
Consumes 30 of 40 Charges on use
You are Immune to Bleeding
Requires Level 18Used when you start BleedingCreates Consecrated Ground on use
Gains (0.15–0.2) Charges per Second
Wraeclast has known too few true heroes.
It remembers those that stood in defiance.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Metadata
Item class: Charm

Sanguis Heroum is a unique Staunching CharmStaunching CharmLasts 3.00 Seconds
Consumes 30 of 40 Charges on use
You are Immune to Bleeding
Requires Level 18Used when you start BleedingUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
.

Mechanics

The Consecrated Ground created by this charm lasts for 4 seconds and has a radius of 1.4 metres [confirmation needed].

Item acquisition

Sanguis Heroum can drop anywhere. It can be chanced.

Version history

Version Changes
0.2.0f
  • All Charms but the Golden CharmGolden CharmLasts 1.00 Seconds
    Consumes 80 of 80 Charges on use
    15% increased Rarity of Items found
    Requires Level 50Used when you kill a Rare or Unique EnemyUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
    have had their maximum Charges halved and their Charges per Use Halved, making them refill more quickly.
0.2.0
  • Introduced to the game.