The Hammer of Faith: Difference between revisions

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|explicit2                          = UniqueLocalIncreasedAttackSpeed14  
|explicit2                          = UniqueLocalIncreasedAttackSpeed14  
|explicit3                          = UniqueAllResistances21  
|explicit3                          = UniqueAllResistances21  
|explicit4                          = UniqueManaRegeneration8 <!--UniqueManaRegeneration29 Cloak of Defiance-->
|explicit4                          = UniqueManaRegeneration29
|explicit5                          = UniqueShrineBuffAlternating1
|explicit5                          = UniqueShrineBuffAlternating1
|flavour_text                            = The secret Order endured by publicly<br>praying however the Templars demanded.<br>One day, justice would fall upon them...
|flavour_text                            = The secret Order endured by publicly<br>praying however the Templars demanded.<br>One day, justice would fall upon them...
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==Mechanics==
==Mechanics==
{{c|mod|Gain a random shrine buff every 20 seconds}}: This effect grants a random non-damaging [[shrine]] buff effect for 20 seconds (excludes Meteoric, Freezing, Tempest, Gloom Shrines). Dual wielding this item will grant two random shrine buffs, though the buffs can overlap. Modifiers to shrine buff duration or expiry rate can also increase overlapping of buffs.
{{c|mod|Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds}}: This effect grants a random non-damaging [[shrine]] buff effect for 20 seconds (excludes Meteoric, Freezing, Tempest, Gloom Shrines). Dual wielding this item will grant two random shrine buffs, though the buffs can overlap. Modifiers to shrine buff duration or expiry rate can also increase overlapping of buffs.


{{Item acquisition}}
{{Item acquisition}}
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==Legacy variants==
==Legacy variants==
The Hammer of Faith has a [[legacy variant]].
The Hammer of Faith has [[legacy variant]]s.


{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|0.4.0
|explicit=
* {{c|mod|(200-300)% increased Physical Damage}}
* 10% reduced Attack Speed
* +10% to all Elemental Resistances
* 50% increased Mana Regeneration Rate
* Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds
}}
{{legacy variant table row|0.2.0h
{{legacy variant table row|0.2.0h
|explicit=
|explicit=
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* The Hammer of Faith now has "300-350% Increased Physical Damage" (previously 250-300%).
}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* Fixed a bug where the modifier that provides Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds on The Hammer of Faith Unique Mace was not displayed on the item.
* Fixed a bug where the modifier that provides Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds on The Hammer of Faith Unique Mace was not displayed on the item.

Latest revision as of 19:43, 13 December 2025

The Hammer of Faith
Giant Maul
Two Hand Mace
Physical Damage: (384-432) to (576-648)
Critical Strike Chance: 5.00%
Attacks per Second: 0.99
Weapon Range: 1.3 metres
Requires Level 65, 114 Str(300-350)% increased Physical Damage
10% reduced Attack Speed
+10% to all Elemental Resistances
50% increased Mana Regeneration Rate
Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds
The secret Order endured by publicly
praying however the Templars demanded.
One day, justice would fall upon them...
Weapon DPS
Physical: (475.2-534.6)
Phys+Chaos: (475.2-534.6)
Total: (475.2-534.6)
Metadata
Item class: Two Hand Mace

The Hammer of Faith is a unique Giant MaulGiant MaulTwo Hand Mace
Physical Damage: 96-144
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 1.3 metres
Requires Level 65, 114 Str
.

Mechanics

Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds: This effect grants a random non-damaging shrine buff effect for 20 seconds (excludes Meteoric, Freezing, Tempest, Gloom Shrines). Dual wielding this item will grant two random shrine buffs, though the buffs can overlap. Modifiers to shrine buff duration or expiry rate can also increase overlapping of buffs.

Item acquisition

The Hammer of Faith can drop anywhere.

Gallery

Legacy variants

The Hammer of Faith has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.4.0
  • (200-300)% increased Physical Damage
  • 10% reduced Attack Speed
  • +10% to all Elemental Resistances
  • 50% increased Mana Regeneration Rate
  • Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds
0.2.0h
  • (200-250)% increased Physical Damage
  • 10% reduced Attack Speed
  • +10% to all Elemental Resistances
  • 50% increased Mana Regeneration Rate
  • Gain a random shrine buff every 10 seconds

Legacy version that rotate shrine buffs every 10 seconds still have an updated duration of 20 seconds, allowing permanent uptime of two random shrine buffs.

Version history

Version Changes
0.4.0
  • The Hammer of Faith now has "300-350% Increased Physical Damage" (previously 250-300%).
0.3.0
  • Fixed a bug where the modifier that provides Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds on The Hammer of Faith Unique Mace was not displayed on the item.
0.2.1
  • The Hammer of Faith unique Two Handed Mace now has 250–300% increased Physical Damage (previously 200–250%). Existing items can be updated with a Divine Orb. It now also grants random Shrine Buffs for 20 seconds (previously 10 seconds). This change affects existing items automatically.
  • No longer grants damaging Shrine buffs. [Undocumented]
0.2.0
  • Introduced to the game.