List of modifiers for charms: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(ymmm)
(Replaced content with "This is a list of modifiers compatible with charms. __TOC__ {{Item modifier compatibility |item_name = Ruby Charm }} ==Version history== {{Version history table header}} {{Version history table row|0.2.0f| * Massively increased the values on the Prefixes that Restore Life, Mana or grant Guard when Charms are used. You can update existing items to the new values with a {{il|Divine Orb}} }} {{Version history table row|0.1.0| * Introduced to the game. }}...")
Tag: Replaced
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
__TOC__
__TOC__


===[[Prefix]]es===
{{Item modifier compatibility
<sup>Clicking on modifier will expand it.</sup>
<div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
{{c|mod|#% increased Duration}}
</span><div class="mw-collapsible-content">
{|class="wikitable" style="width: 1000px"
! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
|-
| 5 || 1 || (16-20)% increased Duration ||
|-
| 4 || 20 || (21-25)% increased Duration ||
|-
| 3 || 42 || (26-30)% increased Duration ||
|-
| 2 || 61 || (31-35)% increased Duration ||
|-
| 1 || 78 || (36-40)% increased Duration ||
|}</div></div>
 
<div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
{{c|mod|Also grants # Guard}}
</span><div class="mw-collapsible-content">
{|class="wikitable" style="width: 1000px"
! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
|-
| 6 || 10 || Also grants (44-66) Guard ||
|-
| 5 || 21 || Also grants (85-128) Guard ||
|-
| 4 || 36 || Also grants (148-200) Guard ||
|-
| 3 || 48 || Also grants (205-260) Guard ||
|-
| 2 || 60 || Also grants (265-350) Guard ||
|-
| 1 || 75 || Also grants (355-500) Guard ||
|}</div></div>
 
<div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
{{c|mod|Recover # Life when Used}}
</span><div class="mw-collapsible-content">
{|class="wikitable" style="width: 1000px"
! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
|-
| 8 || 1 || Recover (8-12) Life when Used || Life
|-
| 7 || 14 || Recover (35-52) Life when Used || Life
|-
| 6 || 26 || Recover (63-92) Life when Used || Life
|-
| 5 || 36 || Recover (96-130) Life when Used || Life
|-
| 4 || 47 || Recover (134-180) Life when Used || Life
|-
| 3 || 58 || Recover (185-230) Life when Used || Life
|-
| 2 || 67 || Recover (235-280) Life when Used || Life
|-
| 1 || 76 || Recover (285-350) Life when Used || Life
|}</div></div>
 
<div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
{{c|mod|Recover # Mana when Used}}
</span><div class="mw-collapsible-content">
{|class="wikitable" style="width: 1000px"
! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
|-
| 8 || 1 || Recover (16-24) Mana when Used || Mana
|-
| 7 || 14 || Recover (33-50) Mana when Used || Mana
|-
| 6 || 26 || Recover (55-75) Mana when Used || Mana
|-
| 5 || 36 || Recover (80-110) Mana when Used || Mana
|-
| 4 || 47 || Recover (115-145) Mana when Used || Mana
|-
| 3 || 58 || Recover (150-180) Mana when Used || Mana
|-
| 2 || 67 || Recover (185-225) Mana when Used || Mana
|-
| 1 || 76 || Recover (230-300) Mana when Used || Mana
|}</div></div>
 
===[[Suffix]]es===
<div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
{{c|mod|#% Chance to gain a Charge when you Kill an Enemy}}
</span><div class="mw-collapsible-content">
{|class="wikitable" style="width: 1000px"
! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
|-
| 3 || 8 || (21-25)% Chance to gain a Charge when you Kill an Enemy ||
|-
| 2 || 26 || (26-30)% Chance to gain a Charge when you Kill an Enemy ||
|-
| 1 || 45 || (31-35)% Chance to gain a Charge when you Kill an Enemy ||
|}</div></div>
 
<div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
{{c|mod|#% increased Charges}}
</span><div class="mw-collapsible-content">
{|class="wikitable" style="width: 1000px"
! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
|-
| 6 || 1 || (23-30)% increased Charges ||
|-
| 5 || 12 || (31-38)% increased Charges ||
|-
| 4 || 32 || (39-46)% increased Charges ||
|-
| 3 || 47 || (47-54)% increased Charges ||
|-
| 2 || 62 || (55-62)% increased Charges ||
|-
| 1 || 81 || (63-70)% increased Charges ||
|}</div></div>
 
<div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
{{c|mod|#% increased Charges gained}}
</span><div class="mw-collapsible-content">
{|class="wikitable" style="width: 1000px"
! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
|-
| 6 || 1 || (23-30)% increased Charges gained ||
|-
| 5 || 13 || (31-38)% increased Charges gained ||
|-
| 4 || 33 || (39-46)% increased Charges gained ||
|-
| 3 || 48 || (47-54)% increased Charges gained ||
|-
| 2 || 63 || (55-62)% increased Charges gained ||
|-
| 1 || 82 || (63-70)% increased Charges gained ||
|}</div></div>
 
<div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
{{c|mod|#% reduced Charges per use}}
</span><div class="mw-collapsible-content">
{|class="wikitable" style="width: 1000px"
! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
|-
| 6 || 1 || (15-17)% reduced Charges per use ||
|-
| 5 || 14 || (18-20)% reduced Charges per use ||
|-
| 4 || 34 || (21-23)% reduced Charges per use ||
|-
| 3 || 49 || (24-26)% reduced Charges per use ||
|-
| 2 || 64 || (27-29)% reduced Charges per use ||
|-
| 1 || 83 || (30-32)% reduced Charges per use ||
|}</div></div>
 
<div class="mw-collapsible mw-collapsed"><span class="mw-collapsible-toggle" style="float:none;display:inline-block;margin-left:0.3em;">
{{c|mod|Gains # Charges per Second}}
</span><div class="mw-collapsible-content">
{|class="wikitable" style="width: 1000px"
! style="width:1px;" | Tier !! style="width:1px;" | {{Tooltip|ilvl|The minimum item level required for the modifier to be randomly generated on an item}} !! Stats !! Tags
|-
| 3 || 8 || Gains 0.15 Charges per Second ||
|-
| 2 || 26 || Gains 0.2 Charges per Second ||
|-
| 1 || 45 || Gains 0.25 Charges per Second ||
|}</div></div>
 
<!--{{Item modifier compatibility
|item_name = Ruby Charm
|item_name = Ruby Charm
}}-->
}}


==Version history==
==Version history==

Latest revision as of 17:58, 13 December 2025

This is a list of modifiers compatible with charms.

Standard modifiers

Prefixes
Group: FlaskRecoverySpeed
#% increased Duration
ModifieriLvlStatsTags
Investigator's1(16-20)% increased Duration
    Analyst's20(21-25)% increased Duration
      Examiner's42(26-30)% increased Duration
        Clinician's61(31-35)% increased Duration
          Experimenter's78(36-40)% increased Duration
            Group: FlaskRecoveryAmount
            Recover # Mana when Used
            ModifieriLvlStatsTags
            Drizzling1Recover (16-24) Mana when Used
            • resource
            • mana
            Soaked14Recover (33-50) Mana when Used
            • resource
            • mana
            Mistbound26Recover (55-75) Mana when Used
            • resource
            • mana
            Tidebound36Recover (80-110) Mana when Used
            • resource
            • mana
            Aqueous47Recover (115-145) Mana when Used
            • resource
            • mana
            Flooded58Recover (150-180) Mana when Used
            • resource
            • mana
            Oceanic67Recover (185-225) Mana when Used
            • resource
            • mana
            Raindancer's76Recover (230-300) Mana when Used
            • resource
            • mana
            Also grants # Guard
            ModifieriLvlStatsTags
            Sunny10Also grants (44-66) Guard
              Dawnlit21Also grants (85-128) Guard
                Bright36Also grants (148-200) Guard
                  Vibrant48Also grants (205-260) Guard
                    Lustrous60Also grants (265-350) Guard
                      Sunburst75Also grants (355-500) Guard
                        Recover # Life when Used
                        ModifieriLvlStatsTags
                        Herbal1Recover (8-12) Life when Used
                        • resource
                        • life
                        Floral14Recover (35-52) Life when Used
                        • resource
                        • life
                        Blooming26Recover (63-92) Life when Used
                        • resource
                        • life
                        Sprouting36Recover (96-130) Life when Used
                        • resource
                        • life
                        Petaled47Recover (134-180) Life when Used
                        • resource
                        • life
                        Botanic58Recover (185-230) Life when Used
                        • resource
                        • life
                        Natural67Recover (235-280) Life when Used
                        • resource
                        • life
                        Evergreen76Recover (285-350) Life when Used
                        • resource
                        • life
                        Suffixes
                        Group: FlaskRechargeRate
                        #% Chance to gain a Charge when you kill an enemy
                        ModifieriLvlStatsTags
                        of the Medic8(21-25)% Chance to gain a Charge when you kill an enemy
                        • flask
                        of the Doctor26(26-30)% Chance to gain a Charge when you kill an enemy
                        • flask
                        of the Surgeon45(31-35)% Chance to gain a Charge when you kill an enemy
                        • flask
                        #% increased Charges gained
                        ModifieriLvlStatsTags
                        of the Constant1(23-30)% increased Charges gained
                        • flask
                        of the Continuous13(31-38)% increased Charges gained
                        • flask
                        of the Endless33(39-46)% increased Charges gained
                        • flask
                        of the Bottomless48(47-54)% increased Charges gained
                        • flask
                        of the Perpetual63(55-62)% increased Charges gained
                        • flask
                        of the Eternal82(63-70)% increased Charges gained
                        • flask
                        Group: FlaskChargesUsed
                        #% reduced Charges per use
                        ModifieriLvlStatsTags
                        of the Apprentice1(17-15)% reduced Charges per use
                        • flask
                        of the Practitioner14(20-18)% reduced Charges per use
                        • flask
                        of the Mixologist34(23-21)% reduced Charges per use
                        • flask
                        of the Distiller49(26-24)% reduced Charges per use
                        • flask
                        of the Brewer64(29-27)% reduced Charges per use
                        • flask
                        of the Chemist83(32-30)% reduced Charges per use
                        • flask
                        Group: FlaskNumCharges
                        #% increased Charges
                        ModifieriLvlStatsTags
                        of the Wide1(23-30)% increased Charges
                        • flask
                        of the Copious12(31-38)% increased Charges
                        • flask
                        of the Plentiful32(39-46)% increased Charges
                        • flask
                        of the Bountiful47(47-54)% increased Charges
                        • flask
                        of the Abundant62(55-62)% increased Charges
                        • flask
                        of the Ample81(63-70)% increased Charges
                        • flask
                        Group: FlaskGainCharge
                        Gains # Charges per Second
                        ModifieriLvlStatsTags
                        of the Foliage8Gains 0.15 Charges per Second
                          of the Verdant26Gains 0.20 Charges per Second
                            of the Sylvan45Gains 0.25 Charges per Second

                              Version history

                              Version Changes
                              0.2.0f
                              • Massively increased the values on the Prefixes that Restore Life, Mana or grant Guard when Charms are used. You can update existing items to the new values with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of modifiers on an itemRight click this item then left click an item to apply it.
                              0.1.0
                              • Introduced to the game.