1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2025-04-04 1:29:39 PM |
_modificationDate | Datetime | 2025-10-10 1:42:20 PM |
_creator | String | ThemJohns |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Parry |
_pageID | Integer | 8,130 |
_pageName | Page | Parry |
_pageTitle | String | Parry
|
_pageNamespace | Integer | 0 |
2 rows are stored for this page
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 1 |
level_requirement | Integer | 0 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
spirit_reservation_flat | Integer | |
stat_text | Text | |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | 100 |
attack_time | Float | 0.75 |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | 5.0 |
damage_effectiveness | Float | |
damage_multiplier | Float | 65.0 |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 0 |
level_requirement | Integer | |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
spirit_reservation_flat | Integer | |
stat_text | Text | |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
22 rows are stored for this page
Field | Field type | Value |
---|
id | String | active_skill_does_not_decay_heavy_stun_during_action |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | active_skill_heavy_stun_decay_after_action_delay_ms |
level | Integer | 0 |
value | Integer | 2,000 |
Field | Field type | Value |
---|
id | String | active_skill_override_turn_duration_ms |
level | Integer | 0 |
value | Integer | 100 |
Field | Field type | Value |
---|
id | String | base_maximum_active_block_distance_for_projectiles |
level | Integer | 0 |
value | Integer | 15 |
Field | Field type | Value |
---|
id | String | base_skill_show_average_damage_instead_of_dps |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | can_perform_skill_while_moving |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | movement_speed_+%_final_while_performing_action |
level | Integer | 0 |
value | Integer | -50 |
Field | Field type | Value |
---|
id | String | movement_speed_acceleration_+%_per_second_while_performing_action |
level | Integer | 0 |
value | Integer | 160 |
Field | Field type | Value |
---|
id | String | movement_speed_while_performing_action_locked_duration_% |
level | Integer | 0 |
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | precise_cursor_targeting_uses_contact_point_height_offset |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | replace_off_hand_unarmed_attack_stats_with_shield_type |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | skill_is_not_considered_a_skill |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | stun_threshold_+%_final_while_performing_action |
level | Integer | 0 |
value | Integer | -40 |
Field | Field type | Value |
---|
id | String | active_skill_hit_damage_stun_multiplier_+%_final |
level | Integer | 0 |
value | Integer | 400 |
Field | Field type | Value |
---|
id | String | base_maximum_active_block_distance_for_non_projectiles |
level | Integer | 0 |
value | Integer | 10 |
Field | Field type | Value |
---|
id | String | base_parry_buff_damage_taken_+%_final_to_apply |
level | Integer | 0 |
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | base_skill_effect_duration |
level | Integer | 0 |
value | Integer | 2,000 |
Field | Field type | Value |
---|
id | String | quality_display_base_skill_effect_duration_is_gem |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | off_hand_minimum_added_physical_damage_per_5_shield_evasion_rating |
level | Integer | 0 |
value | Integer | 3 |
Field | Field type | Value |
---|
id | String | off_hand_maximum_added_physical_damage_per_5_shield_evasion_rating |
level | Integer | 0 |
value | Integer | 4 |
1 row is stored for this page
Field | Field type | Value |
---|
active_skill_name | String | Parry |
cast_time | Float | 1.0 |
description | Text | Ready your [[Buckler]] to parry the next [[Strike]] or [[Projectile]] that would [[Hit]] you, [[Block]]ing the [[Hit]] and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased [[Attack]] damage for a short duration. Parrying causes you to accumulate [[Heavy Stun]] buildup. You cannot [[Evasion|Evade]] a [[Hit]] you could parry, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup. |
html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Parry</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Parry|ParryPlayer]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Parry skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[Buckler]]</td></tr><tr><th>Level Req.</th><td class="tc -value">0</td></tr><tr><th>Attack Time</th><td class="tc -value">0.75 sec</td></tr><tr><th>Critical Strike Chance</th><td class="tc -value">5%</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">65% of base</td></tr><tr><td class="tc -gemdesc" colspan="2">Ready your [[Buckler]] to parry the next [[Strike]] or [[Projectile]] that would [[Hit]] you, [[Block]]ing the [[Hit]] and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased [[Attack]] damage for a short duration. Parrying causes you to accumulate [[Heavy Stun]] buildup. You cannot [[Evasion|Evade]] a [[Hit]] you could parry, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup.</td></tr><tr><td class="tc -mod" colspan="2">Can't be [[Evasion|Evaded]]<br>400% more [[Stun]] buildup<br>Can [[Block]] [[Hit|Damage]] from enemies within 1 metre<br>[[Parried Debuff]] makes targets take 50% more [[Attack]] Damage<br>[[Parried]] [[Debuff]] duration is 2 seconds<br>3 to 4 Added [[Physical]] Damage per 5 [[Evasion Rating]] on [[Buckler]]</td></tr></table></span> |
item_class_id_restriction | List of String, delimiter: , | Buckler |
item_class_restriction | List of String, delimiter: , | Buckler |
max_level | Integer | 1 |
projectile_speed | Integer | |
radius | Integer | |
radius_description | Text | |
radius_secondary | Integer | |
radius_secondary_description | Text | |
radius_tertiary | Integer | |
radius_tertiary_description | Text | |
skill_icon | Page | Parry skill icon.png |
skill_id | String | ParryPlayer |
skill_screenshot | Page | |
stat_text | Text | Can't be [[Evasion|Evaded]]<br>400% more [[Stun]] buildup<br>Can [[Block]] [[Hit|Damage]] from enemies within 1 metre<br>[[Parried Debuff]] makes targets take 50% more [[Attack]] Damage<br>[[Parried]] [[Debuff]] duration is 2 seconds<br>3 to 4 Added [[Physical]] Damage per 5 [[Evasion Rating]] on [[Buckler]] |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | |
base_item_id | String | |
base_item_page | Page | |
cannot_be_traded_or_modified | Boolean | No |
class | String | Skill Gem |
class_id | String | Active Skill Gem |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | Granted by [[Buckler]]s. |
explicit_stat_text | Text | |
flavour_text | Text | |
frame_type | String | gem |
help_text | Text | Skills can be managed in the Skills Panel. |
html | Text | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Parry<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Attack (gem tag)|Attack]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Duration (gem tag)|Duration]], [[:Category:Channelling (gem tag)|Channelling]]<br>Level: <em class="tc -value ">1</em><br>Attack Time: <em class="tc -value ">0.75 sec</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attack Damage: <em class="tc -value ">65% of base</em></span><span class="group ">Requires: <em class="tc -value ">[[Buckler]]</em></span><span class="group tc -gemdesc">Ready your [[Buckler]] to parry the next [[Strike]] or [[Projectile]] that would [[Hit]] you, [[Block]]ing the [[Hit]] and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased [[Attack]] damage for a short duration. Parrying causes you to accumulate [[Heavy Stun]] buildup. You cannot [[Evasion|Evade]] a [[Hit]] you could parry, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup.</span><span class="group tc -mod">Can't be [[Evasion|Evaded]]<br>400% more [[Stun]] buildup<br>Can [[Block]] [[Hit|Damage]] from enemies within 1 metre<br>[[Parried Debuff]] makes targets take 50% more [[Attack]] Damage<br>[[Parried]] [[Debuff]] duration is 2 seconds<br>3 to 4 Added [[Physical]] Damage per 5 [[Evasion Rating]] on [[Buckler]]</span><span class="group tc -help">Skills can be managed in the Skills Panel.</span></span>[[File:Parry skill icon.png]]</span> |
implicit_stat_text | Text | |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Parry<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Attack (gem tag)|Attack]], [[:Category:Melee (gem tag)|Melee]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Duration (gem tag)|Duration]], [[:Category:Channelling (gem tag)|Channelling]]<br>Level: <em class="tc -value ">1</em><br>Attack Time: <em class="tc -value ">0.75 sec</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attack Damage: <em class="tc -value ">65% of base</em></span><span class="group ">Requires: <em class="tc -value ">[[Buckler]]</em></span><span class="group tc -gemdesc">Ready your [[Buckler]] to parry the next [[Strike]] or [[Projectile]] that would [[Hit]] you, [[Block]]ing the [[Hit]] and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased [[Attack]] damage for a short duration. Parrying causes you to accumulate [[Heavy Stun]] buildup. You cannot [[Evasion|Evade]] a [[Hit]] you could parry, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup.</span><span class="group tc -mod">Can't be [[Evasion|Evaded]]<br>400% more [[Stun]] buildup<br>Can [[Block]] [[Hit|Damage]] from enemies within 1 metre<br>[[Parried Debuff]] makes targets take 50% more [[Attack]] Damage<br>[[Parried]] [[Debuff]] duration is 2 seconds<br>3 to 4 Added [[Physical]] Damage per 5 [[Evasion Rating]] on [[Buckler]]</span><span class="group tc -help">Skills can be managed in the Skills Panel.</span></span>[[File:Parry skill icon.png]]<span class="images">[[File:Item inventory icon.png|78x78px]]</span></span> |
inventory_icon | String | File:Item inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | Yes |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Granted by [[Buckler]]s.</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gem/SkillGemParry">Metadata/Items/Gem/SkillGemParry</abbr></em></span></span></span></div> |
metadata_id | String | Metadata/Items/Gem/SkillGemParry |
name | String | Parry |
name_list | List of String, delimiter: � | Parry |
quality | Integer | |
rarity | String | Normal |
rarity_id | String | normal |
release_version | String | 0.2.0 |
removal_version | String | |
required_dexterity | Integer | |
required_dexterity_html | Text | |
required_dexterity_range_average | Integer | |
required_dexterity_range_colour | String | |
required_dexterity_range_maximum | Integer | |
required_dexterity_range_minimum | Integer | |
required_dexterity_range_text | String | |
required_intelligence | Integer | |
required_intelligence_html | Text | |
required_intelligence_range_average | Integer | |
required_intelligence_range_colour | String | |
required_intelligence_range_maximum | Integer | |
required_intelligence_range_minimum | Integer | |
required_intelligence_range_text | String | |
required_level | Integer | 1 |
required_level_base | Integer | 1 |
required_level_html | Text | <em class="tc -value ">1</em> |
required_level_range_average | Integer | 1 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 1 |
required_level_range_minimum | Integer | 1 |
required_level_range_text | String | 1 |
required_strength | Integer | |
required_strength_html | Text | |
required_strength_range_average | Integer | |
required_strength_range_colour | String | |
required_strength_range_maximum | Integer | |
required_strength_range_minimum | Integer | |
required_strength_range_text | String | |
size_x | Integer | 1 |
size_y | Integer | 1 |
stat_text | Text | Can't be [[Evasion|Evaded]]<br>400% more [[Stun]] buildup<br>Can [[Block]] [[Hit|Damage]] from enemies within 1 metre<br>[[Parried Debuff]] makes targets take 50% more [[Attack]] Damage<br>[[Parried]] [[Debuff]] duration is 2 seconds<br>3 to 4 Added [[Physical]] Damage per 5 [[Evasion Rating]] on [[Buckler]] |
tags | List of String, delimiter: , | gem • default |
1 row is stored for this page
Field | Field type | Value |
---|
awakened_variant_id | String | |
dexterity_percent | Integer | 0 |
gem_description | Text | Ready your [[Buckler]] to parry the next [[Strike]] or [[Projectile]] that would [[Hit]] you, [[Block]]ing the [[Hit]] and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased [[Attack]] damage for a short duration. Parrying causes you to accumulate [[Heavy Stun]] buildup. You cannot [[Evasion|Evade]] a [[Hit]] you could parry, but [[Evasion]] instead grants an equal chance to avoid this [[Heavy Stun]] buildup. |
gem_tags | List of String, delimiter: , | Attack • Melee • Physical • Duration • Channelling |
gem_tier | Integer | 0 |
intelligence_percent | Integer | 0 |
is_awakened_support_gem | Boolean | |
is_vaal_skill_gem | Boolean | No |
primary_attribute | String | none |
strength_percent | Integer | 0 |
vaal_variant_id | String | |