Modifier:MonsterNemesisElementalHit: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(PyPoE/ExporterBot/14597cc: Mod updater)
(PyPoE/ExporterBot/c26984e: Mod updater)
 
Line 15: Line 15:
|stat2_min                        = 1
|stat2_min                        = 1
|stat2_max                        = 1
|stat2_max                        = 1
|spawn_weight1_tag                = rare
|spawn_weight1_value              = 1
|spawn_weight2_tag                = default
|spawn_weight2_value              = 0
}}
}}

Latest revision as of 12:29, 13 December 2025

Mod IDMonsterNemesisElementalHit
NameBlessing of Elements
GroupsMonsterNemesis
Mod typeMonsterNemesisElementalHit
DomainMonster (3)
Generation typeNemesis (4)
Req. level25
EffectGain 50% of Physical Damage as Extra Damage of a random Element (Hidden)
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, elemental_damage, bleed, damage, physical, elemental, ailment
Tier text
Stats
#Stat IDMinimumMaximum
1non_skill_base_physical_damage_%_to_gain_as_random_element5050
2dummy_stat_display_nothing11
Spawn weights
#TagValue
1rare1
2default0
Generation weights
#TagValue
Vendor offer
AmountItem

MonsterNemesisElementalHit is the internal ID of a modifier named "Blessing of Elements".