The Searing Touch

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The Searing Touch
Pyrophyte Staff
StaffRequires Level 16Grants Skill: Level (5-20) Solar Orb(80-120)% increased Fire Damage
(10-20)% increased Cast Speed
100% increased Flammability Magnitude
100% increased Ignite Magnitude
Burn to cinders, scar and maim,
Rule a world, bathed in flame.
Metadata
Item class: Staff

The Searing Touch is a unique Pyrophyte StaffPyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb. The required level and attributes depend on the level of granted skill.

Mechanics

  • Solar OrbSolar OrbSpell, AoE, Sustained, Fire, Duration, Orb
    Level: (1-20)
    Cast Time: 0.80 sec
    Critical Strike Chance: 7.00%
    Create a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.Deals (4-181) to (5-271) Fire Damage
    Pulses every 1.4 seconds
    Explosion radius is 2.5 metres
    Orb duration is 10 seconds
    Limit 1 Solar Orb

    Additional Effects From 1-20% Quality:
    (1-20)% more Damage with Hits against Burning Enemies
    Skills can be managed in the Skills Panel.

Item acquisition

The Searing Touch can drop anywhere. It can be chanced.

Legacy variants

The Searing Touch has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.3.0
  • Grants Skill: Level (5-20) Living Bomb
  • (80-120)% increased Fire Damage
  • (10-20)% increased Cast Speed
  • 100% increased Flammability Magnitude
  • 100% increased Ignite Magnitude

Gallery

Version history

Version Changes
0.3.0
  • Items with inherent Skills can now rarely drop with Skill levels up to level 20 in high-tier Maps.
  • Living Bomb and Solar Orb have swapped places. Living Bomb is now a tier 5 Elemental Skill Gem, while Solar Orb is an inherent skill to Pyrophyte StavesPyrophyte StaffStaffRequires Level 16Grants Skill: Level (5-20) Solar Orb. Existing items are not affected by this change.
  • The modifier 100% increased chance to Ignite now instead grants 100% increased Flammability Magnitude. This affects existing items.
0.1.0
  • Introduced to the game.