Turning of the Seasons

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This article describes new Path of Exile 2 content released in version 0.4.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Turning of the Seasons
Ascendancy Notable Passive Skill
Enemies in your Presence have Exposure
Gain 10% of Damage as Extra Damage of a random Element [1]

Turning of the Seasons is a notable Ascendancy passive skill for the Shaman that grants extra damage of a random element and applies Elemental Exposure to enemies within the user's Presence.

Mechanics

Adaptation
Tooltip
Adaptations are gained by taking Elemental DamageThe three Elemental damage types are Fire, Cold, and Lightning. from HitsAny damage that isn't damage over time is Hit damage.

Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.
and cause you to take less damage of that TypeThe three Elemental damage types are Fire, Cold, and Lightning. from subsequent Hits.Any damage that isn't damage over time is Hit damage.

Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.


Unless otherwise specified, you can have 3 Adaptations at a time, and Adaptations do not have a duration.

Version history

Version Changes
0.4.0
  • Introduced to the game.