List of item corruption enchantment modifiers: Difference between revisions

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! style="width:30%;" | Enchantment !! style="width:30%;" | Description !! style="width:10%;" | Amulet !! style="width:10%;" | Ring !! style="width:10%;" | Belt !! style="width:10%;" | Jewel
! style="width:30%;" | Enchantment !! style="width:30%;" | Item Level !! style="width:10%;" | Amulet !! style="width:10%;" | Ring !! style="width:10%;" | Belt !! style="width:10%;" | Jewel
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| +1 to level of all Skills || Increases the level of all skill gems. || ✓ ||  ||  ||  
| +1 to all skills || 1 || ✓ ||  ||  ||  
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| +(3–7)% to Chaos Resistance || Increases resistance to Chaos damage. || || ✓ || ||
| +(10–15) to Strength || 1 || || ✓ || ||  
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| +(5–10)% to Cold Resistance || Increases resistance to Cold damage. || || || ||
| +(10–15) to Dexterity || 1 || || || ||  
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| +(5–10)% to Dexterity || Increases Dexterity attribute. || || || ||
| +(10–15) to Intelligence || 1 || || || ||  
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| +(5–10)% to Fire Resistance || Increases resistance to Fire damage. || ||  ||  ||
| +1 to Level of all Fire Spell Skills || 1 || ||  ||  ||  
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| +(5–10)% to Intelligence || Increases Intelligence attribute. || ||  ||  ||
| +1 to Level of all Cold Spell Skills || 1 || ||  ||  ||  
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| +(5–10)% to Lightning Resistance || Increases resistance to Lightning damage. || ||  ||  ||
| +1 to Level of all Lightning Spell Skills || 1 || ||  ||  ||  
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| +(5–10)% to Strength || Increases Strength attribute. || ||  ||  ||
| +1 to Level of all Chaos Spell Skills || 1 || ||  ||  ||  
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| +(10–15) to Strength || Increases Strength attribute. || ✓ || || ||  
| +1 to Level of all Physical Spell Skills || 1 || ✓ || || ||  
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| +(10–15) to Dexterity || Increases Dexterity attribute. || ✓ || || ||  
| +1 to Level of all Minion Skills || 1 || ✓ || || ||  
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| +(10–15) to Intelligence || Increases Intelligence attribute. || ✓ || || ||  
| +1 to Level of all Melee Skills || 1 || ✓ || || ||  
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| +(20–25)% to Fire Resistance || Increases resistance to Fire damage. || ||  || ||  
| +1 to Level of all Trap Skill Gems || 1 || ||  || ||  
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| +(20–25)% to Cold Resistance || Increases resistance to Cold damage. || ||  || ||  
| Charms gain (0.08–0.17) charges per Second || 1 || ||  || ||  
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| +(20–25)% to Lightning Resistance || Increases resistance to Lightning damage. || ||  || ||  
| Life Flasks gain (0.08–0.17) charges per Second || 1 || ||  || ||  
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| +(1–3)% to Maximum Fire Resistance || Increases maximum Fire resistance. || ||  || ||  
| Mana Flasks gain (0.08–0.17) charges per Second || 1 || ||  || ||  
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| +(1–3)% to Maximum Cold Resistance || Increases maximum Cold resistance. || || || ||  
| (10–15)% increased Rarity of Items found || 1 || || || ||  
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| +(1–3)% to Maximum Lightning Resistance || Increases maximum Lightning resistance. ||  ||  || ✓ ||
| +(3–7)% to Chaos Resistance || 1 ||  || ✓ ||  || ✓
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| +1 to Level of all Fire Spell Skills || Increases the level of Fire spell skills. || ||  ||  ||  
| +(5–10)% to Cold Resistance || 1 || ||  ||  ||
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| +1 to Level of all Cold Spell Skills || Increases the level of Cold spell skills. || ||  ||  ||  
| +(5–10) to Dexterity || 1 || ||  ||  ||
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| +1 to Level of all Lightning Spell Skills || Increases the level of Lightning spell skills. || ||  ||  ||  
| +(5–10)% to Fire Resistance || 1 || ||  ||  ||
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| +1 to Level of all Chaos Spell Skills || Increases the level of Chaos spell skills. || ||  ||  ||  
| +(5–10) to Intelligence || 1 || ||  ||  ||
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| +1 to Level of all Physical Spell Skills || Increases the level of Physical spell skills. || ||  ||  ||  
| +(5–10)% to Lightning Resistance || 1 || ||  ||  ||
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| +1 to Level of all Minion Skills || Increases the level of Minion skills. || ||  ||  ||  
| +(5–10) to Strength || 1 || ||  ||  ||
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| +1 to Level of all Melee Skills || Increases the level of Melee skills. || ||  || ||  
| +(20–25)% to Fire Resistance || 1 || ||  || ||  
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| +1 to Level of all Trap Skill Gems || Increases the level of Trap skill gems. || ||  || ||  
| +(20–25)% to Cold Resistance || 1 || ||  || ||  
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| Charms gain (0.08–0.17) charges per Second || Increases charge rate for Charms. || ||  || ||  
| +(20–25)% to Lightning Resistance || 1 || ||  || ||  
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| Life Flasks gain (0.08–0.17) charges per Second || Increases charge rate for Life flasks. || ||  || ||  
| +(1–3)% to Maximum Fire Resistance || 1 || ||  || ||  
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| Mana Flasks gain (0.08–0.17) charges per Second || Increases charge rate for Mana flasks. || ||  || ||  
| +(1–3)% to Maximum Cold Resistance || 1 || ||  || ||  
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| (10–15)% increased Rarity of Items found || Increases item rarity from drops. || || || ||  
| +(1–3)% to Maximum Lightning Resistance || 1 || || || ||  
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| Cannot be Blinded || Prevents the Blinded status effect. ||  ||  || ||
| +1 to Maximum Endurance Charges || 1 ||  ||  || ||  
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| Corrupted Blood cannot be inflicted on you || Prevents the Corrupted Blood debuff. ||  ||  ||  || ✓
| Cannot be Blinded || 1 ||  ||  ||  || ✓
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| Immune to Maim || Prevents the Maim status effect. ||  ||  ||  || ✓
| Corrupted Blood cannot be inflicted on you || 1 ||  ||  ||  || ✓
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| You cannot be Hindered || Prevents the Hindered status effect. ||  ||  ||  || ✓
| Immune to Maim || 1 ||  ||  ||  || ✓
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| You cannot be Hindered || 1 ||  ||  ||  || ✓
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Revision as of 19:36, 1 January 2025

This is a list of implicit modifiers which can be added to an item by corrupting it with a Vaal Orb.

There seems to be no item level restrictions for all corruption enchantments, however, the modifiers seem to be weighted.

Armour

Some corruption echantment modifiers on armours can only appear in certain base types that match their defence stat.

For example, a Body Armour with Evasion and Armour can obtain "% increased Armour and Evasion" but not "% increased Energy Shield"

All Armour Types

Base-dependent Modifiers (Local)

  • (15–25)% increased Armour
  • (15–25)% increased Evasion Rating
  • (15–25)% increased Energy Shield
  • (15–25)% increased Armour and Evasion
  • (15–25)% increased Armour and Energy Shield
  • (15–25)% increased Evasion and Energy Shield

Global Modifiers

Body Armour

Local Modifiers

  • (10–20)% reduced Attribute Requirements
  • (40–50)% increased Thorns damage

Global Modifiers

  • (3–5)% additional Physical Damage Reduction
  • (10–20)% of Damage taken Recouped as Life
  • (10–20)% of Damage taken Recouped as Mana
  • +(30–40) to maximum Life
  • +(13–19)% to Chaos Resistance
  • +1% to all Maximum Elemental Resistances

Helmet

Local Modifiers

Global Modifiers

  • +1 to all Minion Skill Gems
  • +(20–30) Spirit

Gloves

Local Modifiers

Global Modifiers

  • +1 to Melee Skill Gems

Boots

Local Modifiers

Global Modifiers

Weapons

Melee Martial Weapons

Melee Martial Weapons
Enchantment Level Global/Local Handed Axes Claws Daggers Flails Maces Swords Quarterstaves
Gain 1 Rage on Hit 1 Global 1/2
(20–30)% increased Elemental Damage with Attacks 1 Global 1/2
(40–50)% increased Elemental Damage with Attacks 1 Global 1/2
(10–15)% chance to cause Bleeding on Hit 1 Global 1/2
Causes (20–30)% increased Stun Buildup 1 Global 1/2
(6–8)% increased Attack Speed 1 Global 1/2
(10–15)% chance to Poison on Hit 1 Global 2
(10–20)% increased Range 1 Global 2

Ranged Martial Weapons

Ranged Martial Weapons
Enchantment Level Global/Local Handed Bows Crossbows Spears
Bow Attacks fire an additional Arrow 1 Global 2
Loads an additional bolt 1 Global 2
(5–10)% chance to Blind Enemies on hit 1 Global 2
(10–15)% chance to Maim on Hit 1 Global 2

Non-Martial Weapons

Non-Martial Weapons
Enchantment Level Global/Local Handed Sceptres Staves Traps Wands
Allies in your Presence deal (20–30)% increased Damage 1 Global 1
Allies in your Presence have (5–10)% increased Attack Speed 1 Global 1
Allies in your Presence have (5–10)% increased Cast Speed 1 Global 1
Allies in your Presence have (10–15)% increased Critical Damage Bonus 1 Global 1
(15–25)% increased Spirit 1 Global 1
(10–15)% increased Cast Speed 1 Global 1
(20–30)% increased Critical Hit Chance for Spells 1 Global 1
Gain (20–25) Life per Enemy Killed 1 Global 1
Gain (10–15) Mana per Enemy Killed 1 Global 1

Offhand

Offhand
Enchantment Level Global/Local Buckler Foci Shields Quiver
Gain (20–25) Life per Enemy Killed 1 Global
Gain (10–15) Mana per Enemy Killed 1 Global
(20–30)% faster start of Energy Shield Recharge 1 Global
(20–30)% chance to Pierce an Enemy 1 Global
Projectiles have (10–20)% chance to Chain an additional time from terrain 1 Global

Jewellery

Jewellery Modifiers
Enchantment Item Level Amulet Ring Belt Jewel
+1 to all skills 1
+(10–15) to Strength 1
+(10–15) to Dexterity 1
+(10–15) to Intelligence 1
+1 to Level of all Fire Spell Skills 1
+1 to Level of all Cold Spell Skills 1
+1 to Level of all Lightning Spell Skills 1
+1 to Level of all Chaos Spell Skills 1
+1 to Level of all Physical Spell Skills 1
+1 to Level of all Minion Skills 1
+1 to Level of all Melee Skills 1
+1 to Level of all Trap Skill Gems 1
Charms gain (0.08–0.17) charges per Second 1
Life Flasks gain (0.08–0.17) charges per Second 1
Mana Flasks gain (0.08–0.17) charges per Second 1
(10–15)% increased Rarity of Items found 1
+(3–7)% to Chaos Resistance 1
+(5–10)% to Cold Resistance 1
+(5–10) to Dexterity 1
+(5–10)% to Fire Resistance 1
+(5–10) to Intelligence 1
+(5–10)% to Lightning Resistance 1
+(5–10) to Strength 1
+(20–25)% to Fire Resistance 1
+(20–25)% to Cold Resistance 1
+(20–25)% to Lightning Resistance 1
+(1–3)% to Maximum Fire Resistance 1
+(1–3)% to Maximum Cold Resistance 1
+(1–3)% to Maximum Lightning Resistance 1
+1 to Maximum Endurance Charges 1
Cannot be Blinded 1
Corrupted Blood cannot be inflicted on you 1
Immune to Maim 1
You cannot be Hindered 1