1 row is stored for this page
| Field | Field type | Value | 
|---|
| _creationDate | Datetime | 2024-10-14 8:40:45 AM | 
| _modificationDate | Datetime | 2025-10-06 4:34:33 PM | 
| _creator | String | Blvcksvn | 
| _categories | List of String, delimiter: | |  | 
| _isRedirect | Boolean | No | 
| _pageNameOrRedirect | String | Raise Shield | 
| _pageID | Integer | 1,192 | 
| _pageName | Page | Raise Shield | 
| _pageTitle | String | Raise Shield
  | 
| _pageNamespace | Integer | 0 | 
2 rows are stored for this page
| Field | Field type | Value | 
|---|
| attack_speed_multiplier | Integer |  | 
| attack_time | Float |  | 
| cooldown | Float |  | 
| cost_amounts | List of Integer, delimiter: , |  | 
| cost_multiplier | Float |  | 
| cost_types | List of String, delimiter: , |  | 
| critical_strike_chance | Float |  | 
| damage_effectiveness | Float |  | 
| damage_multiplier | Float |  | 
| dexterity_requirement | Integer |  | 
| duration | Float |  | 
| experience | Integer |  | 
| intelligence_requirement | Integer |  | 
| level | Integer | 1 | 
| level_requirement | Integer | 0 | 
| life_reservation_flat | Integer |  | 
| life_reservation_percent | Integer |  | 
| mana_reservation_flat | Integer |  | 
| mana_reservation_percent | Integer |  | 
| spirit_reservation_flat | Integer |  | 
| stat_text | Text |  | 
| stored_uses | Integer |  | 
| strength_requirement | Integer |  | 
| vaal_soul_gain_prevention_time | Float |  | 
| vaal_souls_requirement | Integer |  | 
| vaal_stored_uses | Integer |  | 
| Field | Field type | Value | 
|---|
| attack_speed_multiplier | Integer | 100 | 
| attack_time | Float | 0.55 | 
| cooldown | Float |  | 
| cost_amounts | List of Integer, delimiter: , |  | 
| cost_multiplier | Float |  | 
| cost_types | List of String, delimiter: , |  | 
| critical_strike_chance | Float | 5.0 | 
| damage_effectiveness | Float |  | 
| damage_multiplier | Float | 80.0 | 
| dexterity_requirement | Integer |  | 
| duration | Float |  | 
| experience | Integer |  | 
| intelligence_requirement | Integer |  | 
| level | Integer | 0 | 
| level_requirement | Integer |  | 
| life_reservation_flat | Integer |  | 
| life_reservation_percent | Integer |  | 
| mana_reservation_flat | Integer |  | 
| mana_reservation_percent | Integer |  | 
| spirit_reservation_flat | Integer |  | 
| stat_text | Text |  | 
| stored_uses | Integer |  | 
| strength_requirement | Integer |  | 
| vaal_soul_gain_prevention_time | Float |  | 
| vaal_souls_requirement | Integer |  | 
| vaal_stored_uses | Integer |  | 
23 rows are stored for this page
| Field | Field type | Value | 
|---|
| id | String | active_block_light_stun_threshold_+%_final | 
| level | Integer | 0 | 
| value | Integer | 50 | 
| Field | Field type | Value | 
|---|
| id | String | active_skill_does_not_decay_heavy_stun_during_action | 
| level | Integer | 0 | 
| value | Integer | 1 | 
| Field | Field type | Value | 
|---|
| id | String | active_skill_heavy_stun_decay_after_action_delay_ms | 
| level | Integer | 0 | 
| value | Integer | 2,000 | 
| Field | Field type | Value | 
|---|
| id | String | active_skill_override_turn_duration_ms | 
| level | Integer | 0 | 
| value | Integer | 100 | 
| Field | Field type | Value | 
|---|
| id | String | base_minimum_channel_time_ms | 
| level | Integer | 0 | 
| value | Integer | 250 | 
| Field | Field type | Value | 
|---|
| id | String | base_skill_show_average_damage_instead_of_dps | 
| level | Integer | 0 | 
| value | Integer | 1 | 
| Field | Field type | Value | 
|---|
| id | String | can_perform_skill_while_moving | 
| level | Integer | 0 | 
| value | Integer | 1 | 
| Field | Field type | Value | 
|---|
| id | String | channel_skill_end_animation_duration_override_ms | 
| level | Integer | 0 | 
| value | Integer | 35 | 
| Field | Field type | Value | 
|---|
| id | String | melee_strike_bonus_attack_distance | 
| level | Integer | 0 | 
| value | Integer | 14 | 
| Field | Field type | Value | 
|---|
| id | String | movement_speed_+%_final_while_performing_action | 
| level | Integer | 0 | 
| value | Integer | -50 | 
| Field | Field type | Value | 
|---|
| id | String | movement_speed_acceleration_+%_per_second_while_performing_action | 
| level | Integer | 0 | 
| value | Integer | 160 | 
| Field | Field type | Value | 
|---|
| id | String | movement_speed_while_performing_action_locked_duration_% | 
| level | Integer | 0 | 
| value | Integer | 50 | 
| Field | Field type | Value | 
|---|
| id | String | precise_cursor_targeting_uses_contact_point_height_offset | 
| level | Integer | 0 | 
| value | Integer | 1 | 
| Field | Field type | Value | 
|---|
| id | String | raise_shield_base_retaliation_duration_ms | 
| level | Integer | 0 | 
| value | Integer | 1,000 | 
| Field | Field type | Value | 
|---|
| id | String | replace_off_hand_unarmed_attack_stats_with_shield_type | 
| level | Integer | 0 | 
| value | Integer | 1 | 
| Field | Field type | Value | 
|---|
| id | String | skill_animation_duration_multiplier_override | 
| level | Integer | 0 | 
| value | Integer | 4 | 
| Field | Field type | Value | 
|---|
| id | String | skill_is_not_considered_a_skill | 
| level | Integer | 0 | 
| value | Integer | 1 | 
| Field | Field type | Value | 
|---|
| id | String | active_skill_hit_damage_stun_multiplier_+%_final | 
| level | Integer | 0 | 
| value | Integer | 600 | 
| Field | Field type | Value | 
|---|
| id | String | off_hand_minimum_added_physical_damage_per_5_shield_armour | 
| level | Integer | 0 | 
| value | Integer | 3 | 
| Field | Field type | Value | 
|---|
| id | String | off_hand_maximum_added_physical_damage_per_5_shield_armour | 
| level | Integer | 0 | 
| value | Integer | 4 | 
1 row is stored for this page
| Field | Field type | Value | 
|---|
| active_skill_name | String | Raise Shield | 
| cast_time | Float | 1.0 | 
| description | Text | Raise your [[Shield]] to [[Block]] all incoming [[Block]]able hits. Release immediately after [[Block]]ing when an enemy is close to perform a Shield Bash, damaging and [[Stun]]ning enemies. While your [[Shield]] is raised you cannot be [[Light Stun]]ned by hits you [[Block]], but [[Block]]ing too much damage may [[Heavy Stun]] you. You cannot [[Evasion|Evade]] while your [[Shield]] is raised, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup. | 
| html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Raise Shield</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Raise Shield|ShieldBlockPlayer]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Raise Shield skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[Shield]]</td></tr><tr><th>Level Req.</th><td class="tc -value">0</td></tr><tr><th>Attack Time</th><td class="tc -value">0.55 sec</td></tr><tr><th>Critical Strike Chance</th><td class="tc -value">5%</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">80% of base</td></tr><tr><td class="tc -gemdesc" colspan="2">Raise your [[Shield]] to [[Block]] all incoming [[Block]]able hits. Release immediately after [[Block]]ing when an enemy is close to perform a Shield Bash, damaging and [[Stun]]ning enemies. While your [[Shield]] is raised you cannot be [[Light Stun]]ned by hits you [[Block]], but [[Block]]ing too much damage may [[Heavy Stun]] you. You cannot [[Evasion|Evade]] while your [[Shield]] is raised, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup.</td></tr><tr><td class="tc -mod" colspan="2">Shield Bash causes 600% more [[Heavy Stun]] buildup<br>Shield Bash always [[Light Stun]]s<br>Shield Bash [[Daze]]s if holding a Tower Shield<br>Shield Bash can't be [[Evasion|Evaded]]<br>Shield Bash deals 3 to 4 [[Physical]] Damage per 5 [[Armour]] on [[Shield]]</td></tr></table></span> | 
| item_class_id_restriction | List of String, delimiter: , | Shield | 
| item_class_restriction | List of String, delimiter: , | Shield | 
| max_level | Integer | 1 | 
| projectile_speed | Integer |  | 
| radius | Integer |  | 
| radius_description | Text |  | 
| radius_secondary | Integer |  | 
| radius_secondary_description | Text |  | 
| radius_tertiary | Integer |  | 
| radius_tertiary_description | Text |  | 
| skill_icon | Page | Raise Shield skill icon.png | 
| skill_id | String | ShieldBlockPlayer | 
| skill_screenshot | Page |  | 
| stat_text | Text | Shield Bash causes 600% more [[Heavy Stun]] buildup<br>Shield Bash always [[Light Stun]]s<br>Shield Bash [[Daze]]s if holding a Tower Shield<br>Shield Bash can't be [[Evasion|Evaded]]<br>Shield Bash deals 3 to 4 [[Physical]] Damage per 5 [[Armour]] on [[Shield]] | 
1 row is stored for this page
| Field | Field type | Value | 
|---|
| acquisition_tags | List of String, delimiter: , |  | 
| alternate_art_inventory_icons | List of String, delimiter: , |  | 
| base_item | String |  | 
| base_item_id | String |  | 
| base_item_page | Page |  | 
| cannot_be_traded_or_modified | Boolean | No | 
| class | String | Skill Gem | 
| class_id | String | Active Skill Gem | 
| description | Text |  | 
| drop_areas | List of String, delimiter: , |  | 
| drop_areas_html | Text |  | 
| drop_enabled | Boolean | Yes | 
| drop_level | Integer |  | 
| drop_level_maximum | Integer |  | 
| drop_monsters | List of Text, delimiter: , |  | 
| drop_rarity_ids | List of String, delimiter: , |  | 
| drop_text | Text | Granted by Armoured Shields | 
| explicit_stat_text | Text |  | 
| flavour_text | Text |  | 
| frame_type | String | gem | 
| help_text | Text | Skills can be managed in the Skills Panel. | 
| html | Text | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Raise Shield<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Attack (gem tag)|Attack]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Channelling (gem tag)|Channelling]]<br>Level: <em class="tc -value ">1</em><br>Attack Time: <em class="tc -value ">0.55 sec</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attack Damage: <em class="tc -value ">80% of base</em></span><span class="group ">Requires: <em class="tc -value ">[[Shield|Armoured Shield]]</em></span><span class="group tc -gemdesc">Raise your [[Shield]] to [[Block]] all incoming [[Block]]able hits. Release immediately after [[Block]]ing when an enemy is close to perform a Shield Bash, damaging and [[Stun]]ning enemies. While your [[Shield]] is raised you cannot be [[Light Stun]]ned by hits you [[Block]], but [[Block]]ing too much damage may [[Heavy Stun]] you. You cannot [[Evasion|Evade]] while your [[Shield]] is raised, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup.</span><span class="group tc -mod">Shield Bash causes 600% more [[Heavy Stun]] buildup<br>Shield Bash always [[Light Stun]]s<br>Shield Bash [[Daze]]s if holding a Tower Shield<br>Shield Bash can't be [[Evasion|Evaded]]<br>Shield Bash deals 3 to 4 [[Physical]] Damage per 5 [[Armour]] on [[Shield]]</span><span class="group tc -help">Skills can be managed in the Skills Panel.</span></span>[[File:Raise Shield skill icon.png]]</span> | 
| implicit_stat_text | Text |  | 
| influences | List of String, delimiter: , |  | 
| infobox_html | Text | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Raise Shield<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Attack (gem tag)|Attack]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Channelling (gem tag)|Channelling]]<br>Level: <em class="tc -value ">1</em><br>Attack Time: <em class="tc -value ">0.55 sec</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attack Damage: <em class="tc -value ">80% of base</em></span><span class="group ">Requires: <em class="tc -value ">[[Shield|Armoured Shield]]</em></span><span class="group tc -gemdesc">Raise your [[Shield]] to [[Block]] all incoming [[Block]]able hits. Release immediately after [[Block]]ing when an enemy is close to perform a Shield Bash, damaging and [[Stun]]ning enemies. While your [[Shield]] is raised you cannot be [[Light Stun]]ned by hits you [[Block]], but [[Block]]ing too much damage may [[Heavy Stun]] you. You cannot [[Evasion|Evade]] while your [[Shield]] is raised, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup.</span><span class="group tc -mod">Shield Bash causes 600% more [[Heavy Stun]] buildup<br>Shield Bash always [[Light Stun]]s<br>Shield Bash [[Daze]]s if holding a Tower Shield<br>Shield Bash can't be [[Evasion|Evaded]]<br>Shield Bash deals 3 to 4 [[Physical]] Damage per 5 [[Armour]] on [[Shield]]</span><span class="group tc -help">Skills can be managed in the Skills Panel.</span></span>[[File:Raise Shield skill icon.png]]<span class="images">[[File:Item inventory icon.png|78x78px]]</span></span> | 
| inventory_icon | String | File:Item inventory icon.png | 
| is_account_bound | Boolean | No | 
| is_corrupted | Boolean | No | 
| is_drop_restricted | Boolean | Yes | 
| is_eater_of_worlds_item | Boolean | No | 
| is_fractured | Boolean | No | 
| is_in_game | Boolean | Yes | 
| is_replica | Boolean | No | 
| is_searing_exarch_item | Boolean | No | 
| is_synthesised | Boolean | No | 
| is_unmodifiable | Boolean | No | 
| is_veiled | Boolean | No | 
| metabox_html | Text | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Granted by Armoured Shields</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gem/SkillGemShieldBlock">Metadata/Items/Gem/SkillGemShieldBlock</abbr></em></span></span></span></div> | 
| metadata_id | String | Metadata/Items/Gem/SkillGemShieldBlock | 
| name | String | Raise Shield | 
| name_list | List of String, delimiter: � | Raise Shield | 
| quality | Integer |  | 
| rarity | String | Normal | 
| rarity_id | String | normal | 
| release_version | String | 0.1.0 | 
| removal_version | String |  | 
| required_dexterity | Integer |  | 
| required_dexterity_html | Text |  | 
| required_dexterity_range_average | Integer |  | 
| required_dexterity_range_colour | String |  | 
| required_dexterity_range_maximum | Integer |  | 
| required_dexterity_range_minimum | Integer |  | 
| required_dexterity_range_text | String |  | 
| required_intelligence | Integer |  | 
| required_intelligence_html | Text |  | 
| required_intelligence_range_average | Integer |  | 
| required_intelligence_range_colour | String |  | 
| required_intelligence_range_maximum | Integer |  | 
| required_intelligence_range_minimum | Integer |  | 
| required_intelligence_range_text | String |  | 
| required_level | Integer | 1 | 
| required_level_base | Integer | 1 | 
| required_level_html | Text | <em class="tc -value ">1</em> | 
| required_level_range_average | Integer | 1 | 
| required_level_range_colour | String | value | 
| required_level_range_maximum | Integer | 1 | 
| required_level_range_minimum | Integer | 1 | 
| required_level_range_text | String | 1 | 
| required_strength | Integer |  | 
| required_strength_html | Text |  | 
| required_strength_range_average | Integer |  | 
| required_strength_range_colour | String |  | 
| required_strength_range_maximum | Integer |  | 
| required_strength_range_minimum | Integer |  | 
| required_strength_range_text | String |  | 
| size_x | Integer | 1 | 
| size_y | Integer | 1 | 
| stat_text | Text | Shield Bash causes 600% more [[Heavy Stun]] buildup<br>Shield Bash always [[Light Stun]]s<br>Shield Bash [[Daze]]s if holding a Tower Shield<br>Shield Bash can't be [[Evasion|Evaded]]<br>Shield Bash deals 3 to 4 [[Physical]] Damage per 5 [[Armour]] on [[Shield]] | 
| tags | List of String, delimiter: , | gem • default | 
1 row is stored for this page
| Field | Field type | Value | 
|---|
| awakened_variant_id | String |  | 
| dexterity_percent | Integer | 0 | 
| gem_description | Text | Raise your [[Shield]] to [[Block]] all incoming [[Block]]able hits. Release immediately after [[Block]]ing when an enemy is close to perform a Shield Bash, damaging and [[Stun]]ning enemies. While your [[Shield]] is raised you cannot be [[Light Stun]]ned by hits you [[Block]], but [[Block]]ing too much damage may [[Heavy Stun]] you. You cannot [[Evasion|Evade]] while your [[Shield]] is raised, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup. | 
| gem_tags | List of String, delimiter: , | Attack • AoE • Melee • Physical • Channelling | 
| gem_tier | Integer | 0 | 
| intelligence_percent | Integer | 0 | 
| is_awakened_support_gem | Boolean |  | 
| is_vaal_skill_gem | Boolean | No | 
| primary_attribute | String | none | 
| strength_percent | Integer | 0 | 
| vaal_variant_id | String |  |